• Title/Summary/Keyword: Virtual Grids

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A Study on the Participation of Virtual Power Plant Based Technology Utilizing Distributed Generation Resources in Electricity Market (분산발전자원을 활용한 가상발전소 기반 기술의 전력시장 참여 방안에 대한 연구)

  • Lee, Yun-Hwan
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.65 no.2
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    • pp.94-100
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    • 2016
  • A virtual power plant (VPP) technology is a cluster of distributed generation installations. VPP system is that integrates several types of distributed generation sources, so as to give a reliable overall power supply. Virtual power plant systems play a key role in the smart grids concept and the move towards alternative sources of energy. They ensure improved integration of the renewable energy generation into the grids and the electricity market. VPPs not only deal with the supply side, but also help manage demand and ensure reliability of grid functions through demand response (DR) and other load shifting approaches in real time. In this paper, utilizing a variety of distributed generation resources(such as emergency generator, commercial generator, energy storage device), activation scheme of the virtual power plant technology. In addition, through the analysis of the domestic electricity market, it describes a scheme that can be a virtual power plant to participate in electricity market. It attempts to derive the policy support recommendation in order to obtain the basics to the prepared in position of power generation companies for the commercialization of virtual power plant.

Generating Curved Lines in a Windows based Navigation Mesh (윈도우 기반 네비게이션 메쉬에서 곡선 생성 기법)

  • Kim, Hyung-Il
    • Journal of Digital Contents Society
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    • v.9 no.4
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    • pp.569-581
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    • 2008
  • In this paper, methods are proposed for creating a curved line in a navigation mesh, which is used in a windows based virtual reality or games. The main geographies used in a windows based virtual reality or games are created by using either grids or navigation meshes. When using grids, it is difficult to create a natural geography. Multiple grids are needed to ensure precise descriptions, which can result in system overload. A navigation mesh was developed to address this issue since the navigation mesh has the benefit of placing fewer loads on the system than a grid method. The drawback, however, is that the movements of character in navigation mesh are less natural. In this paper, a method for creating a curved line using round curves is proposed in order to resolve this issue. Using the methods for creating a curved line proposed in this paper in a windows based virtual reality or games will eliminate the unnatural or awkward movement of characters that arises in the use of a navigation mesh.

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QoS Routing Protocol Based on Virtual Grids and MultiPaths for Mobile Sinks in Wireless Sensor Networks (무선 센서 네트워크에서 이동 싱크를 위한 가상 그리드와 다중 경로 기반의 QoS 라우팅 프로토콜)

  • Yim, Jinhyuk;Lee, Euisin
    • KIPS Transactions on Computer and Communication Systems
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    • v.5 no.11
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    • pp.385-392
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    • 2016
  • Recently, Expectation Area-based Real-time Routing (EAR2) protocol has been proposed to support real-time routing in wireless sensor networks. EAR2 considers the expectation area of a mobile sink and uses flooding within the expectation area. However, flooding leads to excessive energy consumption and causes long delay against real-time routing. Moreover, since EAR2 uses single path to the expectation area, it is difficult to support reliable routing in sensor networks with high link failures. Thus, to overcome these limitation of EAR2, this paper proposes a reliable and real-time routing protocol based on virtual grids and multipath for mobile sinks. To support real-time routing, the proposed protocol considers expectation grids belonged to the expectation area. Instead of flooding within the expectation area, the proposed protocol uses multicasting to the expectation grids and single hop forwarding in an expectation grid because the multicasting can save much energy and the single hop forwarding can provide short delay. Also, the proposed protocol uses multipath to the expectation grids to deal with link failures for supporting reliable routing. Simulation results show that the proposed protocol is superior to the existing protocols.

An Integrated Access Control for Sharing of E-Science Grid Resources (유휴 멀티 e-Science 그리드 자원 공유를 위한 통합 자원 접근 제어)

  • Jung, Im-Y.;Jung, Eun-Jin;Yeom, Heon-Y.
    • Journal of KIISE:Computer Systems and Theory
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    • v.35 no.9_10
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    • pp.452-465
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    • 2008
  • This paper proposes a light-weight, seamless integrated access control for global e-Science resource sharing. E-Science, based on Grid Computing, was designed to help scientists to remotely control and process the Grid resources such as high-end equipments and remote machines. As many researchers engage in the e-Science Grids, the researchers in a grid often have to wait for or give up use of the Grid resources, even when there are idle resources in other Grids. In this case, provided that proper compensation is given, Grid resource sharing is helpful both for the researchers and the Grids which provide their resources. But, sharing Grid resources globally is not simple, as each e-Science Grid is especially designed for resource sharing in its Virtual Organization(VO) and already has its unique access control policy for its resources. This paper proposes a new integrated access control for e-Science Grid resource sharing. The access control is light-weight without any priori service level agreement(SLA)s among the Grids which share their resources and seamless because the users can use the resources shared as the ones belonging to their Grids without their additional registration to the other Grids.

Prospect of Information Technology and Its Application to Regional Agricultural Meteorology (지역농업기상지원을 위한 정보화기술 전망 및 활용)

  • Lee, Byong-Lyol
    • Proceedings of The Korean Society of Agricultural and Forest Meteorology Conference
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    • 2003.09a
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    • pp.189-201
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    • 2003
  • Grid is a new Information Technology (IT) concept of "super Internet" for high-performance computing: worldwide collections of high-end resources - such as supercomputers, storage, advanced instruments and immerse environments. The Grid is expected to bring together geographically and organizationally dispersed computational resources, such as CPUs, storage systems, communication systems, real-time data sources and instruments, and human collaborators. The term "the Grid" was coined in the mid l990s to denote a proposed distributed computing infrastructure for advanced science and engineering. The term computational Grids refers to infrastructures aimed at allowing users to access and/or aggregate potentially large numbers of powerful and sophisticated resources. More formally, Grids are defined as infrastructure allowing flexible, secure, and coordinated resource sharing among dynamic collections of individuals, institutions and resources referred to as virtual Organizations. GRID is an emerging IT as a kind of next generation Internet technology which will fit very well with Agrometeorological services in the future. I believe that it would contribute to the resource sharing in AgroMeteorology by providing super computing power, virtual storage, and efficient data exchanges, especially for developing countries that are suffering from the lack of resources for their agmet services at national level. Thus, the establishment of CAgM-GRID based on existing RAMINSII is proposed as a part of FWIS of WMO.part of FWIS of WMO.

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A Surface Modeling Algorithm by Combination of Internal Vertexes in Spatial Grids for Virtual Conceptual Sketch (공간격자의 내부정점 조합에 의한 가상 개념 스케치용 곡면 모델링 알고리즘)

  • Nam, Sang-Hoon;Kim, Hark-Soo;Chai, Young-Ho
    • Journal of KIISE:Software and Applications
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    • v.36 no.3
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    • pp.217-225
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    • 2009
  • In case of sketching a conceptual model in 3D space, it's not easy for designer to recognize the depth cue accurately and to draw a model correctly in short time. In this paper, multi-strokes based sketch is adopted not only to reduce the error of input point but to substantiate the shape o) the conceptual design effectively. The designer can see the drawing result immediately after stroking some curves. The shape can also be modified by stroking curves repeatedly and be confirmed the modified shape in real time. However, the multi-strokes based sketch needs to manage the great amount of input data. Therefore, the drawing space is divided into the limited spatial cubical grids and the movable infernal vertex in each spatial grid is implemented and used to define the surface by the multi-strokes. We implemented the spatial sketching system which allows the concept designer's intention to 3D model data efficiently.

CURRENT STATUS OF SUPERCOMPUTING TRENDS (국내외 슈퍼컴퓨팅 동향)

  • Cho, K.W.
    • 한국전산유체공학회:학술대회논문집
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    • 2006.10a
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    • pp.210-210
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    • 2006
  • IT technologies(Chips, Grid and e-Science) are rapidly changed from 1965. In 1965, Intel co-founder Gordon Mooresaq the future. His prediction popularly known as Moore's law, state that the computer chips double in power every 18 months Grid computing offers a model for solving massive computational problems by making use of the unused resources of large numbers of disparate, often desktop, computers treated as a virtual cluster embedded in a distributed telecommunications infrastructure. In this paper, I will discuss current status of supercomputing technology and haw we can use these on CFD. Functionally, one can classify Grids into several types:

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Visual Guider : Space Perception Aid Tool in Immersive Virtual World (비쥬얼 가이더 : 몰입형 가상세계에서의 공간지각 보조도구)

  • Cho Eun;Park Joo-Young;Kim Myoung-Hee
    • The KIPS Transactions:PartB
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    • v.12B no.1 s.97
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    • pp.39-46
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    • 2005
  • In immersive virtual reality system, since virtual worlds do not supply users with sufficient spatial information af real world does, the users frequently experience clumsiness and roughness while manipulating virtual objects. To overcome this problem, we propose Visual Guider in this paper as a tool for enhancing user's visual space perception in immersive virtual worlds. The Visual Guider aids users to recognize exocentric distances between different scene points and egocentric distances from the observation point to other points in the scene fast and precisely. Its concept is imported from the rectangular grids frequently used in two-dimensional windows applications. We applied the proposed technique to an experimental virtual space implemented in $CAVE^(TM)-like$ system and tested its effectiveness while users grasp and move virtual objects.

Data-Dissemination Mechanism used on Multiple Virtual Grids in Wireless Sensor Networks (무선센서 네트워크에서의 다중 가상 그리드를 이용한 데이터 전송 메커니즘)

  • Jin, Min-Sook;Lee, Eui-Sin;Park, Soo-Chang;Kim, Sang-Ha
    • The KIPS Transactions:PartC
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    • v.16C no.4
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    • pp.505-510
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    • 2009
  • Sensor networks are composed of a great number of sensor nodes. Since all sensor nodes are energy-restricted and hard to recharge, it is very important.However, the energy consumption may significantly increase if mobile sources or sinks exist in sensor networks. The reason is that the routing information for mobile sources and sinks needs to be update frequently for efficientdata delivery. The routing algorithm supporting mobile sinks should consider not only continuous data delivery but also the energy consumption of sensor nodes. However, most of the existing research focuses on even energy consumption while the mobility of sinks and sources is rarely consider. In this paper, we propose an efficient routing protocol with multiple virtual grids to reduce energy consumption and improve packets delivery efficiency. Then this paper considers the mobility. Simulation results show that our algorithm can guarantee high data delivery ratio and lower average delivery delay, while consuming lower energy than existing routing protocols in sensor networks.