• 제목/요약/키워드: cartoons

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Effective Learning Tasks and Activities to Improve EFL Listening Comprehension

  • Im, Byung-Bin
    • 영어어문교육
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    • 제6호
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    • pp.1-24
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    • 2000
  • Listening comprehension is an integrative and creative process of interaction through which listeners receive speakers' production of linguistic or non-linguistic knowledge. Compared with reading comprehension, it may arouse difficulties and thus impose more burdens on foreign learners. The Audio-Lingual Method focused primarily on speaking. Mimicry, repetition, rote memory, and transformation drills actually interfered with listening comprehension. So learners lost interest and were not highly motivated. Improving listening comprehension requires continual attentiveness and interest. Listening skill can be extended systematically only when students are frequently exposed to a wide range of listening materials with an affective, cultural, social, and psycholinguistic approach. Therefore, teachers should help students learn how to comprehend intactly the overall meaning of intended messages. The literature on teaching listening skill suggests various useful activities: TPR, dictation, role playing, singing, picture recognition, completion, prediction, seeking specific information, summarizing, labeling, humor, jokes, cartoons, media, and so on. Practical classroom teaching necessitates a systematic procedure in which students should take part in meaningful tasks/activities. In addition to this, learners must practice listening comprehension trough a self-study process.

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일본(日本) 패션의 미적(美的) 특성(特性)에 관(關)한 연구(硏究) -<모드 자포니슴>을 중심(中心)으로-

  • 조규화
    • 패션비즈니스
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    • 제11권4호
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    • pp.232-246
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    • 2007
  • The purpose of this study is to investigate aesthetic characteristics and aesthetic consciousness of the style that European fashion(Paris, London, Netherlands) has accepted the since $19^{th}$ century. The mode Japonisme's development process in around $20^{th}$ century and 21st century has 6 characteristics as follows; 1. Accepting kimono as dressing gown 2. Accepting kimono as Japanese style's objet of Japanese taste 3. Accepting Japanese textile's skills, patterns, and asymmetry. 4. Accepting kimono's formative nature : flat pattern, flexibility, style etc. 5. Shocking of Japanese style's beauty 6. Accepting characters and casual wear Japanese aesthetic consciousness expressed on unconstructed design or deconstructed design that is the aesthetic characteristic of Japanese fashion is , , and the aesthetic consciousness expressed on Zen(Seon) style, cartoons of character fashion, and costume play is .

색상 양자화된 영상의 복원 (Restoration of Color-Quantized Images)

  • 김태훈;최민규;안종우
    • 한국컴퓨터그래픽스학회논문지
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    • 제12권2호
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    • pp.13-18
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    • 2006
  • Color quantization replaces the color of each pixel with the closest representative color, and thus it makes the resulting image partitioned into uniformly-colored regions. As a consequence, continuous, detailed variations of color over the corresponding regions in the original image are lost through color quantization. In this paper, we present a novel scheme for restoring such variations from a color-quantized input image. Our scheme identifies which pairs of uniformly-colored regions in the input image should have continuous variations of color in the resulting image. Then, such regions are seamlessly stitched using the Laplace equation. The user can optionally indicate which regions should be separated or stitched by scribbling constraint brushes across the regions. We demonstrate the effectiveness of our approach through diverse examples, such as photographs, cartoons, and artistic illustrations.

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Development and Effect of the Cancer Prevention Education Program Using Different Media

  • Lee, Young Sung;Choi, Seong Woo;Jeon, Mi Yang
    • International Journal of Contents
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    • 제9권4호
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    • pp.60-66
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    • 2013
  • Purpose: This study was intended to develop and evaluate the cancer prevention education for general population with different educational media such as booklets, cartoons, web frame comic strips, web flash animation and flash animations on personal digital assistants (PDA). Methods: A total of 125 subjects were divided into 5 groups, each group having 25 members and assigned a different educational media. An educational media was assigned to each group to evaluate the effect of education in the first intervention. In the second intervention, 4 other media, excluding the previously used one, were used to educate the subjects and find out the preferences of educational media. Results: Knowledge about cancer increased significantly after cancer prevention education. They preferred animations on the internet to other media, the highest. Conclusion: Educational programs with various media should be developed for subjects to choose based on their preferences.

과학 교과서에 사용된 화살표의 의미 (The Meaning of the Arrows Used in Science Textbooks)

  • 한재영
    • 한국초등과학교육학회지:초등과학교육
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    • 제25권3호
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    • pp.244-256
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    • 2006
  • Elementary teachers should lower their levels of expectation and indeed perspectives to those of elementary students. Even in relation to basic symbols, such as an arrow, can be read differently by teachers or students. Semiotics deals with the creation of meaning in rotation to symbols and signs. This study introduces semiotic analysis to the study of science textbooks. Elementary science textbooks contain a great many inscriptions, such as photographs and cartoons, even more than texts, such as words and sentences. Inscriptions employ various social conventions such as arrows, auxiliary lines, etc. Some conventional signs, however, hold different or indeed multiple meanings than the textbook author intended the sign to have. The arrows used in science textbook, mainly in the inscriptions, were analyzed and classified according to their intended meaning. The results indicated that teachers should use such arrows more carefully in lessons with elementary students.

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초등학생들의 전자기파를 이용한 기기 및 용어에 대한 인식 (A Study of Elementary School Students' Perceptions for Articles or Terminology Using Electromagnetic Wave Technology)

  • 주혜은;권성형;이문남;김주훈
    • 한국초등과학교육학회지:초등과학교육
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    • 제23권3호
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    • pp.182-191
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    • 2004
  • In this research a questionary survey was implemented to investigate how elementary school students in $3^{rd}-6^{th}$ grade understood articles or terminology using electromagnetic wave technology in contemporary culture. Also, part of students who had participated in questionnaire survey was interviewed 2 times for each 20 minute personally to investigate students' perceptions about some household articles in their every day life using electromagnetic wave technology. As a result, first, elementary school students had pretty higher perceptions of the artificial satellite provided in their curriculum and the technology of electromagnetic wave released from cartoons, computer games or advertisements. Second, because they were concerned about appearances of household articles, they perceived some household articles in their every day life with conceptions of electricity or visual mechanism.

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학령전 아동을 위한 영양교육 프로그램의 개발 및 효과에 관한 연구 (A Study on the Development of a Nutrition Education Program and Measurement of It′s Effects)

  • 김일옥;이자형
    • Child Health Nursing Research
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    • 제9권1호
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    • pp.46-56
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    • 2003
  • The purpose of this study was to develop a nutrition education program for preschoolers, and to measure it's effects. This program consisted of text. pictures (cartoons), games and topics of discussion. This study was an experimental study undertaken by one pretest-posttest design group. The subjects were 17 preschoolers who were aged 5 and attending an educare center in Seoul. These were the effects of this program: The hypothesis of this study was that 'the preschooler's score will be improved after education' was supported (t=5.177, p=.000). Several correlates were examined. There weren't significant differences between pretest and posttest in the importance of balanced nutrition; in the result of under-nutrition; that the black food-group precipitated dental carries and obesity; or the reaction of foods after meals. It is recommended that the nutrition education program not only contain content about the prevent of obesity, but also about the knowledge of various foods and their effects on the human body.

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GRAYSCALE IMAGE COLORIZATION USING A CONVOLUTIONAL NEURAL NETWORK

  • JWA, MINJE;KANG, MYUNGJOO
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • 제25권2호
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    • pp.26-38
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    • 2021
  • Image coloration refers to adding plausible colors to a grayscale image or video. Image coloration has been used in many modern fields, including restoring old photographs, as well as reducing the time spent painting cartoons. In this paper, a method is proposed for colorizing grayscale images using a convolutional neural network. We propose an encoder-decoder model, adapting FusionNet to our purpose. A proper loss function is defined instead of the MSE loss function to suit the purpose of coloring. The proposed model was verified using the ImageNet dataset. We quantitatively compared several colorization models with ours, using the peak signal-to-noise ratio (PSNR) metric. In addition, to qualitatively evaluate the results, our model was applied to images in the test dataset and compared to images applied to various other models. Finally, we applied our model to a selection of old black and white photographs.

A Study on the Development of Korean Curriculum for Multicultural Students Using AI Technology

  • GiNam, CHO;Yong, KIM
    • 4차산업연구
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    • 제3권1호
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    • pp.21-32
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    • 2023
  • Purpose - This study focused on the development of a Korean language curriculum to solve the problem of Korean literacy among students from multicultural families. Research design, data, and methodology - A case study was conducted on Sim(2018)'s learner-centered learning model to develop an educational plan including AI technology, which will help students from multicultural families to effectively improve their communication and learning skills by improving their reading, writing, and speaking of Korean. Result - Total of six educational plans using AI technology (Microsoft PowerPoint's drawing function, AutoDraw, and Google's Four-cut cartoons) were developed. Conclusion - The curriculum using AI is expected to greatly contribute to the recovery of language learning ability and confidence in studies necessary to improve learners' language education.

장르융합형 지식만화의 만화시장 창출과정에 관한 연구 (A Study on the Creation Proceed of Cartoon Market through Genre-mixed Knowledge-Cartoon)

  • 이용훈
    • 만화애니메이션 연구
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    • 통권27호
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    • pp.51-78
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    • 2012
  • 만화시장은 크게 출판만화(만화잡지와 단행본) 및 웹툰(webtoon)으로 구분된다. 만화가들이 지속가능한 작품활동을 하기 위해서는 만화시장이 활성화되어야 한다. 만화시장의 활성화를 위한 여러 가지 논의방안이 도출될 수 있으나, 본 연구에서는 출판만화 시장의 한 종류인 단행본시장에서의 만화시장 확대방안을 논의하고자 한다. 단행본 시장에서의 만화시장 확대는 기존의 단행본시장의 활성화와 새로운 단행본시장의 창출이라는 2가지 방안이 있다. 이 중에서 후자인 새로운 만화시장의 창출(확대)을 위해 '장르융합형 지식만화'에 초점을 두고, '장르융합형 지식만화의 만화시장 창출과정'을 살펴본 후, 이를 토대로 새로운 만화시장 창출모델을 개발하고자 한다. 이러한 연구목적을 위해 3개의 장르융합형 지식만화(만화공인중개사, 네모 속의 답을 찾아라, 기적 같은 영문법)를 사례로 선정하였고, 각 사례들의 기획과정과 출판과정 및 (서점)유통과정에 대한 세부사항을 분석하였다. 분석을 위한 연구의 모형으로는 "기획과정 ${\rightarrow}$ 제작과정 ${\rightarrow}$ 유통과정"을 사용하였다. 분석요소를 구체화하기 위한 분석틀로는 "기획과정((1) 제작목표, (2) 크기 분량, (3) 내용구성, (4) 인세 계약조건) ${\rightarrow}$ 제작과정((1) 만화원고 제작, (2) 원고 스캔과 칼라링, (3) 편집 교정, (4) 필름출력 인쇄 제본) ${\rightarrow}$ 유통과정((1) 발행부수 판매부수, (2) 인세수입, (3) 이윤, (4) 파생효과)"을 사용하였다. 분석결과 3가지 사례 모두 파생효과(파생 지식만화의 제작 유통)가 발생함으로써 지속적인 만화창작이 이루어지고 있었다. 이러한 파생효과가 발생한 근본적인 이유는 처음에 기획 제작한 장르융합형 지식만화가 만화시장을 새로이 창출함과 동시에 만화수요자들의 꾸준한 구매에 의하여 수익(작가의 인세수입과 출판사 이윤)을 가져왔기 때문이다. 장르융합형 지식만화의 수익창출(시장매출증가)은 다음과 같은 두 가지 측면에서 파생상품의 창작 제작이 가능한 여건을 조성하였다. 첫째, 만화가들의 경제적 안정이다. 지식만화의 인세수입으로 경제적 생활안정이 된 만화가가 새로운 작품에 대한 창작활동을 더욱 활기차게 진행할 수 있는 여건이 조성된 것이다. 둘째, 출판사의 경제적 이윤창출이다. 지식만화의 판매부수 신장으로 수익(이윤)을 보게 된 출판사가 만화가의 또 다른 작품활동을 통한 파생상품의 출판에 대하여 긍정적으로 허락할 수 있는 여건이 조성된 것이다. 이러한 여건조성은 지식만화의 수익이 파생상품에서도 발생할 것이라는 낙관적 기대감을 형성하기에 가능한 것으로 파악된다. 결과적으로 장르융합형 지식만화의 창작 출판을 통해서 새로운 만화시장의 창출이 가능하다는 사실을 알 수 있었고, 또한 그로부터 '장르융합형 지식만화를 통한 만화시장 창출 모델'을 개발할 수 있었다. 본 연구를 통해 개발한 만화시장 창출 모델을 토대로 여러 분야에서의 지식만화를 다양하게 기획할 수 있는 가능성이 제기 되었으며, 이러한 다양한 기획들이 만화가들의 지속가능한 창작활동에 도움을 줄 것으로 예상된다.