• 제목/요약/키워드: depth of complex

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Creating Architectural Scenes from Photographs Using Model-based Stereo arid Image Subregioning

  • Aphiboon, Jitti;Papasratorn, Borworn
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1666-1669
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    • 2002
  • In the process of creating architectural scenes from photographs using Model-based Stereo 〔1〕, the geometric model is used as prior information to solve correspondence problems and recover the depth or disparity of real scenes. This paper presents an Image Subregioning algorithm that divides left and right images into several rectangular sub-images. The division is done according to the estimated depth of real scenes using a Heuristic Approach. The depth difference between the reality and the model can be partitioned into each depth level. This reduces disparity search range in the Similarity Function. For architectural scenes with complex depth, experiments using the above approach show that accurate disparity maps and better results when rendering scenes can be achieved by the proposed algorithm.

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The Properties of Pusan Clay : Soil and Mineralogy of Clay Sediments in Noksan Area, Nakdong River Estuary (부산점토의 특성 : 녹산지역 점토 퇴적물의 광물조성과 토질)

  • 이선갑;김성욱;황진연;정성교
    • Proceedings of the Korean Geotechical Society Conference
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    • 2003.03a
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    • pp.741-746
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    • 2003
  • The foundation of Noksan area is composed of consolidified sediments including clay mineral, quartz, plagioclase and calcite. The mineral compositions vary dependent on the depth. That is, at the depth of 0-15 meters quartz and plagioclase are more abundant than clay mineral, at the depth of 17-39 meters clay minerals and calcite are more than quartz and plagioclase, at the depth deeper than 40 meters, the amounts of quartz and plagioclase increase slightly and that of clay minerals decrease. Clay minerals of the clayey sediments include illite, smectite, kaolinite and chlorite. At the depth 17-39 meters smectite is abundant and kaolinite is little relatively The pH of suspension is various between 3-9 and decrease to 3-5 at the depth deeper than 40 meters. The result of soil test of clay sediments, water content shows that liquid limit, plastic limit, particle size, unconfined compressive strength varies depending on the depth. The variation of mineralogical, geochemical, engineering properties of soil with the depth are probably due the differing sediments of different sedimentary environment. That is, these variations are considered to be correlated with the sedimentary environment change resulting from the change from continental environment to ocean environment due to the transgression of the interglacial period after the regression the latest glacial period.

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High-Quality Depth Map Generation of Humans in Monocular Videos (단안 영상에서 인간 오브젝트의 고품질 깊이 정보 생성 방법)

  • Lee, Jungjin;Lee, Sangwoo;Park, Jongjin;Noh, Junyong
    • Journal of the Korea Computer Graphics Society
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    • v.20 no.2
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    • pp.1-11
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    • 2014
  • The quality of 2D-to-3D conversion depends on the accuracy of the assigned depth to scene objects. Manual depth painting for given objects is labor intensive as each frame is painted. Specifically, a human is one of the most challenging objects for a high-quality conversion, as a human body is an articulated figure and has many degrees of freedom (DOF). In addition, various styles of clothes, accessories, and hair create a very complex silhouette around the 2D human object. We propose an efficient method to estimate visually pleasing depths of a human at every frame in a monocular video. First, a 3D template model is matched to a person in a monocular video with a small number of specified user correspondences. Our pose estimation with sequential joint angular constraints reproduces a various range of human motions (i.e., spine bending) by allowing the utilization of a fully skinned 3D model with a large number of joints and DOFs. The initial depth of the 2D object in the video is assigned from the matched results, and then propagated toward areas where the depth is missing to produce a complete depth map. For the effective handling of the complex silhouettes and appearances, we introduce a partial depth propagation method based on color segmentation to ensure the detail of the results. We compared the result and depth maps painted by experienced artists. The comparison shows that our method produces viable depth maps of humans in monocular videos efficiently.

Pedestrian Distribution in High-Rise Commercial Complexes: An Analysis of Integrating Spatial and Functional Factors

  • Xu, Leiqing;Xia, Zhengwei
    • International Journal of High-Rise Buildings
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    • v.5 no.2
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    • pp.95-103
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    • 2016
  • One of the key problems in the design of high-rise commercial complex is how to guide reasonable pedestrian distribution in commercial space. In this study, pedestrian distribution in three high-rise commercial complexes in Shanghai and Hong Kong was studied using spatial configuration analysis software Space Syntax and quantification of physical elements in commercial spaces, such as functional attractiveness, entrances, escalators, level variations and passage width. Additionally, in an attempt to integrate functions with spatial integration and spatial depth, two combination variables, the spatial coefficient of function (IF) and spatial depth coefficient of function (F/D), were proposed. The results of the correlation analysis and multiple regression analyses reflected the following: (1) Regarding the influence on pedestrian distribution, there was a synergistic and complementary relationship between function and space; (2) The comprehensive flow distribution analytic model could successfully interpret flow distribution in high-rise commercial complexes and its R Square ranged up to about 70% in the three cases; (3) The spatial coefficient of function (IF) and spatial depth coefficient (F/D) could effectively integrate functions and spatial configuration, which could help close the gap between over-emphasis on function in commercial research and the lack of consideration of function in space-syntax analysis.

ON THE κ-REGULAR SEQUENCES AND THE GENERALIZATION OF F-MODULES

  • Ahmadi-Amoli, Khadijeh;Sanaei, Navid
    • Journal of the Korean Mathematical Society
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    • v.49 no.5
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    • pp.1083-1096
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    • 2012
  • For a given ideal I of a Noetherian ring R and an arbitrary integer ${\kappa}{\geq}-1$, we apply the concept of ${\kappa}$-regular sequences and the notion of ${\kappa}$-depth to give some results on modules called ${\kappa}$-Cohen Macaulay modules, which in local case, is exactly the ${\kappa}$-modules (as a generalization of f-modules). Meanwhile, we give an expression of local cohomology with respect to any ${\kappa}$-regular sequence in I, in a particular case. We prove that the dimension of homology modules of the Koszul complex with respect to any ${\kappa}$-regular sequence is at most ${\kappa}$. Therefore homology modules of the Koszul complex with respect to any filter regular sequence has finite length.

A Preprocessing Algorithm for Layered Depth Image Coding (계층적 깊이영상 정보의 압축 부호화를 위한 전처리 방법)

  • 윤승욱;김성열;호요성
    • Journal of Broadcast Engineering
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    • v.9 no.3
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    • pp.207-213
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    • 2004
  • The layered depth image (LDI) is an efficient approach to represent three-dimensional objects with complex geometry for image-based rendering (IBR). LDI contains several attribute values together with multiple layers at each pixel location. In this paper, we propose an efficient preprocessing algorithm to compress depth information of LDI. Considering each depth value as a point in the two-dimensional space, we compute the minimum distance between a straight line passing through the previous two values and the current depth value. Finally, the minimum distance replaces the current attribute value. The proposed algorithm reduces the variance of the depth information , therefore, It Improves the transform and coding efficiency.

Physcial and Mechanical Characteristics of Soft Clay in Nam-Ak New City (남악신도시 연약점토의 물리적 특성 및 역학적 특성 연구)

  • 김종렬;배성웅;이치열
    • Proceedings of the Korean Geotechical Society Conference
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    • 2002.10a
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    • pp.271-278
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    • 2002
  • Soft ground has complex features in mechanic character of ground. Some problems about the settlement and transformation occur if the ground strength is comparatively weak and the depth is large. Therefore, we should consider physical and mechanical characters for safe, economical design and management. As the result of the course, we can compare them with those of field then solve the limitations which were came from the complex character of the soft ground. I have considered the soil's physical character (specific gravity of soil particles, moisture content, grain-size analysis etc) and mechanical character (direct shear test, consolidation, triaxial shear test etc), and then make out a linear interpolation by regression using the two, those and connection of the depth

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SU/PG Model Evaluation for river dynamics (자연하천 해석을 위한 SU/PG 모형의 개발)

  • Han, Kun Yeun;Park, Kyung Ok;Baek, Chang Hyun
    • Proceedings of the Korea Water Resources Association Conference
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    • 2004.05b
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    • pp.1331-1334
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    • 2004
  • Wet/Dry phenomena typically incorporate a number of complex flow mechanism. These include a momentum transfer and turbulent mixing caused by the delivery of water. However currently available one dimensional schemes applicable to wet/dry process cannot effectively simulate such process. Two dimensional finite element model, SU/PG, is used to simulate complex flow in this study. The Wetted Area Method in SU/PG allows elements to transition gradually between wet and dry states. The model is applicable to a straight river reach with irregular bathymetry. Wet/dry calculation using the wetted area method can simulate simple numerical test. The computed results of velocity vectors and water depth agree with those of observed. The methodology Presented in this study will contributed to two-dimensional wet/dry analysis in a river in this country.

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Heavy Metal Concentrations in the Soil of Yoecheon Industrialized Complex Area (여천공단 주변 토양의 중금속함량에 관한 연구)

  • 윤연흠;박돈희;김용웅;조완현;박천영;윤정한
    • Economic and Environmental Geology
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    • v.33 no.5
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    • pp.379-389
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    • 2000
  • This study was focused on the investigation for the heavy metal contamination of soils derived from Yoecheon Industrial Complex in Chonnam Province. Total 201 soil samples including farmland, paddy, forest and playground soils were collected, extracted by 0.1N HCl and analyzed for Cd, Cu, Cr, Fe, Mn and Zn using AAS. Most pH values in soils were weak acidic ranges of 4-6, while some of them were over 8.0. Concentrations of Cd, Cu, Fe and Zn in the soils tend to be relatively high around the Au-Ag mine area, railroad stations and oil station, however, those of Cr, Mn and Pb show high at the northside of Pohang Steel Co (POSCO). Cadmium-Zn couples, and Cd-Zn and Zn-Cr couples have relatively good correlations in the farmland soils and paddy soils, respectively. Concentrations of Cd, Fe and Zn with depth tend to be higher in the top soils than in the bottom soils, but those of Cu and Pb do not show regular variations with depth.

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GPU-Accelerated Single Image Depth Estimation with Color-Filtered Aperture

  • Hsu, Yueh-Teng;Chen, Chun-Chieh;Tseng, Shu-Ming
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.8 no.3
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    • pp.1058-1070
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    • 2014
  • There are two major ways to implement depth estimation, multiple image depth estimation and single image depth estimation, respectively. The former has a high hardware cost because it uses multiple cameras but it has a simple software algorithm. Conversely, the latter has a low hardware cost but the software algorithm is complex. One of the recent trends in this field is to make a system compact, or even portable, and to simplify the optical elements to be attached to the conventional camera. In this paper, we present an implementation of depth estimation with a single image using a graphics processing unit (GPU) in a desktop PC, and achieve real-time application via our evolutional algorithm and parallel processing technique, employing a compute shader. The methods greatly accelerate the compute-intensive implementation of depth estimation with a single view image from 0.003 frames per second (fps) (implemented in MATLAB) to 53 fps, which is almost twice the real-time standard of 30 fps. In the previous literature, to the best of our knowledge, no paper discusses the optimization of depth estimation using a single image, and the frame rate of our final result is better than that of previous studies using multiple images, whose frame rate is about 20fps.