• Title/Summary/Keyword: collision efficiency factor

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Collision Avoidance Algorithms of Multiple AGV Running on the Fixed Runway Considering Running and Working Time (다중 AGV의 이동시간과 작업시간을 고려한 고정 경로에서 충돌 회피 알고리즘)

  • Ryu, Gang Soo
    • Journal of Korea Multimedia Society
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    • v.21 no.11
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    • pp.1327-1332
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    • 2018
  • An AGV(Automated Guided Vehicle) where is running on production automated system is related efficiency of production system similarly. On previous study proposed a path collision avoidance algorithms using shortest path of AGV. Running time about loading and unloading with shortest path of AGV is important factor to decide the production system efficiency. In this paper, we propose a method of shortest path and shortest time. Also propose the decision making method of collision avoidance position for setup a shortest runway for next command. To do verify the proposed method consist a simulation for AGV. Finally, we compare and analyse the proposed system between the existing system and show that our system can effectively the performance.

A Study of Collision Characteristics in differential sedimentation according to variation of Ionic Strength, Zeta Potential and Particle Size (이온화세기, 제타전위, 입자크기에 따른 속도차 침전에서의 입자간 충돌특성에 관한 연구)

  • Han, Moo Young;Dock Ko, Seok;Park, Chung Hyun
    • Journal of Korean Society of Water and Wastewater
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    • v.12 no.1
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    • pp.81-87
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    • 1998
  • The possibility of collision of two particles slowly settling one after another in water can be described using the collision efficiency factor in differential sedimentation (${\alpha}_{DS}$). ${\alpha}_{DS}$ was found to be a function of several parameters particle size, particle size ratio, Hamaker constant, density of liquid and particle, gravity acceleration. Previous researches were limited to the case when there is no electric repulsion assuming that the suspension is destabilized. In this paper, ${\alpha}_{DS}$ is calculated for the stabilized condition. The relative trajectory of two particles are calculated including hydrodynamics, attraction and repulsion forces. Ionic strength and surface potential significantly affect the collision possibility of two settling particles. Depending on the surface potential and ionic strength, ${\alpha}_{DS}$ value is divided into three regions; stable, unstable and transition zone. ${\alpha}_{DS}$ increases as the ionic strength increases, and as the surface charge decreases. This result can be used to model both destabilized and stabilized suspension incorporating the collision efficiency factors of the other coagulant mechanisms such as fluid shear and Browian motion.

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A Removal Efficiency from Fundamental Characteristics of Microbubbles and Particles in Electroflotation (전해부상법에서 미세기포와 입자의 기초특성 연구를 통한 제거효율)

  • Dockko, Seok;Kim, Wontae;Han, Mooyoung;Kim, Mikyung
    • Journal of Korean Society of Water and Wastewater
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    • v.19 no.2
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    • pp.161-172
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    • 2005
  • Recently, water treatment methods utilizing microbubbles such as DAF and EF are gaining interest and being studied. Current study is focused on the fundamental research of electroflotation by examining the characteristics of microbubbles and particles. The objects of this research consist of two things; (1) theoretical modeling of microbubble-particle collision, (2) the experimental investigation of removal efficiency of turbidity in electroflotation. From investigation, the mechanism of electroflotation can be explained not only by the characteristics of microbubbles and particles but also the chemistry of aluminum dissolved from aluminum electrode during the electroflotation experiment.

Enhanced Anti-Collision Protocol for Identification Systems: Binary Slotted Query Tree Algorithm

  • Le, Nam-Tuan;Choi, Sun-Woong;Jang, Yeong-Min
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.9B
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    • pp.1092-1097
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    • 2011
  • An anti-collision protocol which tries to minimize the collision probability and identification time is the most important factor in all identification technologies. This paper focuses on methods to improve the efficiency of tag's process in identification systems. Our scheme, Binary Slotted Query Tree (BSQT) algorithm, is a memoryless protocol that identifies an object's ID more efficiently by removing the unnecessary prefixes of the traditional Query Tree (QT) algorithm. With enhanced QT algorithm, the reader will broadcast 1 bit and wait the response from the tags but the difference in this scheme is the reader will listen in 2 slots (slot 1 is for 0 bit Tags and slot 2 is for 1 bit Tags). Base on the responses the reader will decide next broadcasted bit. This will help for the reader to remove some unnecessary broadcasted bits which no tags will response. Numerical and simulation results show that the proposed scheme decreases the tag identification time by reducing the overall number of request.

Analysis for the causes of sea collisions, with particular emphasis on the lookout (선박충돌사고의 원인분석(경계를 중심으로))

  • Hugh, I.;Joo, J.H.
    • Journal of the Korean Institute of Navigation
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    • v.12 no.1
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    • pp.71-84
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    • 1988
  • For traffic proceeding in random directions on a plane surface the frequency of collision, if no avoiding action in taken ,is approximately proportional to the square of the traffic density and directly proportional to the size and speed of the ship, Avoiding is normally taken and the rte of collisions is therefore also governed by additional factors such as the visibility, the effectiveness of the collisionavoidance rules, the competence of personnel or watchkeeping attitude, the maneuverability of the ship and the efficiency of radar and other equipments. From the viewpoint of watchkeeper who is responsible for maneuvering, watchkeeping attitude such as lookout and action to avoid collision is the most controllable factor among those mentioned above. In practice, according to the investigation of the institution of marine courts, about 50% co collisions occurred is caused by disorbedience to steering and sailing rules of international regulations for preventing collision at sea including lookout. So we classify the process of collisions with first sight of another ship , assessment of risk of collisions and action to avoid collisions and make a factural survey about lookout and action to avoid collisions from the point on "time" and " distance", namely relationship among ship's size, speed, first sight time of another ship, action to avoid collisions ,and distance from sight of another ship to collision occurred. According to the results of the actual survey , we come to conclude that most of collisions occurred are due to improper lookout and ineffective action to avoid collision which means time lag from first sight of another ship to time of action taken to avoid collision is relatively long. is relatively long.

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Goal-oriented multi-collision source algorithm for discrete ordinates transport calculation

  • Wang, Xinyu;Zhang, Bin;Chen, Yixue
    • Nuclear Engineering and Technology
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    • v.54 no.7
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    • pp.2625-2634
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    • 2022
  • Discretization errors are extremely challenging conundrums of discrete ordinates calculations for radiation transport problems with void regions. In previous work, we have presented a multi-collision source method (MCS) to overcome discretization errors, but the efficiency needs to be improved. This paper proposes a goal-oriented algorithm for the MCS method to adaptively determine the partitioning of the geometry and dynamically change the angular quadrature in remaining iterations. The importance factor based on the adjoint transport calculation obtains the response function to get a problem-dependent, goal-oriented spatial decomposition. The difference in the scalar fluxes from one high-order quadrature set to a lower one provides the error estimation as a driving force behind the dynamic quadrature. The goal-oriented algorithm allows optimizing by using ray-tracing technology or high-order quadrature sets in the first few iterations and arranging the integration order of the remaining iterations from high to low. The algorithm has been implemented in the 3D transport code ARES and was tested on the Kobayashi benchmarks. The numerical results show a reduction in computation time on these problems for the same desired level of accuracy as compared to the standard ARES code, and it has clear advantages over the traditional MCS method in solving radiation transport problems with reflective boundary conditions.

A Collision detection from division space for performance improvement of MMORPG game engine (MMORPG 게임엔진의 성능개선을 위한 분할공간에서의 충돌검출)

  • Lee, Sung-Ug
    • The KIPS Transactions:PartB
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    • v.10B no.5
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    • pp.567-574
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    • 2003
  • Application field of third dimension graphic is becoming diversification by the fast development of hardware recently. Various theory of details technology necessary to design game such as 3D MMORPG (Massive Multi-play Online Role Flaying Game) that do with third dimension. Cyber city should be absorbed. It is the detection speed that this treatise is necessary in game engine design. 3D MMORPG game engine has much factor that influence to speed as well as rendering processing because it express huge third dimension city´s grate many building and individual fast effectively by real time. This treatise nay get concept about the collision in 3D MMORPG and detection speed elevation of game engine through improved detection method. Space division is need to process fast dynamically wide outside that is 3D MMORPG´s main detection target. 3D is constructed with tree construct individual that need collision using processing geometry dataset that is given through new graph. We may search individual that need in collision detection and improve the collision detection speed as using hierarchical bounding box that use it with detection volume. Octree that will use by division octree is used mainly to express rightly static object but this paper use limited OSP by limited space division structure to use this in dynamic environment. Limited OSP space use limited space with method that divide square to classify typically complicated 3D space´s object. Through this detection, this paper propose follow contents, first, this detection may judge collision detection at early time without doing all polygon´s collision examination. Second, this paper may improve detection efficiency of game engine through and then reduce detection time because detection time of bounding box´s collision detection.

Discharge Characteristics of Xe Plasma Flat Lamp for LCD Backlight According to Operating Voltage Pulse (LCD 백라이트용 Xe계 플라즈마 평판 램프의 구동 전압 Pulse의 조건에 따른 방전 특성 연구)

  • Kwon, Eun-Mi;Kim, Hyuk-Hwan;Lee, Won-Jong
    • Korean Journal of Materials Research
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    • v.13 no.4
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    • pp.271-278
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    • 2003
  • Conventional backlight for liquid crystal display (LCD) uses mercury which leads to environmental pollution. In this study, characteristics of AC coplanar type mercury-free plasma flat lamp have been studied. Pollution-free Xe-He is adopted as a discharge gas system. Since the Xe gas has a lower efficiency in generating vacuum ultraviolet (VUV) than mercury, the improvement of luminance and luminous efficiency in the Xe gas system is very important. The electrode, dielectric, and phosphor layers constituting lamp are formed on the bottom glass by the screen printing method. The effects of pulse shape, on-time, and pulse frequency on the luminance and luminous efficiency have been examined. For Xe(5%)-He gas, the lamp exhibits higher efficiency with sharper pulse shape, higher peak voltage, and shorter pulse on-time (up to 2 $\mu\textrm{s}$). Higher efficiency and lower consumption of power were obtained at 30 kHz than at 60 kHz. The collision of ion to bottom electrodes is a dominant factor to raise the lamp temperature. Therefore the high voltage and low current discharge system is necessary for reduction of the lamp temperature as well as for enhancement of the luminous efficiency.

Enhanced MAC Scheme to Support QoS Based on Network Detection over Wired-cum-Wireless Network

  • Kim, Moon;Ye, Hwi-Jin;Cho, Sung-Joon
    • Journal of information and communication convergence engineering
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    • v.4 no.4
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    • pp.141-146
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    • 2006
  • In these days, wireless data services are becoming ubiquitous in our daily life because they offers several fundamental benefits including user mobility, rapid installation, flexibility, and scalability. Moreover, the requests for various multimedia services and the Quality of Service (QoS) support have been one of key issues in wireless data communications. Therefore the research relative to Medium Access Control (MAC) has been progressing rapidly. Especially a number of QoS-aware MAC schemes have been introduced to extend the legacy IEEE 802.11 MAC protocol which has not guaranteed any service differentiation. However, none of those schemes fulfill both QoS features and channel efficiency although these support the service differentiation based on priority. Therefore this paper studies a novel MAC scheme, referred to as Enhanced Distributed Coordination Function with Network Adaptation (EDCF-NA), for enhancements of both QoS and medium efficiency. It uses a smart factor denoted by ACK rate and Network Load Threshold (TH). In this paper, we study how the value of TH has effect on MAC performance and how the use of optimal TH pair improves the overall MAC performance in terms of the QoS, channel utilization, collision rate, and fairness. In addition, we evaluate and compare both the performance of EDCF-NA depending on several pairs of TH and the achievement of various MAC protocols through simulations by using Network Simulator-2 (NS-2).

Development and Rationalization of Maritime Traffic Facilities Management System (해양교통시설 운영관리 시스템 구축 및 합리화 방안)

  • Jeon, Min-Su;Lee, Joong-Woo
    • Journal of Navigation and Port Research
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    • v.37 no.6
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    • pp.587-595
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    • 2013
  • Establishment and operation of Aids to Navigation in the process of port design, construction and management are crucial factor of maritime safety and collision prevention. According to the IMO SOLAS Chapter 5, regulation 13, the establishment and operation of maritime safety facilities are mandated for the competent authorities. The facilities of Aids to Navigations are moving to a concept of e-Navigation with state-of-the-art technology of radio navigation equipments such as AIS, DGPS and e-Loran from the traditional visual facilities (optics, shape), Although the autonomous maritime traffic system is a new trend, yet the traditional and conventional Aids to Navigation like lighthouses and beacons are still imperative for vessel's safe navigation. In this paper, for decision of service level of maritime traffic facilities to enhance the efficiency of visual navigation system management it was proposed the Aids to Navigation availability as an efficient management system incorporating the whole maritime traffic facilities under one management system. Comparison of foreign level of services and analysis of the theoretical background of them were analyzed and the proposed LOS was applied to Incheon area to evaluate the safety of navigation routes.