• Title/Summary/Keyword: contents scene

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A Study of Ironic Features in Full-length Animation of PDI Dreamworks and Pixar - Focusing on and (PDI Dreamworks와 Pixar 애니메이션에 나타난 아이러니적 특성 연구 -<슈렉 포에버>와 <몬스터대학>을 중심으로)

  • Kim, Yun-Jung
    • Cartoon and Animation Studies
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    • s.36
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    • pp.1-17
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    • 2014
  • The purpose of this study was to identify ironic characteristics that appear through ironic reversal in formal aspect and foreshadow structure examined through the progression stage of irony within the narrative structure in contents aspect. This study is intended to research how ironic expressions is embedded in latest full-length animation created by major animation production companies in America, such as PDI Dreamworks and Pixar. As identified in this study, the irony can be defined into two categories. First, Irony appears dramatically in a last scene through the process of prediction and implication after setting up a situation. It delivers laughter as it is mainly used to portray characters or to set up backgrounds for incidents. Secondly, foreshadow that appeared in the early part of animation in relation to irony was revealed with a surprising twist with the cause-and-effect relationship in the middle or end of the play. The irony strengthens dramatic elements and was used to make the story richer. By analyzing two american full-length animation films, various consecutive ironic expressions in narrative, which is the reversal irony in continuous scene or irony used with foreshadow were identified.

Visualization using Emotion Information in Movie Script (영화 스크립트 내 감정 정보를 이용한 시각화)

  • Kim, Jinsu
    • Journal of the Korea Convergence Society
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    • v.9 no.11
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    • pp.69-74
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    • 2018
  • Through the convergence of Internet technology and various information technologies, it is possible to collect and process vast amount of information and to exchange various knowledge according to user's personal preference. Especially, there is a tendency to prefer intimate contents connected with the user's preference through the flow of emotional changes contained in the movie media. Based on the information presented in the script, the user seeks to visualize the flow of the entire emotion, the flow of emotions in a specific scene, or a specific scene in order to understand it more quickly. In this paper, after obtaining the raw data from the movie web page, it transforms it into a standardized scenario format after refining process. After converting the refined data into an XML document to easily obtain various information, various sentences are predicted by inputting each paragraph into the emotion prediction system. We propose a system that can easily understand the change of the emotional state between the characters in the whole or a specific part of the various emotions required by the user by mixing the predicted emotions flow and the amount of information included in the script.

Analyzing the Relationship between the Critical Safety Management Tasks and Their Effects for Preventing Construction Accidents using IPA Method (해외 선진국 사례와 IPA 기법을 이용한 건축공사 주요 안전관리 업무의 재해 예방효과 분석)

  • Jung, Dae Gyo;Seo, Young Jun;Shin, Sang Wook;Kim, Dae Young
    • Korean Journal of Construction Engineering and Management
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    • v.23 no.5
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    • pp.77-86
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    • 2022
  • Safety accidents on the construction scene can cause serious accidents, that take worker's life, and as the government has been making great efforts to reduce industrial accidents, the role of safety managers closely related to accidents at construction sites is becoming important. However, job stress is high due to excessive workload and inefficient work managed by safety managers in the current construction safety management system. So, it is necessary to improve and simplify the work contents. The main purpose of this study is to identify and improve tasks that need improvement and simplification of inefficient tasks, obtained through expert opinions and surveys on the level of difficulty and prevention effect of tasks in the safety manager's working stage, by using 2×2 Matrix analysis techniques. Therefore, this study will ultimately contributes reducing the occurrence of safety accidents on the construction scene.

Korean Text Image Super-Resolution for Improving Text Recognition Accuracy (텍스트 인식률 개선을 위한 한글 텍스트 이미지 초해상화)

  • Junhyeong Kwon;Nam Ik Cho
    • Journal of Broadcast Engineering
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    • v.28 no.2
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    • pp.178-184
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    • 2023
  • Finding texts in general scene images and recognizing their contents is a very important task that can be used as a basis for robot vision, visual assistance, and so on. However, for the low-resolution text images, the degradations, such as noise or blur included in text images, are more noticeable, which leads to severe performance degradation of text recognition accuracy. In this paper, we propose a new Korean text image super-resolution based on a Transformer-based model, which generally shows higher performance than convolutional neural networks. In the experiments, we show that text recognition accuracy for Korean text images can be improved when our proposed text image super-resolution method is used. We also propose a new Korean text image dataset for training our model, which contains massive HR-LR Korean text image pairs.

Design and Implementation of MMT PI-based Scene Composition Information for Hierarchically Encoded UHD Contents (계층 부호화된 UHD 콘텐츠의 MMT PI 기반 장면구성 정보 설계 및 구현)

  • Hong, Sunyoung;Paik, Jongho
    • Journal of Broadcast Engineering
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    • v.22 no.5
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    • pp.560-569
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    • 2017
  • Recently as the studies on the combined delivery over multiple transmission media are progressed, studies using MMT which is next-generation multimedia transport standard are underway. They are about transmitting video data layered by SHVC through broadcasting network and communication network based on MMT. However, it is difficult to serve synchronized UHD contents in heterogeneous network environment based on MMT, because MMT standard doesn't fully specify the information to indicate the relationship between media. Also, the service that we want to propose in this paper is a broadcasting-based service such as terrestrial broadcasting. Therefore the user must be able to watch various contents continuously. However, the MMT PI(Presentation Information) that controls the spatio-temporal layout of a content has been described as providing only one content. In this paper, we propose the structure of MXD document and MMT PI to provide continuous UHD contents service based on heterogeneous network.

An Efficient Transmission Method of Panoramic Multimedia Contents in a Limited Bandwidth Environment (제한적 네트워크 환경 하에서 효율적인 파노라마식 멀티미디어 콘텐츠 분할 전송 방법)

  • Kim, Byung-Chul;Lee, Gun-Hee;Lee, In-Jae;Kim, Kyu-Heon
    • Journal of Broadcast Engineering
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    • v.16 no.5
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    • pp.811-823
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    • 2011
  • This paper proposes an efficient transmission method for the panoramic multimedia contents. The panoramic video provides wide sight and various view-point to the user. The traditional methods of the panoramic multimedia content transmission has several limitations, as follow; A client suffers a long initial delay time to play a panoramic video when it is transmitted through a limited bandwidth network, because the panoramic video has larger data size than a general video. And if a client's display device has limited resolution, such as mobile phone, laptop PC monitor, etc. it can not display the entire panoramic video that has a wide view video sequence. So, in order to overcome the obstacles, this paper proposes an efficient transmission of panoramic multimedia contents. This method will increase the transmission efficiency throughout the technique of the scene description in MPEG-4 system. Also we demonstrated the efficiency of the proposed method by comparison with existing methods.

Design and Implementation of Embedded Linux-based Personal Mobile Broadcasting Service (임베디드 리눅스 기반의 개인 모바일 방송국 서비스 설계 및 구현)

  • Kim, Do-Hyung;Kim, Sun-Ja;Lee, Cheol-Hoon
    • The KIPS Transactions:PartD
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    • v.16D no.3
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    • pp.441-450
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    • 2009
  • This paper describes the design and implementation of Personal Mobile Broadcasting Service which bases on embedded Linux and it supports personal broadcasting in wireless network environments. Recently, with the advent of various wireless networks and the increased use of high performance mobile devices, the demand for personal mobile broadcasting is being increased. The personal mobile broadcasting service makes it possible that mobile users create contents using their own mobile devices while they are moving or they are in any place. And then, it sends the created contents to server in real-time where their blogs are. Users connected to the content creator's blog can play the contents in real-time. With the implemented personal mobile broadcasting service, mobile users can share multimedia contents in real-time through wireless networks. And, it also helps users to construct their own broadcasting stations where they can broadcast the scene of the accident or public performance in real-time.

The useful of Generation DEM from Aerial Photo (항공사진을 이용한 DEM생성과 활용)

  • Choi, Hyun;Ahn, Chang-Whan;Hong, Soon-Heon;Kang, In-Joon
    • Proceedings of the Korean Society of Surveying, Geodesy, Photogrammetry, and Cartography Conference
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    • 2007.04a
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    • pp.333-336
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    • 2007
  • This paper is the environmental impact assessment of at road design in the light of the sense for the real from the virtual reality. For in this papers, This study developed 3D-model and virtual reality contents by suggesting the environmental impact assessment based on GIS in the road design. And, through this process, it's possible to visualize the environmental impact assessment by constructing the 3D-model and simulation. The 3D-model can be a method to show the road effectively by maximizing the road's shape visually after the construction. The main construction which composes polyhedron model that is generated from digital map and aerial photo is built by mapping the real texture, so the Sense for the Real was more heightened. Through this study, it must be made to shorten a long time exhausting period of conference and construct more real road after due scene consideration by specific and various low-cost strategy in the environmental impact assessment afterwards.

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A VR-based Tile Display System for the Distributed Visualization (분산 가시화를 위한 가상현실 타일 디스플레이 시스템의 개발)

  • Cha, Moo-Hyun;Lee, Jae-Kyung;Hwang, Jin-Sang;Han, Soon-Hung
    • Korean Journal of Computational Design and Engineering
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    • v.15 no.3
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    • pp.167-177
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    • 2010
  • In recent years, the use of high-resolution tiled display system which does not have restrictions on the size of the screen and implements various layout of tile is increasing in order to evaluate the digital mock-up in physical scale or explore large engineering data set in detail. In this study, we developed multi-channel distributed visualization system which provides a virtual reality-based visual contents using 3D open-source graphics engine. Efficient data structures and exchange methods were proposed as a scene synchronization technology in PC cluster environments. DLP-Cube based tiled visualization system which provides $5{\times}2$ layout of display wall was developed and we validated our approach using this system. In addition, we introduced integrated control program that administrates PC cluster environment in remote and controls the layout of display channels.

Analysis of Roles of Lighting and Background Musik for Storytelling - a Case Study of Disney's Short Animated Film (스토리텔링에서의 조명과 배경음악의 역할 분석 -디즈니 단편 애니메이션 <페이퍼맨>을 중심으로)

  • Park, Eun-Hea
    • Journal of Korea Multimedia Society
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    • v.18 no.8
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    • pp.988-995
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    • 2015
  • In 2013, Academy Award for Best Animated Short Film was granted to Walt Disney's short animation, (2012). With various aspects of its excellence, I focus on the very effective use of digital lightings and underscores for storytelling as its success factors. In this respect, this paper aims at analyzing the roles of the visual factors, especially tone, contrast, etc. created by lightings, and audio factors, especially underscores, in the film's story development. I find that can be characterized by the well-built story structure with distinct three acts. The main stream of the story is expressed with the overall mood that is created by the fine adjustments of brightness of the main light, and contrast. And the direction and the intensity of the lighting successfully describe the emotions of the characters in each scene. In addition, I find that properly chosen and positioned underscores make the development of the story more dynamic and more harmonized.