• 제목/요약/키워드: culture goods

검색결과 360건 처리시간 0.026초

팝아트적 키덜트 문화 연구 (A study on pop art kidult culture)

  • 도경은
    • 디지털융복합연구
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    • 제12권2호
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    • pp.483-493
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    • 2014
  • 본 연구는 다양한 문화가 공존하는 현대사회 속에서 성인의 문화에 유쾌하고 재미있는 것을 추구하는 키덜트 문화가 나타나기 시작한 것을 예술사조로서 팝아트가 현대 키덜트 문화에 영향을 준 것으로 보고 팝아트의 특성의 맥을 이어온 키덜트 문화가 소비시장에 밝은 미래를 기약하고 키덜트 문화상품의 세계화 확대를 통한 키덜트 마케팅에 도움이 되고자 하는데 그 목적이 있다. 연구방법은 팝아트의 특성과 문화현상을 분석하기 위해 논문과 학술지 등 선행 문헌을 통한 이론적 연구 자료를 참고하였고 현시점의 키덜트 문화현상을 느낄 수 있도록 최근 이슈가 되는 키덜트적 언론보도, TV프로그램, 영화, 광고, 생활용품 등을 뉴스, 미디어자료, 인터넷 자료 등을 중심으로 자료를 분석하였다. 그 결과 팝아트적 표현특성 중 대중성, 생동감, 유머와 위트가 특히 키덜트 문화에 영향을 준 것으로 보고 있다. 이를 통해 다음과 같은 결론을 얻었다. 첫째, 키덜트 소비문화의 질적 양적 향상을 통해 밝은 소비시장의 활성화를 기대해 볼 수 있다. 둘째, 연령에 맞는 다양한 아이템의 문화상품개발을 통한 키덜트 소비문화 확대의 노력이 필요하다. 셋째, 국내기업은 자체 개발한 캐릭터로 성인 소비시장을 개척해야 한다. 넷째, 세계시장에 한류를 이용한 키덜트 문화상품의 적극적인 마케팅이 필요하다.

사회자본 패러다임과 사회·감성재화에 관한 소고 (A Thought on Social Captial Paradigm and Social-Emotional Goods)

  • 박성쾌
    • 수산해양교육연구
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    • 제16권2호
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    • pp.199-209
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    • 2004
  • The main purpose of this study is to explore a social capital paradigm which can be applied to many forms of social capital and intangible goods. The social capital paradigm introduces a new form of capital. This new form of capital produces a flow of socio-emotional goods that have value. Moreover, these socio-emotional goods can attach themselves to the objects used to convey them and change their value and meaning. This change in value and meaning is defined as attachment values. Exchanges of socio-emotional goods occur in networks where social capital resides. Formal and informal institutions provide order and meaning to exchanges of tangible and intangible goods. Social capital is a powerful resource that makes our choices interdependent. The social capital paradigm does not alter or contradict the basic economic theories of exchange. While the social capital paradigm accepts that selfish preferences motive many actions, it adds that sympathy and the desire to consume socio-emotional goods are powerful motivators. In case of marine affairs, ocean and fishing villages and their culture have been not only a fundamental basis of fisheries development but they also have made a great deal of contribution to forming social capital. In spite of this fact, the main reason that the problems of fisheries fishing villages fishermen in our society are kept at a distance is because they have been loosing their capability of forming social capital and producing socio-emotional goods, in addition to lowered relative economic share.

Why Korean Young Women Consumers Buy Luxury Goods? The Influence of Cultural Orientation and Media Use

  • Cha, Yuri;Kwon, Yeji
    • Asian Journal of Business Environment
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    • 제8권2호
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    • pp.23-32
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    • 2018
  • Purpose - This study investigated the relationship among cultural disposition (Chemyeon, Noonchi, Woozzul), media use, and attitude toward luxury goods consumption. Research design, data, and methodology - We analyzed online survey data for 300 Korean Women between 20 and 39 years of age who lived in Seoul, capital of South Korea. We used multiple regression analysis to examine the relative influence of cultural orientation on cognition of luxury goods, Sobel test. to determine mediating effect, and a two-way analysis of variance in IBM SPSS 23.0. Results - The finding suggests that cultural disposition (Chemyeon, Noonchi, conspicuous Woozzul) correlated significantly with perceived self-identity, attitude toward luxury goods. The effects of Chemyeon, Noonchi, and selfish Woozzul on the attitude toward luxury goods was fully mediated by perceived self-identity. However, association between conspicuous Woozzul and attitude toward luxury goods was partially mediated by perceived self-identity. Regarding media effects, the results indicate that there were interaction effects between selfish Woozzul and amount of time spent on TV on attitude toward luxury goods, as well as between selfish Woozzul and amount of time spent on Internet. Conclusions - These findings suggest that luxury goods consumption of Korean young women is consumer behavior that reflects individual cultural disposition and media use.

문화관광용 주얼리 Set 디자인 개발 연구 (A Study of jewelry Design Development of Tourism and Culture)

  • 김세환;김판채
    • 디자인학연구
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    • 제16권2호
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    • pp.87-98
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    • 2003
  • 주얼리 상품의 디자인을 개발하려고 산학협동하여 수출상품을 개발하였다. 문화상품 전문제조업체인 (주)현대공방과 협약을 체결하여 한국의 특징적, 문화적 이미지를 표현하는 차별화된 디자인으로서 기업에 부가가치이익을 줄 수 있는 경쟁력 있는 상품이 되는데 디자인 방향을 정하였다. 국내의 첨단장비인 주얼 캐드와 R/P 시스템을 활용한 디자인의 고급화와 분업화, 전문성 확보, 아웃소싱의 제도적 정착을 기하고자 하였으며, 이러한 시도를 업계에 확산시킴으로서 경비절감과 협업화, 계열화, 조직화의 목적을 달성하여 수출산업에 기여하고자 하였다.

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넉오프(knockoff) 패션제품의 구매행동분석 -여대생을 중심으로 - (Analysis of Purchasing Behaviors of Knockoff Fashion Product - Focused on Female College Student -)

  • 김현주;오현남;김문숙
    • 복식문화연구
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    • 제9권6호
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    • pp.872-880
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    • 2001
  • Knockoff products, called forgeries or imitations, are copies of famous original brand goods from abroad. Most of knockoff fashion products manufactured in Korea are famous fashion brand names. The purposes of the paper us: first, to examine and analyze general consumer purchasing behavior toward knockoff fashion products; second, to analyze the purchasing behavior toward knockoff goods according to demographic features; third, to materialize the attributes of knockoff fashion items consumers purchase; fourth, to reveal the relation between the attribute types of knockoff goods, and demographic features and purchasing behavior. The result explained so for reveals that the students'purchasing behaviour differs according to demographic features and general features of the products purchasing. This result should not be interpreted by expanding to the whole group of girl college students or consumers, as the sample used in this study is limited to those in Seoul area. Therefore, following studies are expected to expand the range of subjects'age, and to compare and analyze purchasing behaviour difference of knockoff products and imported original brand names.

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The Purchase Behaviors of Luxury Goods in Internet Shopping Malls according to Shopping Orientation

  • Shin, Su-Yun;Jang, Eun-Young
    • The International Journal of Costume Culture
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    • 제9권2호
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    • pp.113-124
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    • 2006
  • The purposes of this study were to investigate the perceived risks and the purchase behaviors for luxury goods in internet shopping malls according to the shopping orientation. 254 questionnaires were distributed from April 10 to May 9 in 2006. For data analysis, frequency, percentage, factor analysis, cluster analysis, chi-square tests were conducted. The results could be summarized as follows. (1) According to cluster analysis of shopping orientation, respondents were classified into five groups: pursuit of pleasure, pursuit of fashion, price consciousness, planned shopping, brand and store loyalty, time-saving and convenience. (2) There were not significant differences in the perceived risks according to shopping orientation. (3) There were not significant differences in purchase reasons and were significant differences in no-purchase reasons.

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가야(伽倻) 유물을 활용한 패션문화상품 디자인 데이터베이스 구축 (Construction of Fashion Cultural Goods Design Database using Gaya Relics)

  • 송미정;박혜원
    • 패션비즈니스
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    • 제16권1호
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    • pp.160-179
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    • 2012
  • One of the representative local cultures in Gyeongnam is Gaya culture. This research aim s to develop fashion cultural goods design applying Gaya relics. Based on the study on cu ltural character, formative characteristics of relics, and questionnaire survey on cultural reco gnition and fashion cultural goods purchasing status of Gaya, the plan of Gaya fashion cul tural goods design was made and progressed. To develop design pattern, TexPro Design CAD was used. As to selection of relics to extract motif, Mounted vessel in the shape of warrior on horseback, Chariot wheel-shaped Pottery, Armor and Shield were selected. The main concept of design was 'Timeless Images of Gaya' to re-illuminate a long forgotten p eriod of Gaya, and to create modernization image of ancient period into modern living. By using oring image scale of IRI C or Lab, the 4 main themes of 'Timeless Images of Gaya' including 'Romantic Gaya', 'Dynamic Gaya', 'E -friendly Gaya', 'Modern Gaya' were constructed. According to the 4 themes, basic pattern, repeating pattern, application patter n were developed. And applied cases were developed to seek reality of design in the fashi on cultural goods. Also web page was constructed to develop educational and industrial accessibility and utilization in collaboration with design patterns and fashion cultural goods ap plying cases.