• 제목/요약/키워드: Visual system

검색결과 4,753건 처리시간 0.033초

Visual Lisp & DCL을 이용한 인발 금형 자동 설계 (Automatic drawing die design using visual Lisp & DCL)

  • 권혁홍;이원복;이용훈;유동진
    • 한국소성가공학회:학술대회논문집
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    • 한국소성가공학회 2003년도 추계학술대회논문집
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    • pp.296-300
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    • 2003
  • Design of drawing dies used in real industrial environments. It was designed by CAD software in many small & medium companies, but many products require various types, and sizes. Therefore, many companies are required to reduce process time and design mistakes. In this paper, for the automatic design of drawing dies, Design process considered that easy to team and use. which are used with Visual LISP/DCL language in a commercial CAD package, AutoCAD. It has adopted GUI in design system, and has applied DCL language. The system is based on the knowledge base system which is involved a lot of expert's know-how We have built database of design type and detail sizes. The automatic design system requires basic product type and sizes. Then the system accesses to the database and find out sizes by comparing with input parameters and generate drawing dies file.

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움직이는 물체의 안정한 Grasping을 위한 시각추적 시스템 개발 (The development of a visual tracking system for the stable grasping of a moving object)

  • 차인혁;손영갑;한창수
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 1996년도 한국자동제어학술회의논문집(국내학술편); 포항공과대학교, 포항; 24-26 Oct. 1996
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    • pp.543-546
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    • 1996
  • We propose a new visual tracking system for grasping which can find grasping points of an unknown polygonal object. We construct the system with the image prediction technique and Extended Kalman Filter algorithm. The Extended Kalman Filter(EKF) based on the SVD can improve the accuracy and processing time for the estimation of the nonlinear state variables. By using it, we can solve the numerical unstability problem that can occur in the visual tracking system based on Kalman filter. The image prediction algorithm can reduce the effect of noise and the image processing time. In the processing of a visual tracking, we can construct the parameterized family and can found the grasping points of unknown object through the geometric properties of the parameterized family.

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5G기반 VR/AR/MR/Hologram의 공간에서 나타나는 21세기형 시각 알고리즘 구축 (Construction of 21st Century Visual Algorithm in 5G-based VR/AR/MR/Hologram)

  • 임상국
    • 한국멀티미디어학회논문지
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    • 제22권10호
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    • pp.1208-1214
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    • 2019
  • 4th industrial age! 5G-based video content has changed rapidly. How do you view and understand VR/AR/MR/holograms in the age of convergent technology media represented by digital convergence in the 21st century beyond the modern visual system of Descartes? It predicts extension to an interactive visual system. This study proposes a methodology to visualize the Lacanian visual acuity after applying it to the L-System and to understand the visual system of the 21st century.

Bag of Visual Words Method based on PLSA and Chi-Square Model for Object Category

  • Zhao, Yongwei;Peng, Tianqiang;Li, Bicheng;Ke, Shengcai
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권7호
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    • pp.2633-2648
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    • 2015
  • The problem of visual words' synonymy and ambiguity always exist in the conventional bag of visual words (BoVW) model based object category methods. Besides, the noisy visual words, so-called "visual stop-words" will degrade the semantic resolution of visual dictionary. In view of this, a novel bag of visual words method based on PLSA and chi-square model for object category is proposed. Firstly, Probabilistic Latent Semantic Analysis (PLSA) is used to analyze the semantic co-occurrence probability of visual words, infer the latent semantic topics in images, and get the latent topic distributions induced by the words. Secondly, the KL divergence is adopt to measure the semantic distance between visual words, which can get semantically related homoionym. Then, adaptive soft-assignment strategy is combined to realize the soft mapping between SIFT features and some homoionym. Finally, the chi-square model is introduced to eliminate the "visual stop-words" and reconstruct the visual vocabulary histograms. Moreover, SVM (Support Vector Machine) is applied to accomplish object classification. Experimental results indicated that the synonymy and ambiguity problems of visual words can be overcome effectively. The distinguish ability of visual semantic resolution as well as the object classification performance are substantially boosted compared with the traditional methods.

남성적 응시에 의해 구조화되는 패션사진의 시각적 재현체제에 기반 한 여성의 재현 (Representation of women in visual representation system of fashion photography structuralized by male gaze)

  • 이영희;임은혁
    • 복식문화연구
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    • 제23권6호
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    • pp.1038-1050
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    • 2015
  • This study is a theoretical research to investigate a methodological framework for analyzing the representation of women in fashion photography. For this study, this article attempts to develop a conceptual framework of the visual representation system through Lacan's gaze theory, and analyze the representational aspects of women configured by gendered characteristics in the visual representation system. Structuralizing the visual representation system based on that theory, the gaze, the image/screen, and the subject of representation in the Lacan's triangle diagram are replaced by the camera as the signifier of gaze, the representational image, and the seeing subject respectively. In the visual representation system, the camera creates a male-oriented visual field and structures a relationship of gendered power between male gaze as the seeing subject and female eye as an object to be seen. Looking into the representational aspects of women in this visual representation system structuralized by male gaze, women are represented in a way that reflects male desire through masquerade to comply with the patriarchal gaze, or differences that emphasizes the uniqueness and autonomy of women released from a patriarchal discourse. This study would be significant in that it provides theoretical basis for an analytic approach to the representation of women in fashion photography which we accept as a fixed one through the ideology of naturalization.

다목적시각언어를 이용한 가상현실 사용자 인터페이스 (VR User Interface using Multipurpose Visual Language System)

  • 김영종
    • 디지털산업정보학회논문지
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    • 제12권2호
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    • pp.31-39
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    • 2016
  • In this paper planed Virtual Reality user interface that recently hot issue using MVLS(Multipurpose Visual Language System). Proposed system is planed for more with ease approach new type environment system. The point of this system is for more few the number of time of act to get want to result. That is easy build for Virtual Reality environment system that user so far, who did not experience. Also too, application to the environment through Multipurpose Visual Language System based, can be required to increase the case of user of existing applications, not only a simple application infrastructure Virtual Reality. This has the advantage of being able to under Virtual Reality condition the environment for the use of a wide range of applications such as view TV, video and other contents. By using the proposed system, the experience in virtual realities that have not felt during the general public to be able to easily and quickly, virtual reality or 3D Expected to can one step closer to the needs of general and industry.

청천공 조건에서 조광제어 시스템 적용시 조도변화에 대한 시각적 만족도 분석 (The Influence of Illuminance Variation by a Daylight Dimming Control System on Visual Comfort Under Clear Sky Conditions)

  • 김수영
    • 설비공학논문집
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    • 제22권8호
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    • pp.553-561
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    • 2010
  • This study examines the influence of light variation on visual responses in a small office space where a daylight dimming control system is applied. Field measurements and survey were performed in a full-scale mocked-up small office space under clear sky day conditions. Maximum fluctuation range for desktop was 133.5 lx and it just happened once for entire monitoring period. For the majority of time, the fluctuation range did not exceed 50 lx, which did not cause visual discomfort to subjects. The daylight dimming control system successfully kept required illuminance levels for an office environment when desktop illuminance by daylight ranged up to 300 lx. The most serious contributor to the sensation of glare was direct daylight through window. The dimming of electric light was not a significant contributor to visual discomfort for the subjects under clear sky day conditions. Visual comfort was significantly influenced by the sensation of glare, feeling for visual stimulation and distraction, and required illuminance level.

BPEJTC를 이용한 광 비쥬얼 크립토그래피 (Optical Visual Cryptography based on Binary Phase Exctraction JTC)

  • 이상이;이승현
    • 대한전자공학회논문지SD
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    • 제40권8호
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    • pp.589-597
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    • 2003
  • 비쥬얼 크립토그래피는 암호법에서 중요한 정보를 암호화하여 복수 회원에게 분산시킨 후 회원의 합의에 의하여 해독이 가능하게 하는 thresholding scheme을 디지털 시스템인 아닌 인간의 시각 시스템으로 해독이 가능하게 하였다. 그러나 표현의 한계로 인하여 몇 가지 문제점을 지니고 있었다. 이후 인간의 시각을 대신하여 레이져를 사용하는 광 비쥬얼 크립토그래피가 제안되어 광학 시스템에 암호법을 적용할 수 있게 되었다. 그러나 이 시스템은 기존의 비쥬얼 크립토그래피의 문제점을 완전히 극복하지 못함으로 인하여 또 다른 문제를 발생하였다. 이 것은 데이터 처리 시스템을 시각에서 광학으로 전환하는 과정에서 발생하였으므로 문제의 분석과 해결 역시 광학적으로 접근하는 것이 타당하다. 본 논문에서는 joint transform correlator를 이용하여 광 비쥬얼 크립토그래피에서 발생하는 잡음의 정도와 안정성을 주파수 관점에서 분석하였다.

Design of Fuzzy Logic System for Mobile Robot based on Visual Servoing

  • Song, Un-Ji;Yoo, Seog-Hwan;Choi, Byung-Jae
    • 한국정보기술응용학회:학술대회논문집
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    • 한국정보기술응용학회 2005년도 6th 2005 International Conference on Computers, Communications and System
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    • pp.113-117
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    • 2005
  • This paper describes a visual control scheme, fuzzy logic system for visual servoing of an autonomous mobile robot. An existing communication autonomous mobile robot always needs to keep the object in image to detect the moving object. This is a problem in an autonomous mobile robot for spontaneous activity. To solve it, some features for an object are taken from an image and then use in the design of fuzzy logic system for decision of moving location and direction of visual servoing contrivance(apparatus). So continuous tracking is possible by moving the visual servoing contrivance. We present some simulation results and further studies in the Section of Simulation and Concluding Remarks.

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자율이동로봇의 목표물 추적을 위한 시각구동장치의 설계 및 제어 (Design of a Visual Servoing System of an Autonomous Mobile Robot using Fuzzy Logic System)

  • 송은지;최병재;류석환
    • 한국지능시스템학회논문지
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    • 제16권4호
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    • pp.454-459
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    • 2006
  • 자율이동로봇에 관한 연구, 개발이 활성화되고 있다. 본 논문에서는 목표물 추적 및 목표물 명중을 위해 사격을 할 수 있는 자율이동로봇의 설계 및 제작에 관하여 기술한다. 여기서는 목표물의 이동을 추적할 수 있도록 팬-틸트(pan-tilt)를 제어한다. USB 웹캠(web cam) 영상에서 대상체의 특정을 추출하고, 추출한 특징으로부터 시각구동장치의 이동 위치 및 방향을 결정하기 위한 퍼지논리시스템을 설계한다. 시뮬레이션을 통해 제안한 방법의 유용성을 검증하고, 이를 실제 자율이동로봇의 시각구동장치에 적용하여 타당성을 입증한다.