• 제목/요약/키워드: depth-map estimation

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1996년 12월 13일 영월지진의 진도평가와 한반도의 지진에너지감쇠 특성 (Evaluation of intensity of 13 December 1996 Yeongweol earthquake and attenuation properties of Korean peninsula)

  • 조봉곤
    • 한국지진공학회:학술대회논문집
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    • 한국지진공학회 1997년도 춘계 학술발표회 논문집 Proceedings of EESK Conference-Fall 1997
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    • pp.21-26
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    • 1997
  • For 262 locations throughout the southern part of Korean peninsula, intensities of 13 December 1996 Yeongweol earthquake are estimated to make an isoseismal map and investigate attenuation properties in the southern part of Korea. Due to the inherent uncertainties in the estimation of intensities, obtained intensity map show quite scattered pattern of intensity distribution. Estimated intensities range from III to possibly Ⅷ. In case of intensity larger than Ⅵ, considerable damages such as fracturing of walls are reported one of the most significant feature of the intensity map is, considering its magnitude 4.7 reported by KMA, the felt area is appeared to be unusually large covering most of the Korean peninsula except Cheju island. This result indicates ether the magnitude is underestimated or the focus of this earthquake is much deeper. Assuming shallow(less than 10km) intraplate earthquake, we obtained average magnitude 5.6 by using the area encircled by isoseismal contour lines from intensity IV to intensity Ⅶ. This ambiguity can be clarified if more reliable focal depth is estimated by using teleseismic earthquake records in the future.

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An Improved Approach for 3D Hand Pose Estimation Based on a Single Depth Image and Haar Random Forest

  • Kim, Wonggi;Chun, Junchul
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권8호
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    • pp.3136-3150
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    • 2015
  • A vision-based 3D tracking of articulated human hand is one of the major issues in the applications of human computer interactions and understanding the control of robot hand. This paper presents an improved approach for tracking and recovering the 3D position and orientation of a human hand using the Kinect sensor. The basic idea of the proposed method is to solve an optimization problem that minimizes the discrepancy in 3D shape between an actual hand observed by Kinect and a hypothesized 3D hand model. Since each of the 3D hand pose has 23 degrees of freedom, the hand articulation tracking needs computational excessive burden in minimizing the 3D shape discrepancy between an observed hand and a 3D hand model. For this, we first created a 3D hand model which represents the hand with 17 different parts. Secondly, Random Forest classifier was trained on the synthetic depth images generated by animating the developed 3D hand model, which was then used for Haar-like feature-based classification rather than performing per-pixel classification. Classification results were used for estimating the joint positions for the hand skeleton. Through the experiment, we were able to prove that the proposed method showed improvement rates in hand part recognition and a performance of 20-30 fps. The results confirmed its practical use in classifying hand area and successfully tracked and recovered the 3D hand pose in a real time fashion.

Analysis of Coast Topography by RTK GPS and Echo Sounder

  • Lee, Jea-One;Kim, Jin-Soo
    • Korean Journal of Geomatics
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    • 제2권1호
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    • pp.57-64
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    • 2002
  • Measuring the depth of water is very important in ensuring the protection and safety of seaside. There are many difficulties in making the contour bathymetric map, and contour line due to the limitation of continuous measurement of water depth and collimation with the conventional measuring and positioning methods. But the real-time kinematic GPS (RTK GPS) positioning using a carrier phase enables us to decide a precise position without breaking a signal even under the condition of a moving environment. It is also possible to obtain an accurate depth of water in real time with a fathometer through the measuring of time delay between sending and receiving epochs. This research aims at investigation of accuracy potential of RTK GPS in combination with Echo Sounder(E/S) for the coastal mapping. Apart from this purpose, the accuracy of ambiguity resolution with the OTF(On the Fly) method was tested with respect to the initialization time. The result shows that the accuracy is better than 1cm with 5-minute initialization in the distance of 10km baseline. The seaside topography was measured by the RTK GPS only, on the other hand the seafloor topography was surveyed in combination of RTK GPS and E/S. Comparing to the volume of seaside measured by RTK GPS and digital topographical map, the difference of only 2 % was achieved. This indicates that the coastal mapping with RTK GPS is successfully conducted. In addition it is also demonstrated that the 3-dimensional perspective model resulted from the undersea topography measured by RTK GPS and E/S is very close to that from the digital map. Through this study, it was verified that RTK GPS is to be very useful method in the analysis of coastal morphology owing to its capability of getting the precise DTM for the using of harbor reclamation, dredging, and the estimation of soil movement in a river.

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깊이영상에 적합한 효율적인 움직임 예측 방법 (Efficient Motion Estimation for Depth Map)

  • 오병태
    • 한국방송∙미디어공학회:학술대회논문집
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    • 한국방송공학회 2013년도 하계학술대회
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    • pp.348-350
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    • 2013
  • 본 논문에서는 깊이영상의 특징을 이용하여 깊이영상에 보다 적합한 움직임 예측방법에 대한 방식을 제안한다. 기존 컬러영상 기반으로 제안되었던 대부분의 움직임 예측 방법들이 깊이영상에 적용할 경우 local minimum 에 빠지게 되어 이에 따른 압축 성능 저하가 있음을 확인하였다. 본 논문에서는 이러한 문제점들이 깊이영상의 오브젝트 경계 영역에서 나타나게 됨을 분석하며, 이러한 문제점을 해결하기 위해 깊이영상의 경계 영역에 대해 feature matching 방식을 이용한 full search 방식을 제안한다. 실험적인 결과는 제안방식이 기존 full search 방식과 비교하여 성능은 비슷하게 유지한 채 복잡도를 크게 개선할 수 있음을 보여준다.

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움직임 추정을 통한 깊이 지도의 시간적 일관성 보상 기법 (Depth map temporal consistency compensation using motion estimation)

  • 현지호;유지상
    • 한국정보통신학회논문지
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    • 제17권2호
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    • pp.438-446
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    • 2013
  • 본 논문에서는 컬러 영상에서 추정된 움직임 벡터를 이용하여 움직이는 객체와 움직이지 않는 객체로 영상을 분리하여 깊이 영상의 시간적 일관성을 보상하는 기법을 제안한다. 제안하는 기법에서는 광류(optical flow) 추정 기법을 이용하여 연속되는 컬러 영상의 움직임 벡터를 추정하고 초기 움직임 객체 영역을 생성한다. 이를 바탕으로 그랩컷(grabcut) 기법을 통해 움직임이 있는 객체와 움직임이 없는 객체 영역을 분리한다. 그리고 움직임이 없는 객체 영역의 깊이 값을 이전 프레임의 깊이 지도와 정합 창 기반 절대평균오차(sum of absolute differences)를 통해 비교하여 일정 임계값보다 클 경우 이전 프레임의 깊이 값으로 현재 프레임의 깊이 값을 대체함으로써 시간적 상관성을 보상한다. 움직임이 있는 객체 영역의 경우 시간 축으로 확장된 결합형 양방향 필터링을 수행하여 시간적 상관성을 보상한다. 제안하는 기법으로 보상된 깊이 지도를 이용하여 가상 시점을 합성할 시 화질 향상 뿐 아니라 최근 표준화가 진행 중인 HEVC에서도 부호화 효율 또한 증가한다는 것을 실험을 통하여 확인하였다.

적외선 조명 및 단일카메라를 이용한 입체거리 센서의 개발 (3D Range Measurement using Infrared Light and a Camera)

  • 김인철;이수용
    • 제어로봇시스템학회논문지
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    • 제14권10호
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    • pp.1005-1013
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    • 2008
  • This paper describes a new sensor system for 3D range measurement using the structured infrared light. Environment and obstacle sensing is the key issue for mobile robot localization and navigation. Laser scanners and infrared scanners cover $180^{\circ}$ and are accurate but too expensive. Those sensors use rotating light beams so that the range measurements are constrained on a plane. 3D measurements are much more useful in many ways for obstacle detection, map building and localization. Stereo vision is very common way of getting the depth information of 3D environment. However, it requires that the correspondence should be clearly identified and it also heavily depends on the light condition of the environment. Instead of using stereo camera, monocular camera and the projected infrared light are used in order to reduce the effects of the ambient light while getting 3D depth map. Modeling of the projected light pattern enabled precise estimation of the range. Identification of the cells from the pattern is the key issue in the proposed method. Several methods of correctly identifying the cells are discussed and verified with experiments.

이동로봇의 자율주행을 위한 다중센서융합기반의 지도작성 및 위치추정 (Map-Building and Position Estimation based on Multi-Sensor Fusion for Mobile Robot Navigation in an Unknown Environment)

  • 진태석;이민중;이장명
    • 제어로봇시스템학회논문지
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    • 제13권5호
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    • pp.434-443
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    • 2007
  • Presently, the exploration of an unknown environment is an important task for thee new generation of mobile service robots and mobile robots are navigated by means of a number of methods, using navigating systems such as the sonar-sensing system or the visual-sensing system. To fully utilize the strengths of both the sonar and visual sensing systems. This paper presents a technique for localization of a mobile robot using fusion data of multi-ultrasonic sensors and vision system. The mobile robot is designed for operating in a well-structured environment that can be represented by planes, edges, comers and cylinders in the view of structural features. In the case of ultrasonic sensors, these features have the range information in the form of the arc of a circle that is generally named as RCD(Region of Constant Depth). Localization is the continual provision of a knowledge of position which is deduced from it's a priori position estimation. The environment of a robot is modeled into a two dimensional grid map. we defines a vision-based environment recognition, phisically-based sonar sensor model and employs an extended Kalman filter to estimate position of the robot. The performance and simplicity of the approach is demonstrated with the results produced by sets of experiments using a mobile robot.

남한 풍력자원 잠재량 산정방법 (Estimation Method of Wind Resource Potential in South Korea)

  • 김현구
    • 한국태양에너지학회:학술대회논문집
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    • 한국태양에너지학회 2008년도 추계학술발표대회 논문집
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    • pp.310-313
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    • 2008
  • The wind resource potentials of South Korea are estimated as preliminary stage using the national wind map which has been being established by numerical wind simulation and GIS (Geographical Information System) exclusion analysis. The wind resource potentials are classifying into theoretical, geographical, technical and implementation potentials and the calculation results are verified by comparing to other countries' potentials. In GIS exclusion, urban, road, water body, national parks and steep slope area are excluded from onshore geographical potential while water depth and offshore distance from the shoreline are applied s offshore exclusion conditions. To estimate implementation potential, dissemination records of European countries are adopted which is about 1/8 of geographical potential.

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남한 풍력자원 잠재량의 예비적 산정 (Preliminary Estimation of Wind Resource Potential in South Korea)

  • 김현구
    • 한국태양에너지학회 논문집
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    • 제28권6호
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    • pp.1-7
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    • 2008
  • The wind resource potentials of South Korea are estimated as preliminary stage using the national wind map which has been being established by numerical wind simulation and GIS (Geographical Information System) exclusion analysis. The wind resource potentials are classifying into theoretical, geographical, technical and implementation potentials and the calculation results are verified by comparing to other countries' potentials. In GIS exclusion, urban, road, water body, national parks and steep slope area are excluded from onshore geographical potential while water depth and offshore distance from the shoreline are applied as offshore exclusion conditions. To estimate implementation potential, dissemination records of European countries are adopted which is about 1/8 of geographical potential. The implementation potential of South Korea would correspond 12.5GW which is 1.7 times of the national wind energy dissemination target until 2030.

2.5D human pose estimation for shadow puppet animation

  • Liu, Shiguang;Hua, Guoguang;Li, Yang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제13권4호
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    • pp.2042-2059
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    • 2019
  • Digital shadow puppet has traditionally relied on expensive motion capture equipments and complex design. In this paper, a low-cost driven technique is presented, that captures human pose estimation data with simple camera from real scenarios, and use them to drive virtual Chinese shadow play in a 2.5D scene. We propose a special method for extracting human pose data for driving virtual Chinese shadow play, which is called 2.5D human pose estimation. Firstly, we use the 3D human pose estimation method to obtain the initial data. In the process of the following transformation, we treat the depth feature as an implicit feature, and map body joints to the range of constraints. We call the obtain pose data as 2.5D pose data. However, the 2.5D pose data can not better control the shadow puppet directly, due to the difference in motion pattern and composition structure between real pose and shadow puppet. To this end, the 2.5D pose data transformation is carried out in the implicit pose mapping space based on self-network and the final 2.5D pose expression data is produced for animating shadow puppets. Experimental results have demonstrated the effectiveness of our new method.