• Title/Summary/Keyword: Virtual Sensor

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Practical Node Deployment Scheme Based on Virtual Force for Wireless Sensor Networks in Complex Environment

  • Lu, Wei;Yang, Yuwang;Zhao, Wei;Wang, Lei
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.3
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    • pp.990-1013
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    • 2015
  • Deploying sensors into a target region is a key issue to be solved in building a wireless sensor network. Various deployment algorithms have been proposed by the researchers, and most of them are evaluated under the ideal conditions. Therefore, they cannot reflect the real environment encountered during the deployment. Moreover, it is almost impossible to evaluate an algorithm through practical deployment. Because the deployment of sensor networks require a lot of nodes, and some deployment areas are dangerous for human. This paper proposes a deployment approach to solve the problems mentioned above. Our approach relies on the satellite images and the Virtual Force Algorithm (VFA). It first extracts the topography and elevation information of the deployment area from the high resolution satellite images, and then deploys nodes on them with an improved VFA. The simulation results show that the coverage rate of our method is approximately 15% higher than that of the classical VFA in complex environment.

A Virtual Laboratory to Practice Mobile Wireless Sensor Networks: A Case Study on Energy Efficient and Safe Weighted Clustering Algorithm

  • Dahane, Amine;Berrached, Nasr-Eddine;Loukil, Abdelhamid
    • Journal of Information Processing Systems
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    • v.11 no.2
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    • pp.205-228
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    • 2015
  • In this paper, we present a virtual laboratory platform (VLP) baptized Mercury allowing students to make practical work (PW) on different aspects of mobile wireless sensor networks (WSNs). Our choice of WSNs is motivated mainly by the use of real experiments needed in most courses about WSNs. These experiments require an expensive investment and a lot of nodes in the classroom. To illustrate our study, we propose a course related to energy efficient and safe weighted clustering algorithm. This algorithm which is coupled with suitable routing protocols, aims to maintain stable clustering structure, to prevent most routing attacks on sensor networks, to guaranty energy saving in order to extend the lifespan of the network. It also offers a better performance in terms of the number of re-affiliations. The platform presented here aims at showing the feasibility, the flexibility and the reduced cost of such a realization. We demonstrate the performance of the proposed algorithms that contribute to the familiarization of the learners in the field of WSNs.

Joint Torque Estimation of Elbow joint using Neural Network Back Propagation Theory (역전파 신경망 이론을 이용한 팔꿈치 관절의 관절토크 추정에 관한 연구)

  • Jang, Hye-Youn;Kim, Wan-Soo;Han, Jung-Soo;Han, Chang-Soo
    • Journal of the Korean Society for Precision Engineering
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    • v.28 no.6
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    • pp.670-677
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    • 2011
  • This study is to estimate the joint torques without torque sensor using the EMG (Electromyogram) signal of agonist/antagonist muscle with Neural Network Back Propagation Algorithm during the elbow motion. Command Signal can be guessed by EMG signal. But it cannot calculate the joint torque. There are many kinds of field utilizing Back Propagation Learning Method. It is generally used as a virtual sensor estimated physical information in the system functioning through the sensor. In this study applied the algorithm to obtain the virtual senor values estimated joint torque. During various elbow movement (Biceps isometric contraction, Biceps/Triceps Concentric Contraction (isotonic), Biceps/Triceps Concentric Contraction/Eccentric Contraction (isokinetic)), exact joint torque was measured by KINCOM equipment. It is input to the (BP)algorithm with EMG signal simultaneously and have trained in a variety of situations. As a result, Only using the EMG sensor, this study distinguished a variety of elbow motion and verified a virtual torque value which is approximately(about 90%) the same as joint torque measured by KINCOM equipment.

A Study on Tactile Sensation Application for Computer Game and Virtual Reality (컴퓨터게임과 가상현실을 위한 촉각 응용에 관한 연구)

  • 이영재
    • Journal of Korea Multimedia Society
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    • v.5 no.6
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    • pp.646-654
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    • 2002
  • The human sense of touch provides us with an important source of information about our surroundings. Because of its unique position at interface between our bodies and the out world, touch sensation supplies sensory data which helps us manipulate and recognize objects and warn of harmful situation. But tactile sensation was recognized less important than visual sense and auditory sense but it plays an important immersing role in virtual reality and computer game. Tactile sensation can be used to influence to objects according to power and supplied sensory feedback to the player in a virtual environment. This paper investigated the characteristics of tactile sensation of human being and proposed method of sturdy using force sensing sensor, simple force modeling and data structure form for virtual reality and computer game. As a result, force distribution, depth, center point can be calculated using sensor output and this information is very effective to specific position for actions and reactions. This study can used as basic information for tactile sensation and it's application in computer game and virtual realty.

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Method of Sensitivity Configuration of Gyro Sensor for Virtual Camera inside 3D Mobile Game (3D 모바일 게임 내의 가상카메라를 위한 자이로 센서의 민감도 설정 방법)

  • Baek, Insik;Kim, Jong-Kook
    • Proceedings of the Korea Information Processing Society Conference
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    • 2014.04a
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    • pp.1020-1022
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    • 2014
  • In this paper, we present a method for smartphone users to have a better user experience when playing 3D mobile games using the gyro sensor. We designed the rotation of the virtual camera in the game world to be proportional to the real-world's rotation. We have also made the sensitivity configuration possible for users to manipulate.

COSMO - low cost force/moment sensor for robot teaching (COSMO - 로봇교시를 위한 저가형 6축 힘/모멘트 센서)

  • ;Choi, Myoung Hwan
    • 제어로봇시스템학회:학술대회논문집
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    • 1997.10a
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    • pp.1621-1623
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    • 1997
  • Use of teaching pendant is the most widespread and economical way to teach desired motion to robots. It is also very primitive,time consuming and ineffective way of teaching which has not changed since the early days of robot. In order to reduce the teaching effor, a new efficient form of teaching is needed. Also, the recent robotics research trend into service robots such as home robot, nurse robot and medical robot calls for a new teaching method which is both easy and inexpensive. In this paper, the design and operation principle of a low cost force/moment sensor is presented. The proposed sensor architecture is so simple and inexpensive that it opens the prospect for a new paradigm of robot teaching which is easy and efficinet. Other prospective areas of application are tele-manipulation of robots wher it can be used in master arm, and virtual environment where it can be used as an user input device.

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Implementation of Emotional Model of Software Robot Using the Sensor Modules for External Environments (외부 환경 감지 센서 모듈을 이용한 소프트웨어 로봇의 감정 모델 구현)

  • Lee, Joon-Yong;Kim, Chang-Hyun;Lee, Ju-Jang
    • Proceedings of the Korean Institute of Intelligent Systems Conference
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    • 2005.11a
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    • pp.179-184
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    • 2005
  • Recently, studying on modeling the emotion of a robot has become issued among fields of a humanoid robot and an interaction of human and robot. Especially, modeling of the motivation, the emotion, the behavior, and so on, in the robot, is hard and need to make efforts to use our originality. In this paper, new modeling using mathematical formulations to represent the emotion and the behavior selection is proposed for the software robot with virtual sensor modules. Various Points which affect six emotional states such as happy or sad are formulated as simple exponential equations with various parameters. There are several experiments with seven external sensor inputs from virtual environment and human to evaluate this modeling.

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Implementation of Emotional Model of Software Robot Using the Sensor Modules for External Environments (외부 환경 감지 센서 모듈을 이용한 소프트웨어 로봇의 감정 모델 구현)

  • Lee, Joon-Yong;Kim, Chang-Hyun;Lee, Ju-Jang
    • Journal of the Korean Institute of Intelligent Systems
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    • v.16 no.1
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    • pp.37-42
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    • 2006
  • Recently, studying on modeling the emotion of a robot has become issued among fields of a humanoid robot and an interaction of human and robot. Especially, modeling of the motivation, the emotion, the behavior. and so on, in the robot, is hard and need to make efforts to use ow originality. In this paper, new modeling using mathematical formulations to represent the emotion and the behavior selection is proposed for the software robot with virtual sensor modules. Various points which affect six emotional states such as happy or sad are formulated as simple exponential equations with various parameters. There are several experiments with seven external sensor inputs from virtual environment and human to evaluate this modeling.

Virtual Euc1idean Point based Multicast routing scheme in Underwater Acoustic sensor networks (수중 센서 네트워크에서 가상의 유클리디언 포인트를 이용한 멀티캐스트 전송기법)

  • Kim, Tae-Sung;Park, Kyung-Min;Kim, Young-Yong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.7B
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    • pp.886-891
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    • 2011
  • Multicast has been a key routing service for efficient data dissemination in underwater acoustic sensor networks. In sensor networks, there are several multicast routing protocol which reflects sensor network nature. However, existing routing scheme was not targeted at underwater acoustic sensor networks which is hard to provide battery continually. Therefore, a specialized routing algorithm is essential for acoustic sensor networks. In this paper, we propose angle aided multicast routing algorithm for decreasing routing computation complexity, including virtual Euclidean Steiner point. Simulation results show better performance than exist routing Position Based Multicast, Geographic Multicast Routing. such as low computation capability and limited power consumption.

3D Navigation Real Time RSSI-based Indoor Tracking Application

  • Lee, Boon-Giin;Lee, Young-Sook;Chung, Wan-Young
    • Journal of Ubiquitous Convergence Technology
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    • v.2 no.2
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    • pp.67-77
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    • 2008
  • Representation of various types of information in an interactive virtual reality environment on mobile devices had been an attractive and valuable research in this new era. Our main focus is presenting spatial indoor location sensing information in 3D perception in mind to replace the traditional 2D floor map using handheld PDA. Designation of 3D virtual reality by Virtual Reality Modeling Language (VRML) demonstrates its powerful ability in providing lots of useful positioning information for PDA user in real-time situation. Furthermore, by interpolating portal culling algorithm would reduce the 3D graphics rendering time on low power processing PDA significantly. By fully utilizing the CC2420 chipbased sensor nodes, wireless sensor network was established to locate user position based on Received Signal Strength Indication (RSSI) signals. Implementation of RSSI-based indoor tracking method is low-cost solution. However, due to signal diffraction, shadowing and multipath fading, high accuracy of sensing information is unable to obtain even though with sophisticated indoor estimation methods. Therefore, low complexity and flexible accuracy refinement algorithm was proposed to obtain high precision indoor sensing information. User indoor position is updated synchronously in virtual reality to real physical world. Moreover, assignment of magnetic compass could provide dynamic orientation information of user current viewpoint in real-time.

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