• 제목/요약/키워드: Virtual sensor

검색결과 482건 처리시간 0.028초

먼지 환경의 무인차량 운용을 위한 장애물 탐지 기법 (A Method of Obstacle Detection in the Dust Environment for Unmanned Ground Vehicle)

  • 최덕선;안성용;박용운
    • 한국군사과학기술학회지
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    • 제13권6호
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    • pp.1006-1012
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    • 2010
  • For the autonomous navigation of an unmanned ground vehicle in the rough terrain and combat, the dust environment should necessarily be overcome. Therefore, we propose a robust obstacle detection methodology using laser range sensor and radar. Laser range sensor has a good angle and distance accuracy, however, it has a weakness in the dust environment. On the other hand, radar has not better the angle and distance accuracy than laser range sensor, it has a robustness in the dust environment. Using these characteristics of laser range sensor and radar, we use laser range sensor as a main sensor for normal times and radar as a assist sensor for the dust environment. For fusion of laser range sensor and radar information, the angle and distance data of the laser range sensor and radar are separately transformed to the angle and distance data of virtual range sensor which is located in the center of the vehicle. Through distance comparison of laser range sensor and radar in the same angle, the distance data of a fused virtual range sensor are changed to the distance data of the laser range sensor, if the distance of laser range sensor and radar are similar. In the other case, the distance data of the fused virtual range sensor are changed to the distance data of the radar. The suggested methodology is verified by real experiment.

바이모달 저상굴절차량의 자동운전시스템을 위한 시뮬레이터 구현 (Implementation of Simulator for Navigation Control System of Bimodal Tram)

  • 류제;황병일;이상남;류희문;변윤섭
    • 한국철도학회:학술대회논문집
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    • 한국철도학회 2009년도 춘계학술대회 논문집
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    • pp.424-432
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    • 2009
  • This paper discusses about the implementation of a simulator for the Navigation Control System(NCS) of bimodal tram. To operate a NCS of bimodal tram, values of all sorts of sensors installed in bimodal tram should be transmitted to the NCS, and the NCS calculates the measured sensor values to determine traveling direction, traveling speed, current position etc. The implementation of the simulator consists of a device applying driver's input transaction function & virtual sensor program and a sub-rack device that controls communication with the NCS to evaluate navigation control function. The virtual sensor program can create routes (map), traveling profiles & seat information et cetera in order to transmit to the NCS, analyzes driver's input values and NCS output values to create virtual sensor values. The sub-rack device takes charge of communication with the NCS using CAN-OPEN, CAN-J1939, MVP protocols. This paper discusses about the implementation of the simulator and afterwards analyzes and evaluates the NCS simulation results.

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A Prototype of Flex Sensor Based Data Gloves to Track the Movements of Fingers

  • Bang, Junseung;You, Jinho;Lee, Youngho
    • 스마트미디어저널
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    • 제8권4호
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    • pp.53-57
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    • 2019
  • In this paper, we propose a flex sensor-based data glove to track the movements of human fingers for virtual reality education. By putting flex sensors and utilizing an accelerometer, this data glove allows people to enjoy applications for virtual reality (VR) or augmented reality (AR). With the maximum and minimum values of the flex sensor at each finger joint, it determines an angle corresponding to the bending value of the flex sensor. It tracks the movements of fingers and hand gestures with respect to the angle values at finger joints. In order to prove the effectiveness of the proposed data glove, we implemented a VR classroom application.

가상현실 환경에서 3D 가상객체 조작을 위한 인터페이스와 인터랙션 비교 연구 (Comparative Study on the Interface and Interaction for Manipulating 3D Virtual Objects in a Virtual Reality Environment)

  • 박경범;이재열
    • 한국CDE학회논문집
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    • 제21권1호
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    • pp.20-30
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    • 2016
  • Recently immersive virtual reality (VR) becomes popular due to the advanced development of I/O interfaces and related SWs for effectively constructing VR environments. In particular, natural and intuitive manipulation of 3D virtual objects is still considered as one of the most important user interaction issues. This paper presents a comparative study on the manipulation and interaction of 3D virtual objects using different interfaces and interactions in three VR environments. The comparative study includes both quantitative and qualitative aspects. Three different experimental setups are 1) typical desktop-based VR using mouse and keyboard, 2) hand gesture-supported desktop VR using a Leap Motion sensor, and 3) immersive VR by wearing an HMD with hand gesture interaction using a Leap Motion sensor. In the desktop VR with hand gestures, the Leap Motion sensor is put on the desk. On the other hand, in the immersive VR, the sensor is mounted on the HMD so that the user can manipulate virtual objects in the front of the HMD. For the quantitative analysis, a task completion time and success rate were measured. Experimental tasks require complex 3D transformation such as simultaneous 3D translation and 3D rotation. For the qualitative analysis, various factors relating to user experience such as ease of use, natural interaction, and stressfulness were evaluated. The qualitative and quantitative analyses show that the immersive VR with the natural hand gesture provides more intuitive and natural interactions, supports fast and effective performance on task completion, but causes stressful condition.

지그비 센서를 활용한 가상현실 제어 (Sensing and Control Virtual Environment Using Zigbee Sensor Technology)

  • 주재홍;이현철;허기택;김은석
    • 한국콘텐츠학회:학술대회논문집
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    • 한국콘텐츠학회 2007년도 추계 종합학술대회 논문집
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    • pp.243-247
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    • 2007
  • 가상현실을 구축하는데 있어서 사용자 인터페이스는 몰입감을 증대시키기 위한 중요한 요소 중 하나이다. 하드웨어 성능의 향상으로 가상현실 시스템이 게임, 방송, 교육, 문화 콘텐츠 등에 대중적으로 널리 활용되면서, 사용자의 자유로운 움직임을 보장하면서 가상현실을 제어할 수 있는 무선 인터페이스에 대한 연구의 필요성이 증대되고 있다. 본 논문에서는 가상현실과 상호작용을 위해 지그비(Zigbee)와 가속도 센서(Accelerometer)로 구성된 ZA센서를 개발하고, ZA센서와 무선통신 모듈로 가상현실 시스템과 통신을 하면서 상호작용하는 가상현실 시스템의 구축 방안을 제안한다. 또한 센서의 움직임에 따른 가상환경 제어 응용을 구현함으로써 개발된 시스템의 활용방안을 제시한다.

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가상 탐지자 배열 모델을 이용한 직사각형 판에서 A0 램파 모드 시간반전과정 모사 (Simulating a Time Reversal Process for A0 Lamb Wave Mode on a Rectangular Plate Using a Virtual Sensor Array Model)

  • 박현우
    • 한국소음진동공학회논문집
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    • 제20권5호
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    • pp.460-469
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    • 2010
  • This paper presents the analysis of a time reversal process for $A_0$ Lamb wave mode($A_0$ mode) on a rectangular plate. The dispersion characteristic equation of the $A_0$ mode is approximated using the Timoshenko beam theory. A virtual sensor array model is developed to consider the effects of reflections occurring on the plate boundary on the time reversal process. The time reversal process is formulated in the frequency domain using the virtual sensor array model. The reconstructed signal is obtained in the time domain through an inverse fast Fourier transform. The validity of the proposed method is demonstrated through the comparison to the numerical simulation results computed by the finite element analysis.

Energy Efficient Cooperative LEACH Protocol for Wireless Sensor Networks

  • Asaduzzaman, Asaduzzaman;Kong, Hyung-Yun
    • Journal of Communications and Networks
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    • 제12권4호
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    • pp.358-365
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    • 2010
  • We develop a low complexity cooperative diversity protocol for low energy adaptive clustering hierarchy (LEACH) based wireless sensor networks. A cross layer approach is used to obtain spatial diversity in the physical layer. In this paper, a simple modification in clustering algorithm of the LEACH protocol is proposed to exploit virtual multiple-input multiple-output (MIMO) based user cooperation. In lieu of selecting a single cluster-head at network layer, we proposed M cluster-heads in each cluster to obtain a diversity order of M in long distance communication. Due to the broadcast nature of wireless transmission, cluster-heads are able to receive data from sensor nodes at the same time. This fact ensures the synchronization required to implement a virtual MIMO based space time block code (STBC) in cluster-head to sink node transmission. An analytical method to evaluate the energy consumption based on BER curve is presented. Analysis and simulation results show that proposed cooperative LEACH protocol can save a huge amount of energy over LEACH protocol with same data rate, bit error rate, delay and bandwidth requirements. Moreover, this proposal can achieve higher order diversity with improved spectral efficiency compared to other virtual MIMO based protocols.

IoT 환경에서 불필요한 센서 차단 알고리즘 설계 (Design of Algorithms for Unnecessary Sensor Barrier in IoT Environment)

  • 임혁;신윤호;유동균;류승한;정회경
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2016년도 춘계학술대회
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    • pp.607-608
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    • 2016
  • 최근 다양한 센서들을 사용하여 특정 데이터를 추출하는 가상 센싱(Virtual Sensing) 기술이 사물인터넷 서비스 인터페이스에 적용되고 있다. 이와 같은 센서들의 사용률이 증가하면서 IoT(Internet of Things) 환경에서의 센서는 필수요소가 되었다. 그러나 IoT 환경에서 사용되는 특정 센서들의 사용률이 증가하는 반면에 사용률이 떨어지는 센서들이 발생하게 된다. 본 논문에서는 이러한 문제점을 해결하기 위한 방법으로 불필요한 센서 차단 알고리즘을 설계하였다. 이를 통해 사용률이 저조한 센서의 전력을 차단하여 전력 소비량을 낮출 수 있고 이와 같은 센서의 사용을 차단함으로써 모니터링을 통한 센서 제어 서비스를 사용자가 보다 효율적이고 편리하게 제공받을 수 있을 것으로 사료된다.

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RGB-D 센서 및 3D Virtual Clothing CAD활용에 의한 패션소재의 동적표현 시스템에 대한 연구 (A Study on the Dynamic Expression of Fabrics based on RGB-D Sensor and 3D Virtual Clothing CAD System)

  • 이지은;김슬기;김종준
    • 패션비즈니스
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    • 제17권1호
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    • pp.30-41
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    • 2013
  • Augmented reality techniques have been increasingly employed in the textile and fashion industry as well as computer graphics sectors. Three-dimensional virtual clothing CAD systems have also been widely used in the textile industries and academic institutes. Motion tracking techniques are grafted together in the 3D and augmented reality techniques in order to develop the virtual three-dimensional clothing and fitting systems in the fashion and textile industry sectors. In this study, three-dimensional virtual clothing sample has been prepared using a 3D virtual clothing CAD along with a 3D scanning and reconstruction system. Motion of the user has been captured through an RGB-D sensor system, and the virtual clothing fitted on the user's body is allowed to move along with the captured motion flow of the user. Acutal fabric specimens are selected for the material characterization. This study is a primary step toward building a comprehensive system for the user to experience interactively virtual clothing under real environment.

센서 네트워크를 위한 자바 가상 기계 (A Java Virtual Machine for Sensor Networks)

  • 김성우;이종민;이중화;신진호
    • 제어로봇시스템학회논문지
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    • 제14권1호
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    • pp.13-20
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    • 2008
  • Sensor network consists of a large number of sensor node distributed in the environment being sensed and controlled. The resource-constrained sensor nodes tend to have various and heterogeneous architecture. Thus, it is important to make its software environment platform-independent and reprogrammable. In this paper, we present BeeVM, a Java operating system designed for sensor networks. BeeVM offers a platform-independent Java programming environment with its efficiently executable file format and a set of class APIs for basic operating functions, sensing and wireless networking. BeeVM's high-level native interface and layered network subsystem allow complex program for sensor network to be short and readable. Our platform has been ported on two currently popular hardware platforms and we show its effectiveness through the evaluation of a simple application.