• Title/Summary/Keyword: accomplishment

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Analysis of Main Control Factors for Design Value Engineering Work in Construction Projects (건설 프로젝트 설계VE 업무의 중점 관리 요인 분석)

  • Kim, Soo-Yong;Yang, Jin-Kook
    • Korean Journal of Construction Engineering and Management
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    • v.7 no.1 s.29
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    • pp.128-137
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    • 2006
  • Recently the role and the importance of design value engineering is expected to be high, so research is needed for its effective accomplishment. But in domestic arena, the introduction of the history of design value engineering is too short and insufficient in act of research. Therefore in this research we have suggest the standard for the effective accomplishment of design value engineering work. The way is the abstraction many causes. firstly, we analyzed the team project case of value engineering professional instruction. second, we analyzed the cause of problem produced in accomplishment process of design value engineering work through research for the professional field. So from the base of the analyzed content, we have suggest main control factor for the effectiveness of design value engineering work and the following scheme and process of work efficiency optimization.

An Analysis of Misunderstanding in Mathematics Pencil-Paper Test (수학의 지필 평가에서 발생하는 오해의 분석적 연구)

  • Na Byung So;Joo Bok Hyang
    • Journal of Elementary Mathematics Education in Korea
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    • v.6 no.1
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    • pp.59-76
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    • 2002
  • This study, through the cases occurred in mathematics pencil-paper test, after analyzing the types and the factors of misunderstanding, was to seek to pursue the alternatives to diminish the misunderstanding caused in paper test. When classifying misunderstanding shown in pencil-paper test, four types are found - unsuitable edit, unsuitable organization, formal/typical habits, and unsuitable question situation. One Way, considering accomplishment rate based on existence and nonexistence of misunderstanding factors, the testing paper, that is, type A with misunderstanding factors, showed that the accomplishment rate is 10 percent below the testing paper, type B excluding misunderstanding factors. Also, after distinguishing only items including misunderstanding factors, in comparison with the accomplishment rate, the results showed about 22% difference. And in the type of misunderstanding factor, when system was unsuitable, the degree of misunderstanding appeared seriously. The more complicated many types were, the higher the number of misunderstanding cases appeared. Based on these study results, the conclusions are the followings : First, teachers should try to develop examination papers for exact evaluation. Second, teachers, while students are solving the questions, misunderstanding recognize what are the misunderstanding factors they feel. Third, in the pencil-paper evaluation, the work that teachers should consider importantly, is to analyze students' thought process. Fourth, teachers should try for smooth communications with students.

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Case Study on Using Gamification as an Effective Marketing Strategy (효과적 마케팅 전략으로서 게이미피케이션 활용 사례 연구)

  • Doo, Kyungil
    • Journal of Digital Convergence
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    • v.18 no.2
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    • pp.395-401
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    • 2020
  • With the popularization of smartphones and the development of digital technologies, new concepts that maximize interactive communication have begun to appear in marketing strategies. One of them is the gamification marketing strategy that combines games with marketing that induces customer interest and voluntary participation. Gamification is a compound word of 'game' and '-fication', and marketing cases using game formats are being implemented in various fields. Therefore, this study will identify the implications of the usage of gamification that has become a trend, and analyze the gamification techniques and factors shown in various cases to suggest the direction of gamification as an effective marketing strategy. Companies are actively using gamification in their marketing strategies in a variety of forms and apply gamification techniques such as challenge, competition, accomplishment, reward, and relationship. As a result of the case analysis, important factors commonly identified in the gamification techniques used in marketing are 'Accomplishment' and 'Rreward'. Using various products and benefits obtained through solving a given mission or task as game elements, it was found to be an effective strategy to induce consumers' interest and participation and to promote consumption by encouraging consumers' immersion.

A Comparative Analysis between The Influence of Teacher Efficacy and Collectivistic Self-Esteem as Protective Factor on Teacher Burnout (교사 소진에 대한 보호요인으로서의 교사효능감과 집단적 자기존중감의 영향 비교)

  • Choi, Tae-Jin
    • Journal of Fisheries and Marine Sciences Education
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    • v.26 no.3
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    • pp.510-524
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    • 2014
  • The purpose of this study was to investigate the influence of teacher efficacy and collectivistic self-esteem on alleviation of teacher burnout. In order to achieve these research purpose, data were collected from 161 elementary and secondary school teachers using teacher efficacy scale, collectivistic self-esteem scale and psychological burnout scale. Collected data were analyzed using correlation analysis and hierarchical multiple regression. The major results of statistical analyses were as follows: First, generally background variables were significantly associated with burnout and therefore, background variables were controlled in the analysis of teacher efficacy and collectivistic self-esteem. Second, teacher efficacy influenced on the total burnout(38%) and sub-factors which were emotional exhaustion(27.3%), depersonalization(20.7%) and diminished personal accomplishment(36.1%), and collectivistic self-esteem influenced on the total burnout(38.8%) and sub-factors which were emotional exhaustion(27.1%), depersonalization(29.6%) and diminished personal accomplishment(25.1%). Third, the analysis of additional influence of collectivistic self-esteem in addition to the influence of teacher efficacy on teacher burnout revealed additional influence in the alleviation of total burnout(18.2%), emotional exhaustion(13.9%), depersonalization(16.6%) and diminished personal accomplishment(10.3%). These results showed that teacher's collectivistic self-esteem is an important factor in the alleviation of psychological burnout with teacher efficacy which was well known as a protective factor for psychological burnout. Based upon the above results, implications of these results and limitations of this study were discussed.

Development and Application of Storytelling Based Education Model for the Enhancement of the Motivation of Programming Learning (프로그래밍 학습동기 증진을 위한 스토리텔링기반 교육 모형에 관한 연구)

  • Park, Jung-Ho;Gu, Jung-Mo;Song, Jeong-Beom;Bae, Young-Kwon;An, Sung-Hun;Lee, Tae-Wuk
    • Journal of The Korean Association of Information Education
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    • v.13 no.1
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    • pp.50-59
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    • 2009
  • This research pursued improvement of learning motives and accomplishment of study by developing storytelling based education model and applying them to field for elementary students study of programming. As a result of inspection on study motives, two groups showed statistically significant different with experiment group showing higher average than comparison group. As a result of inspection on study accomplishment, both groups showed improved average points over previous inspection, and particularly experiment group showed higher average than that of comparison group The results of this research showed that storytelling strategy has direct relation with improvement of programming study motives and study accomplishment

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An Empirical Study of Organizational Innovation Practice in Electronic and Electrical Industry in the Greater Pearl River Delta (GPRD)

  • Wong, Shui Yee;Chin, Kwai Sang
    • International Journal of Quality Innovation
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    • v.7 no.2
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    • pp.50-68
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    • 2006
  • Innovation fuels organizations evolving them to withstand rapid changes in markets and challenges from competition. While diversified concepts of innovation are examined, a generic framework for managing organizational innovation is established to portray the notion in a methodical approach. Substantiation of the determinants for organizational innovation is carried out in order to examine the framework against the practical situation. Subsequently, expectations and actual accomplishments of the determinants for organizational innovation from the industry are determined so as to understand the industrial view towards the framework. This paper summarizes the empirical findings of a survey of organizational innovation with a sample of 208 electronic and electrical manufacturing companies in the Greater Pearl River Delta (GPRD), China. On one hand, the survey findings confirm the readiness of the generic framework from the practical perspective of the industry. On the other hand, rankings are obtained for the expected importance and company accomplishment of the determinants for organizational innovation, namely in the areas of management leadership and commitment, employee capability and attitude and strategy development for innovation. The improvement area is also verified by the shortcomings of the expectation in comparison to the company accomplishment in each determinant. Meanwhile, it is believed that a directional attitude towards the determinants can facilitate the accomplishment of the determinants of organizational innovation. Further results will be generated from a more in-depth analysis of variables. The confirmed framework will be further developed into an assessment system for organizational innovation with the support of best practices in each determinant.

Accomplishment Analysis of the Rural Traditional Theme Village by AHP Method (AHP법을 이용한 농촌전통테마마을사업의 성과분석)

  • Na, Ran-Hee;Yoon, Yong-Cheol;Kim, Young-Joo
    • Journal of agriculture & life science
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    • v.44 no.4
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    • pp.57-68
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    • 2010
  • The goals of this study were to develop indicators that are able to evaluate the accomplishment of the projects for rural traditional theme villages and make developmental suggestions for a balanced development of rural communities using the indicators. Human, economic, and social factors were selected as the evaluation indicators. The importance of the performance indictors was analyzed by AHP (Analytic Hierarchy Process). The importance of the performance indictors was in the order of satisfaction of inhabitants (150), participation of inhabitants (145), economic effectiveness (123), lodging facilities (101), leader training (96), project cognizanc e(90), etc. As these evaluation methods were applied to the six villages, haebari village came first followed by darangyi village, namsayedam village, mulrebangatteok village and Yedong Mountain fishing village. This study proposed a way of improvement for the balanced development of the rural communities in terms of human, economic and social aspects.

The Effect of Overtime Work on Organizational Trust: Testing Mediating Effect of Personal Accomplishment (중국의료기관에 종사하는 구성원들의 초과근무가 조직신뢰에 미치는 영향: 개인성취의 매개효과 검증)

  • Cai, Han;Jin, Xiu
    • Journal of Digital Convergence
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    • v.20 no.5
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    • pp.119-128
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    • 2022
  • In the context of the COVID-19 era, due to the serious epidemic and heavy workload, medical staff often work overtime. The frequency of overtime work is directly related to organizational trust, so the impact of overtime work is of high importance to medical staff. This study focuses on the role of overtime work and validates the level of organizational trust among healthcare workers. The mediating effect of personal achievement as a mediator between overtime work and organizational trust was also explored. According to the results, both voluntary overtime and inoluntary overtime of medical staff have a positive impact on organizational trust. The results also suggest that personal accomplishment has a mediating effect between overtime work and organizational trust. This study focuses on exploring the impact of medical staff overtime work on organizational trust and proposes options for improving organizational trust among medical staff.

Analysis of Causal Model on Experience of Partner Violence and Temptation of Quit Exercise of Dance Sports Participant (댄스스포츠참가자의 파트너폭력경험과 운동중단유혹에 대한 인과모형분석)

  • Kim, Myung-Ja;Chen, Eun Young
    • Journal of Digital Convergence
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    • v.12 no.1
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    • pp.579-592
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    • 2014
  • The present paper attempts to account for temptation of quit excercise of dance sports participant. purpose of this study is to find out the relationship among the Partner Violence experiences of dance sports participant, their temptation of quit excercise, their embarrassment and desire of accomplishment. The results of this study are as follows; First, there are differences in temptation of quit exercise according to personal characteristics. Second, after the analysis of the original structural model proposed in order to explain temptation of quit exercise of dan sports participants, it was found out that the modified model eliminating inappropriate factors, such as results which is a measurement variable of temptation of quit exercise. Third, in the following order, these factors had more relative influences on temptation of quit exercise of dance sports participants. Based on the above explanation, it was found out that partner violence experiences, embarrassment, and desire of accomplishment had direct causality with the temptation of quit exercise. Therefore, it is necessary to prevent and react appropriately to the possible violence of partner in order to lower the temptation of quit exercise of dance sports participants. Also, it is required for coaches and administers to make active and consistent efforts ro improve positive desire of accomplishment.

A longitudinal study of adolescents' self-esteem and its related variables (청소년 자아존중감과 관련된 변인의 종단적 추이 분석)

  • Park, Mi Jeong;Yu, Nan Sook
    • Journal of Korean Home Economics Education Association
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    • v.29 no.2
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    • pp.67-84
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    • 2017
  • This study investigated the influence of life satisfaction, accomplishment value, peer attachment, and relationship with teachers on the self-esteem of adolescents in three time points. The study population consisted of a nationally representative sample of middle school 1st grade students who completed the Korean Children and Youth Panel Survey(KCYPS) of the National Youth Policy Institute in 2010, 2012, and 2014. Descriptive statistics used included frequency, percentage, average, and standard deviation; in addition, reliability, repeated measure ANOVA, and regression results were reported using SPSS statistics. The results were as follows. First, this study showed that the longitudinal changes of self-esteem, life satisfaction, accomplishment value, peer attachment, and relationship with teachers were significantly different across three time points. Second, longitudinal changes in adolescents' self-esteem, life satisfaction, peer attachment, and relationship with teachers differed by gender, but accomplishment value did not. Third, life satisfaction was the most influential to self-esteem and peer attachment was the second most influential in the three data sets after controlling for gender, parents' academic attainment, and residential area. The influence of life satisfaction on self-esteem decreased across the three time points, but that of peer attachment increased over time. Instruction on life satisfaction and peer attachment needs to be more highlighted in Home Economics classes to enhance the self-esteem of adolescents.