• Title/Summary/Keyword: Web-based educational tool

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Web Accessibility Evaluation of Korean Museum Websites (국내 미술관 사이트의 웹 접근성 평가)

  • Yun, Eun Young;Lee, Hwa Sei
    • Journal of Korea Multimedia Society
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    • v.19 no.10
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    • pp.1816-1828
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    • 2016
  • Museums have recently been expanding their roles as education providers to use websites to provide a variety of information and services including educational programs. In order to better perform their roles as education providers, it is important for museums to commit themselves to making their websites accessible and easy for everyone to use, in compliance with web accessibility. 20 of museum websites were chosen to study the state of web accessibility of domestic museum websites, and were evaluated by using an automated web accessibility evaluation tool called the K-WAH 4.4. And then, we analyze the compliance rates of web accessibility based on 6 Requirements in the KWCAG 2.1. As a Result, only two museums satisfy the compliance rates on 6 Requirements and national & public museums are higher than private museums in compliance rates. So, to improve web accessibility, we comply with accessibility guidelines and design web contents. After witch we should improve web accessibility by modifying insufficient requirements immediately through periodical evaluations.

웹기반 복막투석환자 간호 교육프로그램 개발 및 효과에 관한 연구

  • Yu, Ji-Su;Mun, Seong-Mi
    • Korean Medical Education Review
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    • v.3 no.2
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    • pp.35-43
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    • 2001
  • Development and Evaluation of the Effectiveness of a Web-Based Learning System Program for Nursing Education on Peritoneal Dialysis Ji-Soo Yoo(Professor, College of Nursing, Yonsei University, Seoul, Korea) Seong-Mi Moon(Doctoral Candidate, College of Nursing, Yonsei University, Seoul, Korea) The purpose of this study was to develop a nursing education program using a web-based learning system to teach peritoneal dialysis and to evaluate the effectiveness of the program. The program was developed in two steps. The first step was to develop the content using CVI, and the second was to program it using HTML. The program which was developed was evaluated with 50 nurses of whom 48 responded to the questionnaire. The results are as follows: Of the subjects, 85.4% responded that they were satisfied with this web-based learning system and 87.5% stated that they would recommend this system to nurses who are in other nursing education programs. Of the educational material charac- teristics, the item that the subjects evaluated as most valuable was "accuracy of the content". For system related charact- eristics, the item to which the subjects gave the most positive response was "clarity of the system tool marking" (81.3%). In conclusion, it was verified that a web-based learning system is an effective and satisfactory method for nursing education.

Web Accessibility Evaluation of Cyber Universities' Contents in Korea (국내 사이버대학 콘텐츠의 웹 접근성 평가)

  • Lee, Byoung-Soo;Lee, Ji-Sun
    • The Journal of the Korea Contents Association
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    • v.7 no.4
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    • pp.224-233
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    • 2007
  • This paper analyzes if the rapidly increasing cyber universities' remote education provides services based on web accessibility standard and suggest the direction to reduce information difference between people. It selected 10 cyber universities recognized by the government and analyzed the application situation of the web accessibility using' A-Prompt', an evaluation and analysis tool for web accessibility focusing on factors that can be evaluated technically. It also compared it with $\ulcorner$cyber universities remote education web accessibility result$\lrcorner$ performed in 2006 to confirm if the accessibility is improved according to 'web contents accessibility instruction (KWCAG) 1.0. The result shows that the items such as the use of text and the support of supplementary explanation tool have improved. But it was analyzed that it is difficult for people to use web contents provided by domestic cyber universities. So the educational contents' accessibility application must be considered to solve such problems and publicize the remote education.

A Study on Students' Acceptance Factors of Web-Contents based Classroom for Studying Electronic Subject in Technical High Schools (웹 컨텐츠를 이용한 실습교육의 수용요인에 관한 실증적 연구 - 공업계 고등학교 전자교과를 중심으로 -)

  • Kim, SungBae;Kim, Mi-Ryang
    • The Journal of Korean Association of Computer Education
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    • v.5 no.4
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    • pp.91-98
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    • 2002
  • Since the 7th educational renovation was established, ICT has emerged as an indispensable tool for teaching a variety of subjects in technical high schools. This paper develops the model for explaining the factors affecting the use of web contents as a mode for studying Electronic subject. Based on data collected from a questionnaire survey from the students who studied the Electronic subject using web contents, a following conclusion is provided: the perceived usefulness, ease of use and the playfulness significantly affect the level of satisfaction, but the design of contents, image, quality, attitude as well as self-efficacy only indirectly affect the satisfaction level. This result might provide the useful guidelines for designing the web-contents for technical high school students.

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The Effect of Biology Educational Material Based on Virtual Reality Technology on the Knowledge Achievement -The Structure and Function of Eye- (가상현실 기법의 활용이 지식 성취도 향상에 미치는 효과 -눈의 구조와 기능 내용을 중심으로-)

  • Shim, Kew-Cheol;Ryu, Su-Jung;Kim, Hyun-Sup;Kim, Hee-Soo;Park, Young-Chul
    • Journal of The Korean Association For Science Education
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    • v.23 no.1
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    • pp.1-8
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    • 2003
  • The purpose of present study was to develop teaching-learning materials based virtual reality technology(VRT), and to examine the effect of it on the knowledge achievement of biology. Authoring tool of virtual reality(VR) was 3D Webmaster made in Superscape Ltd., United Kingdom. Educational materials was developed for the structure and function of eye of life field in the 10th science. It was learner-directed and interactive educational material using the Web-based and desktop VR. The result showed a meaningful improvement on the achievement. Using 3D VR shows the potential of available education media in the next generation as science teaching-aided materials, which especially was efficient in the understanding and perception of abstract or difficult to direct experience learning contents.

The Instructional Model for Robot Programming Using Web2.0 Tools (로봇 프로그래밍 교육에서 웹2.0 도구의 활용 모형)

  • Jeon, Jaecheon;Yoo, Inhwan
    • Journal of The Korean Association of Information Education
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    • v.18 no.2
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    • pp.345-356
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    • 2014
  • Modern internet service is characterized as opening, sharing and participation based on Web2.0 so that users might actively participate in the internet environment. In this study, we suggested an instructional model based on precedent model of robot programming to promote positive interaction in Web2.0 environment. First, we figured out implications of precedent research through review the environmental features of Web2.0 and educational tools, robot programming learning model. Also, we suggest an instructional model using Web2.0 tools(cyworld, prezi, Mindmeister) for promoting interaction and applied it to learners. As a result, we have acquired positive results of robot programming education using Web2.0 tools. Most participants were evaluated that Web2.0 tool would be helpful to the overall robot programming course.

A Case Study on the Development and Evaluation of an Web-based Learning Program (웹기반 교육 프로그램의 개발과 프로그램 운영에 따른 효과 고찰)

  • 이영미;장정옥;오유진
    • Journal of Nutrition and Health
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    • v.35 no.8
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    • pp.886-895
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    • 2002
  • Introduction and application of virtual education has been rapidly increased in these days. A variation of information communication technology has an effect on education in interconnect with network as internet in the world that exceed the limit of time and regional. Computer and network communication technology through the medium of internet make an entrance cyber education as a new education paradigm. It must be affective on learner who have various educational characteristics and requirements. It begins to appear quality, quantity improvements of knowledge and the development of information technology that web based cyber education. This study was conducted to develop the web based education program and to evaluate the effectiveness of learning satisfaction and accomplishment and to compare the cyber lecture system with the traditional lecture system During the second semester of 2001, this study was investigated 317 registered students in a "Food and Culture" class at Kyungwon University. The data were obtained from pre and post-study with self-administered questionnaire. The evaluation and satisfaction score of students who were registered in cyberclass was negative tendency to compare pre with post-test scores, because of insuffciency of computer-aided lecture system. The major problem was inconvenient in checking system for connecting times in cyberclass which was one of evaluation point in final score. Another problem was frequently disconnection during cyber studying and not to concentrate each time in the cyber lecture because of eye fatigue, boring due to less interesting contents than other newly developed web-site. The students was prefer to mix type of the cyber and traditional lecture type class. The result of final score an each class, the score of cyber class (71.36 $\pm$ 22.44) was significantly lower than other groups (mixed type : 76.66 $\pm$ 19.99, traditional type :79.17 $\pm$ 15.72) (p < 0.05). Cyber class was attempted to present a useful and interesting teaching and learning tool which can be applied successfully in a longer term. The result suggest that various teaching and learning strategies should be developed considering the fact that the student learn alone most in time.t in time.

A Simplified Web-based Simulator for Digital Logic Circuits Using ActiveX Control (ActiveX 컨트롤을 이용한 단순화된 웹 기반 디지털 논리회로 시뮬레이터)

  • Kim Dong-Sik;Han Hee-Jin;Seo Sam-Jun;Kim Hee-Sook
    • Journal of Engineering Education Research
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    • v.6 no.1
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    • pp.5-14
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    • 2003
  • This paper presents a simplified web-based simulator for digital logic circuits with which several important principles related to digital logic circuits can be understood and confirmed. The proposed simulator is implemented to have several simplified functions which are essential to the learning process of digital logic circuits. The learners by themselves simulate several digital logic circuits on the web under specific input conditions and the design/analysis of digital logic circuits can be available. The proposed simulator, combined with multimedia contents, can be used as an auxiliary educational tool and enhance the improved learning efficiency. The results of this paper can be widely used to improve the efficiency of web-based educations in the cyber space. Several simulation results are illustrated as examples to show the validity of the proposed web-based simulator.

Design of Web eased Distance Education System using Sever Push technology (푸시기술을 이용한 웹기반 원격강의 시스템 설계에 관한 연구)

  • 이양원
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 1999.11a
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    • pp.340-343
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    • 1999
  • In this paper, we developed the cyber campus which is a internet based virtual education system. This system is designed by using the client/server architecture and server push mechanism. The basic design tool is mini SQL and PERL for design and implementation. Developed system is tested on the site of Honam university(cybercam.honam.ac.kr) and confirmed its performance. This tool will be very useful as a distance education method for every school and educational agency under the internet environment.

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Exploring the feasibility of developing an education tool for pattern identification using a large language model: focusing on the case of a simulated patient with fatigue symptom and dual deficiency of the heart-spleen pattern (거대언어모델을 활용한 변증 교육도구 개발 가능성 탐색: 피로주증의 심비양허형 모의환자에 대한 사례구축을 중심으로)

  • Won-Yung Lee;Sang Yun Han;Seungho Lee
    • Herbal Formula Science
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    • v.32 no.1
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    • pp.1-9
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    • 2024
  • Objective : This study aims to assess the potential of utilizing large language models in pattern identification education by developing a simulated patient with fatigue and dual deficiency of the heart-spleen pattern. Methods : A simulated patient dataset was constructed using the clinical practice examination module provided by the National Institute for Korean Medicine Development. The dataset was divided into patient characteristics, sample questions, and responses, and utilized to design the system, assistant, and user prompts, respectively. A web-based interface was developed using the Django framework and WebSocket. Results : We developed a simulated fatigue patient representing dual deficiency of the heart-spleen pattern through prompt engineering. To make practical tools, we further implemented web-based interfaces for the examinee's and evaluator's roles. The interface for examinees allows one to examine the simulated patient and provides access to a personalized number for future access. In addition, the interface for evaluators included a page that provided an overview of each examinees' chat history and evaluation criteria in real-time. Conclusion : This study is the first development of an educational tool integrated with a large language model for pattern identification education, which is expected to be widely applied to Korean medicine education.