• 제목/요약/키워드: collision processing

검색결과 286건 처리시간 0.03초

RFID 시스템을 위한 하이브리드 하이퍼 쿼리 트리 알고리즘 (A Hybrid Hyper Query Tree Algorithm for RFID System)

  • 김태희;이성준;안광선
    • 정보처리학회논문지A
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    • 제15A권5호
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    • pp.287-294
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    • 2008
  • RFID 시스템에서 리더와 태그는 단일 무선 공유 채널을 갖기 때문에 RFID 수동형 태그를 위한 태그 충돌 중재가 태그 인식을 위한 중요한 이슈이다. 본 논문에서는 태그 충돌 방지를 위한 하이브리드 하이퍼 쿼리 트리 알고리즘($H^{2}QT$, Hybrid Hyper Query Tree)을 제안한다. 제안된 알고리즘은 쿼리 트리를 기반으로 태그가 리더에게 ID를 전송하는 시점을 전송ID 상위 3비트 내의 '1'값을 이용하여 결정한다. 또한 전송 받은 Tag의 상위 3비트는 충돌이 발생하더라도 전송 슬롯에 따라 다르므로 제안한 알고리즘에서 예측이 가능하다. 시뮬레이션을 통한 성능 평가에서 다른 트리 기반 프로토콜에 비해 제안한 알고리즘이 쿼리 횟수에서 높은 성능을 갖는다는 것을 보여준다.

무선 LAN에서 매체처리를 위한 변형된 PRMA-TDD 방식에 관한 연구 (A Study on the Modified PRMA-TDD Method for Media Access in Wireless LANs)

  • 서정곤;홍성식;류황빈
    • 한국통신학회논문지
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    • 제19권7호
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    • pp.1244-1255
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    • 1994
  • 통신망의 발전으로 인한 케이블 문제의 해결과 이동성 있는 통신망 구성에 대한 요구의 증가로 등장한 무선 LAN은 유선 LAN의 MAC 프로코콜을 사용하여 정보를 전송하는데 여러 가지 문제를 가지고 있다. 무선 LAN에서 매체를 처리하는 프로토콜은 시스템의 성능에 커다란 영향을 미치고 있으며, 현재 매체 처리를 위한 많은 연구가 진행중에 있다. 예약 방식인 PRMA(Packet Reservation Multiple Access)방식은 예약 단계에서 충돌로 인한 지연시간으로 인하여 시스템의 성능을 저하시키는 단점을 가지고 있다. 본 논문에서는 예약 단계에서의 충돌로인한 지연의 단점을 보안하기 위하여 기존의 PRMA 방식을 변형하여 단점을 극복하였고, TDD(Time Division Duplex)로 전송하는 방식을 이용 무선 LAN 모델을 구성하였다. 또한 구성한 시스템의 성능분석을 위하여 M/M/1/M 프로세스 모델을 이용하였고 SLAM을 이용하여 시뮬레이션 평가 하였다.

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Random Access Channel with Retransmission Gain

  • Shi, Junmin;Sun, Yi;Zhang, Xiaochen;Xiao, Jizhong
    • IEIE Transactions on Smart Processing and Computing
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    • 제2권3호
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    • pp.148-159
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    • 2013
  • An analysis of the throughput and stability region of random access systems is currently of interest in research and industry. This study evaluated the performance of a multiuser random access channel with a retransmission gain. The channel was composed of a media access control (MAC) determined by the transmission probabilities and a multiuser communication channel characterized by the packet reception probabilities as functions of the number of packet transmissions and the collision status. The analysis began with an illustrative two-user channel, and was extended to a general multiuser channel. For the two-user channel, a sufficient condition was derived, under which the maximum throughput was achieved with a control-free MAC. For the channel with retransmission gain, the maximum steady throughput was obtained in a closed form. The condition under which the random access channel can acquire retransmission gain was also obtained. The stability region of the general random access channel was derived. These results include those of the well-known orthogonal channel, collision channel and slotted Aloha channel with packet reception as a special instance. The analytical and numerical results showed that exploiting the retransmission gain can increase the throughput significantly and expand the stability region of the random access channel. The analytical results predicted the performance in the simulations quite well.

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스케일러블 그래픽스 알고리즘 (Scalable Graphics Algorithms)

  • 윤성의
    • 한국HCI학회:학술대회논문집
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    • 한국HCI학회 2008년도 학술대회 3부
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    • pp.224-224
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    • 2008
  • Recent advances in model acquisition, computer-aided design, and simulation technologies have resulted in massive databases of complex geometric data occupying multiple gigabytes and even terabytes. In various graphics/geometric applications, the major performance bottleneck is typically in accessing these massive geometric data due to the high complexity of such massive geometric data sets. However, there has been a consistent lower growth rate of data access speed compared to that of computational processing speed. Moreover, recent multi-core architectures aggravate this phenomenon. Therefore, it is expected that the current architecture improvement does not offer the solution to the problem of dealing with ever growing massive geometric data, especially in the case of using commodity hardware. In this tutorial, I will focus on two orthogonal approaches--multi-resolution and cache-coherent layout techniques--to design scalable graphics/geometric algorithms. First, I will discuss multi-resolution techniques that reduce the amount of data necessary for performing geometric methods within an error bound. Second, I will explain cache-coherent layouts that improve the cache utilization of runtime geometric applications. I have applied these two techniques into rendering, collision detection, and iso-surface extractions and, thereby, have been able to achieve significant performance improvement. I will show live demonstrations of view-dependent rendering and collision detection between massive models consisting of tens of millions of triangles on a laptop during the talk.

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Selective Decoding Schemes and Wireless MAC Operating in MIMO Ad Hoc Networks

  • Suleesathira, Raungrong;Aksiripipatkul, Jansilp
    • Journal of Communications and Networks
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    • 제13권5호
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    • pp.421-427
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    • 2011
  • Problems encountered in IEEE 802.11 medium access control (MAC) design are interferences from neighboring or hidden nodes and collision from simultaneous transmissions within the same contention floors. This paper presents the selective decoding schemes in MAC protocol for multiple input multiple output ad-hoc networks. It is able to mitigate interferences by using a developed minimum mean-squared error technique. This interference mitigation combined with the maximum likelihood decoding schemes for the Alamouti coding enables the receiver to decode and differentiate the desired data streams from co-channel data streams. As a result, it allows a pair of simultaneous transmissions to the same or different nodes which yields the network utilization increase. Moreover, the presented three decoding schemes and time line operations are optimally selected corresponding to the transmission demand of neighboring nodes to avoid collision. The selection is determined by the number of request to send (RTS) packets and the type of clear to send packets. Both theoretical channel capacity and simulation results show that the proposed selective decoding scheme MAC protocol outperforms the mitigation interference using multiple antennas and the parallel RTS processing protocols for the cases of (1) single data stream and (2) two independent data streams which are simultaneously transmitted by two independent transmitters.

A new Tone's method in APOLLO3® and its application to fast and thermal reactor calculations

  • Mao, Li;Zmijarevic, Igor
    • Nuclear Engineering and Technology
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    • 제49권6호
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    • pp.1269-1286
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    • 2017
  • This paper presents a newly developed resonance self-shielding method based on Tone's method in $APOLLO3^{(R)}$ for fast and thermal reactor calculations. The new method is based on simplified models, the narrow resonance approximation for the slowing down source and Tone's approximation for group collision probability matrix. It utilizes mathematical probability tables as quadrature formulas in calculating effective cross-sections. Numerical results for the ZPPR drawer calculations in 1,968 groups show that, in the case of the double-column fuel drawer, Tone's method gives equivalent precision to the subgroup method while markedly reducing the total number of collision probability matrix calculations and hence the central processing unit time. In the case of a single-column fuel drawer with the presence of a uranium metal material, Tone's method obtains less precise results than those of the subgroup method due to less precise heterogeneous-homogeneous equivalence. The same options are also applied to PWR UOX, MOX, and Gd cells using the SHEM 361-group library, with the objective of analyzing whether this energy mesh might be suitable for the application of this methodology to thermal systems. The numerical results show that comparable precision is reached with both Tone's and the subgroup methods, with the satisfactory representation of intrapellet spatial effects.

Collision Hazards Detection for Construction Workers Safety Using Equipment Sound Data

  • Elelu, Kehinde;Le, Tuyen;Le, Chau
    • 국제학술발표논문집
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    • The 9th International Conference on Construction Engineering and Project Management
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    • pp.736-743
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    • 2022
  • Construction workers experience a high rate of fatal incidents from mobile equipment in the industry. One of the major causes is the decline in the acoustic condition of workers due to the constant exposure to construction noise. Previous studies have proposed various ways in which audio sensing and machine learning techniques can be used to track equipment's movement on the construction site but not on the audibility of safety signals. This study develops a novel framework to help automate safety surveillance in the construction site. This is done by detecting the audio sound at a different signal-to-noise ratio of -10db, -5db, 0db, 5db, and 10db to notify the worker of imminent dangers of mobile equipment. The scope of this study is focused on developing a signal processing model to help improve the audible sense of mobile equipment for workers. This study includes three-phase: (a) collect audio data of construction equipment, (b) develop a novel audio-based machine learning model for automated detection of collision hazards to be integrated into intelligent hearing protection devices, and (c) conduct field experiments to investigate the system' efficiency and latency. The outcomes showed that the proposed model detects equipment correctly and can timely notify the workers of hazardous situations.

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Transaction Processing Method for NoSQL Based Column

  • Kim, Jeong-Joon
    • Journal of Information Processing Systems
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    • 제13권6호
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    • pp.1575-1584
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    • 2017
  • As interest in big data has increased recently, NoSQL, a solution for storing and processing big data, is getting attention. NoSQL supports high speed, high availability, and high scalability, but is limited in areas where data integrity is important because it does not support multiple row transactions. To overcome these drawbacks, many studies are underway to support multiple row transactions in NoSQL. However, existing studies have a disadvantage that the number of transactions that can be processed per unit of time is low and performance is degraded. Therefore, in this paper, we design and implement a multi-row transaction system for data integrity in big data environment based on HBase, a column-based NoSQL which is widely used recently. The multi-row transaction system efficiently performs multi-row transactions by adding columns to manage transaction information for every user table. In addition, it controls the execution, collision, and recovery of multiple row transactions through the transaction manager, and it communicates with HBase through the communication manager so that it can exchange information necessary for multiple row transactions. Finally, we performed a comparative performance evaluation with HAcid and Haeinsa, and verified the superiority of the multirow transaction system developed in this paper.

Design of Real-Time CAN Framework Based on Plug and Play Functionality

  • Kim, Sungheo;Hwang, Kwang-il
    • Journal of Information Processing Systems
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    • 제13권2호
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    • pp.348-359
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    • 2017
  • Nowadays most vehicles are equipped with a variety of electronic devices to improve user convenience as well as its performance itself. In order to efficiently interconnect these devices with each other, Controller Area Network (CAN) is commonly used. However, the CAN requires reconfiguration of the entire network when a new device, which is capable of supporting both of transmission and reception of data, is added to the existing network. In addition, since CAN is based on the collision avoidance using address priority, it is difficult that a new node is assigned high priority and eventually it results in transmission delay of the entire network. Therefore, in this paper we propose a new system component, called CAN coordinator, and design a new CAN framework capable of supporting plug and play functionality. Through experiments, we also prove that the proposed framework can improve real-time ability based on plug and play functionality.

LAN 상의 장애 검출 및 위치 확인을 위한 규칙 기반 장애 진단 에이전트 시스템 (Rule-based Fault Detection Agent System for Fault Detection and Location on LAN)

  • 조강홍;안성진;정진욱
    • 한국정보처리학회논문지
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    • 제7권7호
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    • pp.2169-2178
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    • 2000
  • This paper proposes the structure of an agent and rules for fault detection and location on LAN. To find out a reason of critical fault incurred LAN, collision detection rule, error detection rule, broadcast detection rule, system location rule, and Internet application location rule ar shown. Also, the structure of multi-agent system and state transition diagram is portrayed to have connectivity with he set of rules. To verify availability of proposed rules, the process to find a faulty system is shown by monitoring and analyzing the LAN fault occurrences from the proposed set of rules. Such an rule based agent system is helpful to an Internet manager to solve a reason of fault and make ad decision from gathering management information.

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