• Title/Summary/Keyword: Visual Material

검색결과 698건 처리시간 0.023초

시선추적을 이용한 카페 공간 마감재 차이의 시각주의력 특성 (Characteristics of Visual Attention for the Different Type of Material Finishing in Cafe Space Using by Eye-tracking)

  • 최진경;김주연
    • 한국실내디자인학회논문집
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    • 제27권2호
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    • pp.3-11
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    • 2018
  • This study aims to investigate whether there is intensionally changing eye - gaze on the cafe space images with floor finishing materials. In the Yarbus' experiment, he argued that changing information that an observer is asked to obtain from an image changes pattern of eye movements. Based on the scan path evidence, this research have questions as (1) the difference of visual attention on finishing floor material stimulus, (2) visual attention of initial activity time and type of movement paths on AOIs, and (3) visual relation floor area with another AOIs. Eye movements were recorded with the SMI REDn Scientific, which sampled eye position at 30Hz and lasted 2 minutes(120s). Although viewing was binocular, only the right eye was tracked. Of the 66 observers(mean age 22 years, standard deviation: ${\pm}1.82$) who participated in the experiment done by the four point calibration and validation procedures at the beginning tasks. Analyzing qualitative data from the number of fixation and duration on AOIs divided into four parts (AOI I-Floor, AOI II-Wall, AOI III-Ceiling, and AOI IV-Counter) in the stimulus. The results from this experiment analyzed as follows. First, it was significant in the difference of the average number of AOIs fixation times observed for the spatial image using the wood tile flooring material and the polishing tile. The wood tile flooring of stimulus had higher fixation number on AOI-II, AOI-III, and AOI-IV than the polishing tile. On seeing AOI-I was higher attention in the polishing tile stimulus. Second, the observers examined AOI-II intensively in both stimuli. However, the visual intensity was also followed by on the AOI-IV and AOI-I in the wood tile flooring stimulus, and on AOI-I, AO-IV in the polishing tile. Third, visual attention data on each AOIs have divided into the time range of "5 sec" for both images. In the wood tile stimulus, the horizontal movement path followed by AOI-II, AOI-IV, and AOI-II. In the polished tile stimulus, the movement path followed by moving vertically to AOI-II, AOI-I, and AOI-II. This study approached meaningfully and found out the characteristics of visual attention, according to the different intentions of visual attention, the relationship pathways of visual mechanism appeared and also activated by eye-tracking experiments.

벡터 내적연산을 이용한 지오메트리 절삭 솔루션 (Geometry Cutting Solution using Vector Dot Product)

  • 황민식
    • 한국멀티미디어학회논문지
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    • 제19권8호
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    • pp.1337-1344
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    • 2016
  • As the visual effect frequently used in movies or animations, special effects are well suited for the creation of buildings or materials' destruction and collapse scenes. With the relevant programs developing technologically, the adoption of a real-time physically based-system makes it possible to realistically express dynamic simulations. In the large scale, the visual expression of such effects of destroying is satisfying enough, but most common programs of those effects fail to maximize visual effect generated with the cutting of small materials. Besides, to perform a heavy simulation process needs high-performance hardware and programs, where high costs would become a serious issue. For this reason, this paper suggests a solution optimized for the effect of small materials-cutting. The progress of each step shows technologies which trace movement with the state of the completion of the character's motions and then cut the material in real-time, finally led to the very realistic visual effect. Besides, using vector inner calculation to follow the motions of object and to realize cutting effect, this study provides an experiment that constructs visual effect for visualization from the basis of mathematical algorithm and it would be certainly as an educational material used for further researches.

경관영향평가 기법을 통한 댐건설에 대한 경관영향평가 (The Visual Impact Assessment in Dam Construction Using Visual Impact Assessment Method)

  • 김대현;구본학
    • 한국조경학회지
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    • 제27권4호
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    • pp.80-86
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    • 1999
  • The purpose of this study was to suggest a case study and anlaysis of the visual impact in dam construction through visual impact assessment method in Dong-sang river. The results can be summarized as follows; 1) For the evaluation of the visual impact of dam construction, five steps such as field analysis of visual status, finding visual sensitivity area and visual control point, making visual simulation material and evaluation, and visual impact analysis and assessment were suggested as desirable. 2) In the case study, the visual impact of dam construction was evaluated to be simple, unique, modern, static, cool and unfamiliar. 3) There was a few difference between the pre-construction and post-construction in statistical test. Especially, The dam in Man-Jee area was evaluated to be artificial, unique and destroyed in statistical difference, and then we design dam structure with visual friendliness. 4) In conclusion, there was high correlation between pre-construction landscape and post-construction landscape through semantic differential scale method using eleven adjectives. Therefore, we state that there is no visual impact for the dam construction for the moment.

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주거공간의 시각적 차별화를 위한 마감재 혼합적 표현방법 연구 (A Study on Mixing Expression Methods of Finish Materials for Visual Differentiation in Housing Space)

  • 서지은
    • 한국실내디자인학회논문집
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    • 제20권2호
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    • pp.147-155
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    • 2011
  • The purpose of this study is to grope for plan methods through analyzing preferences on expression methods of materials for visual differentiation in hosing space. The results are as follows : First, we could know that finish material is the important element to make differential design in housing space. It is a effective method to use the color and material of finish materials. Second, we could find they preferred woods in materials and Y color, N9.5, bright and light in colors through grasping preference about types in material elements. The preferred texture is soft and the preferred patterns are solid and geometry. Third, it is a good method to mix materials which give us different season feeling, and to mix colors which are different tones to lead the differential design by materials in housing space. In case texture and patterns, what we mix similar things is the effective method. Fourth, preference of the expression method is manifested differently depending on the selected elements. so when we plan the housing, we have to consider that. lastly, I think this study will be a basic data on a study to differentiate the design of the residential space.

장입재 충전 거동의 3차원 시각화 (3D Visualization of Packing Behavior of Charge Material)

  • 이상환
    • 한국주조공학회지
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    • 제42권6호
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    • pp.347-357
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    • 2022
  • 본 연구에서는 주조공장의 장입재 충전 거동을 3차원적으로 시각화하고자 하였다. 장입재와 용해로의 실제 조건을 반영하여 시뮬레이션하였다. 3차원 시각화 시뮬레이션이 제조 현장의 장입재 충전 거동을 사실적으로 잘 구현하는지 확인하였다. 3차원 시각화 시뮬레이션에 의한 현실적인 충전 상태를 이상적인 충전 상태와 비교하였다. 어떤 경우에 두 충전 상태의 차이가 발생하는지 분석하였다. 3차원 시각화 시뮬레이션을 제조 공정에 적용할 경우의 특징을 살펴보았고, 주조 분야에서의 여러 활용 방안을 제안하였다.

화상처리에 의한 XLPE의 트리잉 해석 (An Analysis on Treeing in XLPE by means of Image Processing)

  • 이재봉;임장섭;정우성;김태성
    • 한국전기전자재료학회:학술대회논문집
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    • 한국전기전자재료학회 1994년도 추계학술대회 논문집
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    • pp.122-128
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    • 1994
  • Studies on treeing phenomena have depended on the visual measurement using optical microscope. In the visual measurement, it is difficult to analyze the treeing in real time because voltages are applied discontinuously and impossible to calculate the deterioated area by treeing. Only tree type and length are studied. In this paper, image processing is introduced and voltages are applied continuously. The tree length and area are calculated in real time from tree inception to breakdown. Growing characteristics about tree types are compared for the normalized breakdown time.

윈도우환경에서의 피로강도 데이터베이스 구축 (Development of Fatigue Strength Database for Windows 95)

  • 강재윤;송지호;박준협
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 1998년도 창립기념 춘계학술대회 논문집
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    • pp.323-329
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    • 1998
  • Fatigue strength database system was developed for Windows 95 on personal computer. The relational database management system Visual Foxpro 5.0 was used. The database system developed contains 3,147 S-N curves and 311 $\varepsilon$-N ones for 437 material symbols and has the ability to search data by material symbol that each specification marks differently. Visual Basic 5.0 was used for graphic presentation and statistical treatment of the data searched.

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화재징후 조기표출과 복합검사를 위한 표출재 설계, 제작 및 성능 평가 (Design, Fabrication, and Performance Evaluation of Showing Material for Early Expression of Fire Signs and Combined Inspection)

  • 신동철;고형호
    • 센서학회지
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    • 제32권3호
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    • pp.187-193
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    • 2023
  • Previous research has explored early expression of fire signs before the burning of insulation. To achieve this, typically, automatic inspections are used to detect gas emitted from odor capsules at electrical connection points; additionally, early fire signs can be expressed using visual inspection of changes in the appearance of temperature caps. However, early detection of electrical fire is often difficult because only specific inspections, which are not complex, are performed. Therefore, in this paper, we present complex inspection techniques, such as visual inspection, odor inspection, and automatic inspection, and propose a showing material of fire signs that can solve conventional problems. In addition, this study examines the conditions under which the candidate material for the showing material is designed, the composition of the candidate material selected based on the designed conditions, the manufacturing means used to produce the showing material considering the temperature for early expression of fire signs, and the performance of the produced showing material. Furthermore, we analyze various effects that can occur through the proposed display material.

원단의 시각적 온도감 (The Visual Temperature of Textile)

  • 오지연;박영경
    • 감성과학
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    • 제21권1호
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    • pp.155-164
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    • 2018
  • 온도감은 촉각과 시각에 의해서 느낄 수 있는 감각이다. 하지만 온도감에 대한 개념을 시각적 온도감과 촉각적 온도감의 개념을 함께 활용되는 경우는 드물다. 이 연구에서는 촉각을 통해 느끼는 온도감과 시각을 통해 느끼는 온도감에 대해 색채와 재질 특성에 따른 시각적 온도감의 관계를 알아보았다. 색채와 재질의 특성을 포함할 수 있는 샘플로 원단을 선택하였다. 15-16가지 종류로 Y계열, R계열, B계열, G계열 총 61개의 샘플로 실험을 진행하였다. 분석 방법은 Yellow, Red, Blue, Green의 색을 떠올렸을 때 느끼는 색에 대한 온도감을 분석한 뒤 각 색상별로 원단의 촉각적 분류 및 시각적 분류에 따른 시각적 온도감에 대해 알아보았다. 그리고 무게, 두께, 요철에 따른 시각적 온도감의 상관관계를 알아보았다. 그 결과 동일한 원단에서는 색 온도감에 따라 Cool과 Warm으로 느끼는 원단의 수가 차이가 났다. 그렇지만 원단의 분류마다 시각적 온도감은 다르게 나타났다. 특히, 얇은, 비치는 원단과 무광택 원단에서 두드러지게 나타났다. 무게, 두께, 요철과 온도감의 관계에서는 무게와 관련을 보인 원단 분류는 딱딱한, 무광택 원단의 분류이며, 두께와 관련을 보인 원단 분류는 얇은, 비치는 원단이다.

콘택트렌즈의 재질별 각막부종의 비교 (Comparison of Corneal Edema Induced by Material of Contact Lens)

  • 김기성;김선경;김태훈;김효진
    • 한국안광학회지
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    • 제20권2호
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    • pp.151-156
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    • 2015
  • 목적: 콘택트렌즈를 권장착용시간 동안 착용한 후에 렌즈의 재질에 따라 발생하는 각막부종의 정도를 비교해 보고자 한다. 방법: 안질환이나 약물사용이 없는 성인남녀 43명 77안을 대상으로 하였다. Narafilcon A, HEMA, 실리콘 하이드로젤 재질의 정기교체형 렌즈 3종의 렌즈를 사용하였다. 중심각막두께는 Pentacam을 사용하여 렌즈 착용 전과 8시간 착용 후를 측정하였다. 착용 전과 후의 차이 값으로 각막부종의 정도를 판단하였다. 결과: Narafilcon A, HEMA 재질의 렌즈, 실리콘 하이드로젤 재질의 정기교체형 렌즈의 평균 각막부종은 각각 $2.36{\pm}6.15{\mu}m(Mean{\pm}SD)$, $23.61{\pm}10.71{\mu}m$, $18.25{\pm}8.64{\mu}m$였다. Narafilcon A를 착용한 뒤 측정된 중심각막두께는 착용 전 측정한 중심각막두께와 통계적으로 유의한 차이가 없었다. HEMA와 실리콘 하이드로젤 재질의 렌즈에서 착용 후에 유발된 각막부종은 그 정도에 있어 narafilcon A와 통계적으로 유의한 차이가 있었다. 결론: 정기교체형 실리콘 하이드로젤 재질 렌즈에서 유발된 각막부종의 양은 HEMA 재질의 렌즈에서 유발된 각막부종의 양과 통계적으로 유의한 차이가 없었지만 narafilcon A와는 유의한 차이가 있었다. 따라서 콘택트렌즈 재료의 조성에 따라 권장착용시간을 초과하지 않도록 주의해야 할 것으로 판단된다.