• 제목/요약/키워드: Visual Models

검색결과 603건 처리시간 0.029초

물체 추적을 위한 강화된 부분공간 표현 (Enhanced Representation for Object Tracking)

  • 윤석민;유한주;최진영
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2009년도 정보 및 제어 심포지움 논문집
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    • pp.408-410
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    • 2009
  • We present an efficient and robust measurement model for visual tracking. This approach builds on and extends work on subspace representations of measurement model. Subspace-based tracking algorithms have been introduced to visual tracking literature for a decade and show considerable tracking performance due to its robustness in matching. However the measures used in their measurement models are often restricted to few approaches. We propose a novel measure of object matching using Angle In Feature Space, which aims to improve the discriminability of matching in subspace. Therefore, our tracking algorithm can distinguish target from similar background clutters which often cause erroneous drift by conventional Distance From Feature Space measure. Experiments demonstrate the effectiveness of the proposed tracking algorithm under severe cluttered background.

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Virtual Models for 3D Printing

  • Haeseong Jee
    • 한국CDE학회논문집
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    • 제4권1호
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    • pp.1-11
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    • 1999
  • surface texture denotes set of tiny repetitive geometric features on an object surface. 3D Printing can readily create a surface of controlled macro-textures of high geometric complexity. Designing surface textures for 3D Printing, however, is difficult due to complex macro-structure of the tiny texture geometry since it needs to be compatible with the non-traditioal manufacturing method. In this paper we propose a visual simulation technique involving development of a virtual model-an intermediate geometric model-of the surface texture design prior to fabricating the physical model. Careful examination of the virtual model before the actual fabrication can help minimize unwanted design iterations. The proposed technique demonstrated visualization capability by comparing the virtual model with the physical model for several test cases.

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AUTO CAD를 이용한 프라스틱 사출금형 자동설계의 개발에 관한 연구 (Development of Automatic Design System for Plastic Injection Mold using Auto CAD)

  • 이태홍
    • 한국공작기계학회:학술대회논문집
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    • 한국공작기계학회 2000년도 춘계학술대회논문집 - 한국공작기계학회
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    • pp.397-402
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    • 2000
  • In this paper, we have been concerned with development of plastic mold design system by using Auto CAD. We provides a interface and interaction for mold designer who can select optimal mold base and mold parts within Auto CAD environment. We use the paramatric design method and an essential elements group forms. This program made for using Visual Lisp, DCL and Visual Basic that could easily get a database which is built to mold base and parts within Auto CAD. We provide 6 types mold base and 35 parts database for designer. In addition, it will be lined to mold cost and not only 2-D but also 3-D models

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A Low Frequency Band Watermarking with Weighted Correction in the Combined Cosine and Wavelet Transform Domain

  • Deb, Kaushik;Al-Seraj, Md. Sajib;Chong, Ui-Pil
    • 융합신호처리학회논문지
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    • 제14권1호
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    • pp.13-20
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    • 2013
  • A combined DWT and DCT based watermarking technique of low frequency watermarking with weighted correction is proposed. The DWT has excellent spatial localization, frequency spread and multi-resolution characteristics, which are similar to the theoretical models of the human visual system (HVS). The DCT based watermarking techniques offer compression while DWT based watermarking techniques offer scalability. These desirable properties are used in this combined watermarking technique. In the proposed method watermark bits are embedded in the low frequency band of each DCT block of selected DWT sub-band. The weighted correction is also used to improve the imperceptibility. The extracting procedure reverses the embedding operations without the reference of the original image. Compared with the similar approach by DCT based approach and DWT based approach, the experimental results show that the proposed algorithm apparently preserves superiori mage quality and robustness under various attacks such as JPEG compression, cropping, sharping, contrast adjustments and so on.

공학계열 프레젠테이션 글쓰기 수업 설계 모델 (A Study on Models of Instruction Design in Presentation Writing for Engineering Education)

  • 전은경;이성학
    • 공학교육연구
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    • 제20권6호
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    • pp.22-34
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    • 2017
  • The purpose of this study is to present a model for fusion education combining engineering elements based on humanistic writing. Instruction design in presentation writing for engineering education progresses consists of four steps, such as instruction in visual, teamwork, feedback, and rewriting. Following these steps help engineering school students to analyze important data and to communicate their creative ideas. As writing is proceeding step by step, instruction design for presentation writing should come forth with specific methods to make students practice.

무축삭세포의 기전을 반영한 새로운 계산론적 망막 모델 (New Computer Retina Model Reflecting the Mechanism of Amacrine Cell)

  • 김명남;조진호
    • 대한의용생체공학회:의공학회지
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    • 제22권4호
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    • pp.331-338
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    • 2001
  • In this paper, we have proposed a new computer retina model reflecting the mechanism of transient amacrine cell on the basis of a conventional computer retina model to understand mechanism of visual information processing. The conventional computer retina model contained most of mechanism for other retina models and it was verified with the physiological data. However, we found that a conventional computer retina model doesn't have the mechanism of amacrine cell that was likely to respond to moving stimulus. In proposed model, therefore, a conventional computer model that considered from photoreceptors to bipolar cells and a new computer model that considered for transient amacrine cell and ganglion cell was combined. As we compared the physiological data with the results of computer simulation of transient amacrine cell about fixed stimulus and moving stimulus, we confirmed that the proposed new computer retina model was normally operated.

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Robust Video-Based Barcode Recognition via Online Sequential Filtering

  • Kim, Minyoung
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • 제14권1호
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    • pp.8-16
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    • 2014
  • We consider the visual barcode recognition problem in a noisy video data setup. Unlike most existing single-frame recognizers that require considerable user effort to acquire clean, motionless and blur-free barcode signals, we eliminate such extra human efforts by proposing a robust video-based barcode recognition algorithm. We deal with a sequence of noisy blurred barcode image frames by posing it as an online filtering problem. In the proposed dynamic recognition model, at each frame we infer the blur level of the frame as well as the digit class label. In contrast to a frame-by-frame based approach with heuristic majority voting scheme, the class labels and frame-wise noise levels are propagated along the frame sequences in our model, and hence we exploit all cues from noisy frames that are potentially useful for predicting the barcode label in a probabilistically reasonable sense. We also suggest a visual barcode tracking approach that efficiently localizes barcode areas in video frames. The effectiveness of the proposed approaches is demonstrated empirically on both synthetic and real data setup.

웨이브릿 특성을 이용한 객체기반 디지털 워터마킹 (Object-based Digital Watermarking Using Wavelet Property)

  • 김유신;원치선;이재진
    • 한국통신학회논문지
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    • 제25권7A호
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    • pp.1037-1043
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    • 2000
  • 본 논문은 전체 영상으로부터 그 영상을 구성하는 특징을 갖는 객체를 추출하여 워터마크 시퀀스로 카오스 시퀀스를 사용, 인각시각 특성을 이용한 웨이브릿 영역에서 워터마크를 삽입하는 객체기반 디지털 워터마킹 방법을 제안한다. 제안한 방법의 장점은 영상 전체뿐 아니라 영상을 구성하는 특징을 가지는 객체를 선별하여 보호할 수 있어 기존의 방법이 영상의 객체 그 자체를 보호하는데 취약한 단점을 보완하고자 하였으며, 웨이브릿 변환의 시간·주파수 특성을 이용 인간시각특성에 맞게 워터마크를 삽입하였다.

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Dual Autostereoscopic Display Platform for Multi-user Collaboration with Natural Interaction

  • Kim, Hye-Mi;Lee, Gun-A.;Yang, Ung-Yeon;Kwak, Tae-Jin;Kim, Ki-Hong
    • ETRI Journal
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    • 제34권3호
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    • pp.466-469
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    • 2012
  • In this letter, we propose a dual autostereoscopic display platform employing a natural interaction method, which will be useful for sharing visual data with users. To provide 3D visualization of a model to users who collaborate with each other, a beamsplitter is used with a pair of autostereoscopic displays, providing a visual illusion of a floating 3D image. To interact with the virtual object, we track the user's hands with a depth camera. The gesture recognition technique we use operates without any initialization process, such as specific poses or gestures, and supports several commands to control virtual objects by gesture recognition. Experiment results show that our system performs well in visualizing 3D models in real-time and handling them under unconstrained conditions, such as complicated backgrounds or a user wearing short sleeves.

비디오 문서의 구조 정보를 이용한 메타데이터 모델링에 관한 연구 (A study on Metadata Modeling using Structure Information of Video Document)

  • 권재길
    • 한국컴퓨터정보학회논문지
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    • 제3권4호
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    • pp.10-18
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    • 1998
  • 비디오 정보는 전자도서관이나 WWW 및 주문형 비디오(VOD) 시스템과 같은 다양한 분야에서 중요한 요소로 부각되고 있으며, 시청각적(audio-visual), 시공간적(spatial-temporal), 의미적(semantics) 정보를 모두 포함하고 있어 사용자에게 다양한 형태의 정보를 제공할 수 있다. 또한 대부분의 경우 비디오 문서 전체를 검색하는 대신 비디오의 원하는 장면만을 검색할 수 있는 기능이 요구되고 있다. 따라서 본 논문에서는 이러한 검색의 다양성을 지원하기 위해 계층적으로 구성되어 있는 동영상 문서의 구조 정보를 이용하여 메타데이터를 모델링하고, 이를 통하여 동영상 문서를 통합적으로 다룰 수 있는 데이터베이스 스키마를 설계한다.

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