Browse > Article
http://dx.doi.org/10.14400/JDC.2015.13.6.177

A Review of Research Trends on Brain Computer Interface(BCI) Games using Brain Wave  

Kim, Gui-Jung (Dept. Of Biomedical Engineering, Konyang Univ.)
Han, Jung-Soo (Division of Information & Communication, Baekseok Univ.)
Publication Information
Journal of Digital Convergence / v.13, no.6, 2015 , pp. 177-184 More about this Journal
Abstract
Brain-computer interface is (BCI) is a communication device that the brain activity is directly input to the computer without input devices, such as a mouse or keyboard. As the brain wave interface hardware technology evolves, expensive and large EEG equipment has been downsized cheaply. So it will be applied to various multimedia applications. Among BCI studies, we suggest the domestic and foreign research trend about how the BCI is applied about the game almost people use. Next, look at the problems of the game with the BCI, we would like to propose the future direction of domestic BMI research and development.
Keywords
BCI; Brain wave; Game; Medical; Entertainment;
Citations & Related Records
Times Cited By KSCI : 2  (Citation Analysis)
연도 인용수 순위
1 B.Gainmann, B.Allison, and G. Pfurtscheller, "Brain-Computer Interface, Revolutionizing Human-Computer Interaction," Springer, 2010.
2 A. Nijholt, and D. Tan, "Brain-Computer Interfacing for Intelligent System," IEEE Intelligent Systems, Vol.23, No.3, pp.72-79, 2008.   DOI
3 P. Sajda, K-R. Muller, and K.V. Shenoy, "Brain-Computer Interfaces," IEEE Signal Processing Magazine, Vol.25, No.1, pp.16-28, 2008.   DOI   ScienceOn
4 Dong-Young Jung, "Future of UI, Brain Computer Interface(BCI)," Samsung Economic Research Institute, No.197, 2013.10.
5 Min-Kyu An, Jin-Young Choi, Mi-Jin Lee, Jung Gu Lee, Sung-Chan Jun, "A Review of Brain Computer Interface (BCI) Games," Journal of korea information science society, Vol.31, No.7, pp.26-34, 2013.
6 Jung-Won Lee, Kwang-Ok An, Jung-Woo Seo, Hyun Choi, Jung-Hwan Kim, Sung-Jae Lee, "A Survey on Potential User's Needs and Demands for Brain Machine Interface(BMI) Technology Developments," Journal of Vocational Rehabilitation, Vol.24, No.3, pp.5-25, 2014.
7 R. Leeb, C. Keinrath, D. Friedman et al., "Walking by Thinking: The Brainwaves Are Crucial, Not the Muscle!," Presence: Teleoperators and Virtual Environment. Vol.15, No.5, pp.500-514, 2006.   DOI
8 Van Gerven, M., Farquhar, J., Schaefer, R., Vlek, R., Geuze, J., Nijholt, A. & Vidal, J. J., "Toward direct brain-computer communication. Annual review of Biophysics and Bioengineering," Vol.2, No.1, pp.157-180, 1973.   DOI
9 Velliste, M., Perel, S., Spalding, M. C., Whitford, A. S., & Schwartz, A. B., " Cortical control of a prosthetic arm for self-feeding," Nature, Vol.453, No.71985, pp.1098-1101, 2008.   DOI   ScienceOn
10 Hochberg, L. R., Bacher, D., Jarosiewicz, B., Masse, N. Y., Simeral, J. D., Vogel, J. & Donoghue, J. P., "Reach and grasp by people with tetraplegia using a neurally controlled robotic arm," Nature, Vol.485, No.7398, pp.372-375, 2012.   DOI   ScienceOn
11 Min-Kyu An, Sung-Chan Jun, "Brain-Computer Interface System: Principle and Technology Trends", Journal of korea information science society, Vol.29, No.4, pp.42-53, 2011.
12 M.Tangermann, M.Krauledat, K.Grzeska, M. Sagebaum, B. Blankertz, C. Vidaurre, and K.-R. Muller, "Playing pinball with non-invasive BCI," in Advances in Neural Information Processing System, vol.21, pp. 1641-1648. 2009.
13 Alpha WoW Movie(http://vimeo.com/8469181)
14 Eun-Seok Kim, Cheol-Min Kim, Gyeong-Heon Kang, "A Study on the Generation Method of Visual-Auditory Feedback for BCI Rhythm Game," Journal of Korea Game Society, Vol.13, No.6, pp.15-26, 2012.   DOI
15 J. Williamson et al., "Designing for uncertain, asymmetric control: interaction design for brain-computer interfaces," Int. J. Hum. Comput. Stud., Vol.67, pp.827-841, 2009.   DOI   ScienceOn
16 J. d. R. Millan et al., "ombining brain-computer interfaces and assistive technologies: state-of-the-art and challenges," Front. Neurosci. 4:161. doi:10.3389/fnins.2010.00161   DOI