• Title/Summary/Keyword: agent negotiation

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Design of a Multi-Agent System Architecture for Implementing CPFR (CPFR 구현을 위한 다중 에이전트 시스템 구조설계)

  • Kim, Chang-Ouk;Kim, Sun-II;Yoon, Jung-Wook;Park, Yun-Sun
    • Journal of Korean Institute of Industrial Engineers
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    • v.30 no.1
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    • pp.1-10
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    • 2004
  • Advance in Internet technology has changed traditional production planning and control methods. In particular, collaborations between participants in supply chains are being increasingly addressed in industry for enhancing chain-wide productivity. A representative paradigm that emphasizes collaboration in production planning and control is CPFR(Collaborative Planning, Forecasting and Replenishment). In this paper, we present a multi-agent system architecture that supports the collaborations specified in CPFR. The multi-agent system architecture consists of event manager, data view agent, business rule agent, and collaboration agent. The collaboration agent systematically controls negotiation between supplier and buyer with the aid of collaboration protocol and blackboard. The multi-agent system has been implemented with EJB(Enterprise Java Beans).

Multi Agent System (MAS) Framework for Home Network Application (홈네트워크 응용을 위한 Multi Agent System (MAS) 프레임워크)

  • Jang, In-Hun;Sim, Gwi-Bo
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2006.11a
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    • pp.45-49
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    • 2006
  • 홈네트워크 시스템의 본격적인 보급과 함께 가정용서비스 로봇의 최근 연구 성과들은 인간과 지능로봇이 가정에 공존하며 서로 의사소통을 할 수 있는 시대가 가까운 미래에 현실화 될 수 있음을 보여주고 있다. 그러나 가정의 환경적인 특징은 open되어 있기 때문에 그러한 환경에 적응하고 주어진 임무를 수행하는 데는 단일 로봇 또는 단일 홈서버 보다는 로봇을 포함하는 홈네트워크 시스템 내의 여러 장치들이 어울려 분산처리를 수행하는 multi-agent 시스템이 일반적으로 더 좋다고 알려져 있다. 따라서 본 논문은 홈네트워크 시스템 환경에서 가정에서 필요한 agent들을 정의하기 위한 framework 모델을 구축하고 각 agent 간의 통신 protocol architecture를 제시한다. 또한 로봇 또는 홈서버의 단일 지능이나 기능보다는 그 안에 존재하는 복수개의 agent instance들의 집합으로 agent를 정의하고 각 agent 내외에서 agent들 사이의 협력(cooperation)과 (타협)negotiation을 통해 환경과 적응하는 방법 및 사람과 교감(interactive)하는 방법을 제시한다.

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Decision Rules of Intelligent Agents for Purchase Pricing Decision (거래가격 결정을 위한 에이전트의 의사결정규칙에 대한 연구)

  • Chu Seok-Chin
    • The Journal of Information Systems
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    • v.14 no.2
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    • pp.55-74
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    • 2005
  • In order to purchase a product cheaper, a lot of customers have been trying to search one or more marketplaces. Ever since the commercial use of the Internet, several types of marketplaces have been operating successfully on the Internet. Some of them are online shopping malls, auction markets, and group-buying markets. They have the price settlement mechanisms of their own. Online shopping malls where many stores are located support a customer to purchase the product that matches his/her requests such as price, function, design, and so forth. In online auction market, a customer can buy the product by making bids sequentially and competitively until a final price is reached. In online group-buying market, a customer can purchase the product by aggregating the orders from several buyers so that cheaper prices can be negotiated. The cheaper customers could purchase the same product item, the more satisfied they would be. However, it is very difficult for the customer to determine the marketplace to purchase, considering different kinds of marketplaces at the same time. Even though the purchasing price is cheapest in one marketplace, it is very difficult for customers to convince it the cheapest for all marketplaces. Therefore, rules and methods have been developed for purchase decision making in multiple marketplaces to reach the optimal purchase decision as a whole. They can maximize customer's utility and resolve the conflicts with other marketplaces through multi-agent negotiation.

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Communication Protocol and Role Assignment for Efficient Agent Cooperation in Computer Game Environments (컴퓨터 게임 환경에서 에이전트들의 효율적인 협력을 위한 통신 프로토콜과 역할 배정)

  • Kim In-Cheol
    • Journal of Internet Computing and Services
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    • v.7 no.2
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    • pp.137-149
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    • 2006
  • In this paper, we suggest a message-based communication protocol and a dynamic role assignment mechanism for efficient cooperation and teamwork of agents in computer game environments. This role assignment mechanism is a new one different from both existing static and dynamic mechanisms, in which all decisions related with role assignment are made at once in design phase or execution phase. According to our mechanism, all possible role sets are determined in design phase. Detail decisions regarding which agent takes what role, however, are made in execution phase. This mechanism for role assignment can minimize the negotiation effort in execution phase. Therefore, this mechanism is quite effective especially in real-time multiagent environments. Through experiments, we show the superiority of the new dynamic role assignment mechanism.

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A Study on Negotiation Decision Functions for Software Agents (소프트웨어 에이전트를 위한 협상 결정함수에 관한 연구)

  • 김중한
    • Journal of Korea Society of Industrial Information Systems
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    • v.8 no.3
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    • pp.76-84
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    • 2003
  • Software agents reduce human involvement to a certain extent by automating routine tasks. However, most of agents have assisted with only a few steps in the multi-steps process of electronic transactions. In order to help users with the important steps in the electronic transactions, software agents need to persuade other parties to act in particular ways. While negotiations have many shapes and forms, this paper focuses on a particular class of negotiation, that is competitive business environment based negotiation. For negotiation with other parties in this contort, it is necessary for autonomous agents to consider environmental variables-the number of competitors, the number of negotiation parties, the maximum time by which they must finish their jobs, and user's preferences. Previous negotiation decision functions for the automated negotiation have used only time or the static numbs of negotiating parties as negotiation criteria, although competitive business environment should include potential competitors who can snatch negotiation parties away. This paper attempts to evaluate the performance of a negotiation decision function that considers the potential competitors in competitive market environment as well as that of a negotiation decision function that does not. For this evaluation, this study adopts the electronic marketplace as an application domain because many buyers and sellers compete for limited resources in the marketplace.

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Design of Automated Negotiation Scheduling System for Medical Services (의료서비스를 위한 자동협상 스케줄링 시스템 설계)

  • Kim, Kyoung-Hwan
    • Journal of Internet Computing and Services
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    • v.9 no.3
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    • pp.59-67
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    • 2008
  • New system solves scheduling problem in medical services. The existing scheduling system by FCFS is for a hospital but new system expresses the condition of a hospital and the profit of separate system's parties by the automated negotiation. This system expresses user preference time as a priority number and is designed that the schedule is changed according to the priority number with a negotiation strategy for a patient. And a hospital makes a schedule according to the policy. The system supports customer satisfaction in medical services by considering not only equipment efficiency but also the patent waiting time unlike the existing system considering the idle time for a equipment.

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A Negotiation Method based on Consignor's Agent for Optimal Shipment Cargo (최적 화물 선적을 위한 화주 에이전트 기반의 협상방법론)

  • Kim Hyun-Soo;Choi Hyung-Rim;Park Nam-Kyu;Cho Jae-Hyung
    • Journal of Intelligence and Information Systems
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    • v.12 no.1
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    • pp.75-93
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    • 2006
  • The ship selection by consignors has two steps to carry their cargo. The first step is to select according to time schedule of ships and amount of cargo, and the second one is re-selection by concentrating different consignors' cargo into a unit that can be carried by single ship. Up to now, these steps are usually done by hands leading to inefficiency. The purpose of our paper is to form a logistics chain to minimize the overall sum of logistics cost by selecting ships for consignors' cargo using negotiation methodology between agents. Through concentration and distribution of cargo, maximization of global profit derived from searching optimal point in trade-off between inventory cost and freight rate cost. It is settled by the negotiation between consignors. In the experiments, two methods of the first-step of ship selection: EPDS(Earliest Possible Departure-Date Scheduling) and LPDS(Latest Possible Departure-Date Scheduling) coupled with the second-step ship concentration method using the negotiation were shown. From this, we deduced inventory cost, freight rates and logistics cost according SBF(Scheduling Bundle Factor) and analyzed the result. We found it will minimize the total logistics cost if we use negotiation method with EPDS.

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Digital Library System by Advanced Distributed Agent Platform

  • Cho, Young-Im
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.4 no.1
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    • pp.29-33
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    • 2004
  • I propose a personalized digital library system (PDLS) based on an advanced distributed agent platform. The new platform is developed by improving the DECAF (Distributed Environment-Centered Agent Framework) which is one of the conventional distributed agent development toolkits. Also, a mobile ORB (Object Request Broker), Voyager, and a new multi agent negotiation algorithm are adopted to develop the advanced platform. The new platform is for mobile multi agents as well as the distributed environment, whereas the DECAF is for the distributed and non-mobile environment. From the results of the simulation the searched time of PDLS is lower, as the numbers of servers and agents are increased. And the user satisfaction is four times greater than the conventional client-server model. Therefore, the new platform has some optimality and higher performance in the distributed mobile environment.

Intelligent Agent System by Self Organizing Neural Network

  • Cho, Young-Im
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.1468-1473
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    • 2005
  • In this paper, I proposed the INTelligent Agent System by Kohonen's Self Organizing Neural Network (INTAS). INTAS creates each user's profile from the information. Based on it, learning community grouping suitable to each individual is automatically executed by using unsupervised learning algorithm. In INTAS, grouping and learning are automatically performed on real time by multiagents, regardless of the number of learners. A new framework has been proposed to generate multiagents, and it is a feature that efficient multiagents can be executed by proposing a new negotiation mode between multiagents..

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Interaction Between Agents (Arguing and Cooperating Agents)

  • Seng, Ng-Kee;Abdullah, Abdul-Hanan;Ahmad, Abdul-Manan
    • Proceedings of the IEEK Conference
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    • 2002.07b
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    • pp.1173-1176
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    • 2002
  • Interaction builds up among agents in order to accomplish their goals. Argumentation is important for agent negotiation and interaction. In this paper, we discuss about the framework for multi-agent argumentation and the way multi-agents co-operates between each other. We identify aspects of classical argumentation theory that are suitable and useful for artificial agents.

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