• Title/Summary/Keyword: cube

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Preparation of Cube-textured Nickel-alloy Tape using Metal Powders

  • Lee, Hee-Gyoun;Oh, Hyun-Suk;Hong, Gye-Won
    • Progress in Superconductivity
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    • v.1 no.2
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    • pp.120-124
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    • 2000
  • Ni-13%Cr and Ni-70%Cu alloy tapes were prepared by using high purity metal powders as starting materials. The Ni-13%Cr and the Ni-70%Cu mixtures were isostatically pressed, sintered, rolled and texture-annealed. SEM EDS analysis showed that copper and nickel atoms were completely mixed, while the alloying between the chromium powders and the nickel powders was incomplete. In spite of incomplete alloying between nickel and chromium powders, sharp cube-texture was developed for the Ni-13%Cr tape as well as the Ni-70%Cu tape.

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Development of Cube Texture in a Silver-Nickel Bi-layer Sheet

  • Lee, Hee-Gyoun;Jung, Yang-Hong;Hong, Gye-Won
    • Progress in Superconductivity
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    • v.1 no.1
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    • pp.47-50
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    • 1999
  • An Ag/Ni bi-layer sheet was fabricated by the combination of powder metallurgy, diffusion bonding, cold rolling and texture annealing processes. After heat treating the cold rolled thin Ag/Ni bi-layer sheet at $900^{\circ}C$ for 4h, the excellent cube texture was developed on nickel surface. Qualitative chemical analysis using EPMA showed that inter diffusions of Ni and Ag in Ag/Ni bi-layer composite were negligible. It showed that Ag can be used as a chemical barrier for Ni and vice versa.

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A Multi-dimensional Analysis of Soccer Video using Data Cube (데이터 큐브를 이용한 축구 비디오의 다차원 분석)

  • Jung, Ho-Seok;Lee, Jong-Uk;Lee, Han-Sung;Park, Dai-Hee
    • Proceedings of the Korean Information Science Society Conference
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    • 2011.06c
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    • pp.21-24
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    • 2011
  • 본 논문에서는 장기간 축적된 대용량의 축구 비디오 데이터를 데이터 마트로 저장하고, 이를 이용하여 다차원의 고수준 분석이 가능한 멀티미디어 데이터 기반의 데이터 큐브 시스템인 Soccer Cube의 프로토타입을 설계 및 구현한다. 이로써 축구 전략가들은 본인이 분석하고자 하는 관점에 따라 해당 차원들을 선택하고, 각 차원들의 추상화 정도를 조절함으로써 축구 비디오에 대한 고수준의 분석이 가능하다. 실제 2010년 남아프리카 공화국 월드컵의 스페인 팀을 대상으로 Soccer Cube 시스템을 구축한 후, OLAP 연산의 사례 연구를 통하여 다양한 분석이 가능함과 함께 그 실효성을 검증한다.

Improvement of the Accuracy of Optical Simulation Using by the Multi-cube UV Source in PDP Cells (Multi-cube UV source 이용한 PDP에서 광학시뮬레이션의 정확성 개선에 관한 연구)

  • Kang, Jung-Won;Eom, Chul-Whan
    • Journal of the Semiconductor & Display Technology
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    • v.6 no.2 s.19
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    • pp.41-44
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    • 2007
  • Optical simulation of the rear and front panel geometries were needed to improve the luminance and efficiency in PDP cells. The 3-dimensional optical code can be used to analyze the variation of geometries and changing of optical properties. In order to improve the accuracy of simulated results, a new UV source, called a multi-cubes UV source, was designed. To design the source, at first UV distribution was calculated with the plasma fluid code and then the UV distribution was transformed to the multi-cube structures in the optical code. Compared to the results from existing UV source, called a planar UV source, could be improved the accuracy of visible light distribution. Simulated results were also compared to the visible distribution measured with the ICCD in a real PDP cell.

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A Nearly Optimal One-to-Many Routing Algorithm on k-ary n-cube Networks

  • Choi, Dongmin;Chung, Ilyong
    • Smart Media Journal
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    • v.7 no.2
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    • pp.9-14
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    • 2018
  • The k-ary n-cube $Q^k_n$ is widely used in the design and implementation of parallel and distributed processing architectures. It consists of $k^n$ identical nodes, each node having degree 2n is connected through bidirectional, point-to-point communication channels to different neighbors. On $Q^k_n$ we would like to transmit packets from a source node to 2n destination nodes simultaneously along paths on this network, the $i^{th}$ packet will be transmitted along the $i^{th}$ path, where $0{\leq}i{\leq}2n-1$. In order for all packets to arrive at a destination node quickly and securely, we present an $O(n^3)$ routing algorithm on $Q^k_n$ for generating a set of one-to-many node-disjoint and nearly shortest paths, where each path is either shortest or nearly shortest and the total length of these paths is nearly minimum since the path is mainly determined by employing the Hungarian method.

A Clustered Dwarf Structure to Speed up Queries on Data Cubes

  • Bao, Yubin;Leng, Fangling;Wang, Daling;Yu, Ge
    • Journal of Computing Science and Engineering
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    • v.1 no.2
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    • pp.195-210
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    • 2007
  • Dwarf is a highly compressed structure, which compresses the cube by eliminating the semantic redundancies while computing a data cube. Although it has high compression ratio, Dwarf is slower in querying and more difficult in updating due to its structure characteristics. We all know that the original intention of data cube is to speed up the query performance, so we propose two novel clustering methods for query optimization: the recursion clustering method which clusters the nodes in a recursive manner to speed up point queries and the hierarchical clustering method which clusters the nodes of the same dimension to speed up range queries. To facilitate the implementation, we design a partition strategy and a logical clustering mechanism. Experimental results show our methods can effectively improve the query performance on data cubes, and the recursion clustering method is suitable for both point queries and range queries.

Effect of Primary Recrystallization Texture on the Formation of Grain Growth Texture in Aluminum 1050 Sheet (알루미늄 1050계 판재에서 결정립 성장 집합조직에 미치는 재결정 집합조직의 영향)

  • Kim, Hyun-Chul;Kang, Hyung-Gu;Huh, Moo-Young
    • Korean Journal of Metals and Materials
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    • v.47 no.6
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    • pp.356-362
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    • 2009
  • In order to vary the primary recrystallization textures, AA 1050 sheets were cold rolled in two different manners. Differences in cold rolling schedule gave rise to the formation of different cold rolling textures also leading to the formation of different primary recrystallization textures. Upon annealing for grain growth, changes in microstructure and texture hardly occurred in the sample depicting Cube recrystallization texture, while grain growth was accompanied with the development {001}<100> Cube texture in the sample displaying a recrystallization texture comprising of weak rolling texture components. The selective growth of Cube oriented grains is attributed to the high mobility of their grain boundaries.

-An Algorithm for Cube-based Mining Association Rules and Application to Database Marketing (데이터 큐브를 이용한 연관규칙 발견 알고리즘)

  • 한경록;김재련
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.23 no.54
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    • pp.27-36
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    • 2000
  • The problem of discovering association rules is an emerging research area, whose goal is to extract significant patterns or interesting rules from large databases and several algorithms for mining association rules have been applied to item-oriented sales transaction databases. Data warehouses and OLAP engines are expected to be widely available. OLAP and data mining are complementary; both are important parts of exploiting data. Our study shows that data cube is an efficient structure for mining association rules. OLAP databases are expected to be a major platform for data mining in the future. In this paper, we present an efficient and effective algorithm for mining association rules using data cube. The algorithm can be applicable to enhance the power of competitiveness of business organizations by providing rapid decision support and efficient database marketing through customer segmentation.

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A Study on the Nylon Wire Holding and Release Mechanism for Cube Satellites by Applying Constant Holding

  • Koo, KeonWoo
    • Journal of Aerospace System Engineering
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    • v.15 no.4
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    • pp.1-6
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    • 2021
  • The non-explosive holding and release mechanism is used to prevent damage to the mission component caused by explosives when the deployment structure for Cube Satellites is separated. However, among the several types available, the non-explosive holding and release mechanism system using nylon wires depend on the nylon wire knot method and tightening power of the worker. Therefore, in this study, we conducted experiments with the operation of a new holding and release mechanism system by conceptualizing the Boa System Dial, which can provide a constant tightening force regardless of worker proficiency and deploying a imitational solar panel. In this study, the process of binding and unbinding with constant tension was recorded while applying the novel non-explosive holding and release mechanism using the Boa System Dial proposed. In addition, required advances are indicated for the application of the proposed system to actual Cube Satellites.

A Heuristic Logic-Minimization Algorithm for Programmable Logic Arrays -PLA Logic-Minimization Program PLAMIN- (PLA의 논리최소화를 위한 휴리스틱 알고리즘 -PLA 논리최소화프로그램 PLAMIN-)

  • Lee, Jae Min;Lim, In Chil
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.23 no.3
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    • pp.351-356
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    • 1986
  • This paper proposes a new algorithm for logic minimization to optimize the area of a PLA chip. All minterms are expressed in the form of decimal number, and sets of minterms which are not included in the essestia cube are deleted prior to cube generation, ther by making cube generation easy. Also, for reduction of computation time, the properties of multioutput functions are considered. That is, only the combinations of functions correcsponding to common minterms are minimized. The proposed algorithm is implemented on VAX 11/780 using Pascal and compared with conventional methods.

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