• Title/Summary/Keyword: Virtual System

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Design and Implementation of Database Broker system for Integrated Data Environment of Virtual Enterprises (가상 기업의 통합 데이터 환경을 위한 데이터베이스 브로커 시스템의 설계 및 구현)

  • Yun, Seon-Hui;Jeong, Jin-Uk
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.2
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    • pp.425-438
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    • 1999
  • In recent days network computing technologies have bee developed rapidly and the extended use of Internet applications for enterprises such as internet/extarnet in and between enterprises has been increased enormously. Therefore the business in the future will be executed by virtual enterprise. Virtual enterprises which is based on information sharing between enterprises are composed of work processes related to information exchange between virtual enterprises, the team members who are representatives of the organizations that are participated in the actual business of virtual enterprises, and members who are representatives of the organizations that are participated in the actual business of virtual enterprises, and environment that are provided by supporting CALS(continuous Acquisition and Life cycle Support or commerce At light Speed). Supporting system of IDE(Integrated Data Environment)for CALS implementation that is provided as an environment of virtual enterprises has to ensure the autonomies of local data and to provide the accessibility of heterogeneous database of enterprises on network transparently for giving user a single global view of data. This paper introduce the design and implementation of the database broker system that can be accessed data transparently by the suers of participated enterprises in the integrated data environment supporting virtual enterprises. The system uses java/CORBA technology in Web environment and Object Query language (OQL) to process the queries of relational database system, object-oriented database system, and file information.

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A Study on the Development of 3D Virtual Reality Campus Tour System for the Adaptation of University Life to Freshmen in Non-face-to-face Situation - Autonomous Operation of Campus Surrounding Environment and University Information Guide Screen Design Using Visual Focus Movement - (비대면 상황에서 신입생 대학생활적응을 위한 3차원 가상현실 캠퍼스 투어시스템 개발연구 - 시야초점의 움직임을 활용한 캠퍼스주변 환경의 자유로운 이동과 대학정보안내화면 GUI설계 -)

  • Lim, Jang-Hoon
    • Journal of Information Technology Applications and Management
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    • v.28 no.3
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    • pp.59-75
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    • 2021
  • This study aims to establish a foundation for autonomous driving on campus and communication of abundant university information in the HCI environment in a VR environment where college freshmen can freely travel around campus facilities. The purpose of this study is to develop a three-dimensional VR-style campus tour system to establish a media environment to provide abundant university information guidance services to freshmen in non-face-to-face situations. This study designed a three-dimensional virtual reality campus tour system to solve the problem of discontinuity in which VR360 filming space does not lead to space like reality, and to solve many problems of expertise in VR technology by constructing an integrated production environment of tour system. We aim to solve the problem of inefficiency, which requires a large amount of momentum in virtual space, by constructing a GUI that utilizes the motion of the field of view focus. The campus environment was designed as a three-dimensional virtual reality using a three-dimensional graphic design. In non-face-to-face situations, college freshmen freely transformed the HMD VR device, smartphone, FPS operation mode of the gyroscope sensor. The design elements of the three-dimensional virtual reality campus tour system were classified as ①Visualization of factual experiences, ②Continuity of space movement, ③Operation, automatic operation mode, ④Natural landscape animation, ⑤Animation according to wind direction, ⑥Actual space movement mode, ⑦Informatization of spatial understanding, ⑧GUI by experience environment, ⑨Text GUI by building, ⑩VR360, 3D360 Studio Environment, ⑪Three-dimensional virtual space coupling block module, ⑫3D360-3D Virtual Space Transmedia Zone, ⑬Transformable GUI(VR Device Dual Viewer-Gyro Sensor Full Viewer-FPS Operation Viewer) and an integrated production environment was established with each element. It is launched online (http://vautu.com/u1) by constructing a GUI for free driving mode and college information screens to adapt to college life for freshmen, and designing an environment that can be used simultaneously by current media such as PCs, Android, and iPads. Therefore, it conducted user research, held a development presentation, a forum on excellence in university innovation support projects, and applied it as a system on the website of a particular university. College freshmen will be able to experience university information directly from the web and app to the virtual reality campus environment.

Hybrid Inertial and Vision-Based Tracking for VR applications (가상 현실 어플리케이션을 위한 관성과 시각기반 하이브리드 트래킹)

  • Gu, Jae-Pil;An, Sang-Cheol;Kim, Hyeong-Gon;Kim, Ik-Jae;Gu, Yeol-Hoe
    • Proceedings of the KIEE Conference
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    • 2003.11b
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    • pp.103-106
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    • 2003
  • In this paper, we present a hybrid inertial and vision-based tracking system for VR applications. One of the most important aspects of VR (Virtual Reality) is providing a correspondence between the physical and virtual world. As a result, accurate and real-time tracking of an object's position and orientation is a prerequisite for many applications in the Virtual Environments. Pure vision-based tracking has low jitter and high accuracy but cannot guarantee real-time pose recovery under all circumstances. Pure inertial tracking has high update rates and full 6DOF recovery but lacks long-term stability due to sensor noise. In order to overcome the individual drawbacks and to build better tracking system, we introduce the fusion of vision-based and inertial tracking. Sensor fusion makes the proposal tracking system robust, fast, accurate, and low jitter and noise. Hybrid tracking is implemented with Kalman Filter that operates in a predictor-corrector manner. Combining bluetooth serial communication module gives the system a full mobility and makes the system affordable, lightweight energy-efficient. and practical. Full 6DOF recovery and the full mobility of proposal system enable the user to interact with mobile device like PDA and provide the user with natural interface.

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A Study on the Fault Tolerant System for the Optimum Performance of Virtual Sensor (가상센서를 활용한 고장 허용 시스템에 관한 연구)

  • Song, Min-Woo;Choi, Won-Seok;Lee, Doo-Wan;Jang, Kyung-Sik
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.7
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    • pp.1634-1640
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    • 2010
  • In this paper, I studied the "Establishment of Fault Tolerant System" as well as the sensor and cylinder that are general components being used in automation equipments. I design a system that when the sensor breaks down on free flow conveyor, it will be converted to virtual sensor system mode by simulation, also I design IPC(Internal Pressure Cylinder), a basis of various applicable fault tolerant system by analyzing the changing of analog data according to the load of operation. With IPC and the increasing ability of developer, the Fault Tolerant System will be widely applied in the increasment of service time of cylinder, grease pouring time expection, fault recognition of cylinder and etc.

An Implementation of Image Security System Based on Web (웹기반 화상 감시 시스템의 구현)

  • Park Young-Seak;Cho Pyung-Kee
    • Journal of the Institute of Convergence Signal Processing
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    • v.1 no.1
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    • pp.74-81
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    • 2000
  • In this paper we have developed an image security system based on Internet Web in order to overcome the problem of existing systems that use the dedicated network. The developed system resolves the safety problem of the centralized control model by adapting the distributed control model based on Web, and has the functions of remote control and automatic monitoring for grouped multiple sites on remote Web browser. And the system can operate various computers or operating system because it' s operating software was designed by the concepts of Java Virtual Machine and Virtual Instrument. Also, our system has not need of additional cost for network construction by using Internet and can greatly improve the managemental efficiency of system because the maintenance and publishing of software updates can be performed through Web Server.

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A Study on the Effect of Control Interface in Plant Virtual Safety Training System (플랜트 가상 안전훈련 시스템에서 조작 인터페이스 영향에 대한 연구)

  • Lee, Jae Yong;Park, Chan-Cook;Yu, Chul Hee
    • Journal of the Korean Institute of Gas
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    • v.21 no.6
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    • pp.46-51
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    • 2017
  • The system was constructed so that safety training of the region city gas governor could be carried out using virtual reality. This system was used to survey the general public and it was found that the operation controller has a great influence on the user in the training system. The same survey question was conducted to construct the safety training system of city gas governor using joystick and oculus touch. The results of these two surveys confirm the importance of the operation controller in the safety training system using virtual reality.

Development and Implementation of Monitoring System for Management of Virtual Resource Based on Cloud Computing (클라우드 컴퓨팅 기반 가상 자원 관리를 위한 모니터링 시스템 설계 및 구현)

  • Cho, Dae-Kyun;Park, Seok-Cheon
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.2
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    • pp.41-47
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    • 2013
  • In this paper, for this open system-based virtual resource monitoring system was designed. Virtual resources, CPU, memory, disk, network, each subdivided into parts, each modular implementation. Implementation results in real time CPU, memory, disk, network information, confirmed the results of monitoring. System designed to implement the Windows, Linux, Xen was used for the operating system, implementation language, C++ was used, the structure of the system, such as the ability to upgrade and add scalability and modularity by taking into account the features available in cloud computing environments applicable to cloud computing, virtual resource monitoring system has been implemented.

Immersive Education System based on Virtual Reality (가상현실 기반 몰입형 기술교육 시스템)

  • Im, Sung-Min;Kim, Do-Yoon;Lee, Jae-Hyup;Kim, Sang-Youn
    • The Journal of Korean Institute for Practical Engineering Education
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    • v.1 no.1
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    • pp.44-50
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    • 2009
  • Virtual reality is a technology for enabling users to interact with a computer generated environment which can be similar to the real world. A multi-channel display is one of the virtual reality platform for creating a high resolution image. In this paper, we develop a multi-channel display system which allows users to immersively understand the 3D educating contents and furthermore, we construct 3D educating contents for describing a semiconductor concept and process.

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Design of Virtual Machine for Vertex Shader (정점 셰이더의 가상 기계 구현)

  • Ha, Chang-Soo;Kim, Ju-Hong;Choi, Byeong-Yoon
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.1003-1006
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    • 2005
  • Vertex shader of GPU in personal computer is advanced in functions as to be half of traditional fixed T&L functions. And, capacity of memory for saving resources to process instructions is unlimited. GPU that can be programmed by programmer is needed for mobile system as well as personal computer. In this paper, we implement software virtual machine for vertex shader using C++ Language. Our goal is designing hardware GPU that can apply to mobile system. The virtual machine consists of nVidia GPU instructions. Input Data to virtual machine is generated by Microsoft fxc compiler. That is to say, Input Data is compiled shader program written in HLSL, Cg, or ASM. The virtual machine will be a reference model for designing hardware GPU and can be used for Testbed to test added or modified instruction.

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Residual Vibration Reduction of Precise Positioning Stage Using Virtual-Mode Based Input Shapers (가상모드 입력성형기를 이용한 위치결정 스테이지 잔류진동 저감)

  • Seo, Yong-Gyu;Jang, Joon-Won;Hong, Seong-Wook
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.18 no.3
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    • pp.255-260
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    • 2009
  • This paper presents an experimental result of virtual mode input shaping for positioning stage. Input shaping is liable to increase the rise time of the system, which often degrades the performance of system. The virtual mode input, shaping is an input shaper design method to improve this problem. Experiments are performed with a precise positioning stage with a flexible beam of which natural frequency is adjustable. The experimental results show that the virtual-mode shaper is useful to reduce the rise time as well as the residual vibration of precise positioning stages.

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