• Title/Summary/Keyword: battlefield management system

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A Study on the Agile Approach in Battlefield Management Information System R&D Project in Korea Military (국방 전장관리정보체계 연구개발사업의 애자일 적용 방안 연구)

  • Yun, SungHyun;Lim, GyooGun
    • Journal of Information Technology Services
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    • v.20 no.1
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    • pp.41-54
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    • 2021
  • The SW-centered battlefield management information system R&D project takes a long period of 5-10 years or more by applying a complex and rigid batch acquisition strategy. In order to solve this problem, it is necessary to institutionalize a rapid and flexible battlefield management information system R&D project management procedure applying agile development methodology, and a government project management organization and contract management method to support it In this study, we analyzed the case of applying the Agile development method centered on Scrum to the US SW-centered weapon system R&D project and the characteristics and problems of the battlefield management information system R&D project in Korea, and suggested improvement measures as follows. First, the battlefield management information system R&D model applies the hybrid development method, and the system requirements analysis and system structure design use the existing waterfall development procedure, and the agile method is applied from the SW requirements analysis to the system integration stage. Second, flexible adjustment of performance, schedule, and cost by organizing an Agile IPT in which military (requirements) - DAPA (project management) - developer - functional specialized organizations (test and evaluation, quality, government research institutes, etc.) participate. Third, improving the Basic Order Agreement so that it can be applied to agile R&D.

Moving Object Management System for Battlefield Simulation

  • Ahn, Yoon-Ae
    • Journal of the Korean Data and Information Science Society
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    • v.15 no.3
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    • pp.663-675
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    • 2004
  • A battlefield simulation is the evaluation and analysis of the battlefield area, based on the data for terrain, climate, unit's maneuver and tactics basically required in battlefield simulation. Because it is difficult for the military authorities to collect all of the information perfectly for the reason of communication technology, jamming, and tactics, the military authorities need the future moving status for the target units by using acquired moving information. Therefore, we propose a moving object management system that concurrently provides domain reasoning function for the battlefield simulation. In order to implement the proposed system, we show the data modeling of the moving object for the battlefield simulation, and propose an inference engine using domain rule base and spatiotemporal operation. Also, we analyze the query response rate by inference function to verify domain reasoning of the implemented system.

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Environmental Data Management and Supply Plan for Building Synthetic Battlefield Environment of Air Combat Simulation (항공 전투 시뮬레이션의 합성전장환경 구축을 위한 환경 데이터 관리 및 공급 방안)

  • Yang, Ka-Ram;Hwam, Won K.;Park, Sang C.
    • Journal of the Korea Society for Simulation
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    • v.22 no.3
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    • pp.7-14
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    • 2013
  • In this paper, there is a research for providing environmental data to reflect environmental effects to the simulation for the aviation weapon systems by the construction of the synthetic battlefield. The results of the aviation engagement simulation are able to differ by environmental effect. This paper analyzes the real aviation battlefield and designs the synthetic battlefield based on the analysis. In order to construct the designed synthetic battlefield, we collects the real environmental data for the atmosphere and structures the collected data using GIS (Geographic information system interpolation). The main objective of this paper is to design the synthetic battlefield based on the derived environmental factors from the analysis of the real aviation battlefield, and it constructs the designed synthetic battlefield by the collection of real atmosphere data. The constructed synthetic battlefield provides the environmental data which are requested from the distributed simulation system, and it makes the system reflect environmental effects to the simulation.

Lightweight Key Escrow Scheme for Internet of Battlefield Things Environment (사물인터넷 환경을 위한 경량화 키 위탁 기법)

  • Tuan, Vu Quoc;Lee, Minwoo;Lim, Jaesung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.12
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    • pp.1863-1871
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    • 2022
  • In the era of Fourth Industrial Revolution, secure networking technology is playing an essential role in the defense weapon systems. Encryption technology is used for information security. The safety of cryptographic technology, according to Kerchoff's principles, is based on secure key management of cryptographic technology, not on cryptographic algorithms. However, traditional centralized key management is one of the problematic issues in battlefield environments since the frequent movement of the forces and the time-varying quality of tactical networks. Alternatively, the system resources of each node used in the IoBT(Internet of Battlefield Things) environment are limited in size, capacity, and performance, so a lightweight key management system with less computation and complexity is needed than a conventional key management algorithm. This paper proposes a novel key escrow scheme in a lightweight manner for the IoBT environment. The safety and performance of the proposed technique are verified through numerical analysis and simulations.

A Study on the Factors Affecting the Use of the Military Battlefield Management System in the Non-voluntary Use Environment

  • Cho, Jungik;Ahn, Hyunchul
    • Journal of the Korea Society of Computer and Information
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    • v.24 no.10
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    • pp.101-116
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    • 2019
  • In this paper, we propose a novel behavioral model that explains the use of the military battlefield management system more effectively in the non-voluntary use environment. This study intends to suggest a model based on the Unified Theory of Acceptance and Use of Technology(UTAUT), an extended TAM. Also, it introduces the concept of 'Conative IS use' as a dependent variable that can explain user's behavior more effectively in non-voluntary technology acceptance environment. In addition, we propose the major factors affecting the UTAUT components from the TOE(Technology-Organization-Environment) perspectives, and analyze their effects. In order to validate the proposed model, this study applies PLS(Partial Least Squares) to the survey collected from military personnel. The findings of our study may shed a light on improving the effectiveness of battlefield management information system.

Recovering Network Joining State for Normal/Abnormal Termination of Battlefield Management System (전장관리시스템의 정상/비정상 종료 시 망 가입상태 복원)

  • Choi, YoonChang;Kwon, DongHo
    • Journal of KIISE
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    • v.44 no.8
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    • pp.749-759
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    • 2017
  • The weapon system based on voice call can cause delay, error or damage to the message during the exchange of information. Furthermore, since the weapon system has a unique message format, it has limited data distribution. Therefore, a Korea Variable Message Format(KVMF) has been developed in this study to utilize a standard sized data format to guarantee the transmission quality and minimize the transmission amount. The ground tactical data link system quickly and accurately shares tactical information by incorporating a field management system that utilizes the KVMF standard message in the mobile weapon system. In this study, we examine the possibility of performing the mission immediately by recovering the state of network joining when a normal/abnormal termination situation of the battlefield management system occurs.

An Implementation of the Battlefield Management System of Ground Fighting Vehicles for Insuring the Visualization of Battlefield using TMMR (다대역다기능 무전기(TMMR)기반하 지상전투차량에서 전장 가시화를 위한 전장관리체계(BMS) 구현)

  • Choi, Il-Ho;Kim, Dae-Young;Kwon, Chul-Hee;Lee, Sang-Myung;Kim, Chul-Hak
    • Journal of the Korea Institute of Military Science and Technology
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    • v.19 no.6
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    • pp.752-761
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    • 2016
  • Tactical Multiband Multirole radio(TMMR) has been developed and under some official testings now. Our army wants TMMR to be installed in Ground Fighting Vehicles(GFVs) and be incorporated with their Battlefield Management System(BMS). Also, BMS with TMMR should communicate with BMS on FM radio which is currently under use in most of GFVs. To achieve such goals, some significant changes should be made into the present BMS and in this paper, several considerations will be presented in the both sides of hardware and software point of view.

An Implementation of KVMF(Korean Variable Message Format) in the Battlefield Management System of Ground Fighting Vehicles (지상전투차량의 전장관리체계상에서 KVMF(Korean Variable Message Format) 구현)

  • Choi, Il-Ho;Kim, Dae-Young;Kwon, Chul-Hee;Lee, Sang-Myung
    • Journal of the Korea Institute of Military Science and Technology
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    • v.17 no.5
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    • pp.663-671
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    • 2014
  • The Battlefield Management System(BMS) of Ground Fighting Vehicles has employed its own message format but there have been requirements of using the standard message format, KVMF. To meet these requirements, we analyzed BMS and KVMF and incorporated KVMF into BMS. In this paper, we would like to introduce our implementation of KVMF in BMS.

Design and Implementation of GIS Based Automatic Terrain Analysis System for Field Operation

  • Kim, Kyoung-Ok;Yang, Young-Kyu;Lee, Jong-Hoon;Choi, Kyoung-Ho;Jung, In-Sook;Kim, Tae-Kyun
    • Korean Journal of Remote Sensing
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    • v.10 no.2
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    • pp.121-132
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    • 1994
  • A GIS based tactical terrain analysis system named ATTAS(Army Tactical Terrain Analysis Software) has been designed and implemented to support the field commanders for enhancing the capabiliy of their unit and efficiency of weapon system. This system is designed to provide computer graphics environment in which the analyst can interactively operate the entire analyzing process such as selecting the area of interest, performing analysis functions, simulating required battlefield operation and display the results. This system can be divided into three major sections; the terrain analysis modules, utilites, and graphic editor. The terrain analysis module inclused surface analysis, line of sight analysis, enemy disposition, 3D display, radar coverage, logistic route analysis, shortest path analysis, atmospheric phenomena prediction, automated IPB (Inteligence preparation of Battlefield), and other applied analysis. A combination of 2D and 3D computer graphics techniques using the X-window system with OSF/Motif in UNIX workstation was adopted as the user interface. The integration technique of remotely sensed images and GIS data such as precision registration, overlay, and on-line editing was developed and implemented. An efficient image and GIS data management technique was also developed and implemented using Oracle Database Management System.

A Study on Sharing Web Application between Battlefield Management System based on PKI Authentication (PKI 인증기반 전장관리체계 웹 연동에 관한 연구)

  • Kim, Young-Sung;Lee, Yun-Ho;Lee, Soo-Jin
    • Journal of the military operations research society of Korea
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    • v.36 no.1
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    • pp.123-140
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    • 2010
  • Interworking Web Application to share the resource between Battlefield Management Systems(BMS) is critical issues for accomplishment of information superior. However, authentication system of BMS differ from each other because of having the independent plan for system build. This problem causes inefficiency such as the information insufficiency owing to not share web application and the need of additional laptops. To solve the problem, in this paper, we propose the improved certificate acquisition and verification algorithm for the user of different BMS. By testing the proposed algorithm appling to the real field, we verify the performance of proposed method.