• Title/Summary/Keyword: Visual Object

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Visual Servoing for Humanoid Robot in a Distributed Environment (분산 환경에서 휴머노이드 로봇의 비주얼 서보잉)

  • Jie, Min-Seok;Hong, Seung-Beom;Lee, Joong-Jae
    • Journal of Advanced Navigation Technology
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    • v.13 no.5
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    • pp.705-713
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    • 2009
  • This paper proposes CORBA-based visual servoing system of humanoid robot. To effectively control the humanoid robot which is connected to network, it needs to define necessary services for visual servoing as distribution object, and realize them in the middleware. For realizing it following services should be addressed. Naming service for searching a necessary service with unique name assigned to each object, image service for supplying image obtained from stereo camera. In the experiment, we show the result of balloon tracking and bursting that the robot tracks balloons as target objects in the real time, and if a balloon stop for a certain time, then the robot bursts the balloon.

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Visual Servoing of Robotic Manipulators for Moving Objects (동적 물체에 대한 로봇 매니퓰레이터의 Visual Servoing)

  • Sim, Kwee-Bo;Oh, Seung-Wook
    • Journal of the Korean Institute of Telematics and Electronics B
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    • v.33B no.1
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    • pp.15-24
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    • 1996
  • This paper presents a new method for visual servoing to control the pose(position and orientation) of the robotic manipulators for grasping the 3-D moving object whose initial pose and moving informations are unknown by using the stereo camera. The stereo camera is mounted on the end-effector of robotic manipulator. In order to track the current pose of robotic manipulator to the desired pose, we use the image Jacobian, which is described by the differential transform, relating the change in image feature point to the change in the object's pose with respect to the camera. In this paper the simple PD controller is adopted for the robotic manipulator to track the desired pose. Finally, the effectiveness of the proposed method is confirmed by some computer simulations.

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Fast Extraction of Objects of Interest from Images with Low Depth of Field

  • Kim, Chang-Ick;Park, Jung-Woo;Lee, Jae-Ho;Hwang, Jenq-Neng
    • ETRI Journal
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    • v.29 no.3
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    • pp.353-362
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    • 2007
  • In this paper, we propose a novel unsupervised video object extraction algorithm for individual images or image sequences with low depth of field (DOF). Low DOF is a popular photographic technique which enables the representation of the photographer's intention by giving a clear focus only on an object of interest (OOI). We first describe a fast and efficient scheme for extracting OOIs from individual low-DOF images and then extend it to deal with image sequences with low DOF in the next part. The basic algorithm unfolds into three modules. In the first module, a higher-order statistics map, which represents the spatial distribution of the high-frequency components, is obtained from an input low-DOF image. The second module locates the block-based OOI for further processing. Using the block-based OOI, the final OOI is obtained with pixel-level accuracy. We also present an algorithm to extend the extraction scheme to image sequences with low DOF. The proposed system does not require any user assistance to determine the initial OOI. This is possible due to the use of low-DOF images. The experimental results indicate that the proposed algorithm can serve as an effective tool for applications, such as 2D to 3D and photo-realistic video scene generation.

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Graphic Hardware Based Visualization of Three Dimensional Object Boundaries in Volume Data Set Using Three Dimensional Textures (그래픽 하드웨어기반의 3차원 질감을 사용한 볼륨 데이터의 3차원 객체 경계 가시화)

  • Kim, Hong-Jae;Choi, Heung-Kook
    • Journal of Korea Multimedia Society
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    • v.11 no.5
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    • pp.623-632
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    • 2008
  • In this paper, we used the color transfer function and the opacity transfer function for the internal 3D object visualization of an image volume data. In transfer function, creating values of between boundaries generally is ambiguous. We concentrated to extract boundary features for segmenting the visual volume rendering objects. Consequently we extracted an image gradient feature in spatial domain and created a multi-dimensional transfer function according to the GPU efficient improvement. Finally using these functions we obtained a good research result as an implementing object boundary visualization of the graphic hardware based 3D texture mapping.

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Visual servoing by a fuzzy reasoning method (퍼지추론에 의한 시각적 구동방법)

  • 김태원;서일홍;오상록
    • 제어로봇시스템학회:학술대회논문집
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    • 1991.10a
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    • pp.984-989
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    • 1991
  • In this paper, a novel type of a visual servoing method is proposed for eye-in-hand robots by employing a self-organizing fuzzy controller. For this is there defined a new Jacobian riot to be the function of a relative position of the object but to be a function of the only image features. Instead of obtaining an analytic form of the proposed Jacobian, a self-organizing fuzzy controller is then proposed to alleviate difficulties in real-time implementation. To show the validities, the proposed method is applied to a 2-dimensional visual servoing task.

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A study on the Development of Structural Analysis Program using Visual Basic (Visual Basic을 이용한 구조해석 프로그램 개발에 관한 연구)

  • 이상갑;장승조
    • Proceedings of the Computational Structural Engineering Institute Conference
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    • 1995.10a
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    • pp.215-222
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    • 1995
  • The objective of this paper is to develop a finite element structural analysis program using VB(Visual Basic) which has been recently getting popular as development tools of application program for Windows. VB provides several functions to develop an application program easily by supporting event-driven programming method and graphic object as control data type. This system is an integrated processor including preprocessor, solver and postprocessor. Automatic mesh generation is available at preprocess stage, and graphic presentation of deformation and stress is also represented at postprocess one.

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An Empirical Study on the Factors Affecting Diffusion of Objeccl-Oriented Technology (객체지향 기술의 확산에 영향을 주는 요인에 관한 경험적 연구)

  • 이민화
    • The Journal of Information Systems
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    • v.10 no.1
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    • pp.97-126
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    • 2001
  • Object-orientation has been proposed as a promising software process innovation to improve software productivity and quality. It has not been understood clearly, however, what factors influences the diffusion of object-oriented technology in organizations. A research model was formulated and hypotheses were generated based on the literature of information technology implementation and software process innovation. To test the research hypotheses, a questionnaire survey was conducted. The results based on 121 responses from Korean companies revealed that project characteristics, use of external experts, and number of development projects are significantly related to the diffusion of object-oriented analysis and design and object-oriented programming. Innovation champion is positively related to the diffusion of object-oriented analysis and design, whereas it is not related to the diffusion of object-oriented programming language. Only project complexity was significantly related to the diffusion of visual programming language. On the other hand, organizational size was not significantly related to any object-oriented technology in this study.

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Development of the Stereo Camera System for Active Remote Monitoring (능동적 원격감시를 위한 스테레오 카메라 시스템의 개발)

  • Park, K.;Cho, D. H.
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1997.10a
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    • pp.437-441
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    • 1997
  • In the conventional remote monitoring system, a user in front of a computer monitor can acquire only 2 dimensional visual information in a passive way. Thus, even thoght the user finds an interesting object from the video image, helshe can hardly acquire additional information on the object such as name. 311 shape, etc. In this paper, an active monitoring system that shows additional information on the selected object is proposed. The active remote monitoring system can calculate the 3D position of the object that is selected in the video images. Then, using the 3D position of the object, other information on the object can be retrieved from the database and shown on the screen. To calculate the 3D position of the object, 2 CCD cameras that can be tilted and panned using 3 stepping motors are used. The algorithm of 3D position calculation and the result of experiments are explained.

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Object Recognition-based Global Localization for Mobile Robots (이동로봇의 물체인식 기반 전역적 자기위치 추정)

  • Park, Soon-Yyong;Park, Mignon;Park, Sung-Kee
    • The Journal of Korea Robotics Society
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    • v.3 no.1
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    • pp.33-41
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    • 2008
  • Based on object recognition technology, we present a new global localization method for robot navigation. For doing this, we model any indoor environment using the following visual cues with a stereo camera; view-based image features for object recognition and those 3D positions for object pose estimation. Also, we use the depth information at the horizontal centerline in image where optical axis passes through, which is similar to the data of the 2D laser range finder. Therefore, we can build a hybrid local node for a topological map that is composed of an indoor environment metric map and an object location map. Based on such modeling, we suggest a coarse-to-fine strategy for estimating the global localization of a mobile robot. The coarse pose is obtained by means of object recognition and SVD based least-squares fitting, and then its refined pose is estimated with a particle filtering algorithm. With real experiments, we show that the proposed method can be an effective vision- based global localization algorithm.

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Extended Support Vector Machines for Object Detection and Localization

  • Feyereisl, Jan;Han, Bo-Hyung
    • The Magazine of the IEIE
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    • v.39 no.2
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    • pp.45-54
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    • 2012
  • Object detection is a fundamental task for many high-level computer vision applications such as image retrieval, scene understanding, activity recognition, visual surveillance and many others. Although object detection is one of the most popular problems in computer vision and various algorithms have been proposed thus far, it is also notoriously difficult, mainly due to lack of proper models for object representation, that handle large variations of object structure and appearance. In this article, we review a branch of object detection algorithms based on Support Vector Machines (SVMs), a well-known max-margin technique to minimize classification error. We introduce a few variations of SVMs-Structural SVMs and Latent SVMs-and discuss their applications to object detection and localization.

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