• 제목/요약/키워드: convergent thinking

검색결과 142건 처리시간 0.023초

확산적 사고와 수렴적 사고: 좌뇌와 우뇌의 연관성 (Divergent and Convergent Thinking : The Connection of Right and Left-brain)

  • 이홍
    • 지식경영연구
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    • 제7권2호
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    • pp.1-11
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    • 2006
  • What is the role of right and left-brain in creative thinking? The current study is to address this question. Two empirical studies were performed to answer the question. First one is regarding the divergent thinking and right-brain connection. Second one is regrading the convergent thinking and left-brain connection. Empirical study showed that both of divergent and convergent thinking were asymmetrically related to creativity. Divergent thinking was connected to right-brain and convergent thinking was connected to left brain.

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기초디자인 교육에 있어서 매핑기법의 활용 방법에 관한 기초연구 (A Basic Research on the Method for Applying Mapping Technique to Basic Design Education)

  • 박응범;홍정표
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2007년도 춘계학술대회 및 국제감성 심포지엄
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    • pp.67-69
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    • 2007
  • Customary way of thinking may be the most major stumbling block to creative thinking in basic design education in the information and network era. The basic design education was used to be based on personal experience or subjective ideas, but these days, the role of divergent thinking and convergent thinking which provide the basis of creative techniques has been closely examined. Going beyond a divergent thinking and directly starting a convergent thinking means bypassing the design process of the existing basic design education. Though preceding studies considered various creative techniques apart from divergent thinking and convergent thinking, this study presumed that complementing the most typical methods of divergent thinking and convergent thinking may result in the same basic design education effect. So, what approach must be used to the design? The way of thinking needs to change. For that, we try to apply the mapping to basic design education. It must encompass interactive thinking which includes immaterial elements and communication. Divergent thinking can begin with the accurate understanding of current state, and the created current state resolves the design process that needs to be a certain thing. The purpose of this study was to present the method for applying the mapping techniques to basic design education based on divergent and convergent thinking which provides the basis of creative ideas.

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수렴적, 발산적 접근에 의한 창의적 사고방법 (Creative Thinking Methodology by Convergent and Divergent Approaches)

  • 최성운
    • 대한안전경영과학회:학술대회논문집
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    • 대한안전경영과학회 2011년도 추계학술대회
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    • pp.219-224
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    • 2011
  • The research reviews the logical approach based on the creative thoughts. The two logical approaches, including deductive convergent and inductive divergent are discussed with why-why techniques and how-how techniques. While the deductive thinking is vertical logic for interconnected hierarchical and deep domains, the inducive thinking is horizontal logic for mutually exclusive and collectively exhausted frameworks. The creative thinking comes from the reversing the logic and lessening the premise of convergent and divergent approaches.

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융합적 사고력 향상을 위한 알고리즘 교육 프로그램 개발 및 적용 (Development and Application of an Algorithm Education Program to Improve Convergent Thinking Skills)

  • 박해영;전우천
    • 정보교육학회논문지
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    • 제26권5호
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    • pp.295-305
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    • 2022
  • 현대 인공지능사회에 있어서 교육의 목표는 인공지능사회에 잘 적응하는 동시에 변화를 선도할 수 있는 융합형 인재를 양성하는 것이다. 융합형 미래인재에게 요구되는 핵심역량은 소프트웨어를 잘 이해하고 더 나아가 생성해낼 수 있는 것이다. 이러한 측면에서 알고리즘 교육은 매우 중요하다. 이에 본 연구에서는 융합적 사고력 향상을 위한 알고리즘 교육 프로그램을 개발하였다. 또한, 융합적 사고력 사전-사후 검사를 실시하여 대응표본 t-test를 통한 효과성을 검증한 결과, 학생들의 알고리즘 지식, 기능의 영역에서 융합적 사고력이 유의하게 향상된 것으로 나타났다. 본 연구 결과는 향후 알고리즘 교육에 유용하게 사용될 것으로 기대한다.

A Psychological Model Applied to Mathematical Problem Solving

  • Alamolhodaei, Hassan;Farsad, Najmeh
    • 한국수학교육학회지시리즈D:수학교육연구
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    • 제13권3호
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    • pp.181-195
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    • 2009
  • Students' approaches to mathematical problem solving vary greatly with each other. The main objective of the current study was to compare students' performance with different thinking styles (divergent vs. convergent) and working memory capacity upon mathematical problem solving. A sample of 150 high school girls, ages 15 to 16, was studied based on Hudson's test and Digit Span Backwards test as well as a math exam. The results indicated that the effect of thinking styles and working memory on students' performance in problem solving was significant. Moreover, students with divergent thinking style and high working memory capacity showed higher performance than ones with convergent thinking style. The implications of these results on math teaching and problem solving emphasizes that cognitive predictor variable (Convergent/Divergent) and working memory, in particular could be challenging and a rather distinctive factor for students.

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Design Guidelines of Convergent Education Environment Based on Design Thinking through STEAM Theory

  • Kim, Sunyoung
    • International Journal of Advanced Culture Technology
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    • 제11권2호
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    • pp.56-63
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    • 2023
  • I proposed the architectural guideline for educational environment based on design thinking approach to integrate and enhance learners' activities and achievements. The physical environment of design education learning space should be applied by teaching methods and learning activities, especially for STEAM-based convergent education, the architectural space conditions should support the design process based on design thinking. The learning environment conditions influence design education with physical design factors and learners' communication, and the flexible environment based on design thinking, which is crucial for design education. The 3 steps of design thinking experiences also allow students to learn the context of ideas, skills and outcomes. Therefore, I argued that the learning surrounding based on design thinking needs flexible and mobile, connected, integrated, organized, and team-focused environments to support learners' understanding, participation, and collaboration, and to achieve the design process based on research findings. For spaces for convergent learning environments based on design thinking, common design principles should be reviewed, such as coexistence with technology, safety and security, transparency and spatial extension, multi-purpose space and outdoor learning.

Piaget's Theory in the Development of Creative Thinking

  • Supratman, Ahman Maedi
    • 한국수학교육학회지시리즈D:수학교육연구
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    • 제17권4호
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    • pp.291-307
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    • 2013
  • Piaget's revolutionary study on the cognitive development of children has focused on the development of logic. Logical operations and a variety of classifications based on the set of accepted rules involve convergent thinking. Children and adults have logical and creative thinking which deal with a reality of thinking. This study aims to examine a cognitive structure of students, which is closely related to the Piaget's cognitive development theories of students when creative thinking. Students were given an open mathematical problem and were expected to be able to take advantage of sensitivity, fluency, flexibility, originality, and elaboration which can be seen as clearly of their structure cognitive.

문항반응이론을 적용한 융합적 사고 및 문제해결 역량진단 도구의 병렬 단축형 개발 : H 대학교를 중심으로 (Development of Parallel Short Forms of the Convergent Thinking and Problem Solving Inventory Utilizing Item Response Theory : A Case Study of Students in H University)

  • 유현주;남나라
    • 공학교육연구
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    • 제26권3호
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    • pp.35-41
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    • 2023
  • The study was conducted to develop two parallel short forms for the Convergent thinking and Problem solving questionnaires which are part of H University's core competency diagnostic tools, based on Multi-Item Response Theory. Item responses of 2,580 students were analyzed using Graded Response Model(GRM) to determine item difficulty and discrimination of each item. The research results are as follows. Two parrallel short tests were developed for the Convergent thinking questionnaire consisting of 12 items which were originally 17 items. Likewise, the Problem solving questionnaire, which originally consisted of 15 questions, was divided into two parallel short forms, each consisting of 9 items. The reliability of the shortened parallel tests was confirmed through internal consistency analysis, and their similarity to the original tests was established through correlation analysis. This study contributed to quality management of competency-based education and programs at H University by developing shortened tests. Based on the results, implications were presented as well as limitations and discussions.

발산하기와 수렴하기를 강화한 탐구 교수 전략의 개발 및 적용 효과 (The Development of Inquiry Teaching Strategy for the Enhancement of Divergent and Convergent Thinking Skills and the Effects of Its Applications)

  • 홍혜인;강순희
    • 대한화학회지
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    • 제59권1호
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    • pp.54-68
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    • 2015
  • 이 연구의 목적은 탐구 과정을 수행하는 동안 발산적 사고와 수렴적 사고를 경험할 수 있는 수업 전략을 개발하고 이를 적용함으로써 그 효과를 검증하는 것이다. 이를 위하여 발산하기 모형, 수렴하기 모형을 탐구의 각 단계에 활용할 수 있는 수업 전략을 개발하였다. 그리고 중학교 1학년을 대상으로 5월부터 12월까지 개발한 수업 전략을 실시한 후 이 수업 전략이 창의적 사고력, 비판적 사고력에 미치는 효과를 알아보았다. 그 결과 창의적 사고의 하위 범주인 유창성과 융통성, 독창성이 모두 유의미하게 향상되었다. 또한 창의적 사고력과 그 하위 요소인 유창성, 융통성, 독창성에 대한 인지 수준, 성별, 학업 성취도는 교수 전략과의 상호 작용 효과는 없는 것으로 나타났다. 비판적 사고력에 대해서는 가설 설정, 변인 통제, 자료해석 및 자료변환에서 유의미한 신장을 나타냈다. 또한 비판적 사고력에 대한 인지 수준, 성별, 학업 성취도는 교수 전략과 상호 작용 효과가 없는 것으로 나타났다.

Design Learning Environment based on Affordance Concept for Convergent Design Education

  • Kim, Sunyoung
    • International Journal of Advanced Culture Technology
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    • 제8권1호
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    • pp.199-206
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    • 2020
  • I suggested the design learning environment based on affordance concept approach for supporting and improving learners' behavior and outcome for convergent design education in this study. The design learning space should be applied teaching and learning activity, especially learners' behavior, physical space condition to support the design thinking process. The design learning space needs openness, individuality and connectivity to support the learners' behavioral to immerse, participate, cooperate, understand, think and fulfill the design thinking process. The composition principles of the learning environment for convergent design education supports communication and collaboration among members for independence and interaction. The spaces for design research and teaching needs high privacy while facilitating visual communications through special materials and wall structure design. Also, for connectivity to improve the learners' physical and visual contact, the environment of the classrooms requires flexibility and mobility by providing an open space integrating unit cells for realizing learning purpose. These are provided by formed of an open structure for inducing visual communication and physical contact to involve the design activities and the mutual interchange.