• Title/Summary/Keyword: complexity control

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ADAPTIVE SLIDING WINDOW METHOD FOR TURBO CODES IN CDMA CELLULAR SYSTEM WITH POWER CONTROL ERROR

  • Park, Sook-Min;Yoon, Sang-Sic;Kim, Sang-Wu;Lee, Kwyro
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2003년도 하계종합학술대회 논문집 I
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    • pp.565-568
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    • 2003
  • This paper presents a method that can be used to reduce the decoding computational complexity in turbo codes. To reduce the decoding complexity we proposed an adaptive sliding window method which control the learning period of Viterbi sliding window method depending on channel signal to interference ratio (SIR). When received signal to interference ratio (SIR) is relatively high, we can reduce the decoding complexity without a noticeable degradation of BER performance at CDMA cellular system with power control error.

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피드백을 이용한 영상 품질 변화 최소화 방법 (Video Quality Minimizing Method Using Feedback Information)

  • 박상현
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2007년도 추계종합학술대회
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    • pp.332-335
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    • 2007
  • 본 논문에서는 버퍼를 이용한 가변적인 트래픽을 제어에서 영상의 품질 변화를 최소화 하는 방법을 제안한다. 제안하는 알고리즘은 반복적인 최적화 방법을 사용하지 않고 프레임 레이어에서 전송률을 제어하는 방법으로 영상 프레임간의 왜곡의 변화를 최소화한다. 그리고 버퍼의 정보를 비트율에 효과적으로 반영하기 위하여 제어 시스템에서 많이 사용되는 PID 제어를 하였다. PID 제어는 많은 계산량을 필요로 하지 않기 때문에 제안하는 알고리즘은 낮은 계산량을 필요로 하는 실시간 영상코덱에 적당한 알고리즘이다. 제안하는 알고리즘과 기존의 알고리즘간의 비교 실험은 제안하는 알고리즘이 PSNR 성능에서 기존의 알고리즘 보다 우수함을 보여준다.

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PID 제어기를 이용한 영상 품질 변화 최소화 방법 (Video Quality Variation Minimizing Method using PID Controller)

  • 박상현;강의성
    • 한국정보통신학회논문지
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    • 제11권11호
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    • pp.2009-2014
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    • 2007
  • 본 논문에서는 버퍼를 이용한 가변적인 트래픽을 제어에서 영상의 품질 변화를 최소화 하는 방법을 제안한다. 제안하는 알고리즘은 반복적인 최적화 방법을 사용하지 않고 프레임 레이어에서 전송률을 제어하는 방법으로 영상 프레임간의 왜곡의 변화를 최소화한다. 그리고 버퍼의 정보를 비트율에 효과적으로 반영 하기 위하여 제어 시스템에서 많이 사용되는 PID 제어를 하였다. PID 제어는 많은 계산량을 필요로 하지 않기 때문에 제안하는 알고리즘은 낮은 계산량을 필요로 하는 실시간 영상 코덱에 적당한 알고리즘이다. 제안하는 알고리즘과 기존의 알고리즘간의 비교 실험은 제안하는 알고리즘이 PSNR 성능에서 기존의 알고리즘 보다 우수함을 보여준다.

Impact Factors Analysis on AR Shopping Service's Immersion

  • SHIN, Myoung-Ho;LEE, Young-Min;KIM, Jin-Hwan
    • 유통과학연구
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    • 제17권12호
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    • pp.13-21
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    • 2019
  • Purpose - It is very important to examine customer's behavior about AR shopping either practically or academically. Thus, it will be worthwhile to discuss more in details about AR utility which is even in early stage of distribution industry now. Research design, data, and methodology - This study has designed in consideration of control effects of perceived complexity based on customer's flow as dependent variable, and on AR characteristics and technology readiness as independent variables. Study data has been collected from questionnaires after using AR shopping service directly by those who are 20-30 years old of male and female respondents, which has been analyzed with 167 questionnaires. Hypothesis is verified using by hierarchical regression analysis. Results - After results of hypothesis verified, positive influence has been shown in terms of sensory immersion, manipulation, and optimism, however, it is rejected in relation to navigation and innovativeness. Control effect of perceived complexity has not been appeared. Conclusions - Implications of this study are as follows. First, AR shopping service has to provide an informational value. Second, by providing AR service to customer group, marketing activities will be in effects. Third, recognized complexity is not connected with significant control effect in terms of customer's devotion of service.

HDTV를 위한 MPEG-4 비디오 디코딩 복잡도의 평가에 관한 연구 (A Study on the Evaluation of MPEG-4 Video Decoding Complexity for HDTV)

  • 안성렬;박원우
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2005년도 추계종합학술대회
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    • pp.595-598
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    • 2005
  • MPEG-4 Visual은 객체 기반의 동영상 압축 국제 표준으로서 멀티미디어 통신에서부터 HDTV에 이르는 광범위한 응용 분야를 지원하기 위해 설계되었다. MPEG-4 표준안은 디코더에서 처리 가능한 디코딩 복잡도를 제한하기 위해 3가지 Video Buffering Verifier 모델을 정의하고 있다. 그 중 VCV 모델은 비트스트림을 매크로블록 단위로 디코딩하는 처리 속도에 대한 제한을 정의하고 있으며, 경계와 비경계 MB 두 가지만을 구별하는 VCV와 B-VCV 모델이 있다. 본 논문에서는 최적화된 MPEG-4 Reference Software를 이용하여 직사각형 객체와 임의 형상 객체 그리고 HDTV 해상도를 지원하는 다양한 코딩 타입에 대한 MB 디코딩 시간을 측정하여 디코딩 복잡도를 평가하였다. 실험결과 디코딩 복잡도가 코딩 타입에 따라 많은 차이가 있으며 디코더에서 이용 가능한 리소스의 더욱 효율적인 사용이 가능함을 보여주었다.

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세그웨이를 위한 낮은 복잡도를 갖는 제어기의 설계 (A low-complexity controller design for Segway)

  • 김병우;황성조;박봉석
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2015년도 제46회 하계학술대회
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    • pp.1339-1340
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    • 2015
  • In this paper, we propose a low-complexity control scheme for segway. To design the controller, we use the prescribed performance function and analyze the stability of the proposed control system using the Lyapunov stability theorem. By prescribed performance function, we can adjust the transient and steady-state response. Finally, the simulation results are provided to illustrate the effectiveness of the proposed scheme.

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An Analysis of Effective Throughput in Distributed Wireless Scheduling

  • Radwan, Amr
    • 한국멀티미디어학회논문지
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    • 제19권2호
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    • pp.155-162
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    • 2016
  • Several distributed scheduling policies have been proposed with the objective of attaining the maximum throughput region or a guaranteed fraction throughput region. These policies consider only the theoretical throughput and do not account the lost in throughput due to the time complexity of implementing an algorithm in practice. Therefore, we propose a novel concept called effective throughput to characterize the actual throughput by taking into account the time complexity. Effective throughput can be viewed as the actual transmitted data without including the control message overhead. Numerical results demonstrate that in practical scheduling, time complexity significantly affects throughput. The performance of throughput degrades when the time complexity is high.

스키마 개념을 도입한 사용자 계획수립의 용이도 평가 (Evaluation of Planning Transparence of User Interface Reflecting State Schemas)

  • 윤완철
    • 한국경영과학회지
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    • 제17권2호
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    • pp.45-54
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    • 1992
  • It become increasingly important to design user interface to carry low complexity. The cognitive limitations of users severely restrict utility of highly intelligent but complex modern systems. Since humans are known to use schemas to reduce cognitive complexity, imposing good consistency to an interface design that may help that user form useful schemas will provide powerful control over the complexity. This present a research effort to develop a quantitative method for evaluating interface complexity that the user would experience planning his or her course of action. Taking into account the user's potential schemas, a quantitative measure based on information theory was develped to assess the navigational complexity. This approach does not rely on the subjective judgment of the researcher as most schemes dealing with user schemas do. The proposed method may benefit the rapid prototyping approach to design a better user interface by allowing handy assessment of the design.

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INVESTIGATING THE APPROPRIATENESS OF THE TACOM MEASURE - APPLICATION TO THE COMPLEXITY OF PROCEDURALIZED TASKS FOR HIGH SPEED TRAIN DRIVERS

  • Park, Jin-Kyun;Jung, Won-Dea;Ko, Jong-Hyun
    • Nuclear Engineering and Technology
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    • 제42권1호
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    • pp.115-124
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    • 2010
  • According to wide-spread experience in many industries, a procedure is one of the most effective countermeasures to reduce the possibility of human related problems. Unfortunately, a systematic framework to evaluate the complexity of procedural tasks seems to be very scant. For this reason, the TACOM measure, which can quantify the complexity of procedural tasks, has been developed. In this study, the appropriateness of the TACOM measure is investigated by comparing TACOM scores regarding the procedural tasks of high speed train drivers with the associated workload scores measured by the NASA-TLX technique. As a result, it is observed that there is a meaningful correlation between the TACOM scores and the associated NASA-TLX scores. Therefore, it is expected that the TACOM measure can properly quantify the complexity of procedural tasks.

Complexity Analysis of the Viking Labeled Release Experiments

  • Bianciardi, Giorgio;Miller, Joseph D.;Straat, Patricia Ann;Levin, Gilbert V.
    • International Journal of Aeronautical and Space Sciences
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    • 제13권1호
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    • pp.14-26
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    • 2012
  • The only extraterrestrial life detection experiments ever conducted were the three which were components of the 1976 Viking Mission to Mars. Of these, only the Labeled Release experiment obtained a clearly positive response. In this experiment $^{14}C$ radiolabeled nutrient was added to the Mars soil samples. Active soils exhibited rapid, substantial gas release. The gas was probably $CO_2$ and, possibly, other radiocarbon-containing gases. We have applied complexity analysis to the Viking LR data. Measures of mathematical complexity permit deep analysis of data structure along continua including signal vs. noise, entropy vs.negentropy, periodicity vs. aperiodicity, order vs. disorder etc. We have employed seven complexity variables, all derived from LR data, to show that Viking LR active responses can be distinguished from controls via cluster analysis and other multivariate techniques. Furthermore, Martian LR active response data cluster with known biological time series while the control data cluster with purely physical measures. We conclude that the complexity pattern seen in active experiments strongly suggests biology while the different pattern in the control responses is more likely to be non-biological. Control responses that exhibit relatively low initial order rapidly devolve into near-random noise, while the active experiments exhibit higher initial order which decays only slowly. This suggests a robust biological response. These analyses support the interpretation that the Viking LR experiment did detect extant microbial life on Mars.