• Title/Summary/Keyword: View Method

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Design of a GIS-based Smart Pipeline Information Management System Combining DGPS RTK and Surround View (DGPS RTK와 서라운드 영상을 융합한 GIS 기반 스마트 관로정보 관리시스템 설계)

  • Joongjin Kook
    • Journal of the Semiconductor & Display Technology
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    • v.22 no.3
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    • pp.125-129
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    • 2023
  • In this paper, we propose a method to design and implement a smart pipeline information management system that can provide visualization information linked to GIS and roadmap based on the construction of precise pipeline buried information. The smart pipeline information management system consists of a positioning device for high-precision pipeline location measurement and surround view image data recording, a database for data storage and management, and a mobile app for remote monitoring and management. It connects surrounding image data and location data with GIS and roadmap. Convenience and accessibility of management can be improved.

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A Study on the stereoscopic method for 3 dimensional expression in VR application for ship design (선박설계용 VR의 3차원 입체 형상 구현 (Stereoscopic)의 적용성에 대한 연구)

  • LEE JAE-HWAN;PARK BYOUNG-JAE
    • Proceedings of the Korea Committee for Ocean Resources and Engineering Conference
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    • 2004.05a
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    • pp.101-105
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    • 2004
  • In this paper, theoretical basis of stereoscopic display is investigated and programmed to shaw the application which could be used in the Virtual Reality (VR), especially for ship design. Stereoscopic is based on the seperated view point of left and right eyes on the screen and making 3 dimensional image. There different stereoscopic methods such are red-blue, interlacing, side-by-side and above-below are imvestigated and implemente to shaw the simple ship model and inside of ship. To shaw the 3 dimensional view, OpenGL is used to make program by implementing the logic of stereoscopic. Simple models and ship design are implemented to survey the applicability of stereoscopic for ship design. The best way is to use two projectors to emit interlaced shape. It is expected to imply this technique in the VR application for ship design.

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Lane Detection Based on Inverse Perspective Transformation and Kalman Filter

  • Huang, Yingping;Li, Yangwei;Hu, Xing;Ci, Wenyan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.2
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    • pp.643-661
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    • 2018
  • This paper proposes a novel algorithm for lane detection based on inverse perspective transformation and Kalman filter. A simple inverse perspective transformation method is presented to remove perspective effects and generate a top-view image. This method does not need to obtain the internal and external parameters of the camera. The Gaussian kernel function is used to convolute the image to highlight the lane lines, and then an iterative threshold method is used to segment the image. A searching method is applied in the top-view image obtained from the inverse perspective transformation to determine the lane points and their positions. Combining with feature voting mechanism, the detected lane points are fitted as a straight line. Kalman filter is then applied to optimize and track the lane lines and improve the detection robustness. The experimental results show that the proposed method works well in various road conditions and meet the real-time requirements.

X-ray Absorptiometry Image Enhancement using Sparse Representation (Sparse 표현을 이용한 X선 흡수 영상 개선)

  • Kim, Hyungil;Eom, Wonyong;Ro, Yong Man
    • Journal of Korea Multimedia Society
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    • v.15 no.10
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    • pp.1205-1211
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    • 2012
  • Recently, the evaluating method of the bone mineral density (BMD) in X-ray absorptiometry image has been studied for the early diagnosis of osteoporosis which is known as a metabolic disease. The BMD, in general, is evaluated by calculating pixel intensity in the bone segmented regions. Accurate bone region extraction is extremely crucial for the BMD evaluation. So, a X-Ray image enhancement is needed to get precise bone segmentation. In this paper, we propose an image enhancement method of X-ray image having multiple noise based sparse representation. To evaluate the performance of proposed method, we employ the contrast to noise ratio (CNR) metric and cut-view graphs visualizing image enhancement performance. Experimental results show that the proposed method outperforms the BayesShrink noise reduction methods and the previous noise reduction method in sparse representation with general noise model.

An Web Caching Method based on the Object Reference Probability Distribution Characteristics and the Life Time of Web Object (웹 객체의 참조확률분포특성과 평균수명 기반의 웹 캐싱 기법)

  • Na, Yun-Ji;Ko, Il-Seok
    • Convergence Security Journal
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    • v.6 no.4
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    • pp.91-99
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    • 2006
  • Generally, a study of web caching is conducted on a performance improvement with structural approaches and a new hybrid method using existing methods, and studies on caching method itself. And existing analysis of reference-characteristic are conducted on a history analysis and a preference of users, a view point of data mining by log analysis. In this study, we analyze the reference-characteristic of web object on a view point of a characteristic of probability-distribution and a mean value of lifetime of a web-object. And using this result, we propose the new method for a performance improvement of a web-caching.

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A Study on the Determination of 3-D Object's Position Based on Computer Vision Method (컴퓨터 비젼 방법을 이용한 3차원 물체 위치 결정에 관한 연구)

  • 김경석
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.8 no.6
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    • pp.26-34
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    • 1999
  • This study shows an alternative method for the determination of object's position, based on a computer vision method. This approach develops the vision system model to define the reciprocal relationship between the 3-D real space and 2-D image plane. The developed model involves the bilinear six-view parameters, which is estimated using the relationship between the camera space location and real coordinates of known position. Based on estimated parameters in independent cameras, the position of unknown object is accomplished using a sequential estimation scheme that permits data of unknown points in each of the 2-D image plane of cameras. This vision control methods the robust and reliable, which overcomes the difficulties of the conventional research such as precise calibration of the vision sensor, exact kinematic modeling of the robot, and correct knowledge of the relative positions and orientation of the robot and CCD camera. Finally, the developed vision control method is tested experimentally by performing determination of object position in the space using computer vision system. These results show the presented method is precise and compatible.

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Multi-view video coding using efficient disparity vector prediction (다시점 동영상에서의 효율적인 변이 벡터 압축 기법)

  • Kim, Yong-Tae;Sohn, Kwang-Hoon
    • Journal of Broadcast Engineering
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    • v.10 no.4 s.29
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    • pp.621-631
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    • 2005
  • To enhance the performance of multi-view sequence CODEC, an efficient disparity vector coding method fur multiview sequences is proposed herein. For higher coding efficiency, we encode the differential vectors acquired by subtracting the original vectors from the predicted ones. To enhance the performance of disparity vector coding, it is essential to predict the disparity vectors accurately. The prediction by this proposed method utilizes the correlation among the multiview images, while conventional methods exploit the correlation among the causal blocks. Experiments were performed fur three different 5 view sequences. We were able to confirm that the proposed method predicts disparity vectors accurately by comparing the entropy and the mean absolute values for differential vectors with conventional methods. Its performance is superior to vector coding methods used in MPEG-4 which uses only a spatial correlation. The proposed method increases the coding efficiency by a factor of $30{\~}45\%$ while preserving image quality.

Vision based 3D Hand Interface Using Virtual Two-View Method (가상 양시점화 방법을 이용한 비전기반 3차원 손 인터페이스)

  • Bae, Dong-Hee;Kim, Jin-Mo
    • Journal of Korea Game Society
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    • v.13 no.5
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    • pp.43-54
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    • 2013
  • With the consistent development of the 3D application technique, visuals are available at more realistic quality and are utilized in many applications like game. In particular, interacting with 3D objects in virtual environments, 3D graphics have led to a substantial development in the augmented reality. This study proposes a 3D user interface to control objects in 3D space through virtual two-view method using only one camera. To do so, homography matrix including transformation information between arbitrary two positions of camera is calculated and 3D coordinates are reconstructed by employing the 2D hand coordinates derived from the single camera, homography matrix and projection matrix of camera. This method will result in more accurate and quick 3D information. This approach may be advantageous with respect to the reduced amount of calculation needed for using one camera rather than two and may be effective at the same time for real-time processes while it is economically efficient.

Study on the Optimal Location Selection for Environmental Noise Monitoring Systems (환경소음측정망 최적 위치선정에 관한 연구)

  • Shin, Sangmun;Won, Jeongwoo;Kim, Hwail
    • Journal of Environmental Science International
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    • v.23 no.7
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    • pp.1307-1320
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    • 2014
  • A number of problems associated with environmental noises in urban areas have significantly been considered. Specific measurement and estimation of the environmental noise became a primary issue in local governments. Environmental noise monitoring system is required in order to estimate and verify the a city noise map. However, current monitoring positions may not perfectly represent and incorporate many different view points, such as districts of a city, different utilizations of a city by the law, populations, and classifications and traffics of roads. In addition, scientific method to provide specific noise monitoring positions my not be avaliable in current literature. For this reason, the primary objective of this paper is to propose a new method for introducing a number of monitoring positions in the entire city. First, the quality function deployment (QFD) method was utilized to simultaneously represent both districts and utilizations of a city. Second, a new algorithm to find a number of monitoring positions was proposed by compromising many different view points: populations, classifications of roads and areas, and traffics of roads. Finally, the proposed monitoring positions and a sample noise map was provided for verification purposes. Based on these results, the proposed algorithm including the QFD concept may successfully provide specific noise monitoring positions by simultaneously consider may different view points and requirements of a city.

3D Display Method for Moving Viewers (움직이는 관찰자용 3차원 디스플레이 방법)

  • Heo, Gyeong-Mu;Kim, Myeong-Sin
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.37 no.4
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    • pp.37-45
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    • 2000
  • In this paper we suggest a method of detecting the two eyes position of moving viewer by using images obtained through a color CCD camera, and also a method of rendering view-dependent 3D image which consists of depth estimation, image-based 3D object modeling and stereoscopic display process. Through the experiment of applying the suggested methods, we could find the accurate two-eyes position with the success rate of 97.5% within the processing time of 0.39 second using personal computer, and display the view-dependent 3D image using Fl6 flight model. And through the similarity measurement of stereo image rendered at z-buffer by Open Inventor and captured by stereo camera using robot, we could find that view-dependent 3D picture obtained by our proposed method is optimal to viewer.

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