• Title/Summary/Keyword: Virtual channel

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A Buffer Management Algorithm based on the GOP Pattern and the Importance of each Frame to Provide QoS for Streaming Services in WLAN (WLAN에서 스트리밍 서비스이 QoS를 제공하기 위한 GOP 패턴 및 프레임 중요도에 따른 버퍼 관리 기술)

  • Kim, Jae-Hyun;Lee, Hyun-Jin;Lee, Kyu-Hwan;Roh, Byeong-Hee
    • 한국정보통신설비학회:학술대회논문집
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    • 2008.08a
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    • pp.372-375
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    • 2008
  • IEEE 802.11e standardized the EDCA mechanism to support the priority based QoS. And the virtual collision handler schedules the transmission time of each MAC frame using the internal back-off window according to the access category(AC). This can provides the differentiated QoS to real-time services at the medium traffic load condition. However, the transmission delay of MAC frame for real-time services may be increased as the traffic load of best effort service increases. It becomes more critical when the real-time service uses a compressed mode video codec such as moving picture experts group(MPEG) 4 codec. That is because each frame has the different importance. That is, the I-frame has more information as compared with the P- and the B-frame. In this paper, we proposed a buffer management algorithm based on the frame importance and the delay bound. The proposed algorithm is consisted of the traffic regulator based on the dual token bucket algorithm and the active queue management algorithm. The traffic regulator reduces the transmission rate of lower AC until that the virtual collision handler can transmit an I-frame. And the active queue management discards frame based on the importance of each frame and the delay bound of head of line(HoL) frame when the channel resource is insufficient.

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A Case Study on the Effectiveness of tDCS to Reduce Cyber-Sickness in Subjects with Dizziness

  • Chang Ju Kim;Yoon Tae Hwang;Yu Min Ko;Seong Ho Yun;Sang Seok Yeo
    • The Journal of Korean Physical Therapy
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    • v.36 no.1
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    • pp.39-44
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    • 2024
  • Purpose: Cybersickness is a type of motion sickness induced by virtual reality (VR) or augmented reality (AR) environments that presents symptoms including nausea, dizziness, and headaches. This study aimed to investigate how cathodal transcranial direct current stimulation (tDCS) alleviates motion sickness symptoms and modulates brain activity in individuals experiencing cybersickness after exposure to a VR environment. Methods: This study was performed on two groups of healthy adults with cybersickness symptoms. Subjects were randomly assigned to receive either cathodal tDCS intervention or sham tDCS intervention. Brain activity during VR stimulation was measured by 38-channel functional near-infrared spectroscopy (fNIRS). tDCS was administered to the right temporoparietal junction (TPJ) for 20 minutes at an intensity of 2mA, and the severity of cybersickness was assessed pre- and post-intervention using a simulator sickness questionnaire (SSQ). Result: Following the experiment, cybersickness symptoms in subjects who received cathodal tDCS intervention were reduced based on SSQ scores, whereas those who received sham tDCS showed no significant change. fNIRS analysis revealed that tDCS significantly diminished cortical activity in subjects with high activity in temporal and parietal lobes, whereas high cortical activity was maintained in these regions after intervention in subjects who received sham tDCS. Conclusion: These findings suggest that cathodal tDCS applied to the right TPJ region in young adults experiencing cybersickness effectively reduces motion sickness induced by VR environments.

Analysis of Metaverse Technology Trends and Case Studies of Utilization in the Jewelry Industry in the Post-COVID (포스트 코로나의 메타버스 기술 동향과 주얼리 산업의 활용 사례 분석)

  • Hye-Rim Kang
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.4
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    • pp.675-680
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    • 2024
  • This study aims to examine the trends in Metaverse technology following the Post-COVID era and analyze the use cases in the jewelry industry. With the endemic, the business environment for companies has shifted from online to offline, leading to a reduced public interest in the Metaverse. However, examining the global jewelry brand trends in metaverse technology reveals advancements in AR/VR technologies that enhance realism and evolve the metaverse into a space without the uncanny gap between virtual and reality. The Metaverse exhibits three main characteristics in the Post-COVID era. First, there is a transformation in the business domain, starting with digital twins. Second, it is integrating with various information and communication technologies. Third, setting a direction for Metaverse operation as an omni-channel is being emphasized. Utilizing assets learned during the COVID-19 period and continuing to learn about digital and online technologies is essential for securing market competitiveness. This paper discusses how to enhance the competitiveness of jewelry industry entities based on the trends of Metaverse technology in the Post-COVID era.

Crossmodal Perception of Mismatched Emotional Expressions by Embodied Agents (에이전트의 표정과 목소리 정서의 교차양상지각)

  • Cho, Yu-Suk;Suk, Ji-He;Han, Kwang-Hee
    • Science of Emotion and Sensibility
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    • v.12 no.3
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    • pp.267-278
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    • 2009
  • Today an embodied agent generates a large amount of interest because of its vital role for human-human interactions and human-computer interactions in virtual world. A number of researchers have found that we can recognize and distinguish between various emotions expressed by an embodied agent. In addition many studies found that we respond to simulated emotions in a similar way to human emotion. This study investigates interpretation of mismatched emotions expressed by an embodied agent (e.g. a happy face with a sad voice); whether audio-visual channel integration occurs or one channel dominates when participants judge the emotion. The study employed a 4 (visual: happy, sad, warm, cold) $\times$ 4 (audio: happy, sad, warm, cold) within-subjects repeated measure design. The results suggest that people perceive emotions not depending on just one channel but depending on both channels. Additionally facial expression (happy face vs. sad face) makes a difference in influence of two channels; Audio channel has more influence in interpretation of emotions when facial expression is happy. People were able to feel other emotion which was not expressed by face or voice from mismatched emotional expressions, so there is a possibility that we may express various and delicate emotions with embodied agent by using only several kinds of emotions.

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320-Channel Multi-Frequency Trans-Admittance Scanner(TAS) for Anomaly Detection (도전율 및 유전율이 다른 병소의 검출을 위한 320-채널 다주파수 Trans-Admittance Scanner(TAS))

  • Oh, Tong-In;Lee, Min-Hyoung;Kim, Hee-Jin;Woo, Eung-Je
    • Journal of Biomedical Engineering Research
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    • v.28 no.1
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    • pp.84-94
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    • 2007
  • In order to collect information on local distribution of conductivity and permittivity underneath a scan probe, we developed a multi-frequency trans-admittance scanner (TAS). Applying a sinusoidal voltage with variable frequency on a chosen distal part of a human body, we measure exit currents from 320 grounded electrodes placed on a chosen surface of the subject. The electrodes are packaged inside a small and light scan probe. The system includes one voltage source and 17 digital ammeters. Front-end of each ammeter is a current-to-voltage converter with virtual grounding of a chosen electrode. The rest of the ammeter is a voltmeter performing digital phase-sensitive demodulation. Using resistor loads, we calibrate the system including the scan probe to compensate frequency-dependent variability of current measurements and also inter-channel variability among multiple. We found that SNR of each ammeter is about 85dB and the minimal measurable current is 5nA. Using saline phantoms with objects made from TX-151, we verified the performance of the lesion estimation algorithm. The error rate of the depth estimation was about 19.7%. For the size estimate, the error rate was about 15.3%. The results suggest improvement in lesion estimation algorithm based on multi-frequency trans-admittance data.

A Study on Scattering Center Extraction Using Full Polarimetric Data (다중편파 데이터를 이용한 표적 산란점 추출에 대한 연구)

  • Jeong, Seong-Jae;Lee, Seung-Jae;Kim, Kyung-Tae
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.27 no.5
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    • pp.463-470
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    • 2016
  • In this paper, we introduce a method of scattering centers extraction using the polarimetric data. VIRAF software based on the PO (Physical Optics) and PTD(Physical Theory of Diffraction) were used to calculate the surface scattering and the edge or wedge scattering, respectively. In addition, by using the unitary transformation, 4-channel data based on the linear polarization basis were converted to 2-channel data based on the left/vertical-circular polarization basis, leading to data compression coherently. The scattering mechanism was analyzed in terms of the polarization states and different look angles by using the scattering center of a target extracted by the 2D RELAX algorithm.

Performance Analysis of RS, Turbo and LDPC Code in the Binary Symmetric Erasure Channel (이진 대칭 소실 채널에서 RS, 터보 및 저밀도 패리티 검사 부호의 성능 분석)

  • Lim, Hyung-Taek;Park, Myung-Jong;Kang, Seog-Geun;Joo, Eon-Kyeong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.2C
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    • pp.219-228
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    • 2010
  • In this paper, performance of RS (Reed-Solomon), turbo and LDPC (low density parity check) code in the binary symmetric erasure channel is investigated. When the average erasure length is reduced, the frequency of short erasures is increased. The RS code shows serious performance degradation in such an environment since decoding is carried out symbol-by-symbol. As the erasure length is increased, however, the RS code shows much improved en-or performance. On the other hand, the message and corresponding parity symbols of the turbo code can be erased at the same time for the long erasures. Accordingly, iterative decoding of the turbo code can not improve error performance any more for such a long erasure. The LDPC code shows little difference in error performance with respect to the variation of the average erasure length due to the virtual interleaving effect. As a result, the LDPC code has much better erasure decoding performance than the RS and turbo code.

Study on Training levee Dimension for Reduction of River Mouth Occlusion (하구폐색저감을 위한 도류제 제원에 관한 연구)

  • Choi, Chang Jin;Choo, Yean Moon;Kim, Sung Bum;Jee, Hong Kee
    • Journal of Wetlands Research
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    • v.16 no.1
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    • pp.139-151
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    • 2014
  • In this study, virtual confluence of $30^{\circ}$, $45^{\circ}$, $60^{\circ}$, $75^{\circ}$ type flowing into main channel was designed to comprehend occlusion phenomenon of the mouth of river, then performed numerical analysis using the RMA-2 and SED2D model of SMS according to application of 40m, 60m, 80m, 100m Training levee corresponding to main channel width ratio. Results of simulations analysis are summarized as follows. Applying appropriate Training levee length determined by numerical analysis results, Training levee dimension for occlusion reduction was studied through the analysis of velocity, water level, bed variation at the Gamchen confluence and Wichen confluence.

Development of a Packet-Switched Public Computer Network -PART 4:PAD Protocol and Network Management Software of the KORNET NNP (Packet Switching에 의한 공중 computer 통신망 개발 연구 -제4부:KORNET NNP의 PAD Protocol 및 Network Management Software의 구현)

  • Kim Sang Ryong;Geum Seong;Kim Je Woo;Oh Kyong Ae;Un Chong Kwan;Lee Jong Rak;Seo In Soo;Cho Dong Ho;Choi Jun Kyun
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.23 no.1
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    • pp.10-19
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    • 1986
  • This is the last part of the four-part describing the development of a packet-switched computer communication network named the KORNET. In this paper we describe the design and implementation of the packet assembler/dissassembler (PAD) protocol for the asynchronous channel service, and of the network management softwares. The line processing module-B(LPMB) system supporting the asynchronous line includes a PAD protocol, a packet mode DTE/DCE protocol converting to the X.25 protocol, and the asynchronous receiver/transmitter(ART) software. The network management software is operated in master central processing module(MCPM) which includes virtual circuit management (VCM) managing the user channel, the routing management and the high level protocol for communication between the network management center (NMC) and the network node processor(NNP). In this paper, the design, implementation and operation of the softwares for the above service functions will be described in detail.

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HRTF Enhancement Algorithm for Stereo ground Systems (스테레오 시스템을 위한 머리전달함수의 개선)

  • Koo, Kyo-Sik;Cha, Hyung-Tai
    • The Journal of the Acoustical Society of Korea
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    • v.27 no.4
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    • pp.207-214
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    • 2008
  • To create 3D sound, we usually use two methods which are two channels or multichannel sound systems. Because of cost and space problems, we prefer two channel sound system to multi-channel. Using a headphone or two speakers, the most typical method to create 3D sound effects is a technology of head related transfer function (HRTF) which contains the information that sound arrives from a sound source to the ears of the listener. But it causes a problem to localize a sound source around a certain places which is called cone-of-confusion. In this paper, we proposed the new algorithm to reduce the confusion of sound image localization. HRTF grouping and psychoacoustics theory are used to boost the spectral cue with spectrum difference among each directions. Informal listening tests show that the proposed method improves the front-back sound localization characteristics much better than conventional methods.