• Title/Summary/Keyword: Visual Angle

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Effect of Using Smartphones for Tele-rehabilitation on Head Position and Neck Dysfunction in Workers with Visual Display Terminal Syndromes (스마트폰을 이용한 원격 재활이 영상표시단말기 작업자의 머리 위치 및 목 기능장애에 미치는 영향)

  • So, Yun-Ho;Kwon, Gi-Hwan;Kim, Tae-Ho;Cho, Jeong-Min;Lim, Jae-Heon
    • PNF and Movement
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    • v.15 no.2
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    • pp.149-157
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    • 2017
  • Purpose: The purpose of this study was to assess the effect of using smartphones for tele-rehabilitation on head position and neck dysfunction in workers with visual display terminal (VDT) syndromes over a four-week period. Methods: Sixteen VDT workers volunteered to participate in stretch exercise and posture education sessions. The subjects were divided into three groups as follows: five subjects in the visit group (VSG), six subjects in the video group (VEG), and five subjects in tele-rehabilitation group (TG). The subjects in all the groups performed the exercises three days per week for four weeks. Cranial rotation angle (CRA), craniovertebral angle (CVA) measurement, and neck disability index (NDI) tests were performed before and four weeks after the intervention. Results: No significant difference in the CRA and CVA variables was found among groups. No significant difference in the CRA variable was found within each group. A significant difference in the CRA variable was found in the VSG after the four-week intervention. No significant difference in NDI was found among the groups. The NDIs among all the groups were significantly decreased after the intervention when compared with the NDIs measured before the intervention. Conclusion: The use of smartphones in the tele-rehabilitation of VDT workers with neck pain was found to be as effective on neck function as the conventional intervention method. The tele-rehabilitation of VDT workers with neck dysfunctions may be presented as an alternative way.

The Visual Changes of Colors by the Measuring Angle of Cotton/PET Union Fabrics (면(綿)/PET 교직물(交織物)의 측정각(測定角)에 따른 색변화 연구(色變化 硏究))

  • Lee, Mi-Kyung
    • Journal of Fashion Business
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    • v.10 no.4
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    • pp.151-162
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    • 2006
  • This study investigated into the effects of the colors of warp and weft on the overall colors of fabrics, along with the visual changes of colors by the measuring angle of both warp and weft, by means of cross-dyeing of cotton/PET union fabrics. First, the reflectance of polyester is higher than that of cotton over the whole wavelength. Second, the dyeing of polyester uses the disperse dyes and that of cotton uses fiber-reactive dyes, the differences in the features of dyes and the reflectance of fabrics cause the same colors to be perceived different by the angle of observation. Third, the dyeing of cotton and PET fabrics individually with the same color revealed that the dyeing of cotton and PET fabrics in one bath resulted in a small difference in colors between the two fabrics than the separate dyeing in two bathes. In the case of one bath, the dyeing of PET fabrics followed by that of cotton fabrics resulted in a small difference in color than the dyeing in the reversed order. Fourth, when cotton/PET union fabrics were dyed in ten colors, the difference in colors between the two fabrics was small; and due to the difference in the density of warp and weft of union fabrics, some difference was detected in comparison with the results of separate dyeing of cotton and PET fabrics in one bath. The latter did not produce the changes in color which was recognizable with the naked eyes. Fifth, when cotton/PET union fabrics were dyed in ten colors, any color change was not observed by the measuring angle, and the inclination in the direction of warp or weft resulted in the tendency of color-deepening. In the measurement of the latter, the inclination in the direction of weft resulted in the higher color-deepening than that in the direction of warp, due to the influence of weft.

Effects of Fit Factor and Visual Acuity of Eyeglasses Wearers when Wearing Particulate Filtering Facepiece Respirators (안경착용자 방진마스크 착용 시 밀착계수와 착용시력에 미치는 영향)

  • Eoh, Won Souk;Shin, Chang Sup
    • Journal of the Korean Society of Safety
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    • v.35 no.3
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    • pp.105-115
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    • 2020
  • This study compares the difference of fit factors (FF) and visual acuity according to masks and eyeglasses preferences for 54 participants. We the precautions and behaviors of discomfort when wearing masks of eyewear wearers. Contact lens discomfort and priority action of complaints was investigated Glasses fitting factors is Optical Center Height(OH), Vertex Distance(VD) and Pantoscopic Angle(PA). We measured those factors and expressed by the ratio of standard point and change point. Quantitative fit factor was measured by Portacount Pro+ 8038. Also, we selected to 6 exercises among 8 exercises OSHA QNFT (Quantitative Fit testing) protocol to measure the fit factors. The pass/ fail criterion of FF was set at 100. Visual acuity(VA) test chart is developed by Chunsuk Han was used, Descriptive statistics was performed. Descriptive statistics(SAS ver 9.2), it is used geometric means, Wilcoxon analysis(P=0.05) When wearing the mask preferentially, fit factor(FF) was high according to the step of glasses fitting parameter. on the other hand, when the glasses first choice, the visual acuity(VA) was high. there was no significant difference. In the case of fit factor (FF), mask first choice/ glasses first choice is OH (p=0.671/ p=0.332), VD (p=0.602/ p=0.571) and PA (p=0.549/ p=0.607). Visual acuity (VA), mask first choice/ glasses first choice is OH (p=0.753/ p=0.386), VD (p=0.815/ p=0.557) and PA (p=0.856/ p=0.562). The workers of workplace and office chose glasses but occupational health workers and students chose mask. In case of discomforts, it was suggested to remove the mask and tolerate discomforts. The main discomforts and usual action of lens were dryness, hyperemia, foreign body sensation, ophthalmodynia, decreased vision and glasses wearing. Therefore, it is necessary to develop a mask wearing method education program considering glasses fitting and develop a hybrid model that minimizes inconvenience when wearing glasses and a mask at the same time.

Effects of the seat position in the theater on visual fatigue, presence and perceived characteristics (3D 영화 상영관의 좌석별 위치에 따른 시각피로도, 프레즌스, 그리고 인지된 특성 분석)

  • Chung, Dong-Hun
    • Journal of the HCI Society of Korea
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    • v.7 no.1
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    • pp.1-10
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    • 2012
  • This paper deals with the effects of seat position in the theater on viewers' visual fatigue, presence, and perceived characteristics. As a result of this study, there is a significantly positive effect of Dx(deviation from mean distance from the screen) and viewing angle on visual fatigue. Second, there is no significant effect of seat position on presence. Finally, there is a significantly negative effect of Dx and viewing angle on perceived characteristics. This means, as the author assume, the seat position in the theater during watching a 3D movie is important in case of visual fatigue and perceived characteristics. This paper provides an empirical result related to effect of spatial variable at 3D theater on 3D effect. The results could be helpful to establish spatial standard in 3D theater and 3D contents; furthermore, it could help to establish regulations of visual fatigue induced from 3D effects and indications for 3D efficiency.

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A Study on Assessment of MTF Performance and Theoretical Analysis of Convex Trial Lenses (볼록 검안렌즈의 MTF 성능 분석 및 이론적 해석에 대한 연구)

  • Bang, Hyun Jin;Lee, Jong Ung;Son, Byung Ho;Ahn, Kyo Hoon;Choi, Eun Jung
    • Korean Journal of Optics and Photonics
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    • v.24 no.5
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    • pp.217-223
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    • 2013
  • White light MTF(Modulation Transter Function)s of biconvex trial lenses from 10 to 20 diopter (D) were represented as a function of angular frequency and visual acuity, and then they were compared with AIM(Aerial Image Modulation) curves. All of the biconvex trial lenses evaluated in on-axis mode had MTF performance that could resolve Landolt's ring up to visual acuity 2.0. However, in a half field angle of five degrees, the trial lens of 10 diopters was able to resolve Landolt's ring up to visual acuity 0.9, and that of 20 diopter only up to visual acuity 0.8. This means that the trial lenses in the case of a half field angle of five degrees do not have sufficient resolution to measure visual acuity by 1.0.

Measuring Visual Fatigue of Glasses-free Interactive 3D System Under Various Viewing Conditions (다양한 시청환경에 따른 무안경식 interactive 3D 시스템의 시각피로도 측정)

  • Kim, Jung-Yul;Li, Hyung-Chul O.;Kim, ShinWoo
    • Journal of Broadcast Engineering
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    • v.18 no.3
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    • pp.425-434
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    • 2013
  • Observers usually experience visual fatigue when they watch contents displayed on 3D display. There has been various research on visual fatigue incurred in stereoscopic displays that use 3D glasses, but relatively less studies have been done in the area of autostereoscopic displays. i3D system refers to interactive 3D system that makes it possible for users to interact with contents using their hands. Current research measured visual fatigue that users experience from i3D under various visual environments. We examined the effects of viewing distance, disparities and visual orientation on visual fatigue in i3D. The results indicated that visual fatigue decreased with longer distance and smaller disparity. Visual fatigue increased with angle when 3D fusion was unstable. In addition, there was an interaction effect between angle and distance in which visual fatigue increased with distance under stable 3D fusion but there was no difference in visual fatigue as a function of distance when 3D fusion was unstable. These results would be importantly used to develop autostereoscopic displays that minimize visual fatigue.

The effects of the methods of eye gaze and visual angles on accuracy of P300 speller (시선응시 방법과 시각도가 P300 문자입력기의 정확도에 미치는 영향)

  • Eom, Jin-Sup;Sohn, Jin-Hun
    • Science of Emotion and Sensibility
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    • v.17 no.2
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    • pp.91-100
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    • 2014
  • This study was to examine how visual angle of matrix corresponding to the physical properties of P300 speller and eye gaze corresponding to the user's personal characteristics influence on the accuracy of P300. Visual angle of the matrix was operated as the distance between the user and the matrix and three groups were composed: 60 cm group, 100 cm groups, and 150 cm group. Eye gaze methods was consisted three conditions. Head moving condition was putting eye gaze using head, pupil moving condition was moving pupil with the head fixed, while the eye fixed condition is to fix the eye gaze at the center of the matrix. The results showed that there was significant difference in the accuracy of P300 speller according to the eye gaze method. The accuracy of the head moving condition was higher than the accuracy of pupil moving conditions, accuracy of pupil moving conditions was higher than the accuracy of the eye fixed conditions. However, the effect of visual angle of matrix and interaction effect were not significant. When P300 amplitude of target character was measured depending on how you stare at the target character, P300 amplitude of the head moving condition was greater than P300 amplitude of the pupil moving condition. There was no significant difference in the error distribution in head moving condition and pupil moving condition, while there was a significant difference between two eye gaze conditions and fixed gaze condition. The error was located at the neighboring characters of the target character in head moving condition and pupil moving condition, while the error was relatively distributed widely in fixed eye condition, error was occurred with high rate in characters far away from the center of matrix.

Generation of a practical visual field for the design and evaluation (제품설계와 평가를 위한 시각영역의 생성)

  • 기도형
    • Journal of the Ergonomics Society of Korea
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    • v.14 no.1
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    • pp.59-67
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    • 1995
  • Depending upon the eye and head movement, the visual field is often classified into three categories ; stationary field, eye field and head and eye field. To investigate the effect of background condition on the size of the visual field, an experiment was conducted, in which the subject was instructed to search a target with distinct orientations. In each trial, a single target was presented on the perimeter modified to cover the range of 330 .deg. around the fixation point, with the visual angle subtended 1.4 .deg. vertically and horizontally. Nontarget density, meridian, size contrast and subject showed a significant effect on the visual field at .alpha. =0.01, where density was inversely proportional to the size of the visual field, and size contrast linearly proportional to the size of the visual field. The size of the visual field on horizontal axis was larger than that on vertical axis, and that on right and upper meridian was also larger than on left and lower meridian. The shape was found to be horizontally oriented oval and statistically asymmetric with respect to horizontal and vertical axes. In addition, the regression equations to predict the visual field on the given background condition were suggested. These results were expected to be used as a design guideline when arranging displays and controls on panels such as automobile display panels, cockpits, etc.

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Tilt Angle Measurement Based on Arrayed Eddy Current Sensors

  • Chao, Xuewei;Li, Yang;Nie, Jing
    • Journal of Magnetics
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    • v.21 no.4
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    • pp.524-528
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    • 2016
  • Eddy current (EC) sensor works based on the electromagnetic induction principle and has been widely applied in the industrial testing and evaluation due to its robustness and environmental adaptability. Meanwhile, tilt angle measurement is mainly based on the laser or visual method, which is strict with the measurement environment and not suitable for the industrial applications. In this paper, a novel tilt angle measurement method based on arrayed EC sensors is proposed. Both the simulation and experiments indicate that the measured error is approximately linear with tilt angle and the accuracy after compensation is $0.25^{\circ}$. In conclusion, this research cannot only broaden the scope of EC application, but also overcome the shortcomings of existing angle measurement methods.

The adsorption pattern of protein to the soft contact lens and its effect on the visible light transmission and the contact angle (소프트콘택트렌즈의 단백질 부착 양상 및 가시광선투과도와 접촉각에 미치는 영향)

  • Park, Mijung;Kwon, Mi Jeong;Lee, Sun Hee;Kim, Daesoo
    • Journal of Korean Ophthalmic Optics Society
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    • v.9 no.1
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    • pp.53-68
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    • 2004
  • Protein deposit buildup on soft contact lenses(SCLs) is responsible for discomfort, optical defects and is even damaging to the eye. To better understand protein deposit formation on SCL, we investigated the pattern of protein attachment on patient-worn SCLs and the effect of the protein on the contact angle of SCLs and the transmission of visible light. This study used data from a clinical trial where subjects wore either daily-wear SCL(etafilcon A, N=40) for various period up to 14 days, or extended-wear SCL(balafilcon A, N=40) for 8 h day or night. The adsorption of protein in daily-wear SCLs was significantly increased in patient-worn time-dependent manner although the lenses were cleaned everyday by using the multi-purpose SCL solution. After 2 weeks wearing, the protein on the SCL influenced the contact angle of the lenses. Furthermore, the transmission of visible light of the lenses decreased up to almost 7%. Extended-wear SCLs worn during the closed eye condition were found to deposit significantly more protein than SCLs worn during the open eye condition. The amounts of protein adsorbed both after daily SCL wear and after overnight SCL wear were not affected the contact angle and the transmission of visible light of the lenses. The protein deposit buildup on SCL related to the corneal temperature and pH of tear fluid.

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