• Title/Summary/Keyword: buffer overflow

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A Scheme of Frame-rate Control Buffer Management for High-Quality Real-time Video Conference (고품질 실시간 영상회의 시스템을 위한 프레임율 제어 버퍼관리 기법)

  • Kim, Sang-Hyong;Yoo, Woo-Jong;Yoo, Kwan-Jong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2015.10a
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    • pp.1593-1596
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    • 2015
  • 실시간 영상회의 시스템은 네트워크 및 버퍼링의 지연으로 사용자 정보의 전달이 시스템 간에 효율적으로 이루어지지 않고 있어 실시간성이 완벽하게 보장되지 않고 있는 것이 현실이다. 하지만, 네트워크 인프라의 보강과 지터 지연에 대한 연구는 활발하지만, 버퍼링에 대한 연구는 미흡한 상태이다. 본 논문에서는 버퍼링 지연에 따른 문제 해결을 위한 FRCB(Frame-Rate Control Buffer) 관리 기법을 제안하고자 한다. FRCB는 버퍼의 Overflow와 Underflow를 방지하기 위한 FTH(Fist-play THreshold)와 STH(Slow-play THreshold)로 구성되며, CPU 부하가 높은 상황에서도 좋은 성능을 보여 고품질의 실시간 영상회의에 적합함을 보였다.

Performance Analysis of Target Adapted RED Algorithm on TCP/IP based GEO Satellite Communication Network (TCP/IP 기반의 정지 위성 궤도 통신망에서 TARED 알고리즘 성능 분석)

  • 서진원;김덕년
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.6A
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    • pp.667-667
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    • 2004
  • We must design the buffer algorithm that protects traffic congestion and decreasing throughput at satellite communication network. It is important that buffer algorithm is satisfied with the good performance of transmission packet, responsibility of many connecting traffic and the QOS for connecting character. Old buffer algorithms are not the suitable algorithms when we have the satellite communication network environment. RED buffer algorithm is proposed by Floyd. It has a better performance than old buffer algorithm. But this algorithm is not well adapted a number of connecting TCP packet and changing network, so this algorithm has a bad performance on satellite communication network that is many of connecting user at same time. This paper propose the TARED(Target Adaptive RED). It has a good performance, adaptation and stability on satellite communication network and has not overflow and underflow of the buffer level.

Performance Analysis of Target Adapted RED Algorithm on TCP/IP based GEO Satellite Communication Network (TCP/IP 기반의 정지 위성 궤도 통신망에서 TARED 알고리즘 성능 분석)

  • 서진원;김덕년
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.6A
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    • pp.666-676
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    • 2004
  • We must design the buffer algorithm that protects traffic congestion and decreasing throughput at satellite communication network. It is important that buffer algorithm is satisfied with the good performance of transmission packet, responsibility of many connecting traffic and the 005 for connecting character. Old buffer algorithms are not the suitable algorithms when we have the satellite communication network environment. RED buffer algorithm is proposed by Floyd. It has a better performance than old buffer algorithm. But this algorithm is not well adapted a number of connecting TCP packet and changing network, so this algorithm has a bad Performance on satellite communication network that is many of connecting user at same time. This paper Propose the TARED(Target Adaptive RED). It has a good performance, adaptation and stability on satellite communication network and has not overflow and underflow of the buffer level.

A study on the receive buffer control schemes for bobile multimedia services (이동 멀티미디어 서비스를 위한 수신버퍼 제어에 관한 연구)

  • 이태훈;김용득
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.4
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    • pp.940-949
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    • 1998
  • The paper proposes an effective mechanism hiring the adaptive buffer control schemes on the mobile seceiver's side that can resolve the problems of delay spikes caused by the handover process onthe cell boundaries when they transmit real-time moving images through the high speed wireless channels. to confirm the effectiveness of the proposed schemes, we have modeled the characteristics of the random errors on the wireless channels, the burst errors and that of the transmission delay by the handover. We also compared the rate of the delay-adaptation of the receive buffers caused by the delay and delay spikes. the comparison was done by testing the suggested schemes against the existing schemes by applying tehm to the packet delay model. We also could identify the noticable reduction of the casesof buffer delay and overflow compared with the conventional schemes, by applying the suggested algorithm to the video image compressed by H.263.

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A Study on Intrusion Detection in Network Intrusion Detection System using SVM (SVM을 이용한 네트워크 기반 침입탐지 시스템에서 새로운 침입탐지에 관한 연구)

  • YANG, Eun-mok;Seo, Chang-Ho
    • Journal of Digital Convergence
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    • v.16 no.5
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    • pp.399-406
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    • 2018
  • Much research has been done using the KDDCup99 data set to study intrusion detection using artificial intelligence. Previous studies have shown that the performance of the SMO (SVM) algorithm is superior. However, intrusion detection studies of new intrusion types not used in training are insufficient. In this paper, a model was created using the instances of weka's SMO and KDDCup99 training data set, kddcup.data.gz. We tested existing instances(292,300) of the corrected.gz file and new intrusions(18,729). In general, intrusion labels not used in training are not tested, so new intrusion labels were changed to normal. Of the 18,729 new intrusions, 1,827 were classified as intrusions. 1,827 instances classified as new intrusions are buffer_overflow. Three, neptune. 392, portsweep. 164, ipsweep. 9, back. 511, imap. 1, satan. Dogs, 645, nmap. 102.

Adaptive Multi-level Streaming Service using Fuzzy Similarity in Wireless Mobile Networks (무선 모바일 네트워크상에서 퍼지 유사도를 이용한 적응형 멀티-레벨 스트리밍 서비스)

  • Lee, Chong-Deuk
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.9
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    • pp.3502-3509
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    • 2010
  • Streaming service in the wireless mobile network environment has been a very challenging issue due to the dynamic uncertain nature of the channels. Overhead such as congestion, latency, and jitter lead to the problem of performance degradation of an adaptive multi-streaming service. This paper proposes a AMSS (Adaptive Multi-level Streaming Service) mechanism to reduce the performance degradation due to overhead such as variable network bandwidth, mobility and limited resources of the wireless mobile network. The proposed AMSS optimizes streaming services by: 1) use of fuzzy similarity metric, 2) minimization of packet loss due to buffer overflow and resource waste, and 3) minimization of packet loss due to congestion and delay. The simulation result shows that the proposed method has better performance in congestion control and packet loss ratio than the other existing methods of TCP-based method, UDP-based method and VBM-based method. The proposed method showed improvement of 10% in congestion control ratio and 8% in packet loss ratio compared with VBM-based method which is one of the best method.

A Hybrid Transmission Scheme for Efficient Video Streaming (네트워크 및 버퍼 상태를 모두 고려한 혼합형태의 비디오 스트림 전송기법)

  • Lee, Sun-Hun;Chung, Kwang-Sue
    • Journal of KIISE:Information Networking
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    • v.34 no.4
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    • pp.276-286
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    • 2007
  • Existing streaming mechanisms have no consideration for the characteristics of streaming applications because they only consider network stability. In this paper, in order to overcome limitations of the previous work on video streaming, we propose a new video streaming mechanism called "HAViS(Hybrid Approach for Video Streaming)". The proposed mechanism includes more sophisticated features that consider both network and user requirements. Therefore, the HAViS mechanism improves the network stability by adjusting the sending rate of video stream based on the network state and it also provides the smooth playback by preventing the buffer underflow or overflow. Moreover, it is designed to take into consideration the streaming video content. Through the simulation, we prove that the HAViS mechanism efficiently uses the buffer resources and provides improved network stability and smooth playback.

Improvement of Runtime Intrusion Prevention Evaluator (RIPE) (실행시간 침입 방지 평가 프로그램(RIPE)의 개선)

  • Lee, Hyungyu;Lee, Damho;Kim, Taehwan;Cho, Donghwang;Lee, Sanghoon;Kim, Hoonkyu;Pyo, Changwoo
    • Journal of KIISE
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    • v.42 no.8
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    • pp.1049-1056
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    • 2015
  • Runtime Intrusion Prevention Evaluator (RIPE), published in 2011, is a benchmark suite for evaluating mitigation techniques against 850 attack patterns using only buffer overflow. Since RIPE is built as a single process, defense and attack routines cannot help sharing process states and address space layouts when RIPE is tested. As a result, attack routines can access the memory space for defense routines without restriction. We separate RIPE into two independent processes of defense and attacks so that mitigations based on confidentiality such as address space layout randomization are properly evaluated. In addition, we add an execution mode to test robustness against brute force attacks. Finally, we extend RIPE by adding 38 attack forms to perform format string attacks and virtual table (vtable) hijacking attacks. The revised RIPE contributes to the diversification of attack patterns and precise evaluation of the effectiveness of mitigations.

Limitations and Future Work Suggetion on Safe Interaction Model between Rust and C/C++ (Rust와 C/C++간 안전한 상호작용에 관한 연구의 맹점과 개선 모델 연구)

  • Taehyun Noh;Hojoon Lee
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.33 no.2
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    • pp.345-351
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    • 2023
  • As software development progresses and programs become increasingly complex, the cost of reducing and managing software vulnerabilities has also increased. To address this issue, the Rust programming language, which guarantees Memory Safety, has been suggested as an alternative for more error-prone languages such as traditional C/C++. However, Rust also supports the use of libraries written in C/C++ to enhance compatibility with older languages and avoid redundant development, compromising its original guarantees. For example, memory corruption happened in C/C++ can lead to exploits such as buffer overflow, Use-After-Free and null-pointer dereferecing. To tackle this problem, recent studies have been conducted to secure interactino between Rust and C/C++ by isolation. This paper uncovers areas that have not been fully explored in previous studies, following limitation analysis on each. Finally, this paper suggests the future direction of research on safe interaction between Rust and C/C++.

Active Buffer Management Algorithm for Voice Communication System with Silence Suppression (무음 압축을 이용하는 음성 통신 시스템을 위한 동적 버퍼 관리 알고리즘)

  • Lee, Sung-Hyung;Lee, Hyun-Jin;Kim, Jae-Hyun;Lee, Hyung-Joo;Hoh, Mi-Jeong;Choi, Jeung-Won;Shin, Sang-Heon;Kim, Tae-Wan
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.7B
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    • pp.528-535
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    • 2012
  • This paper proposes silence drop first(SDF) active buffer management algorithm to increase the voice capacity when silence suppression is used. This algorithm finds and drops silence packet rather than voice packet in the queue for resolving buffer overflow of queue. Simulations with voice codec of G.729A and G.711 are performed. By using proposed SDF algorithm, the voice capacity is increased by 84.21% with G.729A and 38.46% with G.711. Further more, SDF algorithm reduces the required link capacity and loosens the silence packet inter-arrival time limit to provide target voice quality compared with that of conventional algorithms.