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Kyung-Hyun Kim(2011). The Effects of the Robot Based. Instruction on Improving lmmersion Learning. Journal of Korean association of computer education 14(2). pp.1-12.
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Seong-Ho Kim, Heung-Do Kim(2007). A Study of Web 2.0 Trend & Service View. Journal of The Korea Society of Digital Policy and Management 5(2). pp.135-154.
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Young-Sook Kim(2002). The Use of Mind-Map in Learning History. Master's Thesis. The Graduate School of Gyeongsang National University.
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4 |
Jun-Mo Kim(2006). Digital Mindmap. Seoul: Global
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Tae-Hee Kim, Moon-Seol Kang(2010). Measuring the Effectiveness of Teaching Introductory Programming Using LEGO Mindstorms Robots. Journal of Korean association for Internet Information 11(4), pp.159-173.
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Sung-Hyun Ryu(2012). The effects of the learning to use ZUI of Prezi on learner's interests and academic achievement. Master's Thesis. The Graduate School of Daegu National University of Education.
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In-Guel Paek(2007). Study on video contents usage for social network service based on metadata. Master's Thesis. The Graduate School of Hong-ik University.
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Young-Hoon Sung, Seok-Wun Ha(2009). Development of an online robot education community based on Web 2.0. Journal of The Korean Association of Information Education 11(3), pp.273-280.
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9 |
Seung-Young Shin. Sang-Mi You, Mi- Ryang Kim(2009). A Study on the Design and Development of Robot Game-based Project for Teaching Children to Program Computers. Journal of Korean association for Internet Information 10(6), pp.159-171.
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10 |
Ho-Jeong Yu(2009). Designing a cooperative learning in Web 2.0. Master's Thesis. Graduate School of Education Korea National University of Education.
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11 |
Ji-ae Yook(2010). Utilization studies of Social Ketwork Service. Master's Thesis. The Graduate School of KwangWoon University.
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12 |
Ju-Hee yun(2010). The Effects of the SNS-based Peer Tutoring on Academic Achievement in Learning Programming Class. Master's Thesis. Graduate School of Education Korea National University of Education.
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13 |
Eun-Jee Jang(2011). The effect, of different types of tasks on university learners' writing ability in SNS(social network service)-based learning environment. Master's Thesis. Graduate School of Chung-Ang University.
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14 |
Hood. C. S. (2005). Teaching programming and language concepts using LEGOs. Annual Joint Conference Integrating Technology into Computer Science Education(ITiCSE, (2005), pp. 19-23.
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Kim, S. H, Jeon, J. W. (2006). Educating C Language using LEGO Mindstroms Robotic Invention System 2.0, Processing of the 2006 IEEE lnternational Conference on Robotic and Automation(ICRA 2006). pp. 15-19.
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