• Title/Summary/Keyword: Visual thinking

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Means of Visualization in Teaching Ukrainian as a Foreign Language to Modern Students with Clip Way of Thinking

  • Kushnir, Iryna;Zozulia, Iryna;Hrytsenko, Olha;Uvarova, Tetiana;Kosenko, Iuliia
    • International Journal of Computer Science & Network Security
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    • v.22 no.5
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    • pp.55-60
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    • 2022
  • Acceleration of the pace of life, increasing the amount of information, the emergence of "clip way of thinking" as a phenomenon has led to the problem of choosing forms of presentation of educational materials to students. One of the ways to solve this problem is to use the means of visualization of information flow, forasmuch as the thinking of modern youth is more effective in perceiving visual images than verbal means. The purpose of the research is to prove the effectiveness of the use of visualization in the process of teaching Ukrainian as a foreign language to students with clip way of thinking. The following methods have been used, namely: analysis, synthesis, comparison, systematization and generalization of scientific literature; testing and surveys; pedagogical experiment; quantitative and qualitative analysis of data, interpretation and generalization of the research results. The essence of visualization means has been revealed; the expediency of their use in the methodology of teaching foreign students the Ukrainian language has been substantiated. It has been proven that the role of Ukrainian teachers lies in taking into account all new trends in teaching, integrating computer perception of information by foreign students into teaching technology and using cognitive visualization in order to intensify the learning process.

The Prism Effect-based Creativity-Thinking Process: With 'Multi-Sensory,' 'Multi-Dimensional,' and 'Storytelling' Devices

  • Won Kyung-Ah
    • Archives of design research
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    • v.19 no.3 s.65
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    • pp.5-18
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    • 2006
  • Digital information society shows a variety of contents of cross-categorial digital media in their inner or outer forms and concepts of the artistic aspects. In order to cope with such a complicated, unexpected trend in digital media and its industry, a new approach in the design process needs to be developed and adjusted with the new equipment of the creativity-thinking process of 'the Multi-Sensory Device (MSD),' 'the Multi-Dimensional Device (MDD),' and 'the Storytelling Device (SD)' in the Prism Effect-based Creativity-Thinking Process (PECTP). The PECTP is in principle designed to practically work with the four distinct techniques: 1) Physical Activity, 2) Linguistic Activity, 3) Visual Activity, and 4) Complex Activity. Consequently, this thesis notes that the nature of the cross-categorial design contents is necessarily non-directional since the creativity power inside the Prism Effect results in openness and diversity.

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Exploring students' thinking in proof production in geometry (기하 증명 구성에 나타나는 학생들의 사고과정 탐색)

  • An, SunYoung;Kim, Gooyeon
    • The Mathematical Education
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    • v.53 no.3
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    • pp.383-397
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    • 2014
  • This study aims to explore secondary students' thinking while doing proof in geometry. Two secondary students were interviewed and the interview data were analyzed. The results of the analysis suggest that the two students similarly showed as follows: a) tendencies to use the rules of congruent and similar triangles to solve a given problem, b) being confused about the rules of similar and congruent triangles, and c) being confused about the definitions, partition and hierarchical classification of quadrilaterals. Also, the results revealed that a relatively low achieving student has tendency to rely on intuitive information such as visual representations.

The Effects of Cognitive Language Intervention in a Subject with Conduction Aphasia: Case Study (인지적 접근을 이용한 언어중재가 전도성 실어증자의 언어 표현력에 미치는 영향: 사례 연구)

  • Lee, Ok-Bun;Kwon, Young-Ju;Jeong, Ok-Ran
    • Speech Sciences
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    • v.8 no.4
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    • pp.119-129
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    • 2001
  • Language is one aspect of cognition, along with attention and concentration, learning and memory, visuospatial abilities, and executive function. The purpose of this study was to determine the effect of language intervention by cognitive approach on language expressive performance in a patient with conduction aphasia. This study used several tasks such as Attention and concentration task, visual memory tasks, memory tasks, categorization, divergent thinking, self-monitoring and evaluate thinking. The effects of treatment were evaluated by periodic probing of both trained and untrained familiar words in three tasks; picture naming, answering to questions and telling stories. The results showed improvements both in trained and untrained words. Therefore, we concluded that expressive language performance of this aphasic patient is amenable to this intervention, and that cognitive therapy approach can be useful.

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Effects of Perceiving Natural Environments on Psychological Health in Interior Space (실내공간에서 자연요소의 지각이 심리적 건강에 미치는 영향)

  • 김남길
    • Korean Institute of Interior Design Journal
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    • no.27
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    • pp.57-63
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    • 2001
  • It is believed that visual exposure to nature in the interior environment can make human healthier. But little about the effect of visual environment on human health is known. This article employs some existing evidences that perceptual experience of natural elements in the interior environment could reduce mental fatigue. The results of this article are shown as follows: First, the perception of natural elements is a physiological activity in terms of psychological health. Secondly, the visual stimulation of nature provoking proper arouse helps psychological balance. The aim of this article is to provoke further thinking and research on this possibility that visual exposure to nature may make people healthier.

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Analysis on Characteristics of University Students' Problem Solving Processes Based on Mathematical Thinking Styles (수학적 사고 스타일에 따른 함수의 문제해결과정의 특징 분석)

  • Choi, Sang Ho;Kim, Dong Joong;Shin, Jaehong
    • Journal of Educational Research in Mathematics
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    • v.23 no.2
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    • pp.153-171
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    • 2013
  • The purpose of this study is to investigate characteristics of students' problem solving processes based on their mathematical thinking styles and thus to provide implications for teachers regarding how to employ multiple representations. In order to analyze these characteristics, 202 university freshmen were recruited for a paper-and-pencil survey. The participants were divided into four groups on a mathematical-thinking-style basis. There were two students in each group with a total of eight students being interviewed. Results show that mathematical thinking styles are related to defining a mathematical concept, problem solving in relation to representation, and translating between mathematical representations. These results imply methods of utilizing multiple representations in learning and teaching mathematics by embodying Dienes' perceptual variability principle.

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Comparison of Computational Thinking Improvement Based on Teaching Aids and Student's Level in Elementary Software Education (초등학교 소프트웨어교육에서 교구와 학습자 수준에 따른 컴퓨팅사고력 향상도 비교)

  • Lee, YoungJae;Kim, Yungsik
    • The Journal of Korean Association of Computer Education
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    • v.23 no.2
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    • pp.31-39
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    • 2020
  • As the importance of software education is emphasized, various educations for improve the computational thinking of elementary school students are being provided. However, there are many limitations that apply to the school at preceding studies. because they were invented for specific environment or students. Therefore, in this study, software education was conducted by constructing teaching-learning activities in consideration of the characteristics of students such as teaching aids and level of computational thinking ability, which can influence students based on the contents of textbooks. Through the comparison about computational thinking improvements, this study tried to suggest the direction of effective software education method. As a result, there are differences in computational thinking improvements according to the student's level and used teaching aids. Specifically, visual programming and unplugged type teaching-learning activities were more effective in teaching aids, and according to the level of students, students with low level of computing thinking in pre-inspection showed relatively high improvement. This tendency suggests that it is necessary to consider various learning factors in designing teaching-learning activities in elementary software education.

A Study on the Design Meaning Development by Process of Analogical Design Thinking - Focusing on the Application in Apartment Interior Design Prototype - (유추적 사고의 전개과정에 의한 디자인 의미개발에 관한 연구 - 아파트 평형별 실내디자인 프로토타입 적용을 중심으로 -)

  • Park, Kyung-Ae;Lee, Chan
    • Korean Institute of Interior Design Journal
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    • v.15 no.5 s.58
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    • pp.77-84
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    • 2006
  • The purpose of this study is to understand interrelation between design thinking system and creativity, and to analyze designer how to develop personal conception and attitude in interior design through the method of analogy for signification. The process of this study is illustrated as follows: 1. Introduction of general theories about analogical grammar and signification of analogy. 2. Investigating possibility of analogy as creative thinking method in interior design for meaning development. 3. Establishment of design process model for analogical design based on the case study through the design field. That is, concept and process of analogical design is shown objectively by application in collective residential design as commercial product strategy. Through this process, this study presents possibility of giving meaning in interior space through consilience between source and target of analogy. Finally, it examines analogical method is major strategy for ideation and mechanism for meaning development in interior design.

A Study on the Symbolism of Architectural Design as an Applied Art (응용예술로서 건축 디자인의 상징성에 관한 연구)

  • Song, Suk-Hyun
    • Korean Institute of Interior Design Journal
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    • v.23 no.3
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    • pp.83-91
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    • 2014
  • As a applied art, Architecture is a synthetic art for dwelling and settlement. It has started with the origin of the human. and Artistical-technological indicator, include not only materiality but also immateriality such as history and society. After 20C, various categories of thinking is a undergoing rapid change. especially, beginning in 1900, The intrinsic value of "Fine Art" had lost their competitive power in the face of industrial revolution's mass production. and it has been displaced by a "new concept", such as a conveyance of meaning or rational way of thinking. This change means free from the tradition and custom of a past. for that reasons, Due to the nature of applied art, it always include design symbolism and designer's thinking is mainly processed in their own system of thinking. Symbolism for the art was distinguished from a general concept by the connotative meaning that called "the dual image". Therefore, at the start, this study will define about design and symbolism with a architecture as a applied art. then, Analysis the expression tendency of the contemporary architecture and modification. as a result, It aim to systematize mapping process and suggest the classification of various visual cue.