• Title/Summary/Keyword: convergence era

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Trends in Utilization of GNSS for E-Healthcare and AI & IoT Field (E-Healthcare와 AI & IoT 분야의 위성항법시스템 최신 활용 동향)

  • Tae-yun Kim;Heui-Seon Park;Jongwon Lim;Suk-seung Hwang
    • Journal of Positioning, Navigation, and Timing
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    • v.13 no.1
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    • pp.15-23
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    • 2024
  • One of the core keywords in the fourth industrial revolution is convergence, and the convergence of the production, distribution, and consumption processes of services is particularly important. The convergence of user services is underway in various industrial fields including mobile communications, healthcare, mobility, artificial intelligence, etc. In order to offer these converged services efficiently, it is necessary to provide accurate user-centric location information, which can be obtained by employing the global navigation satellite system (GNSS). In addition, as we have entered the post-COVID era, the demand for various fields such as a healthcare, customized tourism services, and aviation services based on accurate location information is exploding. In this paper, we present the results of a case study on the current research trends of GNSS used in telemedicine services and AI & IoT fields, and also analyze these results.

Implementation and Field Test for Smart Hybrid Mobile Broadcasting System

  • Song, Yun-Jeong;Kim, Youngsu;Yun, Jeongil;Lim, HyoungSoo
    • IEIE Transactions on Smart Processing and Computing
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    • v.3 no.5
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    • pp.325-330
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    • 2014
  • The era of convergence is being applied to all areas of Information and Communication Technology (ICT). The convergence of broadcasting service and communication service almost occurs on smart devices including smartphone. The smart hybrid Digital Multimedia Broadcasting (DMB) is a typical example of the convergence of broadcasting and wireless communication service. The hybrid mobile broadcasting service can support seamless video, 3D, high quality, and additional data services based on network connection between the broadcasting and wireless network. The gateway and terminal (including apps on the smartphone) take the role of the main components on the hybrid service. This paper presents the service concept, main components structure, the implementation of gateway and terminals, and field test to the urban areas for the mobile hybrid system.

Convergence between Dance and Computer Game (무용과 컴퓨터 게임 컨버전스 특성 연구)

  • Lee, Jeesun
    • Journal of Digital Contents Society
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    • v.14 no.4
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    • pp.493-503
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    • 2013
  • Through everyday life to an art work creation, the computer technology is using intimately and infiltrated deeply in the digital era. Particularly dissemination and miniaturization of the computer cause remarkable development of computer and mobile game industry. Its popularity in general is reaching to the art field. This study contemplate the aesthetic changes and characteristics in game and dance convergence investigating the concept of art game and dance game as a new art form.

Consumers' Awareness of and Demand for Digital Convergence furniture - focused on the furniture in residential space - (디지털 컨버젼스 가구에 관한 소비자 인지 및 요구도 조사 - 주거공간 가구를 중심으로 -)

  • 백혜영;이연숙
    • Korean Institute of Interior Design Journal
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    • v.13 no.4
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    • pp.172-179
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    • 2004
  • As the properties of living space and objects change in the digital era, furniture is also expected to change. This study starts from the question of such inclination that the digital innovation drives territories among products into the ambiguous, then tries to trace the variation of meaning against the furniture. Based on this possibility these functions, this research aims, to find out the digital functions which is preferred to be integrated with the furniture for the users of the residential space and the interface design aspects, which are considered important. preliminary survey using university students was done to extract the possible digital functions for convergence. The respondents were married women in their 20s and 30s who filled out the surveys on the internet. As a result, the specific digital convergence functions for both living and kitchen space were Identified. As major important expects for them were found functionality and controllability. Thus furniture design will expand to a concept which designs a new way of life.

Rediscovery of Broadcast Spectrum in the Era of Broadcasting and Telecommunication Convergence: Positioning in NGN (방송통신융합시대 방송주파수 대역의 재발견: 통합무선망에서의 위상)

  • Kim, Ki-Hong;Hwang, Sung-Ho;Min, Jun-Ki
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.6
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    • pp.211-217
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    • 2009
  • In this paper, we discussed convergence in terrestrial broadcasting and wireless communication with respect to technology and service models. Especially, retrieval and relocation of TV broadcast spectrum after upcoming D-TV transition is investigated so that the benefit for broadcasting and communication industries as well as spectral efficiency to be maximized. Also, the role of TV broadcast spectrum as a utility for convergence of two industries is investigated based on open spectrum, open platform and open application initiatives.

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Machine to Machine Commerce(M2M Commerce) in the New Era of Network Convergence

  • Gauba, Mike
    • Information and Communications Magazine
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    • v.20 no.11
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    • pp.1550-1559
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    • 2003
  • The convergence of fixed and wireless networks in data communication is providing the necessary driver for M2M commerce to take-off. The opportunities provided by M2M Commerce areonly limited by imagination. Automotive Fleet and Freight, Tolling, Water and Power Metering, Supply Chain Management including Asset Management, Remote Monitoring and Diagnostics, Energy Management and Access Control and Security are among the many M2M applications that are currently getting rolled out. ARC Group expects the worldwide solutions market to be worth in excess of US$ 100 billion by 2007. In addition, operator revenues worldwide from the transport of Telematics data alone will rise from US$ 3.5 billion in 2002 to US$ 78 billion by 2007. This paper discusses some of the lifestyle and business opportunities provided by M2M Commerce in the new ear of network convergence. It also provides some case studies to demonstrate the benefits of M2M Commerce across the supply chain. The key focus of the paper is on achieving enhanced lifestyle, cost reduction, improved profitability and enhanced customer relationship management through M2M Commerce.

A study on Recommendation Service System for the Customized Convergence Wellness Contents (맞춤형 융복합 웰니스 콘텐츠를 위한 추천 서비스 시스템에 대한 연구)

  • Lee, Wonjin
    • Journal of Korea Multimedia Society
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    • v.20 no.2
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    • pp.322-329
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    • 2017
  • Recently, the importance of personalized healthcare(wellness) services is increasing in the era of the 4th Industrial Revolution. However, the authoring of wellness contents fused with variety of contents and the study of the system which provides the customized recommendation are insufficient. In this paper, we proposes the recommendation service system for the customized convergence wellness contents. The proposed system makes to the wellness contents by the existing cultural/tourism/leisure contents and recommends the customized wellness contents based on a user's profile and the situation information such as location and weather. The proposed systems is expected to contribute to designing the innovative and new service models for the tailored wellness content.

Analysis on the Change of the UX Trend in the 4th Industrial Revolution Era (4차 산업혁명 시대에 UX 트렌드 변화 분석)

  • Cho, Young-Ju;Oh, Ji-Hoon;Kim, Jin-Hyuk;Hong, Seong-pyo;Kim, Sung-Hwan
    • Proceedings of the Korea Contents Association Conference
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    • 2018.05a
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    • pp.439-440
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    • 2018
  • 과거 사용자경험(User Experience, 이하 UX)에 대한 검토는 개발 후반에 이뤄졌으며, 사용 불편의 평가에도 '이제와 전부 바꾸기는 힘들다'며 넘어가 버리는 경우가 많았다. 현재 이러한 문제점이 발생할 경우 사용자들은 불편함을 호소하며 해당 소프트웨어를 사용하지 않을 것이다. 이에 따라 최근 기업 또는 개발자들은 수익과 시용자들의 만족을 높이기 위해 효율적인 UX디자인에 대한 관심을 높이고 있다. 본 논문에서는 4차 산업혁명시대에 UX 트렌드 변화 분석을 제시하고자 한다.

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IT Industry Competitiveness and e-Readiness Level of Korean Economy (한국의 IT 산업 경쟁력과 IT 활용 수준 분석)

  • Park, Kyung-Hye
    • Journal of Digital Convergence
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    • v.7 no.2
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    • pp.35-41
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    • 2009
  • The information technology, in the digital economy era, does a very important role not only for the country's administrative management innovation but also for the business and for the everyday life. Specifically, the e-business for the company or organization is defined as "using the Internet and IT, rescheduling of business process management activities to increase productivity and efficiency and to create new business opportunities." Thanks to the Korea's recent efforts, overall level of informatization and digitalization is able to receive high praise. But the e-business readiness (e-readiness) level is still expected a lot of room for improvement. In this paper, I try to analyze the informatization level of Korea's by the EIU's e-business readiness index and IT industry competitiveness index, to prepare a full-scale e-business era of global competitiveness through any preparation that could do to improve the situation from the analysis of statistical data.

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New Conditions and Definition of Images in Digital Era (디지털시대 영상물의 새로운 조건과 정의)

  • Chang, Ji-Hun
    • Journal of Digital Convergence
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    • v.5 no.2
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    • pp.155-165
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    • 2007
  • The meaning of images are changed rapidly by a time, and the images' social function and skills are different by times. Nowadays, the reasons to have different meanings of images are the different ways of representation and reproduction of images by new digital technologies. However, the images are communicating with each other, and the image makers should have responsibility to represent the images. Also, the images should be concerned in social, cultural context, and focused on positive ways to represent. It is hard to predict the future of images, but people shouldn't be controled by manipulated digital images. Therefore, image makers need to have right ethics and morals in digital era not to be controled by commercial enterprises.

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