• Title/Summary/Keyword: broadcast environment

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A Study on Advanced RF4CE Key Agreement for Device Convergence Security (디바이스 융합 보안을 위한 향상된 RF4CE 키 교환 기법에 관한 연구)

  • Shon, Tae-Shik;Koo, Bon-Hyun;Han, Kyu-Suk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.6B
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    • pp.970-976
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    • 2010
  • Platform convergence originated from the convergence of broadcast and telecommunication is making rapid progress including IT and not-IT fields in order to provide a variety of converged services, S/W eco-system construction, and so on. With the advent of convergence environment, IEEE 802.15.4-based RF4CE technology is rising because of creating momentum for the market using converged connectivity between home and office devices as well as all around located devices. In this paper, we present enhanced RF4CE key seed distribution approach in order to provide efficient connection and control between devices. The proposed approach consists of device mutual authentication, initial vector assignment, and two-phase key seed distribution. Moreover, we make a development real RF4CE test board and its key agreement simulator to verify the proposed approach.

A General-Purpose Service Information Processing System for Integrated Data Broadcasting Environment (통합 데이터 방송 환경을 위한 범용 서비스 인포메이션 처리 시스템)

  • Jeon, Je-Min;Choi, Hyeon-Seok;Kim, Jung-Sun
    • The KIPS Transactions:PartC
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    • v.16C no.1
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    • pp.101-108
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    • 2009
  • The data broadcasting service, which is growing remarkably today, provides viewers with useful information as well as high quality video and audio. Service information is a kind of additional data that contains a wide range of information such as channel list and/or program title. Each service information is transmitted in the form of a table. And most standard committees have specified their own table list used for carrying the service information. Consequently, It causes incompatibility among services that each broadcast operators produce because the tables that they use differ from each other. In this paper, we propose a general-purpose service information processing system for an integrated data broadcasting middleware that is compatible with heterogenous broadcasting environments. The system is able to change its target table list dynamically without any code modification. Futhermore, we also adopted a thread pool model for efficient parsing and event dispatching.

Implementation of Panoramic Realistic Images with the Use of Ultra High Definition(UHD) TV (초고선명(UHD)TV를 이용한 파노라마 실감영상구현)

  • Moon, Dae-Hyuk
    • Journal of Digital Convergence
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    • v.14 no.7
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    • pp.411-418
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    • 2016
  • Digital broadcast environment led to the emergence of UHDTV following HDTV. The demands for realistic images which are created with the use of UHDTV have been applied to various fields. Of various application methods, multiplanar imaging, which is used to display high definition image contents after multiple HD or UHD displays are connected with each other up and down, and left and right, is often applied to display images and the advertising market. Today, the firms that make high-definition multiplanar images mostly use their independently developed program. Therefore, it costs higher than other general works. For the reason, multiplanar image contents are mostly made in the way of enlarging HD images over 2 to 5 times. In this experiment, the software application widely known for UHDTV based multiplanar images is applied to test a method of implementing UHD panoramic realistic images without quality degradation.

Adaptive Redundancy Scheme Using Channel State Estimation in Wireless LANs (무선 랜에서 채널 상태를 고려한 적응적 전송 방법)

  • 김선명;조영종
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.41 no.7
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    • pp.9-19
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    • 2004
  • WLAN (Wireless Local Area Networks) needs error recovery and flow control schemes to support reliable multicast protocol. Limited wireless bandwidth, as well as queuing losses caused by the asymmetric wired/wireless interactions, demands more effective approaches for reducing packet losses. Moreover, since the wireless channel is a shared broadcast medium, if sender receives feedback information simultaneously from several receivers, the feedback delays data frame transmission of forward direction by introducing channel congestion and burden at the sender. Therefore, it is important to minimize the amount of feedback information from receivers. In this paper, we propose an ARS(Adaptive Redundancy Scheme) that combines FEC(Forward Error Correction) using channel state estimation and ARQ(Automatic Repeat Request) both to reduce the amount of feedback information and the number of retransmissions and to guarantee high data reliability in a WLAN multicast environment. Performance of the proposed scheme is evaluated by means of analysis and simulations in AWGN and Rayleigh fading channels. The results show that the proposed scheme reduces the amount of feedback information and the number of retransmissions and guarantees high data reliability, while keeping throughput efficiency similarly with the conventional FEC and ARQ scheme.

A Timestamp Tree-based Cache Invalidation Report Scheme in Mobile Environments (모바일 환경에서 타임스탬프 트리 기반 캐시 무효화 보고 기법)

  • Jung, Sung-Won;Lee, Hak-Joo
    • Journal of KIISE:Databases
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    • v.34 no.3
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    • pp.217-231
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    • 2007
  • Frequent disconnection is connected directly to client's cache consistency problem in Mobile Computing environment. For solving cache consistency problem, research about Invalidation Report is studied. But, existent invalidation report structure comes with increase of size of invalidation report structure and decline of cache efficiency if quantity of data become much, or quantity of updated data increases. Also, while existent method confirms whole cache, invalidation report doesn't support selective listening. This paper proposes TTCI(Timestamp Tree-based Cache Invalidation scheme) as invalidation report structure that solve problem of these existing schemes and improve efficiency. We can make TTCI using timestamp of updated data, composing timestamp tree and list ID of data in updated order. If we utilize this, each client can confirm correct information in point that become own disconnecting and increase cache utilization ratio. Also, we can pare down client's resources consumption by selective listening using tree structure. We experimented in comparison with DRCI(Dual-Report Cache Invalidation) that is existent techniques to verify such efficiency of TTCI scheme.

User Authentication and Key Distribution on Open IPTV System (개방형 IPTV 환경에서의 사용자 인증 및 키 분배 메커니즘)

  • Jung, Ji-Yeon;Doh, In-Shil;Chae, Ki-Joon
    • The KIPS Transactions:PartC
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    • v.18C no.4
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    • pp.227-236
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    • 2011
  • IPTV(Internet Protocol Television) is one of the typical businesses which are the convergence of Broadcast and Communication. It provides broadcasting service using IP networks. Recently, IPTV service is developed to Mobile IPTV or Open IPTV. Especially, Open IPTV uses open platform so not only service providers but also general users can provide contents to other users. Open IPTV system has many content providers, so existing security solution of IPTV cannot be adopted. In this paper, we suggest user authentication and key distribution mechanism on Open IPTV. Our proposed mechanism is based on Kerberos, so it can support distribution environment such as Open IPTV. We demonstrate that proposed mechanism can guarantee secure transmission of contents and reduce the delay of user authentication on Open IPTV system compared to other authentication mechanisms. We also compare our proposal and other mechanisms in various aspects, and analyze efficiency and safety of proposed mechanism. As a result, we insist that this mechanism satisfies the security requirements for IPTV.

A Study on Characteristics of the Type of Interactive Broadcast Program in Korea (국내 양방향 방송 프로그램 유형 특징에 관한 연구)

  • PARK, JIN SIK;KIM, SUNG HOON
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.4
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    • pp.209-215
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    • 2019
  • The purpose of this study is to suggest the development of interactive services and technologies in the media industry. Through the analysis of domestic two-way broadcasting contents service, this study analyzed platform and services type according to service type of terrestrial broadcasting, SO operator and Telco. Also, by identifying the characteristics of interactive programs(open, interactive, personalized, stereoscopic), this study propose important convergence possibilities of the future providers and development plans through supporting technologies and services for each characteristic. In the case of terrestrial broadcasters, ARS, web sites and mobile apps were mostly provided in both directions, and SO and satellite broadcasting operators were found to provide diversity in interactive service operation using data domain. In the case of IPTV companies, most of them provide interactive services with additional video or information service through adjustment button or app, and cable TV operators had more adjustment data broadcasting than exclusive use data broadcasts. Therefore, domestic interactive broadcasting service type needs convergence type of revenue model needs and needs to be converted into new competitive interactive broadcasting program service environment.

'Korean Wave' News Analysis Using News Big Data ('한류' 경향에 관한 국내 언론 기사 빅데이터 분석 연구)

  • Hwang, Seo-I;Park, Jeong-Bae
    • Journal of Korea Entertainment Industry Association
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    • v.14 no.5
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    • pp.1-14
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    • 2020
  • This study conducted a topic modeling and semantic network analysis of 'korean wave' and its meaning in Korean society from 2000 to 2019 by applying an agenda setting theory. For this purpose, a total of 197,992 newspaper articles which reported 'korean wave' issues were analyzed by applying topic modeling and semantic network analysis. As a result, first, the word 'korean wave' mainly appeared in korean-related regions in the korean press. culture and economy. second, a total of 9 topics related to korean wave issues appeared. This was followed by 'broadcast', 'export', 'domestic and foreign affairs', 'education', 'beauty and fashion', 'music and performance', 'tourism', 'media(platform)', and 'region'. Lastly, korean wave was mainly discussed at the cultural and economic ares. In addition, it was clustered into five characteristics: 'cultural hallyu', 'business hallyu', 'education', 'environment', and 'geography'.

Software Development Process for Project Complexity and Size (프로젝트 난이도와 규모에 따른 소프트웨어 개발 프로세스)

  • Yoon, Seok-Min;Kim, In-Sik
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.6
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    • pp.33-40
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    • 2009
  • In this thesis, for the assessment of software development process for project complexity and project size : one of digital watermarking algorithm is selected and examined. Digital watermarking provides a solution to illegal copying of digital contents and has many other useful applications, including web broadcast monitoring, transaction tracking, authentication, copy control and device control. This thesis focused on the method for customizing software development path, considering the project environments and characteristics. The selection standard of software development path is composed of process items, based on the ISO/IEC 15721 Information Technology Guide for ISO/IEC 12207 (Software Life Cycle Process) and ISO/IEC 15504 Information technology - Process assessment. To evaluate the algorithm, a system for selecting development path, which reflected algorithm, was examined.

Application of Virtual Studio Technology and Digital Human Monocular Motion Capture Technology -Based on <Beast Town> as an Example-

  • YuanZi Sang;KiHong Kim;JuneSok Lee;JiChu Tang;GaoHe Zhang;ZhengRan Liu;QianRu Liu;ShiJie Sun;YuTing Wang;KaiXing Wang
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.1
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    • pp.106-123
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    • 2024
  • This article takes the talk show "Beast Town" as an example to introduce the overall technical solution, technical difficulties and countermeasures for the combination of cartoon virtual characters and virtual studio technology, providing reference and experience for the multi-scenario application of digital humans. Compared with the live broadcast that combines reality and reality, we have further upgraded our virtual production technology and digital human-driven technology, adopted industry-leading real-time virtual production technology and monocular camera driving technology, and launched a virtual cartoon character talk show - "Beast Town" to achieve real Perfectly combined with virtuality, it further enhances program immersion and audio-visual experience, and expands infinite boundaries for virtual manufacturing. In the talk show, motion capture shooting technology is used for final picture synthesis. The virtual scene needs to present dynamic effects, and at the same time realize the driving of the digital human and the movement with the push, pull and pan of the overall picture. This puts forward very high requirements for multi-party data synchronization, real-time driving of digital people, and synthetic picture rendering. We focus on issues such as virtual and real data docking and monocular camera motion capture effects. We combine camera outward tracking, multi-scene picture perspective, multi-machine rendering and other solutions to effectively solve picture linkage and rendering quality problems in a deeply immersive space environment. , presenting users with visual effects of linkage between digital people and live guests.