• Title/Summary/Keyword: communication interface

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Internet-Based Remote Control of the Intelligent Robot (지능형 로봇의 인터넷 기반 원격 제어)

  • Yu, Young-Sun;Kim, Jong-Sun;Kim, Hyong-Suk;Joo, Young-Hoon
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.3
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    • pp.242-248
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    • 2007
  • In this paper, we implement the internet-based remote control system for intelligent robot. For remote control of the robot, it uses the socket communication of the TCP/IP. It consists of the user interface and the robot control interface. Robot control interface transmits the navigation and environmental informations of the robot into the user interface. In order to transmit the large environmental images, a JPEG compression algorithm is used. User interface displays the navigation status of the robot and transmits the navigation order into the robot control interface. Also, we propose the design method of the fuzzy controller using navigation data acquired by expert's knowledge or experience. To do this, we use virus-evolutionary genetic algorithm(VEGA). Finally, we have shown the proposed system can be operated through the real world experimentations.

Remote Navigation System for Mobile Robot (이동 로봇의 원격 주행 시스템)

  • Kim, Jong-Seon;Yu, Yeong-Seon;Kim, Sung-Ho;Joo, Young-Hoon
    • Proceedings of the KIEE Conference
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    • 2007.04a
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    • pp.325-327
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    • 2007
  • In this paper, we implement the internet- based remote control system for intelligent robot. For remote control of the robot, it uses the socket communication of the TCP/IP. It consists of- the user interface and the robot control interface. Robot control interface transmits the navigation and environmental informations of the robot into the user interface. In order to transmit the large environmental images, a JPEG compression algorithm is used. User interface displays the navigation status of the robot and transmits the navigation order into the robot control interface. Also, we propose the design method of the fuzzy controller using navigation data acquired by expert's knowledge or experience. To do this, we use virus-evolutionary genetic algorithm(VEGA). Finally, we have shown the proposed system can be operated through the real world experimentations.

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A Study on development of the framework and prototype for user interface using Avatar (Avatar를 이용한 사용자 인터페이스의 Framework에 관한 연구)

  • Mun, Jae-Seung;Choi, Jong-Kyu;Ji, Yong-Gu
    • IE interfaces
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    • v.20 no.4
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    • pp.560-567
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    • 2007
  • The opening of ubiquitous computing era prompted rapid increase in information transfer between human and computer. Such changes in computing environment requires new computing interface. In this paper, we develop a user interface prototype and framework using Avatar in Ubiquitous computing environment, which can support an active communication between human and computer based on context information. To develop the new interface, its conceptual framework with specific context information is designed in advance. In addition, this study suggests the future goal of user interface using Avatar by suggesting the requirements of constructed prototype.

Surface-plasmon wave at a planar metal-chiral interface

  • Sobahan, K.M.A;Park, Yong-Jun;HwangBo, Chang-Kwon
    • Proceedings of the Optical Society of Korea Conference
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    • 2009.02a
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    • pp.233-234
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    • 2009
  • The theoretical study of a surface-plasmon wave at a planar metal-chiral interface is presented in this communication. It is found that a surface-plasmon wave can be excited at the planar interface of a thin metal film and a structurally dielectric chiral medium, if the exciting plane wave is P-polarized.

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An Interface Method for MMS on ATM Networks (ATM 망위에 생산 메시지 규약의 연결방법에 대한 연구)

  • 김동성;문홍주권욱현
    • Proceedings of the IEEK Conference
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    • 1998.10a
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    • pp.71-74
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    • 1998
  • In this paper, an interface method for MMS on ATM networks is proposed. It can apply to the realtime communication and the remote control in wide-area manufacturing complex and virtual factory. It is used for the downloading program, the reporting and gathering of data and the remote control for the remote client. The developed interface rule is basd on the rule for MMS on TCP/IP. The main goals of implementation are to verify whether MMS on ATM is able to meet the requirements of factory automation and manufacturing complex.

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An Implementation of Virtual Interface Architecture (Virtual Interface Architecture의 구현)

  • 유정록;이문상;맹승렬
    • Proceedings of the Korean Information Science Society Conference
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    • 2000.10c
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    • pp.650-652
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    • 2000
  • 클러스터 컴퓨팅에서 성능 개선의 한계점으로 인식되는 것은 클러스터 내의 통신 서브시스템(communication subsystem)이다. 이러한 한계점을 해결하기 위해서 사용자 수준 통신프로토콜이 제안되었고 Microsoft, Compaq, Intel 3사에 의해서 표준화되었다. 본 논문에서는 사용자 수준 통신의 산업계 표준으로 선정된 Virtual Interface Architecture(VIA)[1]의 개요에 대해서 알아보고, VIA를 효과적으로 구현한 KVIA(Kaist-VIA)에 대해 기술한다.

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Data Protocol and Air Interface Communication Parameters for Radio Frequency Identification (RFID의 프로토콜 및 인터페이스 파라미터)

  • Choi, Sung-Woon
    • Proceedings of the Safety Management and Science Conference
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    • 2007.11a
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    • pp.323-328
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    • 2007
  • This paper introduces radio frequency identification(RFID) information technologies for item management such as application interface of data protocol, data encoding rules and logical memory functions for data protocol, and, unique identification for RF tags. This study presents reference architecture and definition of parameters to be standardized, various parameters for air intreface communications, and, application requirements profiles.

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Implementation of FOUNDATION Fieldbus Interface Board (FOUNDATION 필드버스 인터페이스 보드 구현)

  • 최인호;홍승호
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.93-93
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    • 2000
  • In this study, physical and data link layer protocols of FOUNDATION Fieldbus are implemented. INTEL386EX and 80196KC are used fer the CPU of PC interface board and sensor interface module, respectively The physical layer protocol of FOUNDATION Fieldbus is developed by using FB3050 chip, the fieldbus communication controller ASIC. The data Link layer protocol of FOUNDATION Fieldbus is implemented by software.

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A Vertical Handover Scheme Using Proxy Binding Update (프록시 바인딩 갱신을 이용한 수직적 핸드오버 기법)

  • Park, Hee-Dong
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.1
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    • pp.15-20
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    • 2010
  • This paper proposes a multihoming-based vertical handover scheme using Proxy binding update to minimize handover delay and packet loss while a mobile node moves to a heterogeneous access network. When a mobile node moves to a heterogeneous access network, the proposed scheme can provide a mobile node with fast and seamless handover by performing layer-3 handover using its new interface while the other interface is still communicating in the old access network. The proposed Proxy binding update is different from the Mobile IP binding update in that it includes home addres (HoA) of the old interface instead of the new interface. The performance analysis shows that the proposed scheme can efficiently reduce vertical handover delay and packet loss.

A Review of Research Trends on Brain Computer Interface(BCI) Games using Brain Wave (뇌파를 이용한 BCI 게임 동향 고찰)

  • Kim, Gui-Jung;Han, Jung-Soo
    • Journal of Digital Convergence
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    • v.13 no.6
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    • pp.177-184
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    • 2015
  • Brain-computer interface is (BCI) is a communication device that the brain activity is directly input to the computer without input devices, such as a mouse or keyboard. As the brain wave interface hardware technology evolves, expensive and large EEG equipment has been downsized cheaply. So it will be applied to various multimedia applications. Among BCI studies, we suggest the domestic and foreign research trend about how the BCI is applied about the game almost people use. Next, look at the problems of the game with the BCI, we would like to propose the future direction of domestic BMI research and development.