• Title/Summary/Keyword: Web-based Collaboration System

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Web-based Practice Education Supporting System for Computational Chemistry (웹기반 계산화학 실습교육 지원시스템 개발)

  • Ahn, Bu-Young;Lee, Jong-Suk Ruth;Cho, Kum-Won
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.3 no.2
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    • pp.18-26
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    • 2011
  • Computational chemistry is one of the chemistry fields that deals with the theoretical chemistry problem using computer calculations and can be described as the chemistry lab moved on computer space. In line with recent enhancement of processing capability of computers, utilization of high performance computer cannot be overemphasized in the field of computational chemistry in performing complex calculation of huge molecular structure and simulation. While they have to use commands and consoles for high performance computer to execute complex calculation of huge molecular structure and simulation, most of students in natural science and engineering, who are not experts in computer technically, are likely to be unaware of UNIX. Under the circumstances, web-based educational support system for computational chemistry is needed to enable them to practice computational chemistry, even not knowing UNIX command. In this study, e-Chem, one of such educational support systems, is developed by using Liferay portal platform, which is a Java open source more oriented to standard and outstanding in its content management and collaboration function than other web portals. By using this system, even students who are not familiar with computer, are expected to take part in lab classes and save time learning Unix command and also enhance the learning efficiency by using familiar interface.

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A Sophistication Framework for a Mother Company-Driven Global Manufacturing Network (모기업 주도적 글로벌 생산 네트워크를 위한 조정 프레임웍)

  • Park, Kwang-Ho
    • Journal of Intelligence and Information Systems
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    • v.15 no.1
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    • pp.65-85
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    • 2009
  • The main purpose of this paper is to propose a sophistication framework for a global manufacturing network (GMN) driven by a mother company to autonomously propagate and coordinate transaction data that are exchanged among manufacturing partners. The framework is based on conceptual fundamentals of previous research that provide a step toward ultimate successful collaboration in the supply chain and employs mobile agents for the coordination and propagation of transaction data. Maintaining the integrity of transaction data linked to a huge information web is difficult. With the sophistication functionalities of this framework, it becomes easy to effectively control the overall GMN operations and to accomplish the intended goals. The current level of sophistication focuses on the transaction data propagation. The sophistication level may be expanded up to business intelligence in the future.

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Architectural Reference Model for Semantic Library (시맨틱 라이브러리를 위한 아키텍처 참조 모델)

  • Han, Sung-Kook;Lee, Hyun-Sil
    • Journal of the Korean Society for information Management
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    • v.24 no.1 s.63
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    • pp.75-101
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    • 2007
  • The current technological revolution pushes forward the innovation in the library information systems. This study proposes functional requirements and an architectural reference model of Semantic Library, recognized as a prototype of next-generation library information systems, that is a seamless convergence of the library information systems and the Internet technologies. Semantic Library can realize semantic interoperability and integration based on ontology and metadata, and also renovate information services for users with openness, sharing, participation and collaboration. Semantic Library will be effectively implemented by means of service-oriented architecture and the logical structure of FRBR. In this study, a reference model of Semantic Library consisting of 6 horizontal layers and 3 vertical elements is presented as a next-generation model of library information systems.

Realtime Collaboration Learning System based on Individual Learning (학습자의 개별학습에 기반 하는 실시간 협력체제 설계 및 구현)

  • Choi, Yun-Mi;Choi, Jin-Seek
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.10d
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    • pp.487-491
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    • 2006
  • 학교현장은 평균 43명의 과밀학급(인천광역시 연수고등학교 2학년)으로, 컴퓨터실에서 교사는 학생들을 관리하기 위해 학생 PC의 전원 끄는 경우가 있다. 교사는 학생의 컴퓨터를 감시하여 수업과 관련 없는 웹(web) 사이트를 방문하는 학생들의 수업 이외의 장난을 막으면서 학생들에게 수업해야 하기 때문이다. 그러나 학생은 이러한 방식에 반발심을 사거나 학생들의 학습 의욕을 떨어트리는 요인으로 작용한다고 본다. 또한 컴퓨터실 수업에서 일반적으로 교사는 "바쁜 교사"이다. 제한된 시간에 학습자 개인의 흥미나 욕구를 반영하여 개별 학습자의 능력 혹은 수준에 맞추어 수업의 내용의 내용과 속도를 다르게 가르치는 개별지도가 불가능하다. 현실이 이렇다 보니 컴퓨터라는 정보화 기기를 활용한 수업이 효율적으로 이루어지지 않고 있다. 본 연구에서는 이러한 문제점을 해결하고자 학습 초기에 개별학습을 하면서 학습 진행에 어려움을 격을 시 학생과 학생사이에 다양한 상호작용을 촉진시키도록 협력학습 체제를 구축하고 학생들의 학습을 모니터링하면서 학생 또는 협력학습 모둠이 문제 해결에 어려움이 처한 경우나 실패한 경우 교사의 개별지도가 가능하게 할 수 있는 실시간 협력학습 체제를 설계하였다.

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Learning Material Bookmarking Service based on Collective Intelligence (집단지성 기반 학습자료 북마킹 서비스 시스템)

  • Jang, Jincheul;Jung, Sukhwan;Lee, Seulki;Jung, Chihoon;Yoon, Wan Chul;Yi, Mun Yong
    • Journal of Intelligence and Information Systems
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    • v.20 no.2
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    • pp.179-192
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    • 2014
  • Keeping in line with the recent changes in the information technology environment, the online learning environment that supports multiple users' participation such as MOOC (Massive Open Online Courses) has become important. One of the largest professional associations in Information Technology, IEEE Computer Society, announced that "Supporting New Learning Styles" is a crucial trend in 2014. Popular MOOC services, CourseRa and edX, have continued to build active learning environment with a large number of lectures accessible anywhere using smart devices, and have been used by an increasing number of users. In addition, collaborative web services (e.g., blogs and Wikipedia) also support the creation of various user-uploaded learning materials, resulting in a vast amount of new lectures and learning materials being created every day in the online space. However, it is difficult for an online educational system to keep a learner' motivation as learning occurs remotely, with limited capability to share knowledge among the learners. Thus, it is essential to understand which materials are needed for each learner and how to motivate learners to actively participate in online learning system. To overcome these issues, leveraging the constructivism theory and collective intelligence, we have developed a social bookmarking system called WeStudy, which supports learning material sharing among the users and provides personalized learning material recommendations. Constructivism theory argues that knowledge is being constructed while learners interact with the world. Collective intelligence can be separated into two types: (1) collaborative collective intelligence, which can be built on the basis of direct collaboration among the participants (e.g., Wikipedia), and (2) integrative collective intelligence, which produces new forms of knowledge by combining independent and distributed information through highly advanced technologies and algorithms (e.g., Google PageRank, Recommender systems). Recommender system, one of the examples of integrative collective intelligence, is to utilize online activities of the users and recommend what users may be interested in. Our system included both collaborative collective intelligence functions and integrative collective intelligence functions. We analyzed well-known Web services based on collective intelligence such as Wikipedia, Slideshare, and Videolectures to identify main design factors that support collective intelligence. Based on this analysis, in addition to sharing online resources through social bookmarking, we selected three essential functions for our system: 1) multimodal visualization of learning materials through two forms (e.g., list and graph), 2) personalized recommendation of learning materials, and 3) explicit designation of learners of their interest. After developing web-based WeStudy system, we conducted usability testing through the heuristic evaluation method that included seven heuristic indices: features and functionality, cognitive page, navigation, search and filtering, control and feedback, forms, context and text. We recruited 10 experts who majored in Human Computer Interaction and worked in the same field, and requested both quantitative and qualitative evaluation of the system. The evaluation results show that, relative to the other functions evaluated, the list/graph page produced higher scores on all indices except for contexts & text. In case of contexts & text, learning material page produced the best score, compared with the other functions. In general, the explicit designation of learners of their interests, one of the distinctive functions, received lower scores on all usability indices because of its unfamiliar functionality to the users. In summary, the evaluation results show that our system has achieved high usability with good performance with some minor issues, which need to be fully addressed before the public release of the system to large-scale users. The study findings provide practical guidelines for the design and development of various systems that utilize collective intelligence.

Communication Manager Design and Implementation of Individual Location Information for Social Learning in N-Screen (N-스크린 환경에서 소셜 러닝을 위한 개인 위치정보 지원 커뮤니케이션 매니저 설계 및 구현)

  • Kim, Kyung-Rog;Byeon, Jae-Hee;Moon, Nam-Mee
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.48 no.3
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    • pp.27-35
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    • 2011
  • Social network services are developed which is based on interaction and collaboration between users. This used to teaching-learning and integrate personal experience based on constructivism and social learning has developed into. In order to use which better to support the N-Screen communication model is needed. Communication model is to support the interaction between learner-instructor- the system. However, until now, There are a lot of web-based communications research. In this study, Social Learning Services environment to extended to N-Screen. For seamless service, Location information of individuals to use to learning activities. To support this, the communication manager is to design and implement. Communications manager for the N-Screen services draw students use cases and define the required functions. Based on this, Communication function is designed. In addition, Considering the characteristics of each device, personal location information to be reflected.

A Study on the Development of the 『Guunmong』 Story's Digital Image-Contents by Collective Intelligence (집단지성기반의 『구운몽』 디지털 이미지 콘텐츠 개발 방안 연구)

  • Lee, Jung-Gon;Jeong, Dae-Yul
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
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    • v.9 no.11
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    • pp.501-512
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    • 2019
  • The purpose of this study is to explore the necessity and method of the development of modern digital image contents using the story of the literary work 'Guunmong'' by Kim Man-joong. Collective intelligence technique is one of the most recommended. Today, most cultural content development is achieved through the application of digital technology through collaboration of various people from the planning stage to the completion stage. Most prototypes of local cultural contents are developed based on the literary works of artists from the region or background of the region on the works. These local cultural resources can be developed into experiential tourism products and used for the development of local cultural industry. This study first examines the availability of collective intelligence method as a way to effectively develop local cultural contents, and proposes application of image-telling technique and using web-toon characters in digital image contents development. In order to prove the practical applicability of the proposed method, we present an example of cultural contents development of 'Guunmong'. Finally, we propose a new business model based on collective intelligence to develop a system of creation and distribution of the cultural contents through the continuous collaboration.

Establishment and Application of GIS-Based DongNam Kwon Industry Information System (GIS기반 동남 광역권 산업체 정보시스템 구축 및 활용)

  • Nam, Kwang-Woo;Kwon, Il-Hwa;Park, Jun-Ho
    • Journal of the Korean Association of Geographic Information Studies
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    • v.17 no.1
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    • pp.70-79
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    • 2014
  • Following the technology developments of traffic network and communication for the wide area, the importance of the cooperation system to vitalize the wide area economy is increasing. Therefore, in this study, DongNam Kwon industry information system is established for the industrial information sharing based on GIS in the DongNam Kwon wide area economy. The DongNam Kwon is an industrial integration area centered with the manufacturing so that the operation of effective industrial cluster and cooperation systems are required across the administrational boundaries. To establish the database of the information, the information system was established utilizing already established industrial databases in Busan, Ulsan and Gyeongnam. But, various issues caused by the discordances among the data of each local government and the insufficiency of GIS based location information have been found. According to the analysis, the standardization considering the courses of collection, distributions and utilization are required immediately to solve the issues. This study establishes an 2-way industrial information system enabling the information creation and the phased approach between the administrator and the user in the bi-directions on the web by utilizing cadastral and numerical maps. The result of this study would have a meaning in providing a fundamental frame for cooperative responses and cooperation system for DongNam Kwon's industrial promotion using industrial information sharing.

The Virtual Collaborative System among Experts (전문가용 가상 협동 시스템 설계)

  • Hong, Chul-Eui;Kim, Mee-Kyeong
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.12
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    • pp.2241-2248
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    • 2007
  • This paper proposes the web-based virtual collaboration among experts. The proposed system supports the presentation tool using Synchronous Multimedia Integration Language(SMIL) which is the easy and efficient way of adding multimedia to presentations. The presentation gives essential information to the participants before actual discuss. The participants use texts in discussing over the presented medical image. The spatial elements such as point or line, and some type of marker with their relative participants' comments can be set or removed dynamically to represent areas of interest in digital images. XML files are used for recording experts' opinions as well as the spatial elements that are associated with digital images during the discussion and stored for future reference. The participants can also set and reset a polygon in the image to select the interested area and refer to the stored relating information.

Development of User Based Recommender System using Social Network for u-Healthcare (사회 네트워크를 이용한 사용자 기반 유헬스케어 서비스 추천 시스템 개발)

  • Kim, Hyea-Kyeong;Choi, Il-Young;Ha, Ki-Mok;Kim, Jae-Kyeong
    • Journal of Intelligence and Information Systems
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    • v.16 no.3
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    • pp.181-199
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    • 2010
  • As rapid progress of population aging and strong interest in health, the demand for new healthcare service is increasing. Until now healthcare service has provided post treatment by face-to-face manner. But according to related researches, proactive treatment is resulted to be more effective for preventing diseases. Particularly, the existing healthcare services have limitations in preventing and managing metabolic syndrome such a lifestyle disease, because the cause of metabolic syndrome is related to life habit. As the advent of ubiquitous technology, patients with the metabolic syndrome can improve life habit such as poor eating habits and physical inactivity without the constraints of time and space through u-healthcare service. Therefore, lots of researches for u-healthcare service focus on providing the personalized healthcare service for preventing and managing metabolic syndrome. For example, Kim et al.(2010) have proposed a healthcare model for providing the customized calories and rates of nutrition factors by analyzing the user's preference in foods. Lee et al.(2010) have suggested the customized diet recommendation service considering the basic information, vital signs, family history of diseases and food preferences to prevent and manage coronary heart disease. And, Kim and Han(2004) have demonstrated that the web-based nutrition counseling has effects on food intake and lipids of patients with hyperlipidemia. However, the existing researches for u-healthcare service focus on providing the predefined one-way u-healthcare service. Thus, users have a tendency to easily lose interest in improving life habit. To solve such a problem of u-healthcare service, this research suggests a u-healthcare recommender system which is based on collaborative filtering principle and social network. This research follows the principle of collaborative filtering, but preserves local networks (consisting of small group of similar neighbors) for target users to recommend context aware healthcare services. Our research is consisted of the following five steps. In the first step, user profile is created using the usage history data for improvement in life habit. And then, a set of users known as neighbors is formed by the degree of similarity between the users, which is calculated by Pearson correlation coefficient. In the second step, the target user obtains service information from his/her neighbors. In the third step, recommendation list of top-N service is generated for the target user. Making the list, we use the multi-filtering based on user's psychological context information and body mass index (BMI) information for the detailed recommendation. In the fourth step, the personal information, which is the history of the usage service, is updated when the target user uses the recommended service. In the final step, a social network is reformed to continually provide qualified recommendation. For example, the neighbors may be excluded from the social network if the target user doesn't like the recommendation list received from them. That is, this step updates each user's neighbors locally, so maintains the updated local neighbors always to give context aware recommendation in real time. The characteristics of our research as follows. First, we develop the u-healthcare recommender system for improving life habit such as poor eating habits and physical inactivity. Second, the proposed recommender system uses autonomous collaboration, which enables users to prevent dropping and not to lose user's interest in improving life habit. Third, the reformation of the social network is automated to maintain the quality of recommendation. Finally, this research has implemented a mobile prototype system using JAVA and Microsoft Access2007 to recommend the prescribed foods and exercises for chronic disease prevention, which are provided by A university medical center. This research intends to prevent diseases such as chronic illnesses and to improve user's lifestyle through providing context aware and personalized food and exercise services with the help of similar users'experience and knowledge. We expect that the user of this system can improve their life habit with the help of handheld mobile smart phone, because it uses autonomous collaboration to arouse interest in healthcare.