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A Study on the Construction method to improve the fuzzy controllers using language variable and coefficient selecting method (언어변수 및 계수선택방법을 이용한 퍼지제어기 설계에 관한 연구)

  • 박승용;변기녕;황종학;김흥수
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2000.11a
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    • pp.357-365
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    • 2000
  • In this paper, we proposed a new circuit construction method that reduced the number of CMOS devices of singleton fuzzy controller(SFC) through the proposing a new membership function circuit(MFC) which uses the language variable selecting and the coefficient selecting circuit. According to the range of input values, we can choose the language variables beforehand which will be used in the inference. So we proposed the new MFC which generates the only necessary language variables. Also, we removed all rules of which adapting degree of their antecedents is zero through proposing the coefficient selecting circuit which beforehand selects the coefficients which will influence the inference result. Though this method, we simplified the structure of SFC and reduced the size of hardware. And to solve the problem in the current mode with respect to the restriction of the fan-out number, voltage-input and current-out membership function circuits are constituted of operational transconductance amplifiers. A membership function circuit which includes the language variable selecting circuit, a minimum operation circuit we implemented by current mode CMOS devices. As a result of applying proposed method, total numbers of blocks and devices wave decreased. If the number of variables and antecedents are getting larger, this method is more efficient.

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Story Generation Method using User Information in Mobile Environment (모바일 환경에서 사용자 정보를 이용한 스토리 생성 방법)

  • Hong, Jeen-Pyo;Cha, Jeong-Won
    • Journal of Internet Computing and Services
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    • v.14 no.3
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    • pp.81-90
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    • 2013
  • Mobile device can get useful user information, because users have always this device. In this paper, we propose automatically story generation method and user topic extraction using user information in mobile environment. Proposed method is follows: (1) We collect user action information in mobile device. Then, (2) we extract topics from collected information. (3) For the results of (2), we determine episodes for one day. Then, (4) we generate sentences using sentence templates and we compose stories which have theme-based or time-based. Because proposed method is simpler than previous method, proposed method can work only in mobile device. There's no room to leak user information. And proposed method is expressed more informative than previous method, because proposed method is provided sentence-based result. Extracted user-topic, a result of our method, can use to analyze user action and user preference.

Valley Search Application Using Android Smart Phones (안드로이드 스마트폰을 이용한 계곡검색 애플리케이션)

  • Lee, Tae-Kwon;Kwon, DooWy;Park, SuHyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2014.05a
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    • pp.536-537
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    • 2014
  • In this paper, it suggested Android smart phone application for users who want to find valley at summer. To provide correct information, we used Korea Tourism Organization's tourism information database and to provide tourism information and map service at once we linked Naver map. Search valley application can search valley by using country's region name and keyword by using map and GPS. we can find restaurants accomodations around your location. we can get restaurants and accommodations by control distance so we can get phone number, pictures and detail information about searched data. Also, you can bookmark valley where you want to go and you can search of delete bookmarked valley whenever you want. you can share opinion by writing postscribe about the valley where application user went. for developer and users amicable communication we made Q&A board.

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Queue Lengths and Sojourn Time Analysis of Discrete-time BMAP/G/1 Queue under the Workload Control (일량제어정책을 갖는 이산시간 BMAP/G/1 대기행렬의 고객수와 체재시간 분석)

  • Se Won Lee
    • Journal of Korea Society of Industrial Information Systems
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    • v.29 no.1
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    • pp.63-76
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    • 2024
  • In this study, we analyzed queue length and sojourn time of discrete-time BMAP/G/1 queues under the workload control. Group customers (packets) with correlations arrive at the system following a discrete-time Markovian arrival process. The server starts busy period when the total service time of the arrived customers exceeds a predetermined workload threshold D and serves customers until the system is empty. From the analysis of workload and waiting time, distributions of queue length at the departure epoch and arbitrary time epoch and system sojourn time are derived. We also derived the mean value as a performance measure. Through numerical examples, we confirmed that we can obtain results represented by complex forms of equations, and we verified the validity of the theoretical values by comparing them with simulation results. From the results, we can obtain key performance measures of complex systems that operate similarly in various industrial fields and to analyze various optimization problems.

Performance Analysis of Massive MIMO Systems According to DoF (DoF에 따른 Massive MIMO 시스템의 성능 분석)

  • Kim, Yongok;Choi, Sooyong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.40 no.11
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    • pp.2145-2147
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    • 2015
  • In this letter, we investigate the performance analysis of massive MIMO systems using MRT and ZF precodings according to the number of DoF. We analyze the ergodic received SINRs with MRT and ZF precodings as closed-forms over the number of DoF normalized by the number of antennas. In simulation results, we verify the analyzed results and observe that MRT precoding is better than ZF precoding in terms of the ergodic received SINR with a small number of DoF.

Calculation of Multiple Scattering in Water Cloud and Application in Remote Measurement of Cloud Physical Properties (구름에서의 다중산란효과 계산 및 이를 이용한 구름 물리변수 원격 추출 방법 연구)

  • Kim, Dukhyeon;Park, Sunho;Choi, Sungcheol
    • Korean Journal of Optics and Photonics
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    • v.25 no.1
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    • pp.1-7
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    • 2014
  • Multiple scattering effects in cloud are important error sources of the Mie scattering Lidar inversion method, which should be measured to correct the Lidar equation in single wavelength Mie Lidar. We have calculated the multiple scattering effects in liquid water clouds by using a Monte Carlo method, and we have applied these multiple scattering effects in measuring water cloud effective size and LWC (Liquid Water Content). When cloud effective size is less than $2.5{\mu}m$, we can easily extract cloud effective size and LWC by using two wavelength Lidar such as extinction coefficients measured at 355nm and 1064nm. For a larger size cloud, we can find that saturated degree of linear polarization is strongly correlated with cloud effective size, LWC, and extinction coefficients. From these correlations we know that we can measure LWC and cloud effective size if we use single wavelength Rotational Raman Lidar and Mie scattering polarization Lidar.

Design and Implementation of Lecture Authoring Tool based on Multimedia Component (멀티미디어 컴포넌트 기반 원격 강의 도구 설계 및 구현)

  • 김재일;정상준;최용준;천성권;김종근
    • Journal of Korea Multimedia Society
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    • v.3 no.5
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    • pp.516-525
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    • 2000
  • A lot of efforts have been made to develop a new technology for efficient distance education based on a powerful Internet service like World Wide Web. By developed distance education systems, we can study something we want at anytime and anywhere. However in spite of the excellent achievements we have made, something insufficient still is remained. Distance education methods only depending on static homepages or voices and simple drawings may be insufficient to support as much effects as in real class. So it is necessary to develop a new method for teaching students more feasibly and efficiently In this paper, we try to design and implement a lecture authoring system that offers effective distance education with voices, animations, camera images, drawings and etc.. We can expect the designed system can give more efficient education effects like a face-to-face lecture in real class. The enclosed function of intense compression enables to transmit the lectures more speedily. Besides it has caption processing function to serve additional informations to students with caption texts, messages and hyperlinks.

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Reduction of Input Pins in VLSI Array for High Speed Fractal Image Compression (고속 프랙탈 영상압축을 위한 VLSI 어레이의 입력핀의 감소)

  • 성길영;전상현;이수진;우종호
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.12A
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    • pp.2059-2066
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    • 2001
  • In this paper, we proposed a method to reduce the number of input pins in one-dimensional VLSI array for fractal image compression. We use quad-tree partition scheme and can reduce the number of the input pins up to 50% by sharing the domain\`s and the range\`s data input pins in the proposed VLSI array architecture. Also, we can reduce the input pins and simplify the internal operation circuit of the processing elements by eliminating a few number of bits of the least significant bits of the input data. We simulated using the 256$\times$256 and 512$\times$512 Lena images to verify performance of the proposed method. As the result of simulation, we can decompress the original image with about 32dB(PSNR) in spite of elimination of the least significant 2-bit in the original input data, and additionally reduce the number of input pins up to 25% compared to VLSI array sharing input pins of range and domain.

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A Study on the influence of Visual Mental model in human to percept product form (제품형태 지각에 있어서 시각적 멘탈모델의 영향에 관한 연구)

  • 오해춘
    • Archives of design research
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    • v.15 no.1
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    • pp.407-414
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    • 2002
  • Human does information processing more efficiently using mental model at his understanding process. if We know what mental model is, we will know how to percept that. Similarly is it used visual mental model to percept visual object\ulcorner If it is true, we will analysis how man to understand. In this research, we have one experimentation to timid out that is true. So we did experimentation to know how man to understand new products by visual mental model. So we use 2700cc car's side view as stimuli. To A Subjects, we give them to see re\ulcorner size view before 120% ratio. To B Subject, we give them to see 120% ratio. After a experimentation, It is true that we make hypothesis that A Subjects percept this stimuli too long then B Subjects. Accordingly it proves human to use visual mental model to percept visual object. The result of experimentation, a testee use preliminary stimulus as basis of evaluation. It means that he use mental model as basis of evaluation of main stimulus. Accordingly development of new design can afford more strategic approach. Industrial designer who want to strategic approach can forced on high-weighted form attribute as consumer gives.

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Improving the Performance of the User Creative Contents Retrieval Using Content Reputation and User Reputation (콘텐츠 명성 및 사용자 명성 평가를 이용한 UCC 검색 품질 개선)

  • Bae, Won-Sik;Cha, Jeong-Won
    • Journal of the Korea Society for Simulation
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    • v.19 no.1
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    • pp.83-90
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    • 2010
  • We describe a novel method for improving the performance of the UCC retrieval using content reputation and user reputation. The UCC retrieval is a part of the information retrieval. The goal of the information retrieval system finds documents what users want, so the goal of the UCC retrieval system tries to find UCCs themselves instead of documents. Unlike the document, the UCC has not enough textual information. Therefore, we try to use the content reputation and the user reputation based on non-textual information to gain improved retrieval performance. We evaluate content reputation using the information of the UCC itself and social activities between users related with UCCs. We evaluate user reputation using individual social activities between users or users and UCCs. We build a network with users and UCCs from social activities, and then we can get the user reputation from the network by graph algorithms. We collect the information of users and UCCs from YouTube and implement two systems using content reputation and user reputation. And then we compare two systems. From the experiment results, we can see that the system using content reputation outperforms than the system using user reputation. This result is expected to use the UCC retrieval in the feature.