• Title/Summary/Keyword: War

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Influences of the crusade on Medieval costumes - Focusing on the period from the lith through the middle of 15th centuries - (십자단 전쟁이 중세복식에 미친 영향 - 11세기~15세기 중반을 중심으로 -)

  • 정현숙
    • Journal of the Korean Home Economics Association
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    • v.24 no.1
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    • pp.17-26
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    • 1986
  • War has been a reason for the culture of one conservative country to make contact with the culture of another country. The Crusade, among other wars, caused cultural exchange between the orient and the occident and had a great influence on the western costume. This paper has made an attempt to find out the influence of the Crusade with respect to the cultural exchange between the orient and the Occident and to study the influence which the Crusade has had on the western costume. The Crusade was the war in which the European Christians tried to retake the Holy Land, Jerusalem, from the Islamites through the 11th century to the 13th century. As a result of this war,the autyority of the Pope was weakned, the nobles were ruined and royal authority was consolidated. Due to the contact with the Orient, trade had become active, cityes had developed and the middle class of rich merchant had grown. Gothic architecture also appeared in the Occident at this time due to the religious influence of the Crusade. Turban type headdress and the brink decoration of clothes had been very popular under the influence of the Orient. Embroidery and applique had developed and silk fabrics which had been imported from the Orient had made the costumes more fabrics which had been imported from the Orient had made the costumes more gorgeous and luxurious. Many accessories were imported from the Orient. The Oriental culture contributed to the use of rich and bright colorsm, various ornaments and splendid textiles of the western costume. Owing to the influence of war itself, many costumes had been newly made in order to adapt to the hot desert climates of the Orient. Blazon decorations, uniforms and armour had also developed.

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Information Acquisition of Simulation Objects by Resolution in Multi-resolution Model based War Game (다중 해상도 모델 기반 워게임 체계에서 해상도별 모의 객체의 정보 획득)

  • Bae, Hyun Shik;Rhee, Eun joo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.1
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    • pp.147-154
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    • 2018
  • In this paper, we propose methods to acquire enemy object information, which is frequently required in multi-resolution model based war game and affects the simulation performance. In the information request method, a multi-resolution model selects information of a specific resolution and provides them to external objects. In the information announcement method, a multi-resolution model announces all information, and external objects select information of a specific resolution. In the information sharing method, external objects obtains information of a specific resolution by inquiring all information of a multi-resolution model which are stored in a shared space. Simulation results show that the information sharing method is more efficient than the information request method and the information announcement method because the information acquisition is fast. In addition, the proposed methods will increase the efficiency of war game operation by shortening the time for acquiring enemy forces' information.

Biomarkers for Combat-Related Stress and Fatigue-Mitigating Drugs Discovery (전투 스트레스 및 피로 완화 약물 탐색을 위한 생체지표)

  • Koo, Hyojin;Kim, Chang Yul;Kim, Yeonkyung;Sin, So Jung;Cheon, Kicheol;Kim, Dongsoo
    • Journal of the Korea Institute of Military Science and Technology
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    • v.21 no.2
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    • pp.246-254
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    • 2018
  • Psychological stress and physical fatigue, such as anxiety, fear, sleep disturbance, etc., caused by exposure to the war, can lead to post-traumatic stress syndrome(PTSD) or war syndrome. The military has also prepared for drug use to minimize war syndrome and preserve combat strength. However, efforts to prevent war syndrome are still lacking. This study was conducted to identify biomarkers that can track psychophysiological changes. Psychophysiological changes associated with PTSD can be divided into four main categories. The four categories are behavioral changes, changes in brain cognition, neuroimmunological changes, and changes in innate immunity. This study suggest that biomarker profile can be made by the distance moved and the anxiety-like behavior in the open field for behavior category, brain BDNF levels in the brain cognition category, serum corticosterone in the neuroimmunology category, and inflammatory cytokine levels in the innate immunity category.

The punishment on social deviance and its establishment of re-socialization in North Korea (북한에서 사회적 일탈에 대한 처벌과 재사회화 양식의 형성)

  • Jeong, Il-Young
    • Korean Security Journal
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    • no.42
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    • pp.423-447
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    • 2015
  • This paper gives analyses on the historical origin where features from social punishment and re-socialization in North Korea have been developed. The process of the development largely consists of three periods, that is, the period of nation construction (1945-1950), the period of Korean War (1950-1953), the period of nation reconstruction (1950-1961). This paper provides that features from punishment and re-socialization have been developed during the historical transformation from pre-Korean War to post-Korean War. The 'wartime socialism system' had been established in the course of reconstruction of postwar nation. In the system, North Korean had been embraced into the structure of re-socialization in its production unit and living space.

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Gloria Anzaldúa's Borderlands/La Frontera: From the Border to the Borderland (글로리아 안살두아의 『경계지대/국경』: 경계에서 경계지대로)

  • Woo, Suk-Kyun
    • Cross-Cultural Studies
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    • v.46
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    • pp.63-84
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    • 2017
  • This paper analyzes Gloria Anzaldua's borderland proposal through her work Borderlands/La Frontera (1987). One of the strong trends of US geographical imagination started from the concept of 'city upon a hill'. It left an important footprint in the American history. In the area of international political history, it was the starting point of the isolationism policy. But, this imagination is contradictory because it has exercised the bordering power that demarcates the border and overpasses it as needed. Anzaldua's geographic proposal consists of transformation of the border into the borderlands. This is a challenge to the bordering power and a challenge to the geographical imagination that has led to isolationism, and ultimately a history war. This is not only a nationalist war aimed at the Chicano's restoration but also a war that can measure the American society's possibility of change in the future.

The Belt and Road Initiative and the US-China Trade War: Implications for Global Trade Networks (일대일로와 미·중 무역 분쟁: 글로벌 무역 네트워크에의 함의)

  • Hyun, Kisoon
    • Journal of the Economic Geographical Society of Korea
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    • v.24 no.3
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    • pp.243-258
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    • 2021
  • By using the trade in value-added(TiVA) database and employing social network analysis, this paper analyzes changes in global trade to be triggered by the Belt and Road Initiative (BRI) and the US-China trade war. The main results are summarized as follows. First, the BRI will help maintain China's core position as the world's manufacturing hub, and will strengthen Europe's service industry capabilities within the global value chain(GVC) network. Second, the US R&D industry, US wholesale and retail industries, and Germany's automobile industry were considered the most influential industries in the GVC network during the 1995-2011 period, and will retain their status until 2049, when the US-China trade war and the BRI are reflected. Third, the increase of the number of communities shows that the BRI might spur fragmentation of the production process. Finally, community structures of inter-industry trade relations, including China's electronics industry, Germany's automobile industry, and US R&D, show important features that are related to the competiveness of each country's service industries.

The Country and the City: A Socio-Historical Reading of "Michael" (도시와 시골-워즈워드의 「마이클」의 경우)

  • Shin, Yangsook
    • Journal of English Language & Literature
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    • v.57 no.1
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    • pp.27-49
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    • 2011
  • This article proposes to stay away from contemporary critical arguments concerning Michael's value system, which is construed mainly from his choice between his patrimonial lands and his son Luke. Presuming that Michael's value system as have been argued so far could never be the poet Wordsworth's own concern at the time of the composition of the poem "Michael," this article proposes to get back to the all too real socio-historical situation of the early nineteenth-century England. Mere consideration of the socio-historical situation, when combined with a close reading of the poetic text (a close reading of both the poetic story and the poetic history from which the story may be said to have been constructed), directs us to the poet working on the simple paradigm of 'the country and the city at war with each other' but the victory having been given to the city already. The guarantee contract for a supposedly prospering nephew's debt and the letter from another prospering relative in London are undoubtedly the key elements that lead us to the war paradigm. Michael's family members, each and all including Michael himself, and all of their village people, have been imbued with the city's commercial values, which renders them all the more easier victims within the war context. Luke's defeat in the city is viewed as being really the consequence, rather than the cause, of Michael's defeat, which became apparent as soon as the news of the latter's financial disaster reached his ear. Michael should therefore be regarded as one of the typical English countryfolk of the time, with whom Wordsworth often, but not always, identifies himself. Insofar as the economic view or attitude is concerned, there certainly is a distance between Michael and Wordsworth, this article argues.

Distance Learning for Higher Education Applicants in War: Information Competence

  • Hanna, Truba;Iryna, Radziievska;Mykhailo, Sherman;Nataliia, Morska;Alla, Kulichenko;Nataliia, Havryliuk
    • International Journal of Computer Science & Network Security
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    • v.22 no.10
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    • pp.291-297
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    • 2022
  • Modern challenges in the educational environment force scientists and practitioners to search for an adequate answer. In particular, the war in Ukraine demonstrated the importance of developing information competence as one of the main means of distinguishing true information from a whole stream of fake news. This is especially relevant in connection with the introduction of distance learning when students must find and process a large amount of information on their own. Therefore, the purpose of the article is to analyze the training of higher education students through the prism of acquiring the necessary level of informational competence in war conditions. For this, general scientific and special research methods, as well as the experimental method, were used. In the results, the peculiarities of the interpretation of information competence in the distance form of education among modern researchers are determined, the psychological components of resistance to fakes are analyzed. Based on the conducted empirical measurements, it was established that thorough work on student education gives positive skills when working independently with Internet materials, strengthens the ability to distinguish false information and propaganda from the real state of affairs. The conclusions summarize the results of the empirical research and suggest ways to improve the situation with the formation of information competence.

Modeling and Simulation of Optimal Path Considering Battlefield-situation in the War-game Simulation (워게임 시뮬레이션에서 전장상황을 고려한 최적경로 모델링 및 시뮬레이션)

  • Lee, Sung-Young;Jang, Sung-Ho;Lee, Jong-Sik
    • Journal of the Korea Society for Simulation
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    • v.19 no.3
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    • pp.27-35
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    • 2010
  • War-games using C4I systems have been used to improve the command ability of commanders and the fighting power of combat forces. During a war-game simulation, a commander makes a plan for the movement of a combat force and issues orders to the combat force according to the plan. If it is possible to minimize damages from the artillery of enemy forces and take the advantage position where is effective for attack/defense, we can hold a dominant position of the battlefield. Therefore, this papers proposes a genetic algorithm-based optimal path searching method. The proposed method creates an optimal path of a combat force by taking into consideration dangerous conditions of the battlefield in which the combat force is. This paper also shows the process of creating an optimal path by using a discrete event specification modeling and simulation method.

Post-War Zainichi Magazines in Japan and Zainichi Society -Focusing on the Quickening Period until 1959- (전후 재일잡지미디어 지형과 재일사회 -1959년까지의 태동기를 중심으로-)

  • Lee, Seung-Jin
    • The Journal of Korean-Japanese National Studies
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    • no.35
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    • pp.107-144
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    • 2018
  • This paper summarizes the genealogy of post-war Zainichi magazines in Japan until 1959 and examines their meaning in the context of magazine history in Japan. The purpose of this paper is to prepare the framework to view characteristics of Zainichi magazines in Japan after the war until the present from a continuous and comprehensive perspective. Zainichi, who were left behind in Japan after the war began to project diverse aspects of their lives onto magazines. Despite the poor publishing environment, censorship of GHQ, shortage of writers and financial limitations, the Zainichi society did not give up the public sphere of magazines. The confusion in this time period acted as an element to expose limitations of Zainichi magazines in Japan. Most of magazines published in 1940s and 50s had to focus on political propaganda within the political frame, and many of such magazines were only published for a short term. In other words, it is ambiguous to define the majority of them as 'magazines' and a considerable number of them cannot even confirm the existence, making it difficult to examine the whole picture of magazines from this period. However, recently excavated materials indicate that most of Zainichi magazines in Japan attempted to reflect the reality of the Zainichi society in various ways, though they were confined in the political frame. The process in which language of magazines was changed from Korean language to Japanese and then again to Korean language suggests that Zainichi magazines in Japan tried to consistently express their existence in 'ethnicity,' 'homeland' and beyond, mediated by 'politics' and 'culture.' Moreover, the experience of seeking for the possibility of Zainichi culture in Japan from the flow of cultural movements in Japan during 1950s is an experience of seeking for a popular 'expression' that overcomes the political conflict of homeland. This reveals the diversity the Zainichi society to occur afterwards. A more precise study on individual magazines published during this period would be necessary in the future.