• Title/Summary/Keyword: arts policy

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Classification and Prioritization of Dysfunction for Effective Information Ethics Education (효과적인 정보 윤리 교육을 위한 역기능 분류 및 우선 순위 부여)

  • Lee, Youngseok;Kang, Shinhye;Cho, Jungwon
    • Journal of Digital Convergence
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    • v.15 no.7
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    • pp.133-138
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    • 2017
  • It has been to have not only good functions that make us convenient but also side effects that lead to a variety of social problems. Especially, on many statistical data shows the high percentage of adolescent exposed to such side effects. Therefore, it is important for teenagers who needs to build healthy personality to learn information ethics education. In this paper, we have compared and analyzed the existing information ethics education in information curriculum and information ethics education in revision curriculum of 2015. In order to educate the information ethics in the new curriculum, the education priorities of the adolescents according to the exposures of information dysfunction were suggested and the information dysfunctional areas were classified into educational categories. It is expected that information ethics education can be applied more effectively.

Married Women's Return to the Workforce : Findings from the Participants in a Reemployment Training Program (기혼여성의 재취업 구조에 관한 사례연구 : 전업주부 재취업훈련 참가자를 중심으로)

  • Koo Myung-Sook;Hong Sang-Uk
    • Journal of Families and Better Life
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    • v.23 no.3 s.75
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    • pp.153-167
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    • 2005
  • This study was conducted to help develop women's human resources and promote married women's return to workforce. Using various data, we examined the patterns of Korean women's economic activities over the lifecycle, career discontinuation and return to the workforce. We also interviewed twenty full-time housewives who wanted to return to workforce. The interview questions included reasons for seeking employment, desired working conditions, and difficulties in finding a job. Major findings are as follows: First, there were two groups with respect to reasons why they want employment One was an economic need such as earning basic living expenses and supporting the family. The other was self-realization and social participation. Second most women wanted to do unskilled labor such as housekeeping work, whereas some young or well-educated women looked for a professional job. Third, married women preferred part-time jobs, which were compatible with their family care demands. Most of them wanted a workplace located close to home. The women with child-care responsibility preferred working at home. Fourth, regarding difficulties of returning to workforce, they pointed out vocational ability problems due to their career discontinuation, social prejudice such as gender discrimination and psychological pressure in maintaining work and family at the same time. In order to promote employment of married women, it is required not only to change social prejudices but also to increase effectiveness in policy implementation. In addition, counseling for job-search and vocational ability training programs should be provide.

A Study of the Regional Industrial Ecosystem on Game Industry: Focused on Game Contents Business in Seongnam (게임 산업의 지역산업생태계 분석 연구 : 성남의 게임콘텐츠산업을 중심으로)

  • Leem, Eeksu;Woo, Tack
    • Journal of Korea Game Society
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    • v.15 no.3
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    • pp.107-122
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    • 2015
  • The aim of this study is to suggest the strategy and policy to promote world class game industrial complex through the analysis of game contents business ecosystem in Seongnam. As a result of analysis, At present of the game contents industry in Seongnam as ecosystem is challenged in many-side as followings. 1)Lack of interaction between core game contents businesses and extended network businesses in same area. 2)Imbalanced relationships between game contents conglomerate and small and medium sized businesses. 3)Insufficient game contents optimized human resource and development program. This study provides a stepping stone for regional industrial ecosystem of game industry and new possibilities of application about regional industry analysis.

A Study on the social implications of changes in the spatial structure of the Chinese museums since 2000 (2000년 이후 중국 뮤지엄의 공간구조 변화에 관한 사회적 의미 연구)

  • Weng, Ling-Ling;Moon, Jung Mook
    • Korean Institute of Interior Design Journal
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    • v.21 no.5
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    • pp.336-342
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    • 2012
  • Chinese society, which maintained the feudal social system, has taken an isolationist policy in response to the Western aggression since $20^{th}$ century. However, in the wake of the Opium War of 1840, China had actively accepted Western culture, not in just politics and economy, but in diverse area of social property. Since these process, the modernization of China had begun and the Chinese museum has been erected and evolved through the process of it. And it can be deducted that the philosophy of socialist society had a considerable influence on the spatial configuration of the Chinese museum since it was at the heart of china's modernization. And another social shift has been made since 2000 that is regarded as the internationalization of China. It brought a new point of de-structuralism to the society since 2000 and it is leading the changes of various areas of culture and arts, including museology in Chinese society. The purpose of this study is to understand what changes have been made to the museums in China since 2000 and how the internationalization of China is engaged with this it, in terms of the spatial structure of a museum. To do this the study examined the spatial changes of the museum in the mathematical approach including Space Syntax tool and it was engaged with the changes of museum type. Throughout the study, it was concluded that spatial structure of museums in china has been changed from structural organization to de-structural one since 2000 of China's internationalization.

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Study on the Performance Evaluation and Analysis of Mobile Cache Memory

  • Lee, Sangmin;Kim, Jongwan;Kim, Ji Young;Oh, Dukshin
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.6
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    • pp.99-107
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    • 2020
  • In this paper, we analyze the characteristics of mobile cache, which is used to improve the data access speed when executing applications on mobile devices, and verify the importance of mobile cache through a cache data access experiment. The mobile device market has grown at a fast pace over the past decade; however, battery limitations and size, price considerations restrict the usage of fast hardware. Thus, their performance are supplemented by using a memory buffer structure such as the cache memory. The analysis mainly focuses on cache size, hierarchical structure of cache, cache replacement policy, and the effect these features has on mobile performance. For the experimental data, we applied a data set from a microprocessor system study, originally used to test the cache performance. In the experimental results, the average data access speed on a mobile device showed a performance improvement of up to 10 times with the presence of cache memory than without. Accordingly, the cache memory was helpful for the performance improvement of a mobile device when the specifications were identical.

An efficient machine learning for digital data using a cost function and parameters (비용함수와 파라미터를 이용한 효과적인 디지털 데이터 기계학습 방법론)

  • Ji, Sangmin;Park, Jieun
    • Journal of Digital Convergence
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    • v.19 no.10
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    • pp.253-263
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    • 2021
  • Machine learning is the process of constructing a cost function using learning data used for learning and an artificial neural network to predict the data, and finding parameters that minimize the cost function. Parameters are changed by using the gradient-based method of the cost function. The more complex the digital signal and the more complex the problem to be learned, the more complex and deeper the structure of the artificial neural network. Such a complex and deep neural network structure can cause over-fitting problems. In order to avoid over-fitting, a weight decay regularization method of parameters is used. We additionally use the value of the cost function in this method. In this way, the accuracy of machine learning is improved, and the superiority is confirmed through numerical experiments. These results derive accurate values for a wide range of artificial intelligence data through machine learning.

The Effects of Focus-on-Form Instruction on L2 Learners' Grammatical Achievement: Focusing on the Deductive and Inductive FFI (형태 초점 교수법이 제2 언어학습자의 문법 성취도에 미치는 영향: 연역적 방법과 귀납적 방법을 중심으로)

  • Hwang, Hee-Jeong
    • Journal of Digital Convergence
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    • v.19 no.9
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    • pp.307-316
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    • 2021
  • This study aims to explore the effects of deductive FFI and inductive FFI in L2 learners' grammatical achievement and their reaction to the grammar instruction. 84 students were placed into three groups: 29 given deductive FFI(DG), 28 receiving inductive FFI(IG), and 27 with traditional instruction(CG). All students completed pre/post tests and questionnaires, and took a delayed post test 9 weeks after the treatment. For statistical anlayses of all the quantitative data, a one-way ANOVA, paired samples T-test, and repeated measures ANOVA were performed. The results indicated that both deductive and inductive FFI affected learners' grammatical achievement and their achievement was sustained over time. Deductive FFI was more effective than inductive FFI, whereas the IG students more positively changed their attitudes and perceptions to the grammar instruction. These findings of the study imply that FFI should be valued in an Korean EFL classroom, which would contribute to further longitudinal research for its sustainability.

The influence of users' satisfaction with AWE on English learning achievement through self-efficacy: using PLS-SEM (영어 자동쓰기평가(AWE) 사용만족도가 자기효능감을 매개로 학업성취감에 미치는 영향: PLS-SEM 모델 분석)

  • Joo, Meeran
    • Journal of Digital Convergence
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    • v.19 no.9
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    • pp.1-8
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    • 2021
  • The purpose of this study is to identify the influence of users' satisfaction with the Automatic Writing Evaluation(AWE) on learners' sense of learning achievement through self efficacy in English writing class. AWE is a tool that automatically provides feedback on writing outputs by AI technology. College students were asked to write essays for each topic and use AWE to get feedback on their drafts, and finally revise them referring to the feedback. A questionnaire survey was conducted for the data collection. The data was analyzed using SPSS, and smart PLS-SEM along with bootstrapping techniques, The results of the study reveal the followings: 1) the convenience and usefulness of AWE had a positive effect on the willingness to reuse it; 2) the satisfaction with AWE had a positive effect on self-efficacy; 3) self-efficacy had a positive effect on learning achievement in terms of emotional and linguistic aspects. With the development of the 4th industry and A.I. technology, it is recommended to introduce new materials or programs such as AWE in English education.

The Effect of Entrepreneurship on Non-financial Performance: Focused on the Mediating Effect of Self-Efficacy (창업자의 기업가정신이 비재무적 성과에 미치는 영향: 자기효능감의 매개효과를 중심으로)

  • Jo, Myeong-Gi;Oh, Yun-Jeong
    • Journal of Digital Convergence
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    • v.19 no.12
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    • pp.151-156
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    • 2021
  • This study is aim to verify the mediating effect of entrepreneurial spirit on non-financial performance and self-efficacy. In this study, data were collected through a survey to investigate the relationship between variables, and empirical analysis of the research hypothesis was conducted using multiple regression analysis. The results of the study are as follows. First, entrepreneurship has a positive effect on self-efficacy; second, it suggests that the stronger entrepreneurship, the better self-efficacy. In addition, self-efficacy can produce positive results in various aspects, especially through this study, self-efficacy has resulted in improvement of non-financial performance.The results of this study have a positive effect on the various convergence of start-ups and the establishment of a stable start-up culture in the era of the Fourth Industrial Revolution.

A Study on the Interactivity of Smart LMS in a University Class (대학 수업에서 스마트 LMS의 상호작용 효과)

  • Choi, Mi-Yang
    • Journal of Digital Convergence
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    • v.17 no.3
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    • pp.395-404
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    • 2019
  • This study investigates the interactivity of smart LMS. To this end, smart LMS was used for one semester in the English course for economics majors and the surveys about its interactivity were conducted. The findings show that smart LMS enhanced the interaction between instructors and students, between students and students, and between students and learning contents. Especially in the classroom, the activity bulletin made possible the instructor's immediate feedback about team-based activity outcomes. Also, outside the classroom, Wiki made it convenient for students to collaborate with each other. In addition, activity outcomes in the activity bulletin and course materials uploaded on smart LMS contributed to the interactivity. However, what is recommended to do to increase the interactivity are to prepare instructional strategies for students to get used to using smart LMS and smartphones as their learning tool, to test the target systems of smart LMS in advance, and to take proper actions to solve the problems of smartphone's data and battery.