• Title/Summary/Keyword: Virtual spring

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A study on the stability boundary of a virtual spring model with a virtual mass (가상스프링 모델의 안정성 영역에 대한 가상질량의 영향에 대한 연구)

  • Lee, Kyungno
    • Journal of Institute of Convergence Technology
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    • v.6 no.2
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    • pp.15-20
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    • 2016
  • This paper presents the effects of a virtual mass on the stability boundary of a virtual spring in the haptic system. A haptic system consists of a haptic device, a sampler, a virtual rigid body and zero-order-hold. The virtual rigid body is modeled as a virtual spring and a virtual mass. According to the virtual mass and the sampling time, the stability boundary of the virtual spring is analyzed through the simulation. As the virtual mass increases, the value of the virtual spring to guarantee the stability gradually increases and then decreases after reaching the maximum value. These simulation results show that the addition of the virtual mass enables to expand the stability boundary of the virtual spring.

A Study on the Effect of First-order Hold Method on the Stability Boundary of a Virtual Mass-spring Model (일차-홀드 방법이 가상 질량-스프링 모델의 안정성 영역에 미치는 영향에 대한 연구)

  • Lee, Kyungno
    • Journal of Institute of Convergence Technology
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    • v.10 no.1
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    • pp.41-45
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    • 2020
  • This paper presents the effects of a virtual mass on the stability boundary of a virtual spring in the haptic system with first-order-hold. The virtual rigid body is modeled as a virtual spring and a virtual mass. When first-order-hold is applied, we analyze the stability boundary of the virtual spring through the simulation according to the virtual mass and the sampling time. As the virtual mass increases, the stability boundary of the virtual spring gradually increases and then decreases after reaching the maximum value. The results are compared with the stability boundary in the haptic system with zero-order-hold. When a virtual mass is small, the stability boundary of a virtual spring in the system with first-order-hold is larger than that in the system with zero-order-hold.

Effects of a Human Impedance and a First-Order-Hold Method on Stability of a Haptic System with a Virtual Spring Model (인간 모델과 1차 샘플-홀드 방식이 가상 스프링 모델 시스템의 안정성에 미치는 영향 분석)

  • Lee, Kyungno
    • Journal of Institute of Convergence Technology
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    • v.3 no.2
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    • pp.23-29
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    • 2013
  • When a human operator interacts with a virtual wall that is modeled as a virtual spring model, the lager the stiffness of the virtual spring is, the more realistic the operator feels that the virtual wall is. In the previous studies, it is shown that the maximum available stiffness of a virtual spring to guarantee the stability can be increased when the first-order-hold method is applied, however the effects of a human impedance on the stability are not considered. This paper presents the effects of a human impedance on stability of haptic system with a virtual spring and a first-order-hold (FOH) method. The human impedance model is modeled as a linear second-order system model. The relations between the maximum available stiffness of a virtual spring and the human impedance such as a mass, a damping and a stiffness are analyzed through the MATLAB simulation. It is shown that the maximum available stiffness is proportional to the square root of the human mass or damping respectively.

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A Study for the Effect of a Virtual Mass with a Low-Pass Filter on a Stability of a Haptic System (가상질량과 저주파통과필터에 의한 햅틱 시스템의 안정성 영역에 관한 연구)

  • Lee, Kyungno
    • Journal of Institute of Convergence Technology
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    • v.7 no.2
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    • pp.25-30
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    • 2017
  • This paper presents the effects of a virtual mass with a low-pass filter on the stability boundary of a virtual spring in the haptic system. In general, a haptic system consists of a haptic device, a sampler, a virtual impedance model and zero-order-hold. The virtual impedance is modeled as a virtual spring and a virtual mass. However the high-frequency noise due to the sampling time and the quantization error of sampled data may be generated when an acceleration is measured to compute the inertia force of the virtual mass. So a low-pass filter is needed to prevent the unstable behavior due to the high-frequency noise. A finite impulse response (FIR) filter is added to the measurement process of the acceleration and the effects on the haptic stability are simulated. According to the virtual mass with the FIR filter and the sampling time, the stability boundary of the virtual spring is analyzed through the simulation. The maximum available stiffness to guarantee the stable behavior is reduced, but simulation results still show that the stability boundary of the haptic system with the virtual mass is larger than that of the haptic system without the virtual mass.

Stability of Haptic System with consideration for Sample-and-Hold Methods and Properties of Haptic Device (샘플-홀드 방식과 햅틱 장치 물성치에 따른 햅틱 시스템의 안정성 분석)

  • Lee, Kyungno
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.14 no.11
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    • pp.5338-5343
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    • 2013
  • In a haptic system, a virtual wall is modeled as a virtual spring. The larger the stiffness of the virtual spring is, the more improved the reality of the virtual wall is, but the more unstable the haptic system becomes. This paper shows how to increase the stiffness of the virtual spring while the stability of the haptic system is guaranteed and shows the effects of a mass (Md) and a damper (Bd) of a haptic device on the stability when first-order hold method is applied and a virtual wall is modeled as a virtual spring (Kw). The simulation results show the boundary of the virtual spring is proportional to the square root of the mass (Md) and the damper (Bd) while maintaining the stability. The relation among the virtual spring (Kw), the mass (Md) and the damper (Bd) of the haptic device, and sampling time (T) is inferred as $K_w{\leq}{1.611M_d}^{0.50}{B_d}^{0.50}T^{-1.51}$, by using the simulation results. The maximum available stiffness of the virtual spring in first-order hold method is larger than in zero-order hold method. So the reality of the virtual wall can be improved.

Effect of the sampling time of high-frequency ZOH and a physical damper on stable haptic interaction (고주파 영차홀드의 샘플링 주기와 물리적 댐퍼가 안정적인 햅틱 상호작용에 미치는 영향)

  • Lee, Kyungno
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.2
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    • pp.649-654
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    • 2019
  • Stable haptic interaction with virtual environments is essential not only for the safety of the user but also for improving the immersion of the user. If the coefficient of a virtual spring is increased, the system becomes unstable. Therefore, the coefficient of the virtual spring is limited. The haptic system with the high-frequency zero-order-hold (HF-ZOH) is proposed to enhance the stability margin of a virtual spring. In this paper, the relationship among the sampling period of HF-ZOH, the coefficient of the physical damper, and the maximum stable margin of the virtual spring is analyzed. The lager the coefficient of the physical damper is, the shorter the sampling period of the HF-ZOH is, the larger the stable region of the virtual spring becomes. If the ratio N is larger than 40, the stable region of the proposed method is about three times to eight times that of the previous method, according to the coefficient of the physical damper. Hence the method enables to improve the user's realism in virtual environments.

Effects of a First-order-hold Method and a Virtual Damper on the Stability Boundary of a Virtual Spring (일차홀드 방식과 가상 댐퍼가 가상 스프링의 안정성 영역에 미치는 영향)

  • Lee, Kyungno
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.6
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    • pp.396-401
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    • 2019
  • A virtual rigid is modeled as the parallel structure of a virtual spring and a virtual damper. The reflective force from the virtual model is designed to be as large as possible to improve the realism of the virtual environment while maintaining the stable interaction. So, it is important to analyze the stability boundary of the virtual spring and damper. In the previous researches, the stability boundary is analyzed based on the zero-order-hold (ZOH) method, but it is analyzed based on the first-order-hold (FOH) method and the virtual damper in the paper. The boundary value of the stable virtual damper is inverse proportional to the sampling time and the maximum value of stable virtual stiffness is inverse proportional to the square of the sampling time. And the maximum value in the FOH method is increased to 110% of the value in the ZOH method. If the virtual damper is smaller than about 50% of the boundary value of the virtual damper in the FOH method, the stable virtual stiffness in the FOH method is several times larger than that in the ZOH method.

Computational and Experimental Studies on the Forming of KSTAR Superconducting Magnet Coil (KSTAR 초전도자석 코일 성형을 위한 전산 및 실험적 연구)

  • Suh, Yeong-Sung;Kim, Yong-Jin;Park, Kap-Rai;Baang, Sung-Keun;Park, Hyun-Ki;Baek, Sul-Hee
    • Proceedings of the KSME Conference
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    • 2001.06a
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    • pp.740-745
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    • 2001
  • The plastic deformation behavior of formed CICC fur the superconducting Tokamac fusion device was examined and appropriate manufacturing information was provided. A relation between travel of the bending roller and spring back displacement was obtained via virtual manufacturing. The radius of CICC after forming was expressed as a function of the bend-roll travel. The maximum von Mises stress after spring back was also monitored fur the SAGBO prediction. Next, the variation of the CICC cross-sectional area was examined during the first turn and during conduit bending with the largest curvature. Finally, the coil radius was measured and compared with the data generated from the virtual manufacturing. The measured data showed similar pattern as predicted one. Using the mapping function found to match with the real data, the data from the virtual manufacturing may facilitate accurate manufacturing.

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Study on Influence of Spring Constant on Frictional Behavior at the Nanoscale through Molecular Dynamics Simulation (나노스케일 마찰거동에서 스프링 상수가 마찰에 미치는 영향에 대한 분자동역학 연구)

  • Kang, Won-Bin;Kim, Hyun-Joon
    • Tribology and Lubricants
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    • v.37 no.2
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    • pp.77-80
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    • 2021
  • In this study, we investigated the effect of the spring constant on frictional behavior at a nanoscale through molecular dynamics simulation. A small cube-shaped tip was modeled and placed on a flat substrate. We did not apply the normal force to the tip but applied adhesive force between the tip and the substrate. The tip was horizontally pulled by a virtual spring to generate relative motion against the substrate. The controlled spring constant of the virtual spring ranged from 0.3 to 70 N/m to reveal its effect on frictional behavior. During the sliding simulation, we monitored the frictional force and the position of the tip. As the spring constant decreased from 70 to 0.3 N/m, the frictional force increased from 0.1 to 0.25 nN. A logarithmic relationship between the frictional force and spring constant was established. The stick-slip instability and potential energy slope increased with a decreasing spring constant. Based on the results, an increase in the spring constant reduces the probability of trapping in the local minima on the potential energy surface. Thus, the energy loss of escaping the potential well is minimized as the spring constant increases.

A Real-Time Collision-Free Trajectory Planning and Control for a Car-Like Mobile Robot (이동 로봇을 위한 실시간 충돌 회피 궤적 계획과 제어)

  • 이수영;이석한;홍예선
    • Journal of Institute of Control, Robotics and Systems
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    • v.5 no.1
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    • pp.105-114
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    • 1999
  • By using the conceptual impedance and the elasticity of a serial chain of spring-damper system, a real-time collision-free trajectory generation algorithm is proposed. The reference points on a trajectory connected by the spring-damper system have a mechanism for self-Position adjustment to avoid a collision by the impedance, and the local adjustment of each reference point is propagated through the elasticity to a real robot at the end of the spring-damper system. As a result, the overall trajectory consisting of the reference points becomes free of collision with environmental obstacles and efficient having the shortest distance as possible. In this process, the reference points connected by the spring-damper system take role of virtual robot as global guidance for a real robot, and a cooperative optimization is carried out by the system of virtual robots. A control algorithm is proposed to implement the impedance for a car-like mobile robot.

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