• Title/Summary/Keyword: Voronoi Technique

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Pole Selection Method for Delaunay Triangulation (Delaunay 삼각화 시 Pole 선택 방법)

  • Park, Tae-Jong;Park, Hyeong-Tae;Park, Sang-Chul;Chang, Min-Ho
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.6
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    • pp.422-428
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    • 2007
  • Presented in the paper is a procedure to reconstruct a triangular mesh from a point cloud. Although, the proposed procedure is based on the well-known Voronoi diagram approach, it introduces a selection method of 'Pole' to improve the quality of resulting mesh. To select the appropriate Poles for high quality of Triangular mesh, the patterns that the Poles affect to the mesh quality are carefully analyzed. It is possible to improve the mesh quality by controlling the selection method of 'Pole' in terms of distance limit. The initial mesh obtained by the proposed procedure may include invalid triangles. To relieve this problem, a slicing method is proposed to remove invalid triangles from the initial mesh. At last, correcting technique of normal vectors of generated mesh is introduced.

A Constrained Triangulation Technique for Visualization on Mobile Devices (모바일 장치에서의 가시화를 위한 경계기반 삼각화)

  • Yang, Sang-Wook;Choi, Young
    • Korean Journal of Computational Design and Engineering
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    • v.12 no.6
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    • pp.413-421
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    • 2007
  • 3D rendering is becoming a common feature of mobile application programs with the rapid advance of mobile devices. Since the existing rendering engines do not provide triangulation functions, mobile 3D programs have focused on an efficient handling with pre-tessellated geometry. In addition, triangulation is comparatively expensive in computation, so it seems that the triangulation cannot be easily implemented on mobile devices with limited resources. Triangulation of 3D geometry is the essential process of visualization of 3D model data and many different triangulation methods have been reported. We developed a light and fast visualization process that involves constrained triangulation based on Voronoi diagram and applied it to a mobile computer application. In this paper, we applied kd-tree to the original incremental construction algorithm and produced new O(nlogn) incremental construction algorithm. And we show a simple and efficient constrained triangulation method based on Voronoi diagram. This paper also describes an implementation of mobile STEP data viewer as an application of our proposed algorithms.

The Petrov-Galerkin Natural Element Method : I. Concepts (페트로프-갤러킨 자연요소법 : I. 개념)

  • Cho, Jin-Rae;Lee , Hong-Woo
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.18 no.2
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    • pp.103-111
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    • 2005
  • In this paper, a new meshfree technique which improves the numerical integration accuracy is introduced. This new method called thc Petrov-Galerkin natural clement method(PG-NEM) by authors is based on the Voronoi diagram and the Delaunay triangulation which is based on the same concept used lot conventional natural clement method called the Bubnov-Galerkin natural element method(BG-NEM). But, unlike the BG-NEM, the test basis function is differently chosen, based on the concept of Petrov-Galerkin, such that its support coincides exactly with a regular integration region in background mesh. Therefore, it is expected that the proposed technique ensures the remarkably improved numerical integration accuracy in comparison with the BG-NEM.

Post-processing of vector quantized images using the projection onto quantization constraint set (양자화 제약 집합에 투영을 이용한 벡터 양자화된 영상의 후처리)

  • 김동식;박섭형;이종석
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.4
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    • pp.662-674
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    • 1997
  • In order to post process the vector-quantized images employing the theory of projections onto convex sets or the constrained minimization technique, the the projector onto QCS(quantization constraint set) as well as the filter that smoothes the lock boundaries should be investigated theoretically. The basic idea behind the projection onto QCS is to prevent the processed data from diverging from the original quantization region in order to reduce the blurring artifacts caused by a filtering operation. However, since the Voronoi regions in order to reduce the blurring artifacts caused by a filtering operation. However, since the Voronoi regions in the vector quantization are arbitrarilly shaped unless the vector quantization has a structural code book, the implementation of the projection onto QCS is very complicate. This paper mathematically analyzes the projection onto QCS from the viewpoit of minimizing the mean square error. Through the analysis, it has been revealed that the projection onto a subset of the QCS yields lower distortion than the projection onto QCS does. Searching for an optimal constraint set is not easy and the operation of the projector is complicate, since the shape of optimal constraint set is dependent on the statistical characteristics between the filtered and original images. Therefore, we proposed a hyper-cube as a constraint set that enables a simple projection. It sill be also shown that a proper filtering technique followed by the projection onto the hyper-cube can reduce the quantization distortion by theory and experiment.

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A Study on 2-Layered Image Tile Mosaics Preserving Details of the Source Image (원 영상의 세부 묘사를 유지하는 두 층 이미지 타일 모자이크 방법에 대한 연구)

  • Kang, Dong-Wann;Park, Young-Sup;Seo, Sang-Hyun;Yoon, Kyung-Hyun
    • Journal of Korea Multimedia Society
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    • v.9 no.10
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    • pp.1282-1295
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    • 2006
  • This paper proposes a method of image tile mosaics to preserve detailed depiction of the source image. This method enhance the shortcoming of the previous mosaic methods that cannot express the detailed depiction because of the gap between tiles. Our method is implemented by the usage of image tiles to preserve detailed depiction of the source image, as well as the usage of 2-layered tiles to.eliminate the gap between tiles. The method suggested in this paper are composed of following process. First of all, the position of the upper layer tile is located through a centroidal voronoi diagram to which an edge avoidance technique is applied, and the position of the lower layer tile is calculated using Delaunay triangulation. Secondly, discover the size and direction field of the tile considering the relation between tiles. Thirdly, adopt a photomosaic technique to use the image tiles. At this time, the technique of multi-level indexing is used to accelerate the speed of image searching. Through above process, the gap between tiles is minimized against other methods and a mosaic image with a maximized detailed description is achieved.

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A Study on the Spatial Position Problem of PM Monitoring Stations Using Voronoi Technique and Density Analysis (보로노이 기법과 밀도분석을 활용한 미세먼지 측정소 공간적 위치 문제 연구)

  • Jeong, Jong-Chul
    • Journal of Cadastre & Land InformatiX
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    • v.48 no.2
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    • pp.185-195
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    • 2018
  • In the Seoul Metropolitan City, the PM(pariculate matter) application used by the citizens provides the PM concentration of the nearest monitoring stations located on the PM monitoring stations. Currently, the selecting method of the PM monitoring network considered by the Ministry of Environment is based on considering the monitoring station distribution and population density only. In this study, we analyzed the distance between PM monitoring station and the administrative center point in addition to the above considerations. The number of test sites was verified and the range of coverage of each monitoring stations was indicated by using the Voronoi algorithm and hexagon grid. The spatial position problem of the PM monitoring station was suggested by spatial data analysis. The variables of spatial data analysis are single-family houses, apartments, $1^{st}$ class neighborhood, $2^{nd}$ class neighborhood, garbage disposal plant, hazardous material disposal facility, factory, and the density map. The analysis result of the selection criterion considering the additional variables for new PM monitoring stations was presented, in addition to the selection criteria provided by the Ministry of Environment.

A REDUCED-ORDER MODELLING FOR ROSENAU-RLW EQUATION WITH B-SPLINE GALERKIN FINITE ELEMENT METHOD

  • Jia, Li-Jiao;Piao, Guang-Ri
    • Journal of the Chungcheong Mathematical Society
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    • v.32 no.3
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    • pp.261-280
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    • 2019
  • We apply a reduced-order method based on B-spline Galerkin finite elements formulation to Rosenau-RLW equation for the first time and explain their process in detail. The ensemble of snapshots is very large generally, and it is difficult to apply POD to the ensemble of snapshots directly. Hence, we try to pick up important snapshots among the whole data. In this paper, we represent three different reduced-order schemes. First, the classical POD technique is examined. Second, (equally sampled snapshots) are exploited for POD technique. Finally, afterward sampling snapshots by CVT, for those snapshots, POD technique is implemented again.

Geometrically Nonlinear Analysis using Petrov-Galerkin Natural Element Method Natural Element Method (페트로프-갤러킨 자연요소법에 의한 기하하적 비선형 해석)

  • 이홍우;조진래
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 2004.04a
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    • pp.333-340
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    • 2004
  • This paper deals with geometric nonlinear analyses using a new meshfree technique which improves the numerical integration accuracy. The new method called the Petrov-Galerkin natural element method (PGNEM) is based on the Voronoi diagram and the Delaunay triangulation which is based on the same concept used for conventional natural element method called the Bubnov-Galerkin natural element method (BGNEM). But, unlike BGNEM, the test shape function is differently chosen from the trial shape function. In the linear static analysis, it is ensured that the numerical integration error of the PGNEM is remarkably reduced. In this paper, the PGNEM is applied to large deformation problems, and the accuracy of the proposed numerical technique is verified through the several examples.

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The New Area Subdivision and Shadow Generation Algorithms for Colored Paper Mosaic Rendering (새로운 색종이 모자이크 모양 결정과 입체감 생성 알고리즘에 관한 연구)

  • Seo, SangHyun;Kang, DaeWook;Park, YoungSub;Yoon, Kyunghyun
    • Journal of the Korea Computer Graphics Society
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    • v.7 no.2
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    • pp.11-19
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    • 2001
  • This paper proposes a colored paper mosaic rendering technique based on image segmentation that can automatically generate torn and tagged colored paper mosaic effect. and 3D effect that come about in human-made mosaic work can be represented by generating shadow using difference of paper thickness. Previous method did not produce satisfactory results due to the ineffectiveness of having to use pieces of the same size. The proposed two methods for determination of paper shape and location that are based on segmentation can subdivide image area by considering characteristics of image. The first method is to generate Voronoi polygon after subdividing the segmented image again using quad tree. And the second method is to apply the Voronoi diagram on each segmentation layer. Through these methods, the characteristic of the image is expressed in more detail than previous colored paper mosaic rendering method and these methods enable to produce image that is closer to human-made mosaic work.

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Optimal Arrangement of Patrol Ships based on k-Means Clustering for Quick Response of Marine Accidents (해양사고 신속대응을 위한 k-평균 군집화 기반 경비함정 최적배치)

  • Yoo, Sang-Lok;Jung, Cho-Young
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.23 no.7
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    • pp.775-782
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    • 2017
  • The position of existing patrol ships has been decided according to subjective judgments, not purely by any reasonable or scientific criteria, because of a lack of access to marine accident positions. In this study, the optimal location of patrol ships is quantitatively determined based on historical marine accident data. The study area used included the coastal sea of Pohang in South Korea. In this study, a k-means clustering algorithm was used to derive the location of patrol ships, and then a Voronoi diagram was used to divide the region around each patrol ship. As a result, the average navigation distance for patrol ships was improved by 4.4 nautical miles, and the average arrival time was improved by 13.2 minutes per marine accident. Moreover, if the locations of patrol ships need to be changed flexibly, it will be possible to optimally arrange limited resources using the technique developed in this study to ensure a fast rescue.