• 제목/요약/키워드: Web-based Design

검색결과 2,852건 처리시간 0.035초

A Study on Building Web Services for Implementing Real Time Enterprise

  • Lee, Jung-Min
    • 한국경영정보학회:학술대회논문집
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    • 한국경영정보학회 2007년도 추계학술대회
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    • pp.377-382
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    • 2007
  • To transform the enterprise system into the 'Real Time Enterprise' with respect to IT, I suggest the conceptual application model which is composed of pieces(components) extracted from different packaged applications working in a heterogeneous environment based on the 'business activity' in other words, business services provided by internal (inter-enterprise) and external (extended enterprise) application to support a business activity within in an enterprise and the design mechanism focusing service tier which acts as intermediate tier within application architecture.

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유아교사대상 웹기반 연수의 만족도 분석과 운영평가 (Management and Satisfaction in Web-Based Training for Early Childhood Teachers)

  • 서영숙;서혜전
    • 아동학회지
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    • 제22권2호
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    • pp.219-235
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    • 2001
  • The purpose of this study was to provide guidelines for the effective operation of Web-Based Training (WBT) for early childhood teachers. Based on content analysis and questionnaires administered to the 174 current trainees, this research analyzed (1) the educational effectiveness and learner satisfaction, (2) the operation and management, and (3) the system, interface, interaction and communication, motivation and content design of $WBT^{***}$. Results showed that most trainees were very satisfied with the WBT because the program provided plentiful professional information enabling them to pursue their educational objectives along with flexibility of time and space. On the other hand, system stability, communication, motivation, and content design need to be improved. Based on the research results, 8 strategies of effective management of web-based early childhood teacher training were proposed.

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Web을 기반으로 한 대학교 도서관 시스템에 있어서 용이한 인터페이스에 관한 연구 (Study on the Convenient Interface to the University Web-based Library System)

  • 이현정;정재욱
    • 디자인학연구
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    • 제15권1호
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    • pp.93-100
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    • 2002
  • 대학 web도서관은 web으로 도서관에 소장된 서지나 기타 자료의 검색, 대출, 반납에 관한 정보의 처리가 가능하도록 되어 있는 도서관의 형태이다. 정보화 사회에 진입 한 이후 네트워크와 멀티미디어란 것의 등장으로 인해 정보전달 및 획득의 수단과 과정에 있어서 엄청난 변화를 겪고 있다. 이미지 화, 동영상 화 된 방대한 멀티미디어 정보들이 네트 워크를 통해 정보 제공자와 정보 사용자간의 물리적 거리에 대한 한계를 느끼지 못하게 되었다. 하지만, 이에 따르는 문제점으로는 저작잔 인식부족, 인프라의 미비, 기술적, 신뢰성 등으로 인해 발전이 요구되는 상태이다. 본 논문에서는 국정 대학 평가 기준에 근거하여 20개 대학의 web기반 도서관 site에서, 각 시스템별 검색 형식과 user interface를 비교, 분석하였다. 이에 기초하여 web기반 대학 도서관의 실험적 user interface를 제작하고, 이 interface에 대한 설문조사 및 데이터를 수집, 정리, 분석하였다. 이 결과를 현재web기반 대학도서관의 일반검색 시스템의 인터페이스에 적용하여 도서의 위치, 도서의 대출 및 검색회수, 대학 web도서관 내에서의 도서구입에 대한 기능을 포함하는 새로운 user interface를 제안하였다.

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Web을 통한 공간설계의 가상체험평가(VEE)에 관한 연구 - 평가기준을 중심으로 - (A Study on the Virtual Experience Evaluation(VEE) of Space Design through the Web3D - Focus on the Evaluation Criteria -)

  • 이상호;김태환
    • 한국실내디자인학회논문집
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    • 제14권4호
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    • pp.122-133
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    • 2005
  • This study could begin with the improvement of computer graphic technology The graphic technology is the standards of computer technology level and up-to-date technology intensive. Above all, the technology of virtual reality has developed rapidly and the development of the program has changed from professional one only for the experts to easy of access ones for the space designers. Moreover, the program which major internet user's can experience the virtual model has been made, as the development of virtual reality technology that is based on the web. These graphic technology and the development of the web helped to extract human experiences on the space design step. However, to find the meeting point with real recognition is not easy though the virtual reality technology develops. Because the real space is made up of various senses that people feel in their surroundings. But, this study was possible because most of the space recognition is based on the visual organ, even though it can't satisfy all sensible factors that we feel in reality. Therefore, the significant of this study is the standards and criteria of evaluation, the technological proposal, expecting to make more advanced alternative design than before.

초산모의 어머니 역할에 대한 웹기반 지지중재 프로그램 개발 및 평가 (Development and Evaluation of a Web-based Support Program for the Maternal Role of Primiparas)

  • 김정수
    • 대한간호학회지
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    • 제35권1호
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    • pp.164-176
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    • 2005
  • Purpose: This study was conducted to develop and evaluate a Web-based program for the maternal role of primiparas who use the internet. Method: The study process was a systems requirements analysis, design and development of a program, program testing by experts, program implementation, and program evaluation by users. A nonequivalent control group non-synchronized design was used. The data was collected from October 5th, 2002 to February 24th, 2003. Result: 1. Based on inquiries into mothers' needs, a Web-based support program was developed. The program was then modified from feedback received from experts. 2. In a sub-scale analysis of mothers' perception of a baby, amenability and persistence was significantly higher in the intervention group. The differences in the mean score of maternal self-confidence and maternal satisfaction were significant. 3. Cyber counseling was done for a total of 73 cases and the most frequent problems for counseling were feeding and nutrition (28.8%), followed by baby care, and health problems. Conclusion: It was proven that a Web-based support program provided appropriate support to primiparas and was effective in promoting their maternal role. Therefore, this study suggests that a Web-based support program for primiparas can become a powerful nursing intervention on virtually all mother and infant health concerns.

웹 기반(Web-Based Instruction) 간호관리학 실습교육 프로그램 개발 (The Development of Nursing Education Program on Web-Based Instruction;Application to Nursing Management Practice)

  • 심전경;권성복;지성애
    • 간호행정학회지
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    • 제9권2호
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    • pp.283-295
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    • 2003
  • This study describes the development of nursing education program on web-based instruction for Nursing Management Practice of nursing school. The program has been developed based on five steps of the teaching-learning design model developed by Chung, In-Sung which is widely used in Web-Based Instruction(WBI). The objective of this study was to develop nursing education program on WEI and to evaluate its effectiveness. The subjects consisted of twenty-four senior nursing students taking the Nursing Management Practice course. Two sets of questionnaires were used for this study. They were asked to evaluate the program in terms of appropriateness of the teaching strategy, precision of the contents, easiness of use, easiness of approaching system, interface design, system management, enhancement of communication, and effectiveness of learning. The program was developed in five steps, analysis of the student, design of the contents, production of the system, implementation of the system, and evaluation of the effectiveness. It is concluded that this program was very useful in increasing the effectiveness of learning and motivation in the students. In addition to this, the web-based learning system would be one of the best qualified educational method for nursing students. Therefore, I would suggest that it can be used for other nursing courses which is available on the Web.

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사이버교육 효과의 영향요인에 관한 실증적 연구: 공공조직을 중심으로 (An Empirical Study on Critical Success Factors in Implementing the Web-Based Distance Learning System : In Case of Public Organization.)

  • 정해용;김상훈
    • 한국정보시스템학회지:정보시스템연구
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    • 제11권1호
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    • pp.51-74
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    • 2002
  • The purpose of this study is to empirically investigate critical success factors for effective implementation of web-based distance learning system. First of all, four critical success factors are theoretically derived from reviewing previous research. They are: (1) learner-related factor including the variables such as teaming ability, learning attitude, and attending motivation, (2) environmental factor including the variables of physical and mental support for learners, (3) instructional design factor represented by one variable, the degree of appropriateness of learning contents, and (4) the factor concerning the level of self-directed learning readiness embracing the variables such as curiosity for learning, openness towards challenge of learning and affection for learning. Subsequently, the relationships between these four critical success factors and the degree of learning satisfaction are empirically investigated. The data for empirical analysis of the research are collected from 1,020 respondents who have already passed the web-based distance learning courses which have been implemented in Information and Communication Officials Training Institute. Out of 1,020 responded questionnaires, 875 data were available for statistical analyses. The main results of this study are as follows. Firstly, the most important factor for successful implementation of the web-based distance learning system is shown to be the instructional design factor, and in the next place, the self-directed learning readiness factor, the environmental factor and the learner-related one in sequence. Secondly, additional analysis of the variables included in the instructional design factor shows that availability of practical information and knowledge is the most influencing variable, and next, interesting composition of contents, reasonable learning amount, optimal level of instruction, and understandable explanation are significantly important in the descending order. Lastly, among learning motivators, strong intention of acquiring business knowledges and skills is found to be the most important satisfier in the web-based distance learning. The theoretical contribution of this study is to derive a comprehensive model of critical success factors for implementing the web-based distance learning system. And, the practical implication of this study is to propose efficient and effective guidelines for developing and operating the web-based distance learning system in the various kinds of organizations.

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Unity와 Leap Motion을 이용한 웹 기반 3D 가상품평 (Web-based 3D Virtual Experience using Unity and Leap Motion)

  • 정호균;박형준
    • 한국CDE학회논문집
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    • 제21권2호
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    • pp.159-169
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    • 2016
  • In order to realize the virtual prototyping (VP) of digital products, it is important to provide the people involved in product development with the appropriate visualization and interaction of the products, and the vivid simulation of user interface (UI) behaviors in an interactive 3D virtual environment. In this paper, we propose an approach to web-based 3D virtual experience using Unity and Leap Motion. We adopt Unity as an implementation platform which easily and rapidly implements the visualization of the products and the design and simulation of their UI behaviors, and allows remote users to get an easy access to the virtual environment. Additionally, we combine Leap Motion with Unity to embody natural and immersive interaction using the user's hand gesture. Based on the proposed approach, we have developed a testbed system for web-based 3D virtual experience and applied it for the design evaluation of various digital products. Button selection test was done to investigate the quality of the interaction using Leap Motion, and a preliminary user study was also performed to show the usefulness of the proposed approach.

웹 인터랙티비티의 사례분석을 통한 인터랙션 디자인 전략 분석 및 개발 사례 (Analysis and Adaptation of Strategy for Designing Web Interaction through Analyzing Cases of Interactive Website)

  • 김미영;김현정
    • 디자인학연구
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    • 제17권4호
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    • pp.37-50
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    • 2004
  • 플래시의 액션 스크립트, 자바 스크립트, 자바 등 웹 기반 프로그래밍 툴의 발전과 사용잗ㄹ의 총체적 경험으로써의 인터랙티비티의 중요성이 대두되면서, 웹은 정보를 면 단위로 보여주는 웹진의 형태로부터 인터랙티브한 조작 인터페이스를 제시하고 조작에 따라 즉각적으로 사용자에게 피드백을 주는 인터랙션의 형태로 진화하게 하였다. 웹은 소프트웨어에 비해 다향한 계층의 사용자가 비교적 단순한 작업을 하기 위해 사용하므로 보다 인터랙티브하게 작업을 지원함으로써 사용자의 인지적 부담을 줄이며 사용의 재미를 줄 필요가 있다. 본 연구에서는 이러한 추세에 따라 등장하고 있는 웹사이트의 인터랙티비티의 개념과 사례를 통해 인터랙티브화하는 경향을 분석하고, 웹의 인터랙티브화를 위한 디자인 전략들이 어떤 것들이 있는지 도출하였으며, 이의 적용 예를 보일 수 있는 사이트 개발 사례 제시를 목적으로 진행되었다. 본 연구는 웹 상에 있어서 인터랙티비티를 부여할 수 있는 디자인 전략을 제시하였으며, e-book 사이트에서의 인터랙티브 북셀프 디자인에 있어 인터랙션 디자인 전략의 적용 사례를 통해 디자인 개발 프로세스에 활용할 수 있는 가능성을 제시하였다.

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웹 서비스를 이용한 CAD 모델 정보의 획득 (Retrieval of CAD Model Information Using Web Services)

  • 김병철;한순흥
    • 한국CDE학회논문집
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    • 제12권4호
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    • pp.233-244
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    • 2007
  • Web Services are a distributed component technology based on XML and Web. The Web Services are used to integrate heterogeneous systems under the distributed environment. In this study, the concept of Web Services for CAD (WSC) is introduced, which aims at interoperation with CAD systems using the Web Services. This paper introduces one part of the WSC which enables remote users or applications to retrieve the geometries and the design history of CAD models using the Web Services. This paper proposes an architecture of the WSC, the data model and the interfaces for retrieving CAD model information, and the way to apply the WSC to commercial CAD systems.