• Title/Summary/Keyword: Visual analysis

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A Visual Evaluation of the Changes In the Design of Monokini Swimsuits (모노키니 수영복의 디자인 변화에 따른 시각적 평가)

  • Kim, Jeong-Mee
    • Journal of the Korea Fashion and Costume Design Association
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    • v.13 no.1
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    • pp.91-98
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    • 2011
  • The purpose of this study is to evaluate the differences of visual image on variations in the shoulder strap and length of the monokini swimsuit. Nine samples were examined: 3 variations of the shoulder strap and 3 variations of the swimsuit length. Data have been obtained from 90 fashion design majors and analyzed using Factor Analysis, Anova, Scheffe's Test and the MCA method. The results of the study are as follows: 1) The visual image, according to changes in the shoulder strap and length of monokini swimsuit, was composed of boldness factor, attention factor and attraction factor. Boldness was the most important factor in the monokini swimsuit. 2) The visual images according to changes in the shoulder strap of the monokini swimsuit are ranked in the order of one shoulder strap, strapless and two shoulder straps. They are shown to be untidy - a trendy image, showy -a characterful image and wanted to dress -an unnatural image. 3) As the swimsuit gets shorter, it has more untidy - trendy image. As the swimsuit gets longer, it looks more tidy and classic. 4) The number of shoulder straps and swimsuit length do not interact with each other in boldness factor, attention factor or attraction factor. However, the number of shoulder straps affects more than swimsuit length in the visual images of the monokini swimsuit.

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A Study on the Formal Systematization within the 3D Modeling Designs - Focused on The Law of Grouping -

  • Gu, Ling-Feng;Jeon, Hyung-Jin;Pak, Hong-Sik
    • Journal of Multimedia Information System
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    • v.4 no.3
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    • pp.107-114
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    • 2017
  • As to talk about computer aided 3D modeling, it can be conformed to the popular aesthetics based theory of heightening the organizing useful visual information. This thesis heightens the formativeness of the 3D modeling from the angle of the Gestalt psychology and attempts a finding of a method as also explains among the grouping laws of Gestalt. They are the definitions and the special features of 'The Law of Proximity', 'The Law of Similarity', 'The Law of Closure', 'The Law of Continuity', etc. And, through a logical, theoretical analysis, the relationships between such laws are found out. And the case examples of the uses of such laws in the 3D animation character designs and the situation in which such laws are applied to the things in the actual lives are analyzed. If it is intended to improve the formativeness of the 3D model forms, the rules of the simplicity, the safety, and the symmetry must be pursued according to the visual recognitions of the human beings. Because the actual objects are seen and touched, other than the visual pursuits by the human beings, the functionalities and the practicalities of the objects must be considered.

Analysis of Visual Impact by Landscape Change: Computer Graphics Application (경관변화에 따른 시각적 영향의 분석 : Computer Graphics 활용을 중심으로)

  • Kim, K.G.;Oh, K.S.;Jeon, S.W.
    • Journal of Environmental Impact Assessment
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    • v.1 no.1
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    • pp.41-50
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    • 1992
  • To prevent unwanted visual impacts of proposed projects before they are actually built, Visual Impact Assessment(VIA) is conducted in current landscape planning and management process. The application of VIA to actual projects raises some important questions: "What views will the project affect?" "What tools and techniques are effective for predicting and portraying future landscape conditions?" "Who should determine the value of the impacts?" and "How can the impacts be measured?" Types and levels of visual impacts should be decided through analyzing both the existing landscape and the proposed project. Computer-based visual simulations will play a pivotal role as effective prediction and communication tools. With professionals' assistance, the public participation in the VIA process will produce meaningful solutions for planning and managing the future landscape. Also, the use of a proper response format and sensitive assessment criteria in measuring the public's opinion will enrich outcomes of the assessment. Based on the methodological framework, the case study briefly explains an application of VIA to an actual project.

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The Analysis of Visual Descriptors for Content-based Video Retrieval (내용기반 비디오 검색을 위한 MPEG-7 비주얼 디스크립터 분석)

  • Kim, Seong-Hee
    • Journal of the Korean BIBLIA Society for library and Information Science
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    • v.16 no.2
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    • pp.157-175
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    • 2005
  • The main purpose of this paper is to explain and analyze visual descriptors of MPEG-7 for representing multimedia content. This study describes MPEG-7 visual descriptors that are made of color, shape, texture, and motion using some examples and application areas in detail. As a result, those visual descriptors can represent the rich and deep features in multimedia contents domain. Also, the use of those descriptors will increase the retrieval effectiveness as well as the interoperability among systems through the consistency of the content representation.

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Analysis of Elementary School Students' Visual Attention on the Editorial Design of 'Structure and Function of Our Body' in the 2007·2009 Revised Elementary Science Textbook (2007·2009 개정 초등 과학 교과서 '우리 몸의 구조와 기능' 단원의 편집디자인에 따른 초등학생들의 시각적 주의 분석)

  • Shin, Won-Sub
    • Journal of Korean Elementary Science Education
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    • v.36 no.4
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    • pp.428-438
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    • 2017
  • The purpose of this study is to analyze the visual attention of elementary school students according to the editorial design of the 2007 2009 revised elementary science textbook 'Structure and function of our body'. For this purpose, eye movements were collected while elementary school students were watching real textbooks wearing mobile eye tracker. The BeGaze 3.7 program of SMI company was used analyzing eye movements. Twenty-six elementary school students participated voluntarily in mobile tracking research. Elementary students learned the contents of textbook related to 'digestive organ' and 'respiratory organ' by using double reading learning strategy. The results of this study are as follows. First, as a result of pre- and post-knowledge tests, there was no statistically significant difference in learning effect between 2007 revised and 2009 revised textbook editing design. Second, elementary school students tended to give more visual attention to text than textbook illustrations. Third, the selective attention and persistent attention of elementary students showed a very strong positive correlation (.940), but the selective attention and self-control showed a strong positive correlation (.499). Fourth, students with high level of attention and low level showed high visual occupancy in text than in illustrations. Fifth, elementary school students preferred the 2009 revised science textbook to the 2007 revised.

The Visual Evaluation of Gathered Skirts according to Different Gathering Conditions and Objects (구성방법 및 평가차원 변화에 따른 개더스커트의 시각적 평가)

  • Lee Myung-Hee;Jung Hee-Kyeong
    • Journal of the Korean Society of Clothing and Textiles
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    • v.30 no.7 s.155
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    • pp.1034-1043
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    • 2006
  • The purpose of this study was to investigate the difference of the visual evaluation about gathered skirts according to different gathering conditions and objects. The experiment is made of factorial design for three variables-fabric(cotton, wool, polyester), ratio of gathers(1.5T, 2.0T, 2.5T), objects(real thing, 2D digital picture, 3D shape). Questionnaire consists of 33 sematic differential scale expressing gathered skirts' image. The subjects were 50 male and female students majoring in clothing and textile. The data were analyzed by Frequency, Factor analysis, Anova, scheffe's test. The results obtained were summarized as follows; 1. As the open-ended response there were difference among the image according to different gathering conditions and obects. 2. The image of gathered skirts was composed of 6 factors; activities, attraction, attention, softness, moderateness, function. 3. For visual evaluation of gathering conditions as different objects, there were similar as softly in fabrics and lager in ratio of gathers. 4. For visual evaluation of different objects as gathering conditions, there was more difference effect of ratio of gathers than fabrics.

Development of Road-Following Controller for Autonomous Vehicle using Relative Similarity Modular Network (상대분할 신경회로망에 의한 자율주행차량 도로추적 제어기의 개발)

  • Ryoo, Young-Jae;Lim, Young-Cheol
    • Journal of Institute of Control, Robotics and Systems
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    • v.5 no.5
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    • pp.550-557
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    • 1999
  • This paper describes a road-following controller using the proposed neural network for autonomous vehicle. Road-following with visual sensor like camera requires intelligent control algorithm because analysis of relation from road image to steering control is complex. The proposed neural network, relative similarity modular network(RSMN), is composed of some learning networks and a partitioniing network. The partitioning network divides input space into multiple sections by similarity of input data. Because divided section has simlar input patterns, RSMN can learn nonlinear relation such as road-following with visual control easily. Visual control uses two criteria on road image from camera; one is position of vanishing point of road, the other is slope of vanishing line of road. The controller using neural network has input of two criteria and output of steering angle. To confirm performance of the proposed neural network controller, a software is developed to simulate vehicle dynamics, camera image generation, visual control, and road-following. Also, prototype autonomous electric vehicle is developed, and usefulness of the controller is verified by physical driving test.

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A Study on the Expression of visual Image in Fashion Illustration since 19aos(PartII) (1980년대 이후 패션일러스트레이션의 시각적이미지 표현방법 분석(제2보))

  • 유영선;박민여
    • Journal of the Korean Society of Clothing and Textiles
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    • v.26 no.2
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    • pp.181-192
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    • 2002
  • The purpose of this study is to clarify the expression of conceptual image by which the modern graphic artists use for creating new visual images and the characteristics in expression of the major fashion images in fashion illustration. In the present study, major findings on the basis of the analysis of expression of visual images in fashion illustration since 1980s are as follow: The conceptual image expression in the visual arts is based on the eight techniques. They are dual image, operation of image, copying·reproduction of image, deconstruction of image, pictorial image, symbolization of image, mystification of image, and making humorous image. Since 1980s, the major fashion images in fashion illustration are mainly classified as classic image, humor image, fantastic image, natural image, avant-garde image, simple image, casual image and feminine image. The characteristics in expression of these images in fashion illustration are; 1) fortification of dual image in classic image, 2) activation in humor image 3) grotesque fantastic image, 4) the modernization of natural image, etc. In addition that, the image of avant-garde is expressed by Postermodernism, Deconstructionism, Techno etc. since 1980s. Also, simple image of the modern composition, casual image of daily life, and feminine image which is emphasized with eroticism are also included in these characteristic in expression of images since 1980s.

A Study on Establishing Relationship between Fashion Design Process and Storytelling (패션 디자인 프로세스와 스토리텔링의 관계 정립에 관한 연구)

  • Sung, You-Jung;Kwon, Gi-Young
    • Fashion & Textile Research Journal
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    • v.11 no.2
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    • pp.210-218
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    • 2009
  • The Purpose of this study is to demonstrate Storytelling as an effective device for Fashion Design by establishing relationship between Fashion Design Process and Storytelling. Through researching a social background and a concept of storytelling, found that story used interactively is a powerful tool for attention, understanding and change in both individuals and communities. Analysed the elements and the structure of storytelling and Fashion Design Process, by researching preceding researches. Therefore, we proposed a new four elements -text factor, visual factor, audio factor and virtual factor- and four steps (1)exploring stories, (2)planning a story, (3)building the story, (4)do storytelling- of storytelling and four steps-(1)gathering and analysing informations, (2)building a concept, (3)planning and developing a design, (4)do evaluation and make decision- of fashion design process. Through comparative analysis, we found a closeness between two structures, a use of common factors and also found characteristics to be considered in each stage. In the first stage, we found text, visual and audio factor as common factors. In the second stage, we suggested text and visual factor as common factors and also suggested clarity, realism and probability as characteristics. In the third stage, we found text, visual and virtual factor and also found dynamism, immersion and continuity. In the last stage, we suggested text, visual, virtual and audio factor and also suggested presence and interactivity as characteristics.

Development of Simulator for Evaluation Balance by Using Vestibuloocular Reflex (전정안구반사를 이용한 평형감각 평가용 시뮬레이터의 개발)

  • 임승관;김규겸;정호춘;진달복;김민선;박병림
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 1997.11a
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    • pp.157-162
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    • 1997
  • The purpose of this study was to develop a sinusoidal rotatory chair systim for evaluating the vestibular function in patients suffered from vertigo with vestibualr disorders. The sinusoidal rotatory chair system is composed of a rotatory chair systim and softwares. Maximum velocity of the rotatiry chair was upto 60 degree per second and frequency range was 0.01 to 0.64 Hz. To evaluate the vestibular function in vertigo patients, vestibuloocular reflex was measured by sinusoidal rotation of the whole body about vertical axis in the darkness, and optokinetic nystagmus, visual vestibuloocular reflex , and visual supression test were also performed. Eye movement was measured by means of a electronystgmograph amplifier through Ag-AgCI surface electrodes. Gain, phase, and symmetry were obtained from analysis of the eye movement ineuced by vestibular or visual stimulation. In healthy adults, sinusoidal rotation of the shole body produced nystagmus, of which gain was directly proportional to the velocity of stimulation. The gain of visual vestibuloocular reflex or optokinetic nystagmus, and it was suppressed markedly by visual suppression test. These results suggest that the sinusoieal rotatory chair systim which was developed by this study can evaluate the vestibular function quantitatively, also this system is very useful to diagnose and to dstimate the vestibualr function during recovery from vertigo

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