• Title/Summary/Keyword: copyright paper

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An Embedding /Extracting Method of Audio Watermark Information for High Quality Stereo Music (고품질 스테레오 음악을 위한 오디오 워터마크 정보 삽입/추출 기술)

  • Bae, Kyungyul
    • Journal of Intelligence and Information Systems
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    • v.24 no.2
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    • pp.21-35
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    • 2018
  • Since the introduction of MP3 players, CD recordings have gradually been vanishing, and the music consuming environment of music users is shifting to mobile devices. The introduction of smart devices has increased the utilization of music through music playback, mass storage, and search functions that are integrated into smartphones and tablets. At the time of initial MP3 player supply, the bitrate of the compressed music contents generally was 128 Kbps. However, as increasing of the demand for high quality music, sound quality of 384 Kbps appeared. Recently, music content of FLAC (Free License Audio Codec) format using lossless compression method is becoming popular. The download service of many music sites in Korea has classified by unlimited download with technical protection and limited download without technical protection. Digital Rights Management (DRM) technology is used as a technical protection measure for unlimited download, but it can only be used with authenticated devices that have DRM installed. Even if music purchased by the user, it cannot be used by other devices. On the contrary, in the case of music that is limited in quantity but not technically protected, there is no way to enforce anyone who distributes it, and in the case of high quality music such as FLAC, the loss is greater. In this paper, the author proposes an audio watermarking technology for copyright protection of high quality stereo music. Two kinds of information, "Copyright" and "Copy_free", are generated by using the turbo code. The two watermarks are composed of 9 bytes (72 bits). If turbo code is applied for error correction, the amount of information to be inserted as 222 bits increases. The 222-bit watermark was expanded to 1024 bits to be robust against additional errors and finally used as a watermark to insert into stereo music. Turbo code is a way to recover raw data if the damaged amount is less than 15% even if part of the code is damaged due to attack of watermarked content. It can be extended to 1024 bits or it can find 222 bits from some damaged contents by increasing the probability, the watermark itself has made it more resistant to attack. The proposed algorithm uses quantization in DCT so that watermark can be detected efficiently and SNR can be improved when stereo music is converted into mono. As a result, on average SNR exceeded 40dB, resulting in sound quality improvements of over 10dB over traditional quantization methods. This is a very significant result because it means relatively 10 times improvement in sound quality. In addition, the sample length required for extracting the watermark can be extracted sufficiently if the length is shorter than 1 second, and the watermark can be completely extracted from music samples of less than one second in all of the MP3 compression having a bit rate of 128 Kbps. The conventional quantization method can extract the watermark with a length of only 1/10 compared to the case where the sampling of the 10-second length largely fails to extract the watermark. In this study, since the length of the watermark embedded into music is 72 bits, it provides sufficient capacity to embed necessary information for music. It is enough bits to identify the music distributed all over the world. 272 can identify $4*10^{21}$, so it can be used as an identifier and it can be used for copyright protection of high quality music service. The proposed algorithm can be used not only for high quality audio but also for development of watermarking algorithm in multimedia such as UHD (Ultra High Definition) TV and high-resolution image. In addition, with the development of digital devices, users are demanding high quality music in the music industry, and artificial intelligence assistant is coming along with high quality music and streaming service. The results of this study can be used to protect the rights of copyright holders in these industries.

Protection of MPEG-2 Multicast Streaming in an IP Set-Top Box Environment

  • Hwang, Seong-Oun;Kim, Jeong-Hyon;Nam, Do-Won;Yoon, Ki-Song
    • ETRI Journal
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    • v.27 no.5
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    • pp.595-607
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    • 2005
  • The widespread use of the Internet has led to the problem of intellectual property and copyright infringement. Digital rights management (DRM) technologies have been developed to protect digital content items. Digital content can be classified into static content (for example, text or media files) and dynamic content (for example, VOD or multicast streams). This paper deals with the protection of a multicast stream on set-top boxes connected to an IP network. In this paper, we examine the following design and architectural issues to be considered when applying DRM functions to multicast streaming service environments: transparent streaming service and large-scale user environments. To address the transparency issue, we introduce a 'selective encryption scheme'. To address the second issue, a 'key packet insertion scheme' and 'hierarchical key management scheme' are introduced. Based on the above design and architecture, we developed a prototype of a multicasting DRM system. The analysis of our implementation shows that it supports transparent and scalable DRM multicasting service in a large-scale user environment.

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An Implementation on the Digital Audio Watermarking for High Quality Audio

  • Park, Jong-Tae;Kang Hyeon RHEE
    • Proceedings of the IEEK Conference
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    • 2002.07a
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    • pp.454-457
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    • 2002
  • In this paper, we proposed digital audio watermarking algorithm for high quality audio. Nowadays, digital watermark used to confirm to digital copyright protection, not only digital image but also digital audio is active in the digital watermarking study. In this paper, we proposed digital audio watermarking algorithm using psychoacoustics model and MDCT/IMDCT (Modified Discrete Cosine Transform/Inverse Modified Discrete Cosine Transform) for the high quality audio watermark. In the proposed scheme, we used to 441KHz, 128kbps and stereo audio data for audio watermarking algorithm. Audio data is passed by MDCT; watermark can be inserted into the frequency domain with 256,1024 and 2048 interval.

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Perception differences between users and policy-makers on technology protection support system for small and medium-sized businesses (중소기업 기술보호지원제도에 대한 이용자와 정책담당자의 인식차이 분석)

  • Park, Sanghoon;Cho, Namwook
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.13 no.1
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    • pp.37-48
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    • 2017
  • As the risk of technical leakage is increasing, technology protection support systems for small and medium-sized businesses have gained attention. This paper analyzed the perception gap of the user and policy-maker regarding technology protection support systems. First, to identify key elements of technology protection support systems and construct measurement factors, interviews with experts are conducted. Then, surveys are conducted to analyze the perception differences between the users and policy-makers. Factor analysis and ANOVA have been utilized to analyze survey results. The result shows that the perception gaps exist in the following areas: management system, cost reduction, copyright protection, customer satisfaction, leakage prevention, and awareness. To enhance the effectiveness of technology protection support systems, this paper suggests technology protection support systems should be customized in terms of the company's size and type of busines.

Data-Hiding Method using Digital Watermark in the Public Multimedia Network

  • Seo, Jung-Hee;Park, Hung-Bog
    • Journal of Information Processing Systems
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    • v.2 no.2
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    • pp.82-87
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    • 2006
  • In spite of the rapid development of the public network, the variety of network-based developments currently raises numerous risks factors regarding copyright violation, the prohibition and distribution of digital media utilization, safe communication, and network security. Among these problems, multimedia data tend to increase in the distributed network environment. Hence, most image information has been transmitted in the form of digitalization. Therefore, the need for multimedia contents protection must be addressed. This paper is focused on possible solutions for multimedia contents security in the public network in order to prevent data modification by non-owners and to ensure safe communication in the distributed network environment. Accordingly, the Orthogonal Forward Wavelet Transform-based Scalable Digital Watermarking technique is proposed in this paper.

Adaptive Watermark Detection Algorithm Using Perceptual Model and Statistical Decision Method Based on Multiwavelet Transform

  • Hwang Eui-Chang;Kim Dong Kyue;Moon Kwang-Seok;Kwon Ki-Ryong
    • Journal of Korea Multimedia Society
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    • v.8 no.6
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    • pp.783-789
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    • 2005
  • This paper is proposed a watermarking technique for copyright protection of multimedia contents. We proposed adaptive watermark detection algorithm using stochastic perceptual model and statistical decision method in DMWT(discrete multi wavelet transform) domain. The stochastic perceptual model calculates NVF(noise visibility function) based on statistical characteristic in the DMWT. Watermark detection algorithm used the likelihood ratio depend on Bayes' decision theory by reliable detection measure and Neyman-Pearson criterion. To reduce visual artifact of image, in this paper, adaptively decide the embedding number of watermark based on DMWT, and then the watermark embedding strength differently at edge and texture region and flat region embedded when watermark embedding minimize distortion of image. In experiment results, the proposed statistical decision method based on multiwavelet domain could decide watermark detection.

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A Digital Image Watermarking Using Region Segmentation

  • Park, Min-Chul;Han, Suk-Ki
    • Proceedings of the IEEK Conference
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    • 2002.07b
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    • pp.1260-1263
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    • 2002
  • This paper takes the region segmentation in image processing and the semantic importance in an image analysis into consideration for digital image watermarking. A semantic importance for an object region, which is segmented by specific features, is determined according to the contents of the region. In this paper, face images are the targets of watermarking for their increasing importance, the use of frequency and strong necessity of protection. A face region is detected and segmented as an object region and encoded watermark information is embedded into the region. Employing a masking and filtering method, experiments are carried out and the results show the usefulness of the proposed method even when there are high compression and a synthesis as a case of copyright infringement.

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Research on the Way to Promote the Value Chain of Animation Digital Publishing in the Context of AI

  • Zhang, Tiemo;Zhang, Mengze;Bae, Ki-Hyung
    • International Journal of Contents
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    • v.15 no.4
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    • pp.107-112
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    • 2019
  • With the development of AI (artificial intelligence), animation digital publishing has been integrated with intellectualization. This paper adopts the theory of the global value chain, and analyzes the basic structure of the animation publishing value chain. Then focuses on the analysis of digital technology and artificial intelligence technology to play an active role in the topic selection and content customization of animation digital publishing products, optimization of publishing platforms, and user experience of publishing products. Finally, it proposes the use of artificial intelligence data analysis and deep learning technology. The purpose of this paper is to realize the upgrading of animation digital publishing, product upgrading, industrial chain upgrading, and identify some promotion methods for the value chain, such as copyright protection.

A Secure Digital Watermarking Scheme based on RSA Function (RSA 함수에 기반한 안전한 워터마킹 기법)

  • Lee, Jean-Ho;Kim, Tai-Yun
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.3
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    • pp.220-228
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    • 2001
  • Digital watermarking is a technique for the purpose of protecting the ownership of the image by embedding invisible watermarks in a digital imnge. To guarantee the security of the digital watermarking scheme for copyright protection, it is required to satisfy some requirements robustness and perceptual invisibility which provided by the location of embedded bits, the public watermarking algorithm, and the hidden use of the key, which can protect unauthorized accesses from illegal users. For this, in this paper we propose a new copyright watermarking scheme, which is based on one-way hash functions using RSA functions and modular operations. RSA functions are widely used in cryptographic systems. Our watermarking scheme is robust against LSB(Jeast significant bit) attacks and gamma corresction attack, and is also perceptually invisible. We demonstrate the characteristics of our proposed watermarking scheme through experiments.

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Digital Contents Application using Intelligence (지능을 이용한 디지털 콘텐츠 응용)

  • Kim, Man-Ki;Hong, You-Sik
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.2
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    • pp.65-71
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    • 2009
  • The end of the 1990s due to the rapid development of Internet communications and two-way communication advertising, public relations, online music, video, movies, e-Book, and distribution of digital content is actively underway. The combination of Internet and TV, as well as born of IPTV and interactive digital content industry's future has become a key industry. However, these two-way communication that illegal adult sites, illegal Bulletin, illegal Ads, PR, shopping mall, illegal music copying, video replication, such as negative due to the emergence of IPTV and is always around us and should be recognized. For example, on the Internet, which has been operating in the ocean sounds from the music copyright issue, the prosecution decided to prosecute because of the digital cultural content, copyright issues has become an important issue. Status and issues of this paper to learn the digital content, using intelligence to solve these problems, two-way communication advertising, public relations and practice of digital content, practices and courses of students vulnerable to offers for the analysis simulation.

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