• 제목/요약/키워드: capstone design curriculum

검색결과 43건 처리시간 0.021초

캡스톤디자인 교육과정을 통한 텍스타일 상품개발 제안 및 수업만족도 고찰 (Study on Textile Product Development and Song HaYoung Class Satisfaction through Capstone Design Curriculum)

  • 송하영
    • 패션비즈니스
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    • 제23권5호
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    • pp.124-136
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    • 2019
  • Capstone design is a creative and comprehensive educational program requiring practical adaptation skills for the industry. The purpose of this study was to analyze the results of design development, lectures and curriculum satisfaction for textile fashion products based on four years of capstone design curriculum from 2015 to 2018. The curriculum consists of 26 groups of 72 students and a total of 26 final results were obtained via industry-university cooperation. The materials for product design development included differentiated clothing, leisure goods, bags, dog goods, smart goods, interior goods and recycled products based on textiles. The degree of satisfaction with lectures involving the capstone design class was very high, with 4.2 out of 5.0 when the number of students was less than 10. However, when the number of students was 20 or higher and the number of students was large, the level of satisfaction was below 3.88. Therefore, the capstone design class comprising less than 10 students was better at individual teaching and teamwork. In terms of satisfaction with capstone design curriculum, the respondents indicated that the teaching method addressing the needs of industry and academia facilitated practical learning. It was very helpful in improving competency related to the design and development majors and future employment. The capstone design curriculum was effective in the training for practical design development and planning.

A Comparative Analysis of Students' Evaluations of Online and Offline Capstone Design Course

  • Kim, Moon-Soo
    • 공학교육연구
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    • 제25권1호
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    • pp.12-21
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    • 2022
  • The College of engineering's capstone design is student-team-centred learning based on project-based learning and is one of the most important courses for students aiming to be competent professional engineers capable of solving real industrial problems. Therefore, in order to resolve the capstone problems, various face-to-face contacts such as frequent industrial site visits, multiple meetings with diverse people including team members, and repeated contacts with course-supervising and team-advising professors are prerequisite processes. However, according to the transition to fully online education due to the global pandemic of COVID-19, capstone design courses for 2020 and 2021 were also conducted online. Based on the modified students' evaluations of educational quality (SEEQ) with 3 perspectives such as curriculum, teaching-staff and students themselves, this study compares their evaluations of offline capstone designs from 2013 to 2019 and online capstone designs in 2020 and 2021 in the context of COVID-19. In 3 perspectives, the difference in students' evaluation of the online capstone between the beginning and the end of the course shows a positive effect, which is better than the offline capstone. Also, in various dimensions for each perspective, the online capstone shows a better evaluation than the offline capstone. These findings suggest that the online capstone design curriculum can be expected to have educational effects as well as students' satisfaction with the online curriculum in the future.

플립러닝과 디자인씽킹을 적용한 건축공학종합설계 교육과정 개발 (Development of Capstone Design Curriculum in Architectural Engineering that Applies Flipped Learning and Design Thinking)

  • 김재엽
    • 대한건축학회연합논문집
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    • 제21권1호
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    • pp.89-95
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    • 2019
  • In the era of the Fourth Industrial Revolution, a new curriculum that breaks away from the existing education programs is needed to cultivate men of talent for this new industrial era. In this regard, this study aimed to develop innovative curriculums that can be applied to the capstone design of architectural engineering at universities in Korea. To this end, it analyzed the operational status of the capstone design curriculum of domestic universities that operate engineering certification education programs. In addition, it examined educational innovation cases of advanced universities at home and abroad, and analyzed other studies related to educational renovation. Based on the analysis results, it developed the capstone design curriculum of architectural engineering that can be applied to domestic universities. The curriculum was developed into two contents: operating method and syllabus. The method which has been commonly applied to domestic universities was adopted as the operating method. The syllabus was developed by applying flipped learning and design thinking theory, which has widely been dealt with in advanced universities and recent studies. In addition, the curriculum was developed in the form of a prototype to meet the conditions of each university for its efficient utilization.

A Case Study on the Changing of Awareness of Informatics Teacher's Qualification by Introduction of Capstone Design at College of Education at University

  • Kim, Dong-Man;Lee, Tae-Wuk
    • 한국컴퓨터정보학회논문지
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    • 제24권4호
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    • pp.195-204
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    • 2019
  • In this paper, we propose the way to solve the problems of current college of education at university that they are running a curriculum that is insufficient for immediate application to the school. So, we analyzed the application of capstone design which is proven to be effective in various fields, and constructed a curriculum for the development of educational materials to improve the teacher's qualification in the college of education and applied them to the preliminary informatics teachers. As a result, we confirmed that the development class of educational materials based on capstone design is positive for the change of awareness about informatics teacher's qualification, and also confirmed that the students' satisfaction level about class is higher. Based on the results, we discussed the effects of applying capstone design to the college of education. The conclusions are as follows: First, it helps students to improve the teacher's qualification. Second, it is a curriculum that can fill the shortage of student teaching. Third, the curriculum is an effective curriculum for the recognition of the student who is in charge of evaluation, and the teacher who is in charge of the evaluation. Fourth, Capstone design information textbook study class is a method of greatly improving class satisfaction compared to lecture class.

제품 및 금형 연계 창의 캡스톤 디자인 교육과정에 관한 연구 (A development of creative capstone design process by product and mold design)

  • 김경아;한성렬
    • Design & Manufacturing
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    • 제13권4호
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    • pp.45-50
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    • 2019
  • The fourth industrial revolution calls for an integrated talent by improving working-level skills within the big framework of creativity and convergence. Therefore, university education focuses on solving the problem of practical ability education by improving employment ability. Based on this improvement in practical skills, this study is based on the field-based design curriculum of Capstone. Currently, the Capstone Design Course is being implemented at most universities, extending its scope to the fields of engineering, humanities, social studies and arts. However, there is a limit to the core concept of Capstone design education and capacity education developed in line with the foreign educational environment and applied directly to our nation's university education. In terms of overseas cases, the core focus is to develop practical, design, and prototype capabilities by forming a team among all grades and multidisciplinary institutions to support the capital and manpower of the industry. However, the nation's industrial linkage and curriculum have difficulties in carrying out multi-disciplinary education. In this study, students were asked to team up and solve the challenges that the industry needs based on the expertise acquired in the lower grade curriculum by applying majors and 3D printing through the first and second semester courses of the fourth grade to address these limitations. In addition, business skills for the process of creativity and leadership experience in our country through a suitable design capstone class to review the efficiency of education by applying a model. In order to achieve the purpose of Capstone design subject, the goal setting, class model composition, class model application, verification and evaluation, and final class model development procedures were carried out. Through this process, it will be used as a basic material for educating design class capstone design.

문헌정보학 캡스톤디자인 교육과정 운영과 학습만족도 측정연구 (A Study on the LIS Capstone Design Curriculum and the Learning Satisfaction Survey)

  • 노영희
    • 한국도서관정보학회지
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    • 제46권3호
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    • pp.89-118
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    • 2015
  • 본 연구에서는 문헌정보학 교육과정에 캡스톤 디자인 과목을 개설하고 강의계획서 및 매뉴얼을 개발하여 적용하였으며, 교육전후 설문을 통하여 교과목 성과를 분석하였다. 그 결과 첫째, 필요요소는 수행기대효과와 0.414의 정적(+) 상관관계를 보여주었으며 학습성과기대와는 0.452의 정적(+) 상관관계를 보여주었다. 수행기대효과는 학습성과기대와 0.767의 강한 정적(+) 상관관계를 보여주었다. 둘째, 캡스톤디자인 교과목에 대한 이해정도는 교육과정 수행 전 3.56이었으나 교육과정 수행 후 4.07로 향상된 것으로 나타났다. 셋째, 캡스톤디자인 교과목의 필요요소에 대한 인식은 교육과정 수행 전 4.13이었으나 교육과정 수행 후 4.39로 높아진 것으로 나타났다. 넷째, 캡스톤디자인 교과목의 수행기대효과에 대한 인식은 교육과정 수행 전 3.77이었으나 교육과정 수행 후 3.88로 높아진 것으로 나타났다. 다섯째, 캡스톤디자인 교과목의 학습성과에 대한 인식은 교육과정 수행 전 3.79이었으나 교육과정 수행 후 4.22로 높아진 것으로 나타났다.

융복합 Capstone Design 활동이 공학설계 역량에 미치는 효과 분석 (An Analysis of the Effect of Convergence Capstone Design Activity on Engineering Design Competency)

  • 위선복;김태훈
    • 공학교육연구
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    • 제25권4호
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    • pp.3-12
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    • 2022
  • The purpose of this study is to analyze the educational effects of convergence Capstone Design activities. To this end, it analyzed the difference in engineering design competency before and after completing the curriculum in the Capstone Design process, where students from various majors team up, and analyzed the impact of convergence Capstone Design activities on engineering design competency. A survey study was conducted on experimental participants to collect data on individual characteristics and engineering design competency, and to analyze differences by background variable. As a result of analysis according to background variables, the engineering design competency was improved afterwards than before, except for some competency areas.

아이디어박스를 활용한 기술인문융합형 캡스톤디자인 모형개발 (Model Development of Capstone Design for Technological and Humanities Convergence by Using Idea Box)

  • 경종수;최창하
    • 공학교육연구
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    • 제21권6호
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    • pp.35-43
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    • 2018
  • In many universities, the Capstone Design course aims to educate creativity, teamwork and leadership, and ultimately aims to cultivate practitioners with practical ability required in the industry. Since the introduction of capstone design as a regular course, it has spread not only to engineering but also to the humanities and social sciences. A typical capstone design is usually carried out within a limited range of schedules and budgets within the scope of a major and a subject. In the case of a special-purpose capstone design, it is necessary to find out excellent items aiming at start-up and commercialization at an early stage, It contributes to the achievement of international convention participation, start-up and commercialization. The teaching styles of capstone design such as multidisciplinary capstone design, fusion capstone design, and global capstone design are developed and operated in various ways. Depending on each type, objectives, curriculum, scope of participation, operation method, performance and so on. In the case of capstone design, it is contributing to increase the achievements such as participation in international conventions, establishment of business and commercialization by early detection of excellent items aiming at start-up and commercialization, development and establishment of support process. Technological and Humanities Convergence Capstone Design Moel is named as the process of designing a four-level idea called "Idea Factory-based Technology-Humannities Fusion Capstone Design Process", and it is used to generate ideas, elaborate ideas, advanced ideas, and commercialization.

텍스트 마이닝을 활용한 캡스톤 디자인에 관한 학생 인식 탐색: 산업경영공학 사례 (A Text Mining Analysis on Students' Perceptions about Capstone Design: Case of Industrial & Management Engineering)

  • 위광호;김윤진;김문수
    • 공학교육연구
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    • 제25권5호
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    • pp.85-93
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    • 2022
  • Capstone Design, a project-based learning technique, is the most important curriculum that clarifying major knowledge and cultivating the ability to apply through the process of solving problems in the industrial field centered on the student project team. Accordingly, various and extensive studies are being conducted for the successful implementation of capstone design courses. Unlike previous studies, this study aimed to quantitatively analyze the opinions that recorded the experiences and feelings of students who performed capstone design, and used text mining methodologies such as frequency analysis, correlation analysis, topic modeling, and sentiment analysis. As a result of examining the overall opinions of the latter period through frequency analysis and correlation analysis, there was a difference between the languages used by the students in the opinions according to gender and project results. Through topic modeling analysis, 'topic selection' and 'the relationship between team members' showed an increase in occupancy or high occupancy, and topics such as 'presentation', 'leadership', and 'feeling what they felt' showed a tendency to decreasing occupancy. Lastly, sentiment analysis has found that female students showed more neutral emotions than male students, and the passed group showed more negative emotions than the non-passed group and less neutral emotions. Based on these findings, students' practical recognition of the curriculum was considered and implications for the improvement of capstone design were presented.

공과대학생의 종합설계에 대한 창의융합 인식 비교 (The Awareness Comparison about Creative Converged Competence for the Capstone Design among Engineering Students)

  • 윤석범;장은영
    • 실천공학교육논문지
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    • 제11권1호
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    • pp.9-15
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    • 2019
  • 졸업 연구작품 제작에 참여한 학생들과 참여하지 않은 학생들에게서 인식되는 창의적 능력, 창의적 성격, 창의적 리더십 및 융합적 사고와 관련된 역량을 파악하였다. 창의적 능력에서는 참여 학과 학생들에게서 다양한 전공 분야의 이해를 통한 아이디어 창출에 대한 부분의 교육에 더 많은 교육과정과 비교과 활동의 운영이 필요하나 전체적으로는 비참여 학생보다는 높은 긍정적 결과를 얻었다. 창의적 리더십 및 융합적 사고에서는 종합설계와 졸업작품을 진행한 학생이 더 긍정적인 면을 보여주었으며 미참여 학과 학생들은 고등사고, 복잡한 현상의 논리적 분석 및 전체적 파악 등에서 창의적 역량이 부족함을 나타내었다.