• Title/Summary/Keyword: depth segmentation

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Segmentation of the Optic Nerve Head and theOptic Cup on Stereo Fundus Image (스테레오 안저 영상에서 시각신경원반과 시각신경패임의 분할)

  • Kim, P.-U.;Park, S.-H.;Lee, Y.-J.;Won, C.-H.;Seo, Y.-S.;Kim, M.-N.
    • Journal of Korea Multimedia Society
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    • v.8 no.4
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    • pp.492-501
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    • 2005
  • In this paper, we proposed the new segmentation method of optic nerve head and optic cub to consider the depth of optic nerve head on stereo fundus image. We analyzed the error factor of stereo matching on stereo fundus image, and compensated them. For robust extraction of optic nerve head and optic cub, we proposed the modified active contour model to consider the 3D depth of optic nerve head. As experiment result to various stereo fundus images, we confirmed that proposed method can segment optic nerve head and optic cup effectively.

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An Object-based Stereo Matching Method Using Block-based Segmentation (블록 기반 영역 분할을 이용한 객체 기반 스테레오 정합 기법)

  • Kwak No-Yoon
    • Journal of Digital Contents Society
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    • v.5 no.4
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    • pp.257-263
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    • 2004
  • This paper is related to the object-based stereo matching algorithm which makes it possible to estimate inner-region disparities for each segmented region. First, several sample points are selected for effectively representing the segmented region, Next, stereo matching is applied to the small area within segmented region which existed in the neighborhood or each sample point. Finally, inner-region disparities are interpolated using a plane equation with disparity of each selected sample. According to the proposed method, the problem of feature-based method that the depth estimation is possible only in the feature points can be solved through the propagation of the disparity in the sample point into the inside of the region. Also, as selecting sample points in contour of segmented region we can effectively suppress obscurity which is occurred in the depth estimation of the monotone region in area-based methods.

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A Technique for Building Occupancy Maps Using Stereo Depth Information and Its Application (스테레오 깊이 정보를 이용한 점유맵 구축 기법과 응용)

  • Kim, Nak-Hyun;Oh, Se-Jun
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.3
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    • pp.1-10
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    • 2008
  • An occupancy map is a representation methodology describing the region occupied by objects in 3D space, which can be utilized for autonomous navigation and object recognition. In this paper, we describe a technique for building an occupancy map using depth data extracted from stereo images. In addition, some techniques are proposed for utilizing the occupancy map for the segmentation of object regions. After the geometric information on the ground plane is extracted from a disparity image, the occupancy map is constructed by projecting each matched point to the ground plane-based 3D space. We explain techniques for extracting moving object regions using the occupancy map and present experimental results using real stereo images.

Development of Real-Time Objects Segmentation for Dual-Camera Synthesis in iOS (iOS 기반 실시간 객체 분리 및 듀얼 카메라 합성 개발)

  • Jang, Yoo-jin;Kim, Ji-yeong;Lee, Ju-hyun;Hwang, Jun
    • Journal of Internet Computing and Services
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    • v.22 no.3
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    • pp.37-43
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    • 2021
  • In this paper, we study how objects from front and back cameras can be recognized in real time in a mobile environment to segment regions of object pixels and synthesize them through image processing. To this work, we applied DeepLabV3 machine learning model to dual cameras provided by Apple's iOS. We also propose methods using Core Image and Core Graphics libraries from Apple for image synthesis and postprocessing. Furthermore, we improved CPU usage than previous works and compared the throughput rates and results of Depth and DeepLabV3. Finally, We also developed a camera application using these two methods.

Foreground segmentation and tracking from sequential stereo images for 3D object modeling (3차원 물체 모델링을 위한 연속된 스테레오 이미지 상에서의 전경 영역 분리 및 추적)

  • Han, In-Kyu;Kim, Hyoung-Nyoun;Kim, Kyung-Koo;Park, Ji-Hyung
    • Journal of the HCI Society of Korea
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    • v.6 no.1
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    • pp.9-16
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    • 2011
  • The previous researches of 3D object modeling have been performed in a limited environment where a target object only exists. However, in order to model an object in the real environment, we need to consider a dynamic environment, which has various objects and a frequently changing background. Therefore, this paper presents a segmentation and tracking method for a foreground which includes a target object in the dynamic environment. By using depth information than color information, the foreground region can be segmented and tracked more robustly. In addition, the foreground region can be tracked on the sequential images by referring depth distributions of the foreground region because both the position and the status in the consecutive images of the foreground region are almost unchanged. Experimental results show that our proposed method can robustly segment and track the foreground region in various conditions of the real environment. Moreover, as an application of the proposed method, it is presented a method for modeling an object extracting the object regions from the foreground region that is segmented and tracked.

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A study on image segmentation for depth map generation (깊이정보 생성을 위한 영상 분할에 관한 연구)

  • Lim, Jae Sung
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.18 no.10
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    • pp.707-716
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    • 2017
  • The advances in image display devices necessitate display images suitable for the user's purpose. The display devices should be able to provide object-based image information when a depthmap is required. In this paper, we represent the algorithm using a histogram-based image segmentation method for depthmap generation. In the conventional K-means clustering algorithm, the number of centroids is parameterized, so existing K-means algorithms cannot adaptively determine the number of clusters. Further, the problem of K-means algorithm tends to sink into the local minima, which causes over-segmentation. On the other hand, the proposed algorithm is adaptively able to select centroids and can stand on the basis of the histogram-based algorithm considering the amount of computational complexity. It is designed to show object-based results by preventing the existing algorithm from falling into the local minimum point. Finally, we remove the over-segmentation components through connected-component labeling algorithm. The results of proposed algorithm show object-based results and better segmentation results of 0.017 and 0.051, compared to the benchmark method in terms of Probabilistic Rand Index(PRI) and Segmentation Covering(SC), respectively.

The Integration of Segmentation Based Environment Models from Multiple Images (다중 영상으로부터 생성된 분할 기반 환경 모델들의 통합)

  • 류승택;윤경현
    • Journal of Korea Multimedia Society
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    • v.6 no.7
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    • pp.1286-1301
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    • 2003
  • This paper introduces segmentation based environment modeling method and integration method using multiple environment map for constructing the realtime image-based panoramic navigation system. The segmentation-based environment modeling method is easy to implement on the environment map and can be used for environment modeling by extracting the depth value by the segmentation of the environment map. However, an environment model that is constructed using a single environment map has the problem of a blurring effect caused by the fixed resolution, and the stretching effect of the 3D model caused when information that does not exist on the environment map occurs due to the occlusion. In this paper, we suggest environment models integration method using multiple environment map to resolve the above problem. This method can express parallax effect and expand the environment model to express wide range of environment. The segmentation-based environment modeling method using multiple environment map can build a detail model with optimal resolution.

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A Novel Horizontal Disparity Estimation Algorithm Using Stereoscopic Camera Rig

  • Ramesh, Rohit;Shin, Heung-Sub;Jeong, Shin-Il;Chung, Wan-Young
    • Journal of information and communication convergence engineering
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    • v.9 no.1
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    • pp.83-88
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    • 2011
  • Abstract. Image segmentation is always a challenging task in computer vision as well as in pattern recognition. Nowadays, this method has great importance in the field of stereo vision. The disparity information extracting from the binocular image pairs has essential relevance in the fields like Stereoscopic (3D) Imaging Systems, Virtual Reality and 3D Graphics. The term 'disparity' represents the horizontal shift between left camera image and right camera image. Till now, many methods are proposed to visualize or estimate the disparity. In this paper, we present a new technique to visualize the horizontal disparity between two stereo images based on image segmentation method. The process of comparing left camera image with right camera image is popularly known as 'Stereo-Matching'. This method is used in the field of stereo vision for many years and it has large contribution in generating depth and disparity maps. Correlation based stereo-matching are used most of the times to visualize the disparity. Although, for few stereo image pairs it is easy to estimate the horizontal disparity but in case of some other stereo images it becomes quite difficult to distinguish the disparity. Therefore, in order to visualize the horizontal disparity between any stereo image pairs in more robust way, a novel stereo-matching algorithm is proposed which is named as "Quadtree Segmentation of Pixels Disparity Estimation (QSPDE)".

Distance measurement System from detected objects within Kinect depth sensor's field of view and its applications (키넥트 깊이 측정 센서의 가시 범위 내 감지된 사물의 거리 측정 시스템과 그 응용분야)

  • Niyonsaba, Eric;Jang, Jong-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2017.05a
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    • pp.279-282
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    • 2017
  • Kinect depth sensor, a depth camera developed by Microsoft as a natural user interface for game appeared as a very useful tool in computer vision field. In this paper, due to kinect's depth sensor and its high frame rate, we developed a distance measurement system using Kinect camera to test it for unmanned vehicles which need vision systems to perceive the surrounding environment like human do in order to detect objects in their path. Therefore, kinect depth sensor is used to detect objects in its field of view and enhance the distance measurement system from objects to the vision sensor. Detected object is identified in accuracy way to determine if it is a real object or a pixel nose to reduce the processing time by ignoring pixels which are not a part of a real object. Using depth segmentation techniques along with Open CV library for image processing, we can identify present objects within Kinect camera's field of view and measure the distance from them to the sensor. Tests show promising results that this system can be used as well for autonomous vehicles equipped with low-cost range sensor, Kinect camera, for further processing depending on the application type when they reach a certain distance far from detected objects.

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An effective background subtraction in dynamic scene. (동적 환경에서의 효과적인 움직이는 객체 추출)

  • Han, Jae-Hyek;Kim, Yong-Jin;Ryu, Sae-Woon;Lee, Sang-Hwa;Park, Jong-Il
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.631-636
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    • 2009
  • Foreground segmentation methods have steadily been researched in the field of computer vision. Especially, background subtraction which extracts a foreground image from the difference between the current frame and a reference image, called as "background image" have been widely used for a variety of real-time applications because of low computation and high-quality. However, if the background scene was dynamically changed, the background subtraction causes lots of errors. In this paper, we propose an efficient background subtraction method in dynamic environment with both static and dynamic scene. The proposed method is a hybrid method that uses the conventional background subtraction for static scene and depth information for dynamic scene. Its validity and efficiency are verified by demonstration in dynamic environment, where a video projector projects various images in the background.

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