• Title/Summary/Keyword: Visual direction

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Visual Representation and Applications of Hitting Direction in Korean Baseball Records

  • Hong, Chong-Sun;Park, Ha-Soo
    • Journal of the Korean Data and Information Science Society
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    • v.19 no.2
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    • pp.539-549
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    • 2008
  • Most important thing in professional baseball game among all kinds of sports is the winning. Both coaches and players collected and analyzed lots of game data to get a victory. In this paper, batting data are analyzed so as to represent informations of hitting direction visually. This method could be provided a lot of useful information about hitting direction of a specific batter or a team to not only coaches, players but also the audience.

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The View Character of Mountainscape of a City according to Visual Point Level - In a Case of Mt. Uam - (시가지내 산악경관의 시점 높이별 조망 특성 - 청주시 우암산을 대상으로 -)

  • Jeong, Jeong Seop;Gwon, Sang Jun;Jo, Tae Dong
    • Journal of Environmental Science International
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    • v.13 no.6
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    • pp.497-503
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    • 2004
  • In this research, we have performed a T-test to see how the relationship between dependent variable or visual point level and independent variable or visual quantity is in order to clear up the correlation between pattern of visual point and visual quantity by the constituents of a view from a different visual point level and the results are as follows: 1) In case of the character of Mt. Uam landscape of the city, Uamsan is set as a fixed point and about a direction of view(D), the north is a datum point from which the range of direction is distributed within 1800 westwardly and the visual range(R) is also within 2000m. An elevation is an average of 7.40 and the average story of the buildings is 3.85. Here the height of a story is about 4m so the average of the visual point difference is estimated at 15.4m. 2) The type of visual point is divided into the intersection group and the front of the highly used public buildings group. Double intersection types account for about 78.80%(52 spots) which forms a majority part of LCP. 3) The analysis of the difference of visual point level divided by eye level and that of the top of the buildings has been proved that there's a sharp difference resulted from t-test at 1 % significant level. The significant difference of elevation from height difference(l5.93m), however, has not been shown. 4) From the result of T-test about visual quantity by the elements of a view from a different visual point level, the visual quantity of mountain(VQM), sky(VQS), ground(VQG) is significant at about 1% each and that of building(VQB) is at about 5%. The difference in visual quantity of a mountain by the visual point level is at about 4% which can meet a marginal level of LCP necessary for evaluation of mountainscape.

Evaluation of Visual Sensitivity according to Basic Figure and Color -Focused on the College Students of Daejeon and Daegu- (기초도형과 색에 따른 시각감성 평가 - 대전과 대구지역의 대학생을 중심으로 -)

  • Kim, Myo-Hyang;Yun, Chong-Hee
    • Fashion & Textile Research Journal
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    • v.6 no.4
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    • pp.427-432
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    • 2004
  • We evaluate what kinds of differences are existed to the visual sensitivity of college students m Daegu and Daejeon. Evaluation used the produced basic pattern to change modeling element of figure, direction, proportion, and color. The results are as below. The circle is preferred to the figure sensitivity and the triangle in Daegu and triangle and quadrangle in Daejeon is disliked. The direction sensitivity shows the difference of preferences according to figure. The angle of $0^{\circ}$ and $90^{\circ}$ which could be felt stability is preferred in general. In proportion sensitivity, the basic figure 1:1 rectangular proportions are preferred. The color sensitivity I shows the differences of preference according to figure and there are difference to the area in the degree of aversion.

Image Enhancement Using Human Visual Perception (인간 시각의 인지 특성을 이용한 영상 화질 향상 방법)

  • Bang, Seangbae;Kim, Wonha
    • Journal of Broadcast Engineering
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    • v.23 no.2
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    • pp.206-217
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    • 2018
  • We develop the signal processing method for adaptive implementing direction of signal and the frequency sensitivity of human visual system(HVS). Existing multiband energy scaling method makes ringing artifact because it does not consider signal direction. To solve this problem, we use block gradient for signal direction in addition to existing method. And we use the fact that frequency component of signal is more sensitive than value of signal over human eyes. we enhance the signal according to contrast sensitivity function(CSF) which is the model of frequency sensitivity of human eye. Compared that the existing analysis models only improve the efficiencies in the existing systems, the developed method can process the image signals to be more desirable and suitable to HVS.

On Design of Visual Servoing using an Uncalibrated Camera in 3D Space

  • Morita, Masahiko;Kenji, Kohiyama;Shigeru, Uchikado;Lili, Sun
    • 제어로봇시스템학회:학술대회논문집
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    • 2003.10a
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    • pp.1121-1125
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    • 2003
  • In this paper we deal with visual servoing that can control a robot arm with a camera using information of images only, without estimating 3D position and rotation of the robot arm. Here it is assumed that the robot arm is calibrated and the camera is uncalibrated. We use a pinhole camera model as the camera one. The essential notion can be show, that is, epipolar geometry, epipole, epipolar equation, and epipolar constrain. These play an important role in designing visual servoing. For easy understanding of the proposed method we first show a design in case of the calibrated camera. The design is constructed by 4 steps and the directional motion of the robot arm is fixed only to a constant direction. This means that an estimated epipole denotes the direction, to which the robot arm translates in 3D space, on the image plane.

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Directing the turning behavior of carp using virtual stimulation

  • Kim, Cheol-Hu;Kim, Dae-Gun;Kim, Daesoo;Lee, Phill-Seung
    • Ocean Systems Engineering
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    • v.7 no.1
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    • pp.39-51
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    • 2017
  • Fishes detect various sensory stimuli, which may be used to direct their behavior. Especially, the visual and water flow detection information are critical for locating prey, predators, and school formation. In this study, we examined the specific role of these two different type of stimulation (vision and vibration) during the obstacle avoidance behavior of carp, Cyprinus carpio. When a visual obstacle was presented, the carp efficiently turned and swam away in the opposite direction. In contrast, vibration stimulation of the left or right side with a vibrator did not induce strong turning behavior. The vibrator only regulated the direction of turning when presented in combination with the visual obstacle. Our results provide first evidence on the innate capacity that dynamically coordinates visual and vibration signals in fish and give insights on the novel modulation method of fish behavior without training.

A Study on the Sensory Motor Coordination to Visual and Sound Stimulation (빛과 소리 자극에 대한 지각 운동의 협력에 관한 연구)

  • Kim, Nam-Gyun;Ko, Yong-Ho;Ifukube, T.
    • Journal of Biomedical Engineering Research
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    • v.15 no.1
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    • pp.77-82
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    • 1994
  • We investigated the characteristic of the sensory motor coordination by measuring the hand point ins and the gaze movement to the visual and sound stimulation. Our results showed that the gaze vol ocity to sound stimulation did not depend on stimulation direction, but lagged behind 0.2 sec toward the pheriperal direction to the visual stimulation. Our data showed that to both visual and sound stimulation, the error of hand pointing value increased with an increasement of eccentricity.

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The Visual Properties of Built-Environment Affecting the Pattern of Human Movement - An Experimental Study Based on the Ecological Perception Theory - (인간 이동 행태에 영향을 미치는 건조 환경의 시각적 속성 - 생태학적 지각이론에 기반한 실험 연구 -)

  • Kim, Minseok
    • Journal of the Architectural Institute of Korea Planning & Design
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    • v.35 no.12
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    • pp.13-20
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    • 2019
  • The purpose of this study was to investigate the effects of visual properties on the human movement behavior experimentally and empirically using spatial analysis technique based on ecological perception theory. For the survey of choosing behaviors of heading direction in built environments, the experiment was conducted in which the subjects were made to choose moving directions in some spaces using the virtual environment simulation tool, and then comparative analysis was conducted on the interrelation between the experiment results and various visual properties in existing spatial analysis techniques based on ecological perception theory. As a result, the occlusivity of the isovist theory was found to be the most significant index in the human choice of heading direction, and the longest radial also showed somewhat significant effect on it.

A Study on the Deduction of 3-Dimmensional Visual Structure and measurement of Quantitative Openness in Accordance with Spatial Probe Routes (공간탐색경로에 따른 3차원 시각구조 도출과 정량적 개방도 측정에 관한 연구)

  • Kim, Suk-Tae
    • Korean Institute of Interior Design Journal
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    • v.19 no.6
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    • pp.112-120
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    • 2010
  • Human can recognize the environment by detecting spatial perception, and most of environmental perception depends on visual perception. In view that the acquisition of spatial information is accomplished through visual recognition, analysis of visual structure contained in the space is thought to be very important sector in studying the characteristic of the space. The history of studies on visual structure of space, however, wasn't too long, and furthermore most of the theories up to now focused on static and planar principles. Under this circumstance, this study is intended to suggest new theory by combining Isovist theory and VGA theory that have been actively discussed as the theory on visual perception-based spatial structure and supplementing them between each other to expand into 3-dimensional model. The suggested theory is a complex principle in dimensional and dynamic form in consideration of visual direction, which forms 3-dimentional virtual model that enables visualization of the property of spatial structure as the routine discriminating whether visual connection is made between viewing point and target point, and the target point is included in the visual field quadrangular pyramid or not. Such model was built up by an analysis application where four probe paths were applied to simulate the visual structure that occurs in virtual space, and then the characteristics were analyzed through quantification. In result, in spite of the path with equal space and equal length, significant difference in the acquired quantity of spatial information could be found depending on the probe sequence. On the contrary, it was found that probe direction may not affect the acquired quantity of information and visual property of the space.