• 제목/요약/키워드: access platform

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The Influence of User Experience Elements of Digital Music Access Platform on User Loyalty: Mediation Effect of Usefulness Perception, Epidemic Perception

  • Zhang, Weiwei
    • 한국컴퓨터정보학회논문지
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    • 제24권7호
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    • pp.45-52
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    • 2019
  • With the popularity of mobile Internet and smart phones, the domestic digital music access platform has entered a period of rapid development. Existing studies in the academic circle have shown that experience has a positive impact on user perception and loyalty. However, the research on the relationship between brand loyalty, user perception and user experience of Internet products has not received much attention. Starting from the brand loyalty theory and user experience theory, this paper explores the mechanism of user experience, user perception and brand loyalty of digital music access platform. Based on the development status of digital music access platform in China, the purpose is to explore how the user experience of the mainstream digital music access platform can affect Usefulness Perception, Epidemic Perception. And to explore how the Usefulness Perception, Epidemic Perception can affect users' brand loyalty. also further explore the role of users' perception in this process to understand the relationship between brand and user experience. In practical operations, 398 formal questionnaires were issued online to collect first-hand data, and reliability analysis, factor analysis, correlation analysis and hypothesis analysis were carried out successively on the data in the later stage. Through research, it is found that the user experience of digital music access platform has a partial significant impact on the perception and loyalty of applications. The visual presentation and emotional feelings of digital music access platform are positively correlated with the perceived usefulness of applications. The visual presentation and emotional feelings of digital music access platform are positively correlated with the perceived popularity of applications. The e perceived usefulness and perceived popularity of the digital music access platform are positively correlated with the loyalty of the application. Through this research, it has certain guiding significance to the promotion of digital music access platform's brand loyalty degree.

오픈액세스 학술출판 지원 인터페이스 사용성 평가 및 개선안 사례 연구 (Case Study of Usability Evaluation and Improvement Plan for Open Access Academic Publishing Support Interface)

  • 이정미;황혜경
    • 한국비블리아학회지
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    • 제32권4호
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    • pp.47-66
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    • 2021
  • 본 연구는 오픈액세스 출판지원 서비스 플랫폼인 AccessON 학술지 리포지터리 인터페이스 중 관리자 인터페이스의 사용성 평가를 통해 오픈액세스 출판지원 서비스 플랫폼의 개선방안을 모색하고자 하는 연구이다. 인터페이스의 사용경험 응답 수집, 이를 통한 이슈 및 개선점 도출, 타 오픈액세스 출판지원 서비스 플랫폼을 위한 제안사항 분석 및 도출이라는 세 가지 연구 질문에 대한 응답을 위해 오픈액세스 출판 및 사용성 평가에 관련된 각종 문헌과 사례같은 선행연구를 검토하였으며, 설문조사와 포커스그룹 인터뷰를 통해 관리자 인터페이스 사용경험에 대한 응답을 수집하였다. 이를 종합하여 AccessON 학술지 리포지터리 인터페이스의 사용성 평가 결과를 각종 수치정보를 통해 제시할 수 있었다. 사용성 평가의 결과는 AccessON 학술지 리포지터리 관리자 인터페이스의 이슈 및 개선점을 제안가능하게 하였으며 최종적으로 이후 개발될 오픈액세스 학술출판지원 서비스 플랫폼을 위한 제안사항을 도출할 수 있었다.

AI 얼굴정보처리기술을 활용한 체온측정 및 지능형 출입관리 시스템 서비스플랫폼 고도화 연구 (Temperature Measurement and Intelligent Access Management System Service Platform Advancement Research using AI Facial Recognition Technology)

  • 김병완
    • 한국엔터테인먼트산업학회논문지
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    • 제15권7호
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    • pp.249-257
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    • 2021
  • 최근 세계적 감염질환 확산 방지 및 사회적 대처 방안으로 다중이용시설의 필수적 환경개선인 스마트기기를 활용한 비대면 본인인증, 출입관리서비스 제공이 가능한 얼굴정보처리기술에 대한 관심과 요구가 증가하고 있다. 본 연구는 지속적인 출입관리체계를 수립하기 위한 다중이용시설분류체계 및 적용서비스분야를 정의하고 이원화된 출입관리 시스템, 개인·측정정보 유형 분석을 통해 확장성을 고려한 서비스플랫폼의 사용성 개선방안과 이에 따른 서비스 로드맵을 제안하고자 한다. 또한 활용도에 따른 일회성, 다회성으로 인증해야하는 다중이용시설 적용서비스분야인 물리적 출입관리 시스템 서비스플랫폼 개선을 목표로 한다. 향후 본 연구의 방법론이 논리적 출입관리 시스템 유형의 서비스플랫폼으로 적용될 수 있을 것으로 기대한다.

화력발전소 보일러 수퍼히트부 안전발판 개발 연구 (A Development of Platforms for Boiler of Thermal Power Plant)

  • 이정석;이동락;김희경;정병용;오태근
    • 한국안전학회지
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    • 제32권3호
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    • pp.34-40
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    • 2017
  • The catastrophic collapse of the in-boiler scaffolding system in the two thermal power plants occurred in March and April 2012. After site investigation and document review, it was found that the specialized scaffolding system was imported for overhaul & maintenance and that the system did not get the safety certification at the import. In this regard, this study developed & proposed an access platform and a support for the vertical tube section of the super heat as well as a variable-length platform for the horizontal tube section, satisfying the domestic certification standards. The access platform was developed to be easy to handle by the worker with a weight of about 0.069 kN, which could reduce the risk of falling accidents and workers' musculoskeletal diseases. For the variable-length platform, it is possible to cope with various changes in length between the horizontal tubes associated with the increase of rigidity in the overlapping and the elimination of the protrusion.

Power Electronics Open-Source Educational Platform

  • Pozo-Ruz, Ana;Aguilera, F. David Trujillo;Moron, M. Jose;Rivas, Ernesto
    • Journal of Power Electronics
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    • 제12권5호
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    • pp.842-850
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    • 2012
  • Learning Power Electronics is essential in both electrical and electronic engineering fields and the introductory courses are similar in many universities. Taking this premise into account, an educational computer-aided platform for power electronics will be presented in this paper. This educational platform includes an e-book, a set of power electronics animations, Java simulations, as well as several hands-on training sessions. The main advantages of this platform are twofold. First, all necessary teaching tools are combined on a single platform. And secondly, access to this platform is available free of charge and with no complicated registration requirements. In addition to traditional teaching techniques, the use of this platform has demonstrated an increase in student participation and has consistently improved their academic performance. Data consist of surveys, which guarantee both reliability and validity through psychometric techniques.

NAC(Network Access Control)을 이용한 컴퓨터 네트워크 보안 플랫폼 구성 (Computer Network Security Platform Configuration with NAC)

  • 노철우;강경태;이지웅;전재현
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2009년도 춘계 종합학술대회 논문집
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    • pp.8-11
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    • 2009
  • 본 논문에서는 Extreme 스위치와 Cisco 라우터를 이용하여 가상의 네트워크를 구현하였으며 PIX 방화벽을 통해 외부 네트워크로부터의 보안을 강화하였고 내부 네트워크에 대한 보안 문제점은 802.1X 기반의 인증방식을 사용한 NAC를 적용시켜 구현함으로써 외부와 내부 네트워크의 통합적인 보안 플랫폼을 구성하였다.

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A Study on a Distributed Data Fabric-based Platform in a Multi-Cloud Environment

  • Moon, Seok-Jae;Kang, Seong-Beom;Park, Byung-Joon
    • International Journal of Advanced Culture Technology
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    • 제9권3호
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    • pp.321-326
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    • 2021
  • In a multi-cloud environment, it is necessary to minimize physical movement for efficient interoperability of distributed source data without building a data warehouse or data lake. And there is a need for a data platform that can easily access data anywhere in a multi-cloud environment. In this paper, we propose a new platform based on data fabric centered on a distributed platform suitable for cloud environments that overcomes the limitations of legacy systems. This platform applies the knowledge graph database technique to the physical linkage of source data for interoperability of distributed data. And by integrating all data into one scalable platform in a multi-cloud environment, it uses the holochain technique so that companies can easily access and move data with security and authority guaranteed regardless of where the data is stored. The knowledge graph database mitigates the problem of heterogeneous conflicts of data interoperability in a decentralized environment, and Holochain accelerates the memory and security processing process on traditional blockchains. In this way, data access and sharing of more distributed data interoperability becomes flexible, and metadata matching flexibility is effectively handled.

A Study on the Medical tourism customized service platform for clinic

  • Ahn, Yoon-Ju
    • International Journal of Advanced Culture Technology
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    • 제9권3호
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    • pp.238-242
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    • 2021
  • Through diversification of 4th industries and transportation and globalization, tourism was developed for medical purposes, not limited to touring tourist attractions. The trend of medical tourism in Korea is shifting from large and medium-sized hospitals to professional medical services in one area of small hospitals rather than professional medical services. However, small hospitals lack medical coordinators and interpretation services, and tourists who visit Korea for treatment lack information on small hospitals. Therefore, a platform is needed to match small hospitals with medical tourists. In this study, using Platform as a Service (Paas) in cloud computing, clinic administrators can access the app to introduce information about their hospitals with simple manipulations. Tourists also want to propose a customized platform to select the right area for them to check information about small-scale hospitals and choose the treatment and tourist attractions they wants. In this study, using Platform as a Service (Paas) in cloud computing, clinic administrators can access the app to introduce information about their hospitals with simple manipulations.

The Role of Facilitating Conditions and User Habits: A Case of Indonesian Online Learning Platform

  • AMBARWATI, Rita;HARJA, Yuda Dian;THAMRIN, Suyono
    • The Journal of Asian Finance, Economics and Business
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    • 제7권10호
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    • pp.481-489
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    • 2020
  • The study examines the role of facilitating conditions and user habits in the use of technology in Online Learning Platform (OLP) in Indonesia. The adoption of online learning, persistence, and learning results in online platforms is essential for ensuring that education technology is implemented and gets as much value as possible. People who use technology and systems will embrace new technologies even more. This quantitative study is based on a survey of 254 respondents, who were active users of the technology, and considers the facilitating conditions and user habits variables. Two research hypotheses were tested using the Partial Least Square-Structural Equation Modeling method. Cronbach's Alpha, path coefficient, AVE, R-square, T-test were applied. The results showed that the factors significantly influence the Online Learning Platform technology behavioral intention. This impact is primarily associated with the availability of the resources required to use OLP technology. The availability of these resources includes supporting infrastructures such as widespread Internet access, easy access to mobile devices, and file sizes that affect access speed. The findings of this study suggest that it is necessary to introduce and increase the availability of resources for using OLP technology, and familiarize people with the technology features.

USB에 기반한 홈 제어 시스템 개발 (Development of The Home Control System Base on USB)

  • 이창구;김희선
    • 제어로봇시스템학회논문지
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    • 제12권4호
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    • pp.405-410
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    • 2006
  • This paper presents the design of a USB home controller and a home control system that specially is focused on controlling home appliances as a part of home network systems, the implementation of the USB device access class in an OSGi service platform and a home security system as an application. Designed USB home controllers are able to control various home appliances. They can be used not only to control big home appliances like a boiler but also to control small home appliances like a toaster because they are low-cost solutions. The USB home controller supports real time control using the interrupt transfer of the USB specification. And It is easy to use by homemakers who have no technical knowledge of the system because they just plug and unplug it in a home server then it automatically joins and leaves a home control system. This technique is based on hot-plug and the USB Device Access class in an OSGi Service Platform. The USB Device Access class supports the coordination of automatic detection and attachment of the USB home controller on an OSGi Service Platform, and it downloads and installs device drivers on demand. For an application, we implemented and tested a home security system using two USB home controllers and a CDMA module.