• Title/Summary/Keyword: customer behaviors

Search Result 299, Processing Time 0.022 seconds

레스토랑 서비스 실패가 고객의 부정적 감정과 행동에 미치는 영향 연구 (The Effects of Failed Services on Customer's Negative Emotions and Behavior in the Restaurant Business)

  • 김영훈
    • 한국조리학회지
    • /
    • 제15권2호
    • /
    • pp.136-149
    • /
    • 2009
  • 본 연구는 선행 연구를 토대로 하는 문헌고찰과 실증조사 분석을 통해 외식기업에서 발생할 수 있는 서비스 실패 상황에서 발생할 수 있는 소비자의 부정적 감정과 서비스 실패 유형을 구체화시키고 그러한 소비자의 부정적 감정이 향후 소비자의 행동에 미치는 영향관계를 확인하고자 한다. 본 연구의 목적을 달성하기 위해 부산지역 대학생을 대상으로 2008년 9월 15일부터 30일까지 설문지를 통해 유효한 261부의 설문 자료를 수집하였으며, 수집한 자료를 활용하여 연구 목적을 달성하기 위해 상관관계(correlation analysis) 및 요인분석(factor analysis)을 실시하였고, 구성 개념간의 인과관계 및 영향력의 차이를 확인하기 위해 공분산구조분석(covariance structure analysis)을 실시하였다. 통계자료분석은 SPSS 12.0 버전과 AMOS 4.0을 이용하였다. 분석 결과 4가지 서비스 실패 유형(서비스 신뢰성 실패 서비스 유형성 실패 서비스 반응성 실패 서비스 공감성의 실패)을 확인하였으며, 이러한 서비스 실패 유형이 이용 소비자의 부정적 감정인 후회감과 실망감에 영향을 미친다는 것을 확인하였다. 뿐만 아니라 소비자의 부정적 감정이 부정 행동과 브랜드 전환, 그리고 부정적 구전 등 부정 행동에 영향을 미침을 확인하였다.

  • PDF

Consumer Aggression in Online Distribution of the Game; Motivation of Negative Consumer Behaviors

  • Eikjoe KIM;Jongwoo LEE
    • 유통과학연구
    • /
    • 제22권8호
    • /
    • pp.125-135
    • /
    • 2024
  • Purpose: This paper aims to reveal similarities and differences in behaviors in negative consumer-brand relationships. Thus, we focused on consumer motivation which includes intensity and direction of behaviors. The motivation for negative customer behavior has been discussed in the context of brand hate, but there is only limited research that has tried to measure it using quantitative methods. We are trying to measure customers' motivation in negative consumer-brand relationships and reveal the relationship between in-field customers' negative behaviors. Research design, data, and methodology: We adopt Reactive-Proactive aggression to measure the motivation of customers' behaviors in a negative consumer-brand relationship. Also, to reveal the relationship between in-field behavior and customer aggression, we survey Korean game communities to reactive-proactive aggression and behaviors, whether they participate, in each observed behavior during the serial negative consumer movements that occurred in the Korean game industry. As a methodology, we run multinomial logistic regression. Results: We observed 9 behaviors in this case, and we found that reactive-proactive aggression is related to participation and motivation of these behaviors. Conclusions: We suggest the potential of reactive-proactive aggression as motivation for customers' complex negative behaviors. Based on this potential, we hope reactive-proactive aggression could be used to reveal similarities and differences in behaviors in negative consumer-brand relationships.

Impact of Justice and Information Sharing on Logistics Performance in Supply Chain

  • Changjoon LEE;Soohyo KIM;Choyeon KIM
    • 유통과학연구
    • /
    • 제22권8호
    • /
    • pp.137-145
    • /
    • 2024
  • Purpose: This paper aims to reveal similarities and differences in behaviors in negative consumer-brand relationships. Thus, we focused on consumer motivation which includes intensity and direction of behaviors. The motivation for negative customer behavior has been discussed in the context of brand hate, but there is only limited research that has tried to measure it using quantitative methods. We are trying to measure customers' motivation in negative consumer-brand relationships and reveal the relationship between in-field customers' negative behaviors. Research design, data, and methodology: We adopt Reactive-Proactive aggression to measure the motivation of customers' behaviors in a negative consumer-brand relationship. Also, to reveal the relationship between in-field behavior and customer aggression, we survey Korean game communities to reactive-proactive aggression and behaviors, whether they participate, in each observed behavior during the serial negative consumer movements that occurred in the Korean game industry. As a methodology, we run multinomial logistic regression. Results: We observed 9 behaviors in this case, and we found that reactive-proactive aggression is related to participation and motivation of these behaviors. Conclusions: We suggest the potential of reactive-proactive aggression as motivation for customers' complex negative behaviors. Based on this potential, we hope reactive-proactive aggression could be used to reveal similarities and differences in behaviors in negative consumer-brand relationships.

온라인 쇼핑몰 이용자의 불만과 불평행동에 관한 연구 (Study on Consumer Dissatisfaction and Complaint Behavior of Online Shopping Mall)

  • 전병호;강병구
    • 디지털산업정보학회논문지
    • /
    • 제8권1호
    • /
    • pp.231-244
    • /
    • 2012
  • Consumer dissatisfaction and complaints make it difficult for online shopping mall to maintain existing customers and attract new customers, which may result in a direct profit loss. The primary purpose of this study is to investigate the relationship between customer dissatisfaction in terms of product-complaints and website complaints and complaint behaviors in terms of individual, public, and 3rd party complaint behaviors. Th results indicate that product-dissatisfaction is significantly related to the public and 3rd party complaint behaviors, but not the individual complaint behavior. Website dissatisfaction was not found to be significantly related to any complaint behavior. The moderate effect of sex and individual attitude on the relationship between customer dissatisfaction and complaint behaviors was also not considerable.

제약유통채널에서 영업사원에 대한 통제시스템이 고객지향적 판매와 영업성과에 미치는 영향 (The Effect of Salesperson Control System on Customer-oriented Selling Behaviors and Sales Performance in Pharmaceutical Distribution Channel)

  • 정연승;홍금표;이호택
    • 유통과학연구
    • /
    • 제15권1호
    • /
    • pp.105-114
    • /
    • 2017
  • Purpose - Recently, domestic pharmaceutical market is growing steadily, but top-tier companies are concentrating on sales growth. In this market, SMEs, which account for more than 80% of the entire market, suffer from the problem of lower margins and increasing inventory costs. According to the government's policy changes related to pharmaceuticals, it is pointed out that the management of existing customers and the control of salespeople are important issues for pharmaceutical companies. This study investigates the effect of the control system on the salesperson in domestic pharmaceutical distribution channel on customer-oriented selling behaviors and sales performance. Research design, data, and methodology - To verify the proposed research model and test hypotheses, the authors selected 244 MR(medical representatives)'s responses which have currently relationship with doctors or pharmacists. This study carefully investigated the reliability, content validity, convergent validity, and discriminant validity of the proposed model. Results - The authors find out the following results: capacity control, activity control, and self control have positive effects on customer-oriented selling behaviors and customer-oriented selling behaviors have a positive effect on sales performance. In addition, we present alternative model to check the direct effect between the control systems and the sales performance, but control system factors except self control have no direct influence. Conclusions - First of all, competency control and activity control increases the customer-oriented selling behavior of the salesperson. This means that the salesperson's sales skill, negotiation skill, customer access skill, presentation ability, monitoring, direction and evaluation are important and it is also important to control activities to check the number of visits to customers, report preparation, and customer service etiquette. Second, the fact that self-control of salesperson affects the customer-oriented selling behavior suggests that self-control is not controlled by external factors but rather establishes short/long-term goals. Therefore, it is important for sales organization to create an environment in which members can induce persistent incentives for self-control. Finally, output control did not affect customer-oriented sales behavior, which is less likely to form confidence or motivation to MRs when output control is perceived as a means of monitoring, supervising, or controlling rather than providing information to salespeople.

비즈니스 모델 혁신의 성공 및 실패 사례연구 : 조이큐브와 넷플릭스 중심으로 (Study on Business Model Innovation : The Case of Joycube and Netflix)

  • 한정희;조옥주
    • 한국IT서비스학회지
    • /
    • 제13권1호
    • /
    • pp.253-267
    • /
    • 2014
  • This study explores to identify the characteristics of the business model by comparing and analyzing the value creation between two cases, and to be successful in business model innovation. In order for the pursuit of purposes, domestic and international firm' business model cases are analyzed. Regarding the business model innovation, huge differences are found between two cases. First, a clear customer value proposal is important. Netflix is constantly monitoring the customer's needs and satisfactions to improve value proposition, while Joycube, domestic firm does not adjust to meet the change of the customer's behaviors. Second, the business model innovation should be taking into account the customer's behaviors in the constant changing market environments. For the growth, firms should consider strategic monitoring the market environments, and find a novelty of the markets, and to create the jump through business model innovation.

Predicting Session Conversion on E-commerce: A Deep Learning-based Multimodal Fusion Approach

  • Minsu Kim;Woosik Shin;SeongBeom Kim;Hee-Woong Kim
    • Asia pacific journal of information systems
    • /
    • 제33권3호
    • /
    • pp.737-767
    • /
    • 2023
  • With the availability of big customer data and advances in machine learning techniques, the prediction of customer behavior at the session-level has attracted considerable attention from marketing practitioners and scholars. This study aims to predict customer purchase conversion at the session-level by employing customer profile, transaction, and clickstream data. For this purpose, we develop a multimodal deep learning fusion model with dynamic and static features (i.e., DS-fusion). Specifically, we base page views within focal visist and recency, frequency, monetary value, and clumpiness (RFMC) for dynamic and static features, respectively, to comprehensively capture customer characteristics for buying behaviors. Our model with deep learning architectures combines these features for conversion prediction. We validate the proposed model using real-world e-commerce data. The experimental results reveal that our model outperforms unimodal classifiers with each feature and the classical machine learning models with dynamic and static features, including random forest and logistic regression. In this regard, this study sheds light on the promise of the machine learning approach with the complementary method for different modalities in predicting customer behaviors.

관계마케팅활동이 고객자산동인과 고객행동에 미치는 영향 (Effects of Relationship Marketing Activities on Customer Equity Drivers and Customer Behaviors)

  • 조상리
    • 경영과정보연구
    • /
    • 제30권2호
    • /
    • pp.185-210
    • /
    • 2011
  • 기업의 가장 중요한 자산은 고객임을 인지한 기업들은 제품중심의 브랜드자산관리에서 고객중심으로 그들의 노력과 관심을 집중하였고 좀 더 효과적인 관리방법을 강구하게 되었는데 그것이 고객자산관리이고 관계마케팅을 통해 이를 실현하고있다. 그러나 기존연구가 고객을 지향하고 있지만 실제적인 연구의 중심은 브랜드자산을 토대로 하고 관계의 매개변수도 관계질에 한정되어 있다. 그 결과 만족하더라도 재구매를 하지 않는 즉, 관계매개변수가 기업의 수익성을 잘 설명해주지 못하는 결과가 나타나고 있다. 따라서 본 연구는 고객자산 동인을 매개변수로 제시하고자 한다. 또한 관계마케팅활동을 세 가지로 구분하여 관계마케팅활동과 고객 행동 간의 상대적인 영향을 검증하였다. 그 결과는 다음과 같다. 첫째, 기업의 관계마케팅활동과 고객자산의 관계에 있어 고객자산 동인으로 가치자산, 브랜드자산, 관계자산이 있고 각각의 매개역할은 존재하는 것으로 나타났다. 둘째, 재무적 활동, 사회적 활동, 구조적 활동은 각각의 매개변수를 통해 재구매의도, 구전 의도, 교차구매 의도에 모두 유의한 영향을 미치는 것으로 나타났다. 셋째, 고객자산의 중요성이 증가함에도 불구하고 관련 연구가 많이 이루어지지 않았고 따라서 연구자가 각기 다른 정의를 제시하다 보니 개념적 정의에 있어서도 많은 혼동이 야기되었다. 이에 본 연구는 고객자산에 관한 연구의 부족한 실정에서 관련 연구들을 체계적으로 정리하고 분류하고자 노력하였는데 이는 향후 관련 연구들에 있어 이론적 기초를 제공할 수 있으리라 본다.

  • PDF

The Detrimental Effect of Customer Demotion on Customer Profitability in Hierarchical Loyalty Programs

  • Chang, Woojung
    • Asia Marketing Journal
    • /
    • 제22권1호
    • /
    • pp.1-26
    • /
    • 2020
  • Firms employing hierarchical loyalty programs (HLPs) periodically demote customers from higher to lower status level to divest from unprofitable customers and boost profitability. However, existing literature lacks objective evidence on how customer demotion affects demoted customers' future purchase behaviors and ultimately profitability for the firm. Moreover, customers in the HLP's higher position may respond to customer demotion differently from those in the HLP's lower position. Drawing upon emotions and equity theories, this study quantifies how the profits that customers contribute to the firm change after customer demotion, and compares demoted customers' behavioral reactions from top-tier with those from bottom-tier based on customers' actual behavior data from a major retail bank in South Korea. The findings show that withdrawing customer status actually deteriorates customer profitability, and customers with top-tier status decrease their profitability more dramatically than those with bottom-tier status after demotion. The results contribute to previous literature on customer demotion and relationship marketing, and provide specific guidelines into how firms should design and implement customer demotion in HLPs.

피드백이 주유소 직원의 고객 서비스 행동에 미치는 효과에 대한 검증 (The Effects of Feedback on Customer Service Behaviors in a Gas Station)

  • 소용준;이계훈;오세진
    • 대한안전경영과학회지
    • /
    • 제12권4호
    • /
    • pp.265-272
    • /
    • 2010
  • This study examined the relative effects of weekly and daily group feedback on the customer service behaviors in a gas station. Participants were four employees providing full services to the customers. Four target service behaviors, which were identified from the job description for the employees, served as the dependent variables. The data were collected by a supervisor. The independent variable was the frequency of group feedback on the four service behaviors: weekly and daily group feedback. An ABC within group design was adopted. After baseline (A), the weekly group feedback condition (B) was introduced. In the next phase, the daily group feedback condition (C) was introduced. Both weekly and daily group feedback were presented in a graph form and posted at a conspicuous location. Results showed that both weekly feedback and daily feedback conditions were effective in increasing the target behaviors. And, there was difference in the effects between the two conditions.