• Title/Summary/Keyword: Wireless keyboard

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A New System Design for Wireless Remote Control Over Single-tasking Operating Systems (단일 작업 운영체제 환경에서의 무선 원격 제어 시스템 설계)

  • Kim, Chang-Hoon
    • Journal of Korea Society of Industrial Information Systems
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    • v.21 no.6
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    • pp.31-39
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    • 2016
  • In this paper, we propose a new system for wireless remote control over single-tasking operating systems such as Microsoft's disk operating system(DOS). In order to control a DOS device in a windows operating system, the proposed architecture uses a video transmitter, a virtual network driver, and a wireless keyboard module. Analysis shows that the proposed system, over 15Mbps wireless LAN(802.11n), can transmit at least 10 to 15 video frames, achieves speed up to a maximum of 8Mbps roughly, and is able to satisfy real time processing with respect to key input. Therefore, the proposed system is well suited to a remote control solution based on DOS devices.

A Wireless Glove-Based Input Device for Wearable Computers

  • An, Sang-Sup;Park, Kwang-Hyun;Kim, Tae-Hee;Jeon, Jae-Wook;Lee, Sung-Il;Choi, Hyuck-Yeol;Choi, Hoo-Gon
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1633-1637
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    • 2003
  • Existing input devices for desktop computers are not suitable for wearable computers because they are neither easy to carry nor convenient to use in a mobile working environment. Different input devices for wearable computers must be developed. In this paper, a wireless glove-based input device for wearable computers is proposed. The proposed input device consists of a pair of chording gloves. Its keys are mounted on the fingers and their chording methods are similar to those of a Braille keyboard. RF (Radio Frequency) and IrDA (Infrared Data Association) modules are used to make the proposed input device wireless. Since the Braille representation for numbers and characters is efficient and has been well established for many languages in the world, the proposed input device may be one of good input devices to computers. Furthermore, since the Braille has been used for visually impaired people, the proposed one can be easily used as an input device to computers for them.

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Development of an EMG-based Wireless and Wearable Computer Interlace (근전도기반의 무선 착용형 컴퓨터 인터페이스 개발)

  • Han, Hyo-Nyoung;Choi, Chang-Mok;Lee, Yun-Joo;Ha, Sung-Do;Kim, Jung
    • 한국HCI학회:학술대회논문집
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    • 2008.02a
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    • pp.240-244
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    • 2008
  • This paper presents an EMG-based wireless and wearable computer interface. The wearable device contains 4 channel EMG sensors and is able to acquire EMG signals using signal processing. Obtained signals are transmitted to a host computer through wireless communication. EMG signals induced by the volitional movements are acquired from four sites in the lower limb to extract a user's intention and six classes of wrist movements are discriminated by employing an artificial neural network (ANN). This interface could provide an aid to the limb disabled to directly access to computers and network environments without conventional computer interface such as a keyboard and a mouse.

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Vulnerabilities and Countermeasures of Dynamic Virtual Keyboard in Android Banking Apps (안드로이드 은행앱의 동적 가상키보드에 대한 취약점 및 대응방안)

  • Cho, Taenam;Choi, SookHee
    • KIPS Transactions on Computer and Communication Systems
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    • v.8 no.1
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    • pp.9-16
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    • 2019
  • Smartphones are becoming a portable computer. As a result, even the most sensitive financial application services are now available anywhere on the smartphone. Compared to general PCs, smartphones communicate with external devices through various channels such as wireless internet, mobile communication network, Bluetooth, and NFC, and a wide variety of applications are provided. Therefore, if vulnerabilities exist, the possibility of attack damage increases. In this paper, we analyze the vulnerabilities of dynamic virtual keyboards used in login of banking apps of smartphones with various physical constraints and propose countermeasures.

Development of Bluetooth Protocol Stack on Embedded System (임베디드 시스템 상에서 블루투스 프로토콜 스택 개발)

  • Lee, Sang-Hak;Chung, Tae-Choong
    • The KIPS Transactions:PartA
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    • v.11A no.2
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    • pp.123-128
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    • 2004
  • Recent advancement in RF technology and wireless communications has enabled the development of noble networks. Bluetooth that can be used in various application field is a kind of WPAN(Wireless Personal Area Network) standard that is widely known. Bluetooth enables voice and data applications to operate simultaneously. Various applications have been implemented based on standard Profiles. In this paper, we describes the development of Biuetooth network AP(Access Point) system for network connection of Bluetooth devices. Unlike headset, mouse, and keyboard, the access point should have capability to support multiple connection and stabilized network throughput. We have designed and developed the hardware system, core stack and profiles on embedded system to comply with standard specification. Our system showed compatibility and good protocol performance through testing with lots of products that is available in market.

An Implementation of a VoiceXML-based Newspaper Retrieval System (VoiceXML 기반의 신문 검색 시스템 구현)

  • 두창호;홍은주
    • Journal of the Korea Computer Industry Society
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    • v.5 no.4
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    • pp.443-452
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    • 2004
  • In this paper, suggests voice newspaper retrieval system in which newspaper companies classify the news fields into politics, society, economy, IT, international issue, culture, life, information and etc title by title and summarize them to provide wire or wireless newsretrieval service on the phone through design and realization of voice interface by using VoiceXML associated technology useful to design an application that makes it possible to communicate with computer like communicate with person without mouse or keyboard used, so that busy or blind people can receive news service more easily.

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Development of 3D Application For Mobile Phone Based on J2ME

  • Lee, Song-Won;Kim, Il-Myung;Hong, Sung-Soo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2006.11a
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    • pp.455-458
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    • 2006
  • John Carmack who invented the 3D games let us know about the great 3D world and because of the MIDP 2.0(Mobile Information Device Profilers entering, it is not a fame to achieve playing 3D games with a mobile device. The data offered by iResearch market consultation show that the figure of mobile game players all around the world will take a steady increase from 290 million in 2005 to 1030 million in 2008, and the market income will mount up from $10,200 million to $52.000 million.3D games will be a current, the most famous kind of mobile games. In this paper I design 3D application based on J2ME (Java 2 Micro Edition) and implement a freely removable 3D object which happened in a 3D scene by receiving the keyboard response of mobile device with WTK (Wireless Too.Kit) simulator.

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Removable 3D Object For Mobile Phone Based on J2ME

  • Lee, Song-Won;Hong, Sung-Soo;Kim, Seok-Dong
    • Proceedings of the Korea Information Processing Society Conference
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    • 2009.04a
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    • pp.706-709
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    • 2009
  • The informatization of Korea is accompanied by the great growth of new strategic export industry, as of mobile phone or semiconductor LCD. Speaking to the situation of mobile phone, Motorola swept over the American domestic market in the beginning of 1990s, digital mobile communication as CDMA developed swiftly in Korea. In 1996, the first year's CDMA users of Samsung were merely one million, nevertheless, the world's sales in the first half of this year is up to 92 million. In this p aper I design 3D application based on J2ME and implement a freely removable 3D object which happened in a 3D scen e by receiving the keyboard response of mobile device with WTK (Wireless ToolKit) simulator. It contains benefits of improvement of relative speed and high-level functionality such as scene graph, keyframe animation, etc.

Bluetooth Tunneling Method for Wireless Docking System Based on Wi-Fi Direct (Wi-Fi Direct 기반 무선 Docking 시스템을 위한 Bluetooth Tunneling 연구)

  • Lee, Jaeho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.42 no.3
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    • pp.585-594
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    • 2017
  • Wireless Docking system can provide enhanced convenience to user experience of handheld device such as smart phone by using previously deployed peripheral devises such as monitor and keyboard. In this environment, user can easily use the handheld device with variable peripheral devices at any docking system place. This system would be composed of peripherals except host computing device contrarily to previous desktop and laptop environment. For this system, Wi-Fi Alliance has been developing standard technology based on Wi-Fi Direct(Wi-Fi Peer-to-Peer Technical Specifications v1.2, 2010) technology. However, this system can make a problem which may lead to complex connectivity on handheld device due to non-compatible communication interface. To address given problem, we designed a new method of Bluetooth tunneling technology via previous Wi-Fi Direct communication, and evaluated it with experiment results.

Man-Machine Interface Device for Dismantling Factory

  • Yi, Hwa-Cho;Park, Jung-Whan;Park, Myon Woong;Nam, Taek-Jun
    • Clean Technology
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    • v.23 no.3
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    • pp.248-255
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    • 2017
  • In dismantling factories for recycling, it is important to input actual working data to a personal computer (PC) in order to monitor the work results and related recycling rate of the inputs. This should be performed with a keyboard, a mouse, or other devices. But when a worker is working in the factory, it could be bothersome or time consuming to go to the PC. Especially, workers who works at dismantling factories have a generally low education level are scared to use a PC, which could be used as a pretext for not using the PC. In some cases, data input is performed by a worker after the day's job. In this case, it could take additional time, the worker can make more mistakes, and the data could be unreliable. In this study, we developed a man-machine interface (MMI) device using a safety helmet. A joystick-like device, pushbuttons, and a radio frequency (RF) device for wireless communication is equipped in a safety helmet. This MMI device has functions similar to a PC mouse, and it has a long communication distance. RF is used because it consumes less battery power than Bluetooth. With this MMI device, workers need not go to a PC to input data or to control the PC, and they can control the PC from a long distance. The efficiency of PCs in a factory could be increased by using the developed MMI system, and workers at the dismantling factories could have less reluctance in using the PC.