• Title/Summary/Keyword: Web-real variety

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Design and Implementation of Web-Based Self-directed Learning System for Word Processor Qualifying Exams (워드프로세서 자격증 시험을 위한 웹 기반 자기 주도적 학습 시스템 설계 및 구현)

  • Yang, Yun-Jeong;Kim, Chang-Suk
    • Journal of the Korean Institute of Intelligent Systems
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    • v.16 no.1
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    • pp.43-48
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    • 2006
  • The educational system has been changed owing to Web, which is most actively used on internet and has the characteristics of providing suitable environments for implementing constructivism study theory. WBI(Web Based Instruction), web-mediated teaching form for students at a long distance, has the advantages of possible interact between instructors and learners, offering a great variety of learning materials, and overcome the spatiotemporal restriction. This paper focuces on the construction of learning surroundings where the learner-centered, active learning can be done by design and Implementation of web based instruct system providing a sham examination with an item pool system. The web based Self-directed Learning system for word processor qualifying exams on this paper, can be mentioned as a real item pool that the question is not setting each time by the instructors but can be reused by reference on item pool bank, designed the number of question. It helps the learner Self-directed Learning study with evaluation during the web based instruct process and immediate feedback. It also provides the chance to research some similar using keyword. To sum up, this system can amplify the efficiency of study.

Design and Implementation of Web-Based Performance Evaluation System Supporting Participation of Students' Evaluation (학습자의 평가 참여를 지원하는 웹 기반 수행평가 시스템의 설계 및 구현)

  • Kang, Gong-Mi;Kim, Jin-Ho
    • The Journal of Korean Association of Computer Education
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    • v.6 no.3
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    • pp.185-195
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    • 2003
  • A performance evaluation, which requires to observe students in the course of learning and studying and to evaluate their reports and materials, is emerging as an alternative evaluation method to overcome the shortcoming of simple written tests. However, there are many difficulties in real teaching setting to apply the performance evaluation, because it requires many burdens of efforts and time. In order to reduce these burdens of teachers, there have been several approaches which utilize the Internet for the evaluation. But these previous approaches have several limitations that they don't allow students' participation in evaluation activities, fail to provide a variety of evaluation methods. and/or support teachers' feedbacks very limitedly. In order to overcome these limitations. therefore. this paper designed and implemented a web- based performance evaluation system supporting the participation of students in doing evaluation themselves and various evaluation methods. which can be effectively managed by teachers. This web-based performance evaluation system developed in this paper can enhance not only students' high level thinking abilities but also their emotional and intellectual abilities. It can also help teachers to reduce the burden of working and the time in plenty used for evaluating students.

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Development of web-based collaborative framework for the simulation of embedded systems

  • Yang, Woong;Lee, Soo-Hong;Jin, Yong Zhu;Hwang, Hyun-Tae
    • Journal of Computational Design and Engineering
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    • v.3 no.4
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    • pp.363-369
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    • 2016
  • Cyber Physical System (CPS) and Internet of Things (IoT) are hot objects of interest as an extension of the embedded system. These interactive products and systems contain Mobile Devices which are most popular and used most frequently. Also these have been widely used from the control of the Nuclear Power Control System (NPCS) to IoT Home Service. Information & Communication Technology (ICT) topics of trend fused-complex current Information Technology (IT) and Communication Technology (CT) are closely linked to real space and virtual space. This immediately means the arrival of the ultra-connected society. It refers to a society in which various objects surrounding the human innovation and change in the social sector are expected through the connection between the data which are to be generated. In addition, studies of Tool-kit for the design of such systems are also actively pursued. However, only increased cooperation and information sharing between the physical object consists of a variety of machinery and equipment. We have taken into consideration a number of design variables of the high barriers to entry about the product. In this study, It has been developed a Web-based collaboration framework which can be a flexible connection between macroscopically virtual environment and the physical environment. This framework is able to verifiy and manage physical environments. Also it can resolve the bottlenecks encountered during the base expansion and development process of IoT (Internet of Things) environment.

A Study on Technique Vowing of Roads and Buildings for Spatial Information Management of Cyber Urban Area (가상도시의 공간정보관리를 위한 도로 및 건물의 시각화 기법의 연구)

  • 연상호
    • The Journal of the Korea Contents Association
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    • v.1 no.1
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    • pp.15-23
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    • 2001
  • It is difficult to figure out the specific contents of the buildings in the internet spatial area, since those data on the internet present only the location of buildings and the outlines of lands on which buildings are located, An experimental study for the view management of building information at internet urban spatial area was conducted on the Web-GIS based map using hyper map. With the building information on the 2-D map, modified from the previous numerical map and the regional building information and additional information, a new form of building through 3-D icons was shown on the internet spatial area. This study shows the Web-based building management system, which is designed to manage attribute data about hyper-linked buildings of 2.5-D icons and to reproduce visual building information by putting a variety of information into hyper-linked icons on the hyper map. This system not only complements the lack of consistency between real buildings and those on the map, but also provides users with more familiar urban space, so that everybody can utilize the building information as long as he has access to the internet.

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Intelligent learning system based on the profile of learner (학습자 프로파일 기반의 지능형 학습 시스템)

  • Cho, Tae-Kyung
    • Journal of Digital Convergence
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    • v.14 no.2
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    • pp.227-233
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    • 2016
  • Typical Web-based learning system is operating the variety of learning contents. However, it is not easy to efficiently select appropriate learning contents. In this paper, we propose a learning content delivery method that can provide the most suitable preferences and feedback to the learner. By analyzing the profile of the learner, it determines the positive feedback and evaluation to be provided to the learner. The result of applying learning techniques were applied to provide the best learning content to adaptively out the form. The proposed method appears as a learning experience and learning outcomes are higher after a study was conducted to suggest that could help in the learning progress of the students themselves. This paper are applied to real learners. And the learners using the system were surveyed by the questionnaire on learning experience and learning outcomes were analyzed.

Water-well Management Data Modeling using UML 2.0 based in u-GIS Environment (u-GIS 환경에서 UML 2.0을 활용한 지하수 관리 데이터 모델링)

  • Jung, Se-Hoon;Kim, Kyung-Jong;Sim, Chun-Bo
    • The Journal of the Korea institute of electronic communication sciences
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    • v.6 no.4
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    • pp.523-531
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    • 2011
  • Many of the wells which were constructed to use ground water resource are abandoned and not managed efficiently after its use. And a variety of heavy metals and organic compounds are released from the abandoned wells and this can cause ground water pollution. Therefore in this paper implemented to monitor locational information drill holes and underground water sensing information on real time basis using u-GIS environment to combined ubiquitous sensor node and GIS technology to improve these problems. In addition, this system suggests using system by UML 2.0 by analyzing variety requirement of user and between system internal modules interaction and data flow. It provides graphical user interfaces (GUI) to system users to monitor water-well related property information and its managements for each water-well at remote site by variety platform by GIS map and web environment and mobile device based on smart phone.

Big Data Architecture Design for the Development of Hyper Live Map (HLM)

  • Moon, Sujung;Pyeon, Muwook;Bae, Sangwon;Lee, Dorim;Han, Sangwon
    • Journal of the Korean Society of Surveying, Geodesy, Photogrammetry and Cartography
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    • v.34 no.2
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    • pp.207-215
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    • 2016
  • The demand for spatial data service technologies is increasing lately with the development of realistic 3D spatial information services and ICT (Information and Communication Technology). Research is being conducted on the real-time provision of spatial data services through a variety of mobile and Web-based contents. Big data or cloud computing can be presented as alternatives to the construction of spatial data for the effective use of large volumes of data. In this paper, the process of building HLM (Hyper Live Map) using multi-source data to acquire stereo CCTV and other various data is presented and a big data service architecture design is proposed for the use of flexible and scalable cloud computing to handle big data created by users through such media as social network services and black boxes. The provision of spatial data services in real time using big data and cloud computing will enable us to implement navigation systems, vehicle augmented reality, real-time 3D spatial information, and single picture based positioning above the single GPS level using low-cost image-based position recognition technology in the future. Furthermore, Big Data and Cloud Computing are also used for data collection and provision in U-City and Smart-City environment as well, and the big data service architecture will provide users with information in real time.

Development of a Suitability Analysis System for Wind Energy Facilities Using 3D Web GIS (3차원 Web GIS 기반 풍력에너지 시설물 적지분석 시스템 개발)

  • Kim, Kwang-Deuk;Yun, Chang-Yeol;Jo, Myung-Hee;Kim, Sung-Jae
    • Journal of the Korean Association of Geographic Information Studies
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    • v.15 no.3
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    • pp.81-90
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    • 2012
  • Recently, with an increased social interest in new and renewable energy resources, together with rapid advancement in IT(information technology) and spatial information technology, there have recently been a lot of attempts to find out methods to make systematic and scientific use of information technology and spatial information technology, depending upon a fusion with GIS(Geographic Information System) spatial information technology in the field of new and renewable energy. This paper developed a suitability analysis system to conduct a correct and precise analysis of an ideal place for wind energy facilities in comprehensive consideration of topographic, economic, and cultural environments. It also used recent spatial information technology including 3D GIS to develop a supportive system for an analysis and decision making of an ideal place for 3D Web GIS-based wind energy facilities like a precise field information implementation, a 3D result display, a 3D object implementation, simulation, and so on. These systems make it possible to build scientific new-renewable energy facilities, to collect, manage and analyze information in an accurate and quantitative manner. In addition, they help serve as a turning point for the construction of a real-time information supply system. Furthermore, they can support rational decision making by making it possible to analyze a variety of forms of field information through building a system for the management of 3D image-based information on new-renewable energy resources.

Augmented Reality Logo System Based on Android platform (안드로이드 기반 로고를 이용한 증강현실 시스템)

  • Jung, Eun-Young;Jeong, Un-Kuk;Lim, Sun-Jin;Moon, Chang-Bae;Kim, Byeong-Man
    • The KIPS Transactions:PartB
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    • v.18B no.4
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    • pp.181-192
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    • 2011
  • A mobile phone is becoming no longer a voice communication tool due to smartphones and mobile internet. Also, it now becomes a total entertainment device on which we can play game and get services by variety applications through the Web. As smartphones are getting more popular, their usages are also increased, which makes the interest of advertising industry in mobile advertisement increased but it is bound to be limited by the size of the screen. In this paper, we suggest an augmented reality logo system based on Android platform to maximize the effect of logo advertisement. After developing software and mounting it on a real smartphone, its performances are analyzed in various ways. The results show the possibility of its application to real world but it's not enough to provide real time service because of the low performance of hardware.

Designing a Web-based Operation Management System for Supporting Clerical Works in Camp (웹기반의 캠프 사무운영 시스템의 설계)

  • Kim, Jun-Woo;Lee, Jang-Hee
    • The Journal of the Korea Contents Association
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    • v.10 no.3
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    • pp.326-336
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    • 2010
  • Camps that provide students with edutainment and cooperative work experiences gain a great popularity worldwide. Accordingly, many camp programs with a variety of subjects and contents have been developed and introduced. The operations managements related to the camp, however, has not been nearly dealt with and the camp staffs in practical camp programs have had heavy burden of clerical works during the camp. To address this problem, this study designed a new operation system for clerical works in camp (OSCWC) for consistently managing associated data by its database and automatically providing camp-related documents via internet. In this study, we validated its effectiveness by applying an its web-based prototype to real data of previous camp case. The camp staffs can handle significant camp-related works and enhance the quality of camp program by reducing miscellaneous works through the use of OSCWC. As a result, the system will help to reduce total operating cost of camp.