• Title/Summary/Keyword: caching

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An Efficient On-line Software Service based on Application Customized Graphic Offloading Library (응용 맞춤형 그래픽 분할 실행 라이브러리에 기반한 효율적인 온라인 소프트웨어 서비스)

  • Choi, WonHyuk;Kim, Won-Young
    • Journal of Internet Computing and Services
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    • v.16 no.5
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    • pp.49-57
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    • 2015
  • In this Paper, we introduce an efficient on-line software service using an application customized graphic offloading library. The software service based on graphic offloading provides high-end software, like a 3D graphic design tool, as an on-line software service through using a client graphic rendering. When software is executed on server, its graphic works are handled by a client's GPU, while its data works are handled by a server's CPU. To improve the performance, we apply an asynchronous transmission channel scheme to our developed basic graphic offloading engine. Also, we add optimized common module and application specific module to our engine. To do that, we introduce how to implement the application specific module using analyzing patterns of graphic related APIs and messages that are generated by an executed software process. Also, we propose how to design the optimized common module using server side information caching. Finally, through the performance comparison experiment, we show that improved offloading engine has the better performance than old basic offloading engine.

Research on Web Cache Infection Methods and Countermeasures (웹 캐시 감염 방법 및 대응책 연구)

  • Hong, Sunghyuck;Han, Kun-Hee
    • Journal of Convergence for Information Technology
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    • v.9 no.2
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    • pp.17-22
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    • 2019
  • Cache is a technique that improves the client's response time, thereby reducing the bandwidth and showing an effective side. However, there are vulnerabilities in the cache technique as well as in some techniques. Web caching is convenient, but it can be exploited by hacking and cause problems. Web cache problems are mainly caused by cache misses and excessive cache line fetch. If the cache miss is high and excessive, the cache will become a vulnerability, causing errors such as transforming the secure data and causing problems for both the client and the system of the user. If the user is aware of the cache infection and the countermeasure against the error, the user will no longer feel the cache error or the problem of the infection occurrence. Therefore, this study proposed countermeasures against four kinds of cache infections and errors, and suggested countermeasures against web cache infections.

Design of Web Content Update Algorithm to Reduce Communication Data Consumption using Service Worker and Hash (서비스워커와 해시를 이용한 통신 데이터 소모 감소를 위한 웹 콘텐츠 갱신 알고리즘 설계)

  • Kim, Hyun-gook;Park, Jin-tae;Choi, Moon-Hyuk;Moon, Il-young
    • Journal of Advanced Navigation Technology
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    • v.23 no.2
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    • pp.158-165
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    • 2019
  • The existing web page was downloaded and provided to the user every time the user requested the page. Therefore, if the same page is repeatedly requested by the user, only the download for the same resource is repeated. This is a factor that causes unnecessary consumption of data. We focus on reducing data consumption caused by unnecessary requests between users and servers, and improving content delivery speed. Therefore, in this paper, we propose a caching system and an algorithm that can reduce the data consumption while maintaining the latest cache by comparing the hash value using the hash function that can detect the change of the file requested by the user.

Web Content Loading Speed Enhancement Method using Service Walker-based Caching System (서비스워커 기반의 캐싱 시스템을 이용한 웹 콘텐츠 로딩 속도 향상 기법)

  • Kim, Hyun-gook;Park, Jin-tae;Choi, Moon-Hyuk;Moon, Il-young
    • Journal of Advanced Navigation Technology
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    • v.23 no.1
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    • pp.55-60
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    • 2019
  • The web is one of the most intimate technologies in people's daily lives, and most of the time, people are sharing data on the web. Simple messenger, news, video, as well as various data are now spreading through the web. In addition, with the emergence of Web assembly technology, the programs that run in the existing native environment start to enter the domain of the Web, and the data shared by the Web is now getting wider and larger in terms of VR / AR contents and big data. Therefore, in this paper, we have studied how to effectively deliver web contentsto users who use Web service by using service worker that can operate independently without being dependent on browser and cache API that can effectively store data in web browser.

Authenticated Handoff with Low Latency and Traffic Management in WLAN (무선랜에서 낮은 지연 특성을 가지는 인증유지 핸드오프 기법과 트래픽 관리 기법)

  • Choi Jae-woo;Nyang Dae-hun;Kang Jeon-il
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.15 no.2
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    • pp.81-94
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    • 2005
  • Recently, wireless LAN circumstance is being widely deployed in Public spots. Many People use Portable equipments such as PDA and laptop computer for multimedia applications, and also demand of mobility support is increasing. However, handoff latency is inevitably occurred between both APs when clients move from one AP to another. To reduce handoff latency. in this paper, we suggest WFH(Weighted Frequent Handoff) using effective data structure. WFH improves cache hit ratio using a new cache replacement algorithm considering the movement pattern of users. It also reduces unessential duplicate traffics. Our algorithm uses FHR(Frequent Handoff Region) that can change pre-authentication lesion according to QoS based user level, movement Pattern and Neighbor Graph that dynamically captures network movement topology.

Analysis and Advice on Cache Algorithms of SSD FTL (SSD FTL 캐시 알고리즘 분석 및 제언)

  • Hyung Bong, Lee;Tae Yun, Chung
    • KIPS Transactions on Computer and Communication Systems
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    • v.12 no.1
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    • pp.1-8
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    • 2023
  • It is impossible to overwrite on an already allocated page in SSDs, so whenever a write operation occurs a page replacement with a clean page is required. To resolve this problem, SSDs have an internal flash translation layer called FTL that maps logical pages managed by a file system of operating system to currently allocated physical pages. SSD pages discarded due to write operations must be recycled through initialization, but since the number of initialization times is limited the FTL provides a caching function to reduce the number of writes in addition to the page mapping function, which is a core function. In this study, we focus on the FTL cache methodologies reducing the number of page writes and analyze the related algorithms, and propose a write-only cache strategy. As a result of experimenting with the write-only cache using a simulator, it showed an improvement of up to 29%.

Boosting WiscKey Key-Value Store Using NVDIMM-N (NVDIMM-N을 활용한 WiscKey 키-밸류 스토어 성능 향상)

  • Il Han Song;Bo hyun Lee;Sang Won Lee
    • KIPS Transactions on Software and Data Engineering
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    • v.12 no.3
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    • pp.111-116
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    • 2023
  • The WiscKey database, which optimizes overhead by compaction of the LSM tree-based Key-Value database, stores the value in a separate file, and stores only the key and value addresses in the database. Each time an fsync system call function is used to ensure data integrity in the process of storing values. In previously conducted studies, workload performance was reduced by up to 5.8 times as a result of performing the workload without calling the fsync system call function. However, it is difficult to ensure the data integrity of the database without using the fsync system call function. In this paper, to reduce the overhead of the fsync system call function while performing workloads on the WiscKey database, we use NVDIMM caching techniques to ensure data integrity while improving the performance of the WiscKey database.

A Real-time Content Popularity-Based Cache Policy in Content Centric Network (CCN에서 실시간 콘텐츠 인기도 기반 캐시 정책)

  • Min-Keun Seo;Tae-Wook Kwon
    • The Journal of the Korea institute of electronic communication sciences
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    • v.18 no.6
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    • pp.1095-1102
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    • 2023
  • Content Centric Network (CCN) is a network that emerged to improve the existing network structure and communicates based on content names instead of addresses. It utilises caches to distribute traffic and reduce response time by delivering content from intermediate nodes. In this paper, we propose a popularity-based caching policy to efficiently utilise the limited CS space in CCN environment. The performance of CCNs can vary significantly depending on which content is prioritised to be stored and released. To achieve the most efficient cache replacement, we propose a real-time content popularity-based efficient cache replacement policy that calculates and prioritises content popularity based on constructor popularity, constructor distance, and content hits, and demonstrate the effectiveness of the new policy through experiments.

Two Efficient Methods for Generating Depth-of-Field (효율적인 피사계 심도 생성을 위한 두 가지 기법)

  • Suh, Young-Seon;Ihm, In-Sung
    • Journal of the Korea Computer Graphics Society
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    • v.14 no.3
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    • pp.31-46
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    • 2008
  • The depth of field is the range that the objects inside of this range treated to be focused. Objects that are placed out of this range are out of focus and become blurred. In computer graphics, generating depth of field effects gives a great reality to rendered images. The previous researches on the depth of field in computer graphics can be divided into two major categories. One of them is the distributed ray tracing that samples the lens area against each pixel. It is possible to obtain precise results without noise if enough number of samples are taken. However, to make a good result, a great number of samples are needed, resulting in an enormous timing requirement. The other approach is the method that approximates depth of field effect by post-processing an image and its depth values computed using a pin-hole camera. Though the second technique is not that physically correct like distributed ray tracing, many approaches which using this idea have been introduced because it is much faster than the first approach. But the post-processing have some limitations because of the lack of ray information. In this paper, we first present an improvement technique that corrects the previous post-processing methods and then propose another one that accelerates the distributed ray tracing by using a radiance caching method.

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Design and Implementation of an Embedded Spatial MMDBMS for Spatial Mobile Devices (공간 모바일 장치를 위한 내장형 공간 MMDBMS의 설계 및 구현)

  • Park, Ji-Woong;Kim, Joung-Joon;Yun, Jae-Kwan;Han, Ki-Joon
    • Journal of Korea Spatial Information System Society
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    • v.7 no.1 s.13
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    • pp.25-37
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    • 2005
  • Recently, with the development of wireless communications and mobile computing, interest about mobile computing is rising. Mobile computing can be regarded as an environment where a user carries mobile devices, such as a PDA or a notebook, and shares resources with a server computer via wireless communications. A mobile database refers to a database which is used in these mobile devices. The mobile database can be used in the fields of insurance business, banking business, medical treatment, and so on. Especially, LBS(Location Based Service) which utilizes location information of users becomes an essential field of mobile computing. In order to support LBS in the mobile environment, there must be an Embedded Spatial MMDBMS(Main-Memory Database Management System) that can efficiently manage large spatial data in spatial mobile devices. Therefore, in this paper, we designed and implemented the Embedded Spatial MMDBMS, extended from the HSQLDB which is an existing MMDBMS for PC, to manage spatial data efficiently in spatial mobile devices. The Embedded Spatial MMDBMS adopted the spatial data model proposed by ISO(International Organization for Standardization), provided the arithmetic coding method that is suitable for spatial data, and supported the efficient spatial index which uses the MBR compression and hashing method suitable for spatial mobile devices. In addition, the system offered the spatial data display capability in low-performance processors of spatial mobile devices and supported the data caching and synchronization capability for performance improvement of spatial data import/export between the Embedded Spatial MMDBMS and the GIS server.

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