• 제목/요약/키워드: computer-related activities

검색결과 261건 처리시간 0.032초

A Study on Programming Ability Assessment Tool Development for the No-Programming Experienced

  • Jun, Woochun
    • International Journal of Internet, Broadcasting and Communication
    • /
    • 제9권1호
    • /
    • pp.56-63
    • /
    • 2017
  • Programming is very important subject in computer science and similar computer-related areas such as electronics engineering, etc. Programming is also important for information education for elementary, middle, and high school students since programming is one of the most basic subjects in computer science courses and other similar areas. In current information and knowledge society, raising programming ability is a key factor for everyone's competitiveness. With highly-competitive programming ability, one can enjoy his or her daily life abundantly. He or she also can get a highly-paid job, and make money using his or her programming ability. In this paper, a programming ability assessment tool is developed and introduced for the no-programming experienced. It is very difficult to test programming ability for the no-programming experienced with non-programming tools or activities. In this paper, a programming ability assessment tool is developed based on logical thinking ability. Especially the proposed tool consists of 15 questions for test one's logical thinking ability. The tool does not require any computer science or programming background. The proposed tool will be helpful as criteria for entrance examination or job screening examination for programming-related areas or subjects.

혈액형에 따른 여가활동 유형 -대구보건대학 보건계열 및 비보건계열 학생들을 중심으로- (The Relationship between Types of Leisure Activity and Blood Types - Focus on Collegians of Public Health Departments and Non-Public Health Departments of DHC -)

  • 윤인숙;김혜정
    • 대한임상검사과학회지
    • /
    • 제38권1호
    • /
    • pp.65-71
    • /
    • 2006
  • We examined the relationship between the basic characteristics and types of leisure activities according to blood types. It was based on questionnaires answered by 441 collegians in public health departments and 282 in non-public health departments in Daegu Health College in March, 2005. The frequency of leisure activity of once or twice a week or less during weekdays was the most common.: The most common frequencies for all blood types were between 1 and 2 hours on weekdays and between 3 and 5 hours on the weekends or holidays. As far as the type of leisure activities during the weekdays was concerned, in the case of public health departments, blood type A was interested in computer games and then watching TV, blood type B was attracted to watching TV and listening to music, blood type AB was into watching TV, computer games, and listening to music, and blood type O was keen on watching TV and computer games in that order. The type of leisure activity according to blood types in public health departments was shown to be significantly different (p<0.05). The type of future leisure activity was shown to be significantly different between public health departments and non-public health departments (p<0.05). The type of present leisure activity preferred by collegians, according to the study, was entertainment such as computer games for most blood types. The type of future leisure activities was related to the field of tourism and sports. The collegians need to have more advanced and positive leisure activities.

  • PDF

INTEGRAL METHODS OF FUZZY AHP AND DSM FOR EVALUATION IN PARTITIONING DESIGN TEAMS

  • Lou Y. Liang
    • 국제학술발표논문집
    • /
    • The 3th International Conference on Construction Engineering and Project Management
    • /
    • pp.1036-1046
    • /
    • 2009
  • Many construction activities are related because they share the information of working methods and resources. Generally, the design information for coupled activities needs to be constantly collaborated in the different teams. To achieve the improvement in team collaboration, it is necessary to identify the relative coupled activities in the design teams. The activity and work partitioning arrangements are also required to accommodate the appropriate team members. This paper presents an integral method to be an evaluation in improving the collaboration for teams partitioning. A model, Team Partitioning Method (TPM) was developed to clarify the relationships between activities in a team. The results show the applicability of TPM model in team partitioning for design collaboration.

  • PDF

철도안전프로젝트에 적용한 시스템엔지니어링 관리계획서 작성에 관한 연구 (A Study on the Systems Engineering Management Plan for the Railway Safety Project)

  • 최요철;조연옥
    • 한국철도학회논문집
    • /
    • 제9권4호
    • /
    • pp.482-486
    • /
    • 2006
  • The Systems Engineering Management Plan (SEMP) is the primary, top level technical management document for the integration of all engineering activities at the project plan phase. This document defined the activities to plan, control, and perform overall engineering integration. To develop the SEMP for Railway Safety System, several standards are reviewed and analyzed. And then a common requirement for SEMP preparation is derived from the results of analysis. Also, the SEMP example available practically applies to Railway Safety System. In particular, The SEMP focused on controling technical program management has been organized so far, but in this study the detailed contents of SEMP put stress on project management is derived. And it is related to each other between project management and technical engineering management. At the end, to continuously manage the items and contents of the SEMP, a database management and an automatic document generation system is presented using Computer-Aided Systems Engineering (CASE) tool.

Contribution of ERP/EEG Measurements for Monitoring of Neurological Disorders

  • Lamia Bouafif;Cherif Adnen
    • International Journal of Computer Science & Network Security
    • /
    • 제24권6호
    • /
    • pp.59-66
    • /
    • 2024
  • Measurable electrophysiological changes in the scalp are frequently linked to brain activities. These progressions are called related evoked potentials (ERP), which are transient electrical responses recorded by electroencephalography (EEG) in light of tactile, mental, or motor enhancements. This painless strategy is gradually being used as a conclusion and clinical help. In this article, we will talk about the main ways to monitor brain activities in people with neurological diseases like Alzheimer's disease by analyzing EEG signals using ERP. We will also talk about how this method helps to detect the disease at an early stage.

물질(物質).재료(材料) 연구자(硏究者)를 위한 정보(情報)의 효율적(效率的) 활용방안 (Research Related Use of Information for Supporting Materials Research Activities)

  • 김창봉
    • 정보관리연구
    • /
    • 제23권3호
    • /
    • pp.1-18
    • /
    • 1992
  • 물질(物質) 재료(材料)관련 연구자(硏究者)는 일상적인 연구활동(硏究活動)에 기지(旣知)의 정보(情報)와 지식(知識)을 효과적으로 활용함으로써 효율적(效率的)인 연구개발(硏究開發)을 수행해나갈 필요가 있다. 물질(物質) 재료과학(材料科學)에서의 정보(情報) 지식(知識) 시스템의 구축(構築)과 정보(情報)의 효율적(效率的)인 이용방안(利用方案)에 대하여 설명하였다.

  • PDF

자기주도형 동료 튜터링을 활용한 컴퓨터 그래픽 수업의 학습 활동 사례 연구 (A Case Study on the Activity of Self-Initiated Learning of Computer Graphics Classes with Peer Tutoring)

  • 박혜숙
    • 디지털콘텐츠학회 논문지
    • /
    • 제15권2호
    • /
    • pp.191-196
    • /
    • 2014
  • 본 논문에서는 컴퓨터 그래픽스 관련 교과목에 대한 자기주도형 동료 튜터링 방안을 제안하였다. 컴퓨터 그래픽 교과목은 실습 중심의 과목으로서 학생들의 학업능력과 그래픽 관련 학습수준 및 적성 등에 따라 학생들의 학습 효과에 많은 차이를 나타낸다. 학생들이 학업 능력을 신장 시키고 교과목에 대한 흥미를 높이기 위해 방학기간을 포함한 6개월간의 동료 튜터링 활동을 통해 본 교과수업과 병행하여 진행하였다. 본 논문에서는 튜터링 활동내용을 분석하였고 튜티들로 참여한 학생들에게 설문조사를 실시하였다. 분석 결과로는 튜터링 활동 전보다 수업에 대한 만족도가 증가하였고 수업에 대한 흥미가 높아졌음을 알 수 있었다.

A Study on the Impact of Cause-related Marketing on Consumer Purchase Intention

  • Huan Liu;Yazhu Zhao;Chi Gong
    • 한국컴퓨터정보학회논문지
    • /
    • 제29권1호
    • /
    • pp.251-261
    • /
    • 2024
  • 본 연구는 S-O-R 이론과 사회적 정체성 이론을 기반으로 하여, 어떻게 원인 관련 마케팅이 소비자의 구매 의도에 영향을 미치는지를 탐구하는 것을 목표로 합니다. 306개의 설문 응답을 분석한 결과, 원인 관련 마케팅이 지각된 가치, 인지적 동일성, 그리고 구매 행동에 중요한 영향을 미치는 것으로 나타났습니다. 지각된 가치와 인지적 동일성은 더 나아가 구매를 촉진합니다. 원인 관련 마케팅과 소비자의 구매 의도 간의 중재자로서, 지각된 가치와 인지적 동일성은 마케팅 행동과 구매 의도 간의 연결을 강화합니다. 게다가, 강화된 지각된 가치는 소비자가 마케팅 활동에 대한 인지적 동일성을 형성하는 데 기여합니다. 이러한 연구 결과는 비즈니스 마케팅에 대한 중요한 이론적 통찰과 실용적 함의를 제공합니다.

컴퓨터 특기적성 교육의 만족도 영향요인 탐색 : 상업계 고등학교 학습자를 중심으로 (Factors Affecting Students' Satisfaction Level in Computer Classes Offered as Extracurricular Activities in Commercial High Schools)

  • 김미량;신현덕
    • 컴퓨터교육학회논문지
    • /
    • 제8권4호
    • /
    • pp.37-47
    • /
    • 2005
  • 실업계 고등학교에서 특기 적성활동의 일환으로 운영되고 있는 컴퓨터 강좌는 학생들의 정보격차를 해소하는 한편 매우 저렴한 비용으로 관련 자격증의 획득을 지원해 줌으로써 다양한 기여를 하고 있다고 하겠다. 본 연구는 컴퓨터 특기적성 수업에 참여하는 학생들의 만족도 유인요인에 대해 실증적 분석을 목적으로 한다. 이를 위해, 컴퓨터 특기적성 수업의 만족도 또는 참여의도에 영향을 미친다고 생각하는 다양한 선행요인들을 체계적으로 분류 정리하고, 통계적 분석과정을 통해 유의한 요인들을 도출해 보고자 하였다. 전체적으로 연구모형의 타당성을 제시할 수 있었으며, 학생들의 참여의지에 영향을 미치는 요인으로 교육적 효과, 개인적 효과 그리고 즐거움 등을 도출하였다. 또한 교육환경은 교육적 효과와 즐거움에 영향을 미쳤으며, 교육컨텐츠의 질도 학습의 용이성과 즐거움에 큰 영향을 미치는 것으로 판명되었다.

  • PDF

여성농업인 정보화 시범사업 효과 평가 (A Study on the Effect of the Women Farmers Information Project)

  • 심미옥;김화님
    • 농촌지도와개발
    • /
    • 제8권1호
    • /
    • pp.107-119
    • /
    • 2001
  • As the information gap between rural and urban area, and between men and women has been widening, the Rural Development Administration(RDA) has initiated the women farmers information project from 2000. The aims of this project are; 1) to facilitate women farmers' computer and information application in agriculture and income generating activities, and 2) to make them to be leaders to popularize computer application in rural area and agricultural sector. For these, RDA has provided not only PC, software, computer training but also the post support of extension educator to target group. This paper focused on evaluating the effect of the project, clarifying the related variables with the effect, and providing suggestions to enhance the effect. The data were gathered from 310 target women farmers and 166 extension educators in charge of the project all over the country by mailing survey with questionnaire. The main findings of this study were as follows; 1) The level of computer application of the target group was improved drastically, 2) As their self-assessment, they could improve psychological fear on the computer, recognition about information, and attitude to seek information, 3) This project was helpful for them in terms of information gathering and farm(or income generating activities) management, 4) They tried to disseminate the benefit of computer application to neighbors, so that the neighbors' interest in computer and attendance of computer training were improved, 5) Variables such as the computer training hours, the number of interaction with extension educator, formal schooling and farming history were significantly related to the project's effect. To enhance the project's effect the following strategies should be carried out; 1) The period of the computer training course should be standardized and the subjects should attend to the computer training course for the standardized period. 2) Through continuous interaction with the subjects, the extension educator should support them to use computer well and to overcome some difficulties as a beginner. 3) In selecting the subjects, the priority should be given to the person who graduated high school at least. 4) The subjects should focus on using management software, gathering useful information for their business, and selling their products directly to the consumer. 5) So as to enhance the abilities mentioned above, RDA should strengthen learning opportunities through on-line training and providing educational software, besides of existing off-line training.

  • PDF